Nephrite
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77c722ea09
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Obsoleted 22 more effects
Also added a better way of calculating battle_tv score properly; to do: Make it Rain
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2023-12-27 17:43:20 +09:00 |
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Nephrite
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b0b9883625
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Removed unused effects + fixed tests + removed secondaryEffectChance
To do: remaining moves that make use of `secondaryEffectChance` field
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2023-12-25 12:53:15 +09:00 |
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Nephrite
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cda445c2f5
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Merge remote-tracking branch 'rhh/upcoming' into secondary_effects_overhaul_rebase
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2023-12-25 12:19:38 +09:00 |
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Nephrite
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31b3337cda
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Updated moves that raise the target's own stats
Modified tests to use MoveHasMoveEffect
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2023-12-24 23:52:08 +09:00 |
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Nephrite
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460eeff3e5
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All moves (I think) that hit and lower a stat
Includes Grav Apple - test that checks the AI can see its power bump needs fixing
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2023-11-28 16:17:11 +09:00 |
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Alex
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be42d4eafb
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Increase score of secondary effects only at 100% chance (#3583)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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2023-11-21 11:30:20 +01:00 |
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Nephrite
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41202a964a
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Initial struct change + paralysis test
Works great
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2023-11-19 03:20:33 +09:00 |
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Alex
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e79583be63
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Remove function GetMoveDamageResult (#3536)
* Remove function GetMoveDamageResult
* fix test
* test clean up
---------
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
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2023-11-09 20:53:14 +01:00 |
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Alex
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64ba52d214
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Remove redundant AI score increases (#3504)
* Remove redundant AI score increases
* review applied
* fix score
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2023-10-31 13:41:22 +01:00 |
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