Pawkkie
9bdc9e5dab
Disguise KO prevention consideration ( #5375 )
2024-09-12 19:49:29 +02:00
Liamjd14
5d8c61d813
Pokemon follower changes for issue #5135 ( #5336 )
2024-09-12 18:55:30 +02:00
GriffinR
d9b824db3f
Sync missing alignment from pokefirered
2024-09-12 12:27:31 -04:00
Alex
c804e605d8
Adds CanEndureHit AI function ( #5373 )
...
* Adds CanEndureHit AI function
* use ai data
* missed a function
2024-09-12 11:40:17 -04:00
GriffinR
9e22bf1af4
Merge pull request #1957 from Icedude907/build-music-config
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[Build System Rewrite] Improved audio rules
2024-09-12 10:46:30 -04:00
GriffinR
51131e2582
Merge pull request #1954 from Icedude907/build-scaninc-speed
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[Build System Rewrite] Massive build speed improvement via scaninc changes
2024-09-12 10:45:41 -04:00
Alex
2f4dc1996c
Some Strings were switched ( #5374 )
2024-09-12 15:05:29 +02:00
pkmnsnfrn
979c9994f7
Set VAR_RESULT to the number of removed items from removeallitem per https://github.com/rh-hideout/pokeemerald-expansion/pull/5177\#issuecomment-2294980531
2024-09-12 05:47:12 -07:00
pkmnsnfrn
f87440a25a
Removed setmonball per https://github.com/rh-hideout/pokeemerald-expansion/pull/5177\#issuecomment-2294980531
2024-09-12 05:43:55 -07:00
pkmnsnfrn
a0e914b749
Merge branch 'upcoming' into scriptCommands
2024-09-12 05:39:24 -07:00
Pawkkie
e13f399a67
Switch AI hitsToKO considers one shot prevention ( #5371 )
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* One shot prevention effects
* I'm bad at brackets
2024-09-12 10:13:08 +02:00
Eduardo Quezada
5790200e2d
Rebuild of makefile 4: Teachable learnset helper
2024-09-11 20:05:18 -03:00
Eduardo Quezada
5f8c915826
Rebuild of makefile 3: ANALYZE
2024-09-11 19:40:52 -03:00
Eduardo Quezada
83872ab89f
Rebuild of makefile 2: -Wall and UNUSED_ERROR
2024-09-11 19:31:40 -03:00
Eduardo Quezada
20e937a724
Rebuild of makefile 1: Modern as default
2024-09-11 16:33:11 -03:00
Eduardo Quezada
831b394ca1
Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
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# Conflicts:
# Makefile
# include/battle.h
# include/battle_main.h
# include/battle_util.h
# include/data.h
# make_tools.mk
# map_data_rules.mk
# src/battle_setup.c
# src/fieldmap.c
2024-09-11 15:26:14 -03:00
Eduardo Quezada
551c558186
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-11 07:28:02 -03:00
Eduardo Quezada
cdf781f726
Fixed Toxic Thread stat increase ( #5369 )
2024-09-11 11:18:58 +02:00
Skye Chappelle
a75be4124d
Update pull_request_template.md to include Discord username update
2024-09-10 23:39:41 -04:00
Skye Chappelle
28786b42a6
Update INSTALL.md to state that Windows 8 is no longer supported by Microsoft
2024-09-10 23:36:13 -04:00
Pawkkie
047289a639
Improve AI's Skill Swap handling in double battles ( #5360 )
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* Improve AI contrary
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Fix additionalEffects loop
* moves[i] to aiMove
* Update src/battle_ai_util.c
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-11 00:00:29 +02:00
hedara90
c57d149003
Fixes with Pledge combos and absorption abilities ( #5364 )
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* Fixes with Pledge combos and absorption moves
* Fixed incorrect merge
* Removed superflous if statement
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-10 23:53:55 +02:00
Pawkkie
3aa46c3ca0
Fix stat id check ( #5366 )
2024-09-10 23:52:49 +02:00
Rachel
b478881fc6
Add in-battle shadows underneath all enemy battlers ( #5178 )
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* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
psf
2477f1d5ca
Made BuildColorMaps redundant by using static tables ( #5289 )
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* Added config for ColorMaps
* Fixed delclartion of static maps
* First commit complete
* Removed config
* Removed config
* fixed overworld config per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#discussion_r1747583812
* Fixed pointer alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289\#pullrequestreview-2286973040
* Update overworld.h
Removed new lines per https://github.com/rh-hideout/pokeemerald-expansion/pull/5289/files#r1749325673
2024-09-10 14:44:08 +02:00
Pawkkie
6f922df7ef
Frostbite score fixes ( #5362 )
2024-09-10 12:58:30 +02:00
ghoulslash
2b20e6cae1
reset item flags on new game ( #5363 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-10 08:33:59 +02:00
hedara90
36ff435ab6
Liam follower fixes ( #5334 )
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* Fix Blinking on Meganium South Sprite
* Fixes Lediba and Ledian Blinking
* Fixes two blinking spots on spinerak
* Crobat Eye and Igglibuff butt vlinking fix
* More blinking follower fixes
flaaffy
xatu
hoppip line
* Blinking Gen 2 Fixes
Mantine
Miltank
Raikou
yanma
wooper
skarmory
* Gen 4 Fixes + donphan and espeon
prinplup
starraptor
shieldon
roserade
ambipom
mamoswine
Stunky
Donphan - gen 2 fix
Espion - noticed a flickering pixel on south walk
* Synchronization with Cafeei
* Messed up the merge, fixing now
* Added mantine
---------
Co-authored-by: Liamjd14 <Liamjdgaming@gmail.com>
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 21:03:52 +02:00
Pawkkie
4c49dfdd1d
AI burn score fixes and improvements ( #5356 )
...
* Burn score fixes
* Remove CanTargetFaintAi check
2024-09-09 21:03:24 +02:00
Eduardo Quezada
60803cdba9
Fixed braces style
2024-09-09 13:58:23 -03:00
Eduardo Quezada
002c770f07
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/master/merrpMerge
2024-09-09 13:52:34 -03:00
Alex
3cfc0004b6
Removes redundant moveTargetType ai function ( #5354 )
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* Removes redundant moveTargetType ai function
* Beautify GetBattlerMoveTargetType for better readability
2024-09-09 11:30:39 -04:00
Alex
389e5c20dd
Fixes berries missing timing ( #5300 )
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* Fixes berries missing timing
* salac berry test
2024-09-09 10:40:56 -03:00
hedara90
dc2bbe0448
Fixed loading into the wrong version of a map after saving in areas with multiple layouts ( #5347 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 09:34:21 -03:00
Alex
5089b1d0b4
Adds callnative for soundproofcheck to addtionally check the flag ( #5301 )
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* Adds callnative for soundproofcheck to addtionally check the flag
* rename callnative, include parish song and missing ability recording
2024-09-09 06:52:26 -03:00
hedara90
d62b7270c8
Fixed trainerslide arguments ( #5344 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-09 10:49:05 +02:00
Pawkkie
32dde8af64
Composite flag docs ( #5349 )
2024-09-09 10:43:15 +02:00
ghoulslash
fd4860d17e
fix missing break in ENDTURNs ( #5350 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-09-09 10:41:43 +02:00
kittenchilly
ab279d9f8c
Update Move Category icons ( #5080 )
...
Update Category Icons to be more accurate to Gen 5
2024-09-09 09:52:48 +02:00
Eduardo Quezada
2f21073555
Fixed Tera Shift description ( #5351 )
2024-09-08 22:13:32 -04:00
GriffinR
cfdb06a813
Merge pull request #2028 from NTx86/fix-contest-ai-point-macros
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Fix incorrect point macros in contest_ai_script.inc
2024-09-08 14:47:28 -04:00
Eduardo Quezada
2a27aad259
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-08 14:50:39 -03:00
Eduardo Quezada
9bc21c043c
Fix swamp pal linebreaks
2024-09-08 14:30:01 -03:00
Eduardo Quezada
6d020eb366
Cleaned up duplicate dynamic type functions ( #5338 )
...
* Cleaned up duplicated dynamic type functions
* Small cleanup
* Oops, last cleanup broke stuff
* Alignment
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-08 19:14:05 +02:00
hedara90
b8251e3a75
Another Pledge fix, Powder this time ( #5341 )
...
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 16:17:18 +02:00
PhallenTree
d6d2f2033d
Fixes Pledge move combo timeout if frozen ( #5340 )
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Missing `HITMARKER_UNABLE_TO_USE_MOVE` in the frozen canceller
2024-09-08 13:41:23 +02:00
NT_x86
71fcb2e7b5
Fix incorrect point macros in contest_ai_script.inc
2024-09-08 12:50:35 +03:00
hedara90
03e87a7d62
Pledge fail into opponent pledge loop fix ( #5339 )
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* Pledge fail into opponent pledge loop fix
* Fixed excessively aggressive canceller
* Move the Pledge bit clear to its proper place
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-09-08 10:38:52 +02:00
PhallenTree
68701a9e2d
Fix some Pledge move combo issues ( #5330 )
...
Fix Pledge moves looping, adds tests for pledge+incapacitation situations
2024-09-08 08:28:16 +02:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00