* Implemented chain fishing
* Added configs
* I_FISHING_MINIGAME implemented
* Refactored Check For Bite
* CLeaned up version of metatile checks
* Removed debug script
* Added helper functinons
* Cleaned up CalculateFishingProximityOdds
* Added new constatnts for cardinal direction and axis
* Updated with constants
* Reordered functions
* Cleaned up some functions
* Moved constants
* Created UpdateChainFishingSpeciesAndStreak
When 3 sides are blocked, every cast will get a mon
* Created DoesFishingMinigameAllowCancel
* Removed fishing chain check
* Fixed bug where streak was not incremented correctly
Fixed bug where Land was not properly counted
Fixed bug where streak was always being read as maxed
* Updated variable and function names
* Updated variable and function names
* Moved UpdateChainFishingSpeciesAndStreak to happen before shiny rolls occur
* Removed debug statements
* Applied feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1551278416
* Fixed default item config and changed gChainFishingDexNavStreak and sLastFishingSpecies to only use EWRAM when features are enabled
* Update include/config/item.h
Include feedback from https://github.com/rh-hideout/pokeemerald-expansion/pull/4343#discussion_r1567145660
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Changed Dexnav to DexNav per https://github.com/rh-hideout/pokeemerald-expansion/pull/4343\#discussion_r1567145660
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
$ python3 migration_scripts/convert_parties.py src/data/trainers.h src/data/trainer_parties.h src/data/npc_trainers.party
Is available to convert Trainer Control-formatted trainers/parties into
Competitive-formatted ones.
Multiple '#include's can be placed in the trainer section of src/data.c
to support spreading the trainers across multiple .party files.
trainerproc does not interpret the values, leaving that job to the C
compiler, so we use '#line' to associate those errors with the lines in
the .party file(s). Because the columns don't make sense we use
-fno-show-column and -fno-diagostics-show-caret. We might want to move
gTrainers into its own file so that the rest of src/data.c isn't
affected by those flags.
Extensions (misfeatures, imo):
- .party files are passed through cpp, so '#define's are supported, and so
are '// ...' and '/* ... */' comments.
- .party files also support writing, e.g. 'SPECIES_PIKACHU' instead of
'Pikachu'. This allows people to write constants explicitly if they
like.
Pragmas:
- '#pragma trainerproc ivs explicit' requires an explicit 'IVs:' line
rather than defaulting to 31s.
- '#pragma trainerproc ivs <IVs>' changes the default IVs.
- '#pragma trainerproc level explicit' requires an explicit 'Level:'
line rather than defaulting to 100.
- '#pragma trainerproc level <level>' changes the default level.
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* more customization to struct FacilityMon, remove facility item ids, convert vanilla data, add CreateFacilityMon universal function
* fix some unused vars
* use TrainerMon struct instead of FacilityMon
* add dynamaxLevel, gigantamaxFactor to CreateFacilityMon
* some struct TrainerMon documentation
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
* Absolute IDs
* Mothim internal forms
* Scatterbug/Spewpa internal forms
* Fixed Mothim not having form tables
* Totem Alolan Raticate
* Moved shared dex text to its own folder
* Totem Mimikyu
* Added missing empty third-ability fields
* Totem Gumshoos + missing totem flags
* Renamed files to better match their contents
* Fixed Disguise on Totem Mimikyu
* Totem Vikavolt/Alolan Marowak + missing Gumshoos form table
* Totem Ribombee/Araquanid/Lurantis/Salazzle
* Totem Togedemaru/Kommo-O
* Partner Pikachu/Eevee
* Reintroduced shinyLocked species flag for convenience
* Revert "Reintroduced shinyLocked species flag for convenience"
This reverts commit 3e07bd378b.
* Moved BERRY_MUTATION_CHANCE to include/config/overworld.h and renamed it to OW_BERRY_MUTATION_CHANCE
* Move level_caps.h to config folder
* Multiple EV/IV refered as EVs/IVs
* Disabled decap by default
* Level up learnsetst comments
* Adds Tidy Up + minor Dragon Cheer follow up
* improve tidy up script
* Add IncreaseTidyUpScore function
* remove useless calls
* 2 small tests and a correction for IncreasyTidyUpScore
* Updated the way in which ScrCmd_givemon and ScriptGiveMon assign a default ability
When an abilityNum is not assigned in a call to givemon performed inside of an overworld script, ScriptGiveMonParameterized will make sure to generate an abilityNum of 0 or 1 in the same way vanilla does it; by defaulting to 0, and then tweaking it based on the least relevant bit of the Pokémon's personality.
ScriptGiveMon will set the default ability of a Pokémon in the same way now too, because even though it was rewritten in #3924, it should ideally produce a Pokémon in a similar way than vanilla does it.
* Removed pointless abilityNum setup in ScriptGiveMonParameterized
* Allow developers to choose metric or imperial, and their decimal seperator of choice for Pokédex entries
- Creates which cleans up the existing implementing of printing height and weight to the pokedex
- Developers can choose to use metric or imperial units of measurement in the Pokédex
- - Developers can choose to use any character as a decimal seperator in the Pokédex
- Allows users to define units and decimal seperators independently
- Fixes a bug in Lotad / Seedot house
* Fixed compilation issue with agbcc
* Updated to include HGSS Dex and address PR Feedback
* Last Respects effect + Fixed Supreme Overlord
* Fixed ability pop-up happening when there's no fainted party members
* Fixed Supreme Overlord counting faints during the battle instead of fainted party
* Removed invalid test.
* Converted GetSupremeOverlordModifier to an inline function
* Created inline functions to obtain faint counters
* Fixed erroneous implemenation and tests