AgustinGDLV
b708da3998
Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
2023-03-11 00:17:30 -08:00
AgustinGDLV
4293dc8a24
not entirely confident implementation of Dynamax indicator
2023-03-10 23:03:51 -08:00
AgustinGDLV
317b52f3f6
added Dynamax trigger sprite
2023-03-10 22:05:23 -08:00
AgustinGDLV
ec4b330b9b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-10 21:00:41 -08:00
AgustinGDLV
76073fab52
added basic Dynamax-in-battle
2023-03-10 10:20:27 -08:00
LOuroboros
fdebc994d2
Updated Supreme Overlord's effect's code
2023-03-07 19:14:38 -03:00
AgustinGDLV
e937482c27
fixed potential G-Max Chi Strike, Court Change bugs
2023-03-07 11:18:19 -08:00
Eduardo Quezada
4625a46748
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
2023-03-07 11:26:33 -03:00
Eduardo Quezada
9917f5cc8b
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
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# Conflicts:
# Makefile
# include/constants/pokemon.h
# include/pokemon.h
# make_tools.mk
# src/battle_ai_script_commands.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_script_commands.c
# src/party_menu.c
# src/pokemon.c
# src/trade.c
# src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
AgustinGDLV
3cdcf2a356
implemented G-Max Chi Strike, finished G-Max Gold Rush
2023-02-27 22:01:19 -08:00
AgustinGDLV
da24b717e4
implemented all status1 and status2 G-Max Moves: Befuddle, Volt Crash, Malodor, Stun Shock, Gold Rush, Cuddle, Terror, Meltdown, Smite
2023-02-27 21:26:03 -08:00
AgustinGDLV
0908129c84
implemented G-Max Gravitas, G-Max Snooze, G-Max Depletion; Spite works on Max Moves
2023-02-27 18:43:06 -08:00
DizzyEggg
919fb184fe
AI knows how to handle Illusion ( #2726 )
...
* AI knows how to handle Illusion
2023-02-27 09:12:52 +01:00
AgustinGDLV
a36c35aea1
implemented G-Max Vine Lash, G-Max Wildfire, G-Max Cannonade, G-Max Volcalith
2023-02-26 23:35:36 -08:00
AgustinGDLV
4d19659b0b
implemented G-Max Stonesurge, G-Max Steelsurge
2023-02-26 22:02:06 -08:00
AgustinGDLV
b4ec273353
Merge branch 'upcoming' into dynamax
2023-02-25 14:04:55 -08:00
AgustinGDLV
38f462551f
pulled rhh master, i hate merge conflicts
2023-02-22 18:50:54 -08:00
DizzyEggg
877e3fd6af
merge with upcoming
2023-02-22 19:27:42 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect ( #2716 )
...
* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
AgustinGDLV
87a9150134
added base functionality for max moves
2023-02-21 20:16:25 -08:00
Eduardo Quezada
5ca9213d07
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_script_commands.c
2023-02-21 17:47:02 -03:00
DizzyEggg
61064ab07e
Merge branch 'upcoming' into fix_abilities_empty_field
2023-02-21 16:22:26 +01:00
Martin Griffin
29c64c82f3
Test Red Card
...
Dragon Tail activates Red Card if the target does not switch.
2023-02-21 10:44:58 +00:00
DizzyEggg
03915524c5
Fix switch-in abilities activating on empty field
2023-02-20 12:42:06 +01:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics ( #2708 )
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* Updated Healing Wish and added config
* Fixed Lunar Dance message
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
DizzyEggg
66d2f253a1
merge with master
2023-02-17 15:43:15 +01:00
DizzyEggg
d637ee3b13
Fix After You for gen8 ( #2646 )
...
Fix After You
2023-02-16 20:59:36 +00:00
Eduardo Quezada
f4f8ab6ee9
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-02-16 17:06:49 -03:00
DizzyEggg
978d342953
use NUM_BATTLE_SIDES
2023-02-16 15:26:26 +01:00
DizzyEggg
3f0f7c6b7f
Fix Battle Bond activating multiple times in battle
2023-02-15 15:30:29 +01:00
DizzyEggg
896b575c07
Fix volt switch breaking ace pokemon
2023-02-08 12:42:38 +01:00
DizzyEggg
f762ed728d
remove pointless timers from disable struct
2023-02-07 15:10:20 +01:00
Eduardo Quezada
101ea6522d
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_util.c
2023-02-02 17:56:13 -03:00
GriffinR
3b15fd34cc
Merge branch 'master' of https://github.com/pret/pokeemerald into constants-num-frames
2023-02-01 16:09:01 -05:00
Martin Griffin
cba4b78df6
Move-based mega evolution message for NPCs/recorded battles
2023-01-28 00:16:24 +00:00
Martin Griffin
a13ffdbfba
U-turn does not switch the user out if Emergency Exit activates
2023-01-27 00:57:22 +00:00
Eduardo Quezada
3288309c43
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_script_commands.c
2023-01-25 19:57:19 -03:00
ghoulslash
321634ed3b
Silk Trap Effect ( #2512 )
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* add silk trap effect, analog of obstruct
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-01-23 16:42:47 -03:00
Eduardo Quezada
749225ace1
Matching merge from upstream pret
...
# Conflicts:
# graphics/interface/menu_info.png
# include/pokemon.h
# src/battle_ai_switch_items.c
# src/battle_anim_mons.c
# src/battle_anim_water.c
# src/battle_controller_opponent.c
# src/battle_gfx_sfx_util.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/data/pokemon/species_info.h
# src/pokemon.c
# src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
Eduardo Quezada
ac4825ad28
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_util.c
2023-01-13 11:50:47 -03:00
LOuroboros
dccceb9689
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2023-01-09 14:59:41 -03:00
LOuroboros
620a6a5e90
Extra review changes
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-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
LOuroboros
f1ca254c28
Updated the Mimicry reimplementation
...
Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.
Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
-There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2023-01-02 19:00:41 -03:00
Eduardo Quezada
a23501a4a3
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# src/battle_script_commands.c
2023-01-02 18:54:57 -03:00
LOuroboros
13d8c0d167
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2023-01-02 14:34:24 -03:00
Eduardo Quezada
16e8a5dd7f
Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
...
# Conflicts:
# include/battle_util.h
2023-01-01 16:02:40 -03:00
LOuroboros
f2e63a2e41
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-12-31 03:33:42 -03:00
SphericalIce
200b71be02
Fix Beat Up's battle script to avoid an out-of-bounds array access
2022-12-27 10:49:57 +00:00
Martin Griffin
632ec92475
Minor Roost changes
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- Fix 'mon with Flying in type3 but not type1 or type2 is set to
uninitialized roostTypes.
- Remove unread third roostTypes element.
- Option for Gen IV pure-Flying behavior.
2022-12-21 14:52:01 +00:00