Commit graph

22 commits

Author SHA1 Message Date
Eduardo Quezada
ddc752eb14 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	asm/macros/event.inc
#	data/field_effect_scripts.s
#	data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
#	data/script_cmd_table.inc
#	graphics/pokemon/castform/sunny/anim_front.png
#	graphics/pokemon/castform/sunny/normal.pal
#	include/battle_util.h
#	include/constants/event_object_movement.h
#	include/constants/field_effects.h
#	src/battle_controller_player.c
#	src/battle_util.c
#	src/data/object_events/movement_action_func_tables.h
#	src/data/object_events/object_event_pic_tables.h
#	src/data/trainer_graphics/back_pic_anims.h
#	src/daycare.c
#	src/event_object_movement.c
#	src/field_effect_helpers.c
#	src/load_save.c
#	src/scrcmd.c
#	src/trainer_see.c
2024-01-17 18:11:35 -03:00
psf
bf8b09b1b6
Item Ball refactor / Pluralize item names for giveitem and finditem (#3942)
* Emptied out item_ball_scripts
Added GetObjectEventTrainerRangeFromTemplate
Added Common_EventScript_FindItem

* Replaced trainer_sight_or_berry_tree_id with item constant
Replaced scripts with Common_EventScript_FindItem

* Renamed to GetItemBallIdAndAmountFromTemplate
Moved to item_ball.c

* Updated ObjectEventTemplate

* Updated inc files to support plural item names

* Refactored CopyItemNameHandlePlural to handle all items

* Change failsafe in GetItemBallIdFromTemplate to be ITEM_NONE + 1 instead of ITEMS_COUNT

* Converted spaces to tabs
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415663
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415525
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415409
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415130

* Added warning on object_event macro to prevent silent failure
Reverted global.fieldmap to original state, per feedback

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 21:35:45 +01:00
Ariel A
5d392244be Merge branch 'followers' into followers-expanded-id 2023-05-15 19:08:45 -04:00
GriffinR
de56e400ff Sync clone object macro 2023-02-08 13:11:10 -05:00
Ariel A
7b40e481ce Improved saving & loading expanded OWs. 2023-01-12 21:45:41 -05:00
Ariel A
72e723df65 Expanded graphicsId field. 2023-01-07 19:54:12 -05:00
GriffinR
dc7d86f026 Add new macro comments 2022-01-23 19:30:39 -05:00
GriffinR
2495d18132 Add missing :req, remove old macros 2022-01-23 18:52:04 -05:00
GriffinR
038505984c Fix bg event macros 2021-04-01 02:42:02 -04:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Deokishisu
e15c7fc7cf
Fix deleted line 2018-12-19 12:28:37 -05:00
Deokishisu
8edbad78e5
Add requirements to the fields of the object_event macro
With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak
d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
Marcus Huderle
7d375972ba Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
Marcus Huderle
f807eb1f2d Split out movement radius in object_event macro 2018-06-15 07:49:21 -05:00
Marcus Huderle
2807abe3ba Remove filler bytes from object_event macro 2018-06-15 07:49:21 -05:00
Marcus Huderle
acc1a5d446 Get all map constants from include/ rather than constants/ 2018-06-15 07:49:21 -05:00
Diegoisawesome
32bf0849d2 Test 2017-10-24 14:35:06 -05:00
Diegoisawesome
c23a633a44 Prepare for dumping 2017-10-23 21:18:49 -05:00
YamaArashi
a793e62d83 .s -> .inc 2016-11-01 08:29:13 -07:00
Renamed from asm/macros/map.s (Browse further)