Commit graph

95 commits

Author SHA1 Message Date
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Eduardo Quezada
831b394ca1 Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
# Conflicts:
#	Makefile
#	include/battle.h
#	include/battle_main.h
#	include/battle_util.h
#	include/data.h
#	make_tools.mk
#	map_data_rules.mk
#	src/battle_setup.c
#	src/fieldmap.c
2024-09-11 15:26:14 -03:00
Bassoonian
c1ee43254e Clean up defines lacking spaces 2024-08-15 19:34:56 +02:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
* First attempt at a port

* Slightly broken but working

* Got images working and opponent palettes

* half finished compressed spritesheet approach instead

* fix the palettes (smh)

* fix hflip, and a lot of clean-up

* Add B_SHOW_TYPES

* Got Illusion working

* Add num type enum

* Updated function to get type

* Fixed type icon position and cleaned up functions

* Updated illusions and Tera handling

* Added BATTLE_TYPE_IS_SINGLE and DOUBLE

* Removed IS_BATTLE_TYPE_SINGLE

* Implemented BATTLE_TYPE_IS_DOUBLE across repo

* Removed SIDE macro

* Updated config

* Deprecated battler alive macro

* Reindented file

* Added exceptions for 2v1

* Replaced Fainted check with Null check

* Added functionality for only types of caught mons

* UseDoubleBattleCoords updated

* Added ShouldFlipTypeIcon

* Renamed TryLoadTypeIcon

* Refactored functions

* Refactored functions

* Refactored functions

* Refactored functions

* Renamed SEEN to CAUGHT

* Reset config

* Added useSecondPalette and isOrdinary to gTypesInfo

* Further simplified secondPalette and isOrdinary

* Changed isordinary to isSpecialCase

* Renamed to useSecondTypeIconPalette

* Fixed Stellar type interactions

* fixed spacing

* fixed include/config/battle.h

* fixed

* fixed include/config/general.h

* changed type1 and type2

* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE

* Changed IsBattlerFainted to IsBattlerAlive

* Removed IsBattlerNull

* Moved GetBattlerData to be inline

* Renamed GetMonDefensiveTeraType

* Removed IsIllusionActive

* Fixed identation

* found one last isDoubleBattle hold out

* fixed redundant brackets

* Fixed spacing for B_SHOW_TYPES

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed padding

* Reindent file and refactored GetTypeIconHideMovement

* Update include/data.h

---------

Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro (#5049)
* Added OBJ_EVENT_GFX_SPECIES_SHINY

* Update src/event_object_movement.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Alex
5e2e2e9fce
Minor shouldUseGimmick refactor (#4962) 2024-07-13 20:56:18 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor (#4449)
* consolidated gimmick checks, triggers, communication, and activation; updated test runner

* fixed improper use of .usableGimmick

* cleaning up battle_dynamax.c, changing function args to u32s

* fixed '#ifdef TESTING' causing errors

* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests

* added support for z-moves in tests, consolidated gimmick fields

* removed ShouldUseMaxMove and .usingMaxMove

* renamed TryChangeZIndicator, updated z move display

* added several z-move tests and fixed various z-move interactions; fixed z-move category calc

* fixed useless battler arg in GetTypeBasedZMove

* added basic test check for bad Z-Move or Mega usage

* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky

* fixed gimmick test logic; fixed damage category override

* fixed mega rayquaza test fail

* consolidated gimmick indicator logic; added graphics to gGimmicksInfo

* removed TeraData struct

* reimplemented AI logic for Z-Moves; no changes

* updated Z-Move and Ultra Burst trigger gfx

* added testrunner check for multiple gimmick use

* fixed duplicate z-move call in test

* reorganized data/graphics/gimmicks.h

* added signature Z-Move ability tests; implemented Guardian of Alola

* fixed bad test update

* fixed Thousand Arrows not affecting Tera Flying; clean-up

* fixed -ate tests

* fixed tera tests

* fixed tera tests really

* fixed last batch of tests

* fixed -ate mega test again

* code review

* code review pt.2

* tweaked CanTera again

* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
Eduardo Quezada
ee1d14755a Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-06-02 11:06:41 -04:00
Eduardo Quezada
0be643a517
Set TYPE_NONE as type 0 + other type data tweaks (#4462)
* Set TYPE_MYSTERY as type 0

* Remove redundant TYPE_NONE

* Moved Gen 1-3 type damage categories to gTypesInfo

* Set TYPE_NONE as 0 instead

* Grouped type info to a single file

* Fixed sTypeEffectivenessTable static name

* Adjusted MON_DATA_TERA_TYPE to account for shift in type IDs

* oops, missed the extern

* Moved Tera Type RGB values to gTypesInfo

* Fixed Tera Type test

* Added option test feature to set IVs

* Hidden Power type test

* Tera Type safeguard in givemon

* Removed isHiddenPowerType for a future PR that refactors Hidden Power

* Review changes
2024-06-01 07:38:22 +02:00
Eduardo Quezada
14ab00cfeb Moved message counts to their own file + remove unneeded include 2024-05-21 22:04:22 -04:00
Eduardo Quezada
73a13e5dd4 Some review changes 2024-05-18 10:40:09 -04:00
Eduardo Quezada
35a76248d1 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
sneed
8d175ebe89
Automatically display TM/HM icons based on their move (#4452)
* Automatically get icons and palettes for TM/HMs

* Restore HM icons

* replace sTMTypePalettes with a gTypesInfo field
2024-04-29 19:29:00 +02:00
Eduardo Quezada
d42de03ddc Merge branch '_RHH/master' into _RHH/upcoming 2024-04-25 12:37:31 -04:00
AgustinGDLV
84a9d4ffcf
Terastallization (#4110)
* wrote foundational terastal tests

* implemented baseline test-only Tera functionality; modified GetBattlerType + STAB calculations, misc. changes to some moves

* added tests and func. for Stellar type, more tests for Tera Blast

* more tests for Stellar type, Conversion fixes, Color Change + Conversion2 future proof

* implemented tera blast, expanded stellar type func., fixed tests

* last set of Tera/Tera Blast tests for checklist, protean fix

* implemented in-battle Terastallization, WIP stellar indicator and tera animation

* fixed bad merge

* expanded NUMBER_OF_MON_TYPES, cut down on TYPE_STELLAR hackiness, added Stellar type to summary

* fixed type indicators

* added tera logic to AI

* implemented code review changes, added B_TERA_ORB_NO_COST

* updated AI to calc damage with Tera when applicable; minor rework to AI gimmick handling

* fixed Tera Blast split choice occuring when not Terastallized

* fixed Tera Blast using Last Respects BP calcs

* added tera type to TrainerMon, code review tweaks
2024-04-24 11:17:46 +02:00
Bassoonian
6bde095ae8
Partner fixes (#4422)
* Partner fixes

* Generalise TRAINER_PARTNER(PARTNER_NONE)
2024-04-22 10:20:37 +02:00
Eduardo Quezada
3d9c7732f6 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/event_object_movement.h
#	src/data.c
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info/gen_4_families.h
2024-04-20 13:23:14 -04:00
Eduardo Quezada
5bf379720f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/moves_info.h
2024-04-12 21:30:52 -04:00
Bassoonian
0acd058c16
Fix style of some bit definitions (#4319) 2024-03-29 17:43:33 +01:00
ghoulslash
5a986c6d04
Customizable FrontierMon Sets (#4313)
* more customization to struct FacilityMon, remove facility item ids, convert vanilla data, add CreateFacilityMon universal function

* fix some unused vars

* use TrainerMon struct instead of FacilityMon

* add dynamaxLevel, gigantamaxFactor to CreateFacilityMon

* some struct TrainerMon documentation

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-03-29 08:47:17 +01:00
Eduardo Quezada
39ed85635f Merge remote-tracking branch '_RHH_origin/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/data.h
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info.h
#	src/data/pokemon/species_info/gen_1_families.h
#	src/data/pokemon/species_info/gen_2_families.h
#	src/data/pokemon/species_info/gen_3_families.h
#	src/data/pokemon/species_info/gen_4_families.h
#	src/data/pokemon/species_info/gen_5_families.h
#	src/data/pokemon/species_info/gen_6_families.h
#	src/data/pokemon/species_info/gen_7_families.h
#	src/data/pokemon/species_info/gen_8_families.h
2024-03-17 23:41:23 -03:00
Eduardo Quezada
3066216389
Type array tweaks (#4276)
* Using Z-Moves in type array

* Added Arceus form data
2024-03-12 12:32:06 +01:00
Frank DeBlasio
2f4203bc4c
Consolidate type properties (#4185)
* Moved gTypeNames into gTypes

* Added invalid move text to struct

* Added max move to struct

* Added icon palette to struct

* Added macros for invalid and max moves

* Swapped palette and max move order

* Renamed invalid to generic

* Renamed invalid to generic in struct definition

* Added zMoves and items to type struct

* Addressed comments

* Incorporated newer comments

* Updated comment format
2024-03-12 07:57:38 -03:00
Eduardo Quezada
c4323a230f Merge remote-tracking branch '_RHH_origin/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/data.h
2024-02-22 11:24:19 -03:00
Eduardo Quezada D'Ottone
0522ec0247
Trainer data encapsulation (#4216)
* Moved existing sanitized trainer data functions to include/data.h

* Sanitized encounterMusic_gender

* Sanitized trainer class ID

* Sanitized trainer pic ID

* Sanitized trainer starting status

* Sanitized obtaining Trainer struct

* Sanitized trainer double battle flag

* Sanitized trainer party size

* Sanitized trainer mugshot data

* Sanitized trainer name

* Consolidated Dome Brain trainer data to the rest of the frontier data

* Sanitized trainer items

* Removed accidental test data

* Sanitized trainer party

* Sanitized trainer AI flags

* Final encapsulation bit
2024-02-22 14:22:57 +01:00
Eduardo Quezada
ead108d28e Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/graphics/pokemon.h
2024-02-19 13:49:10 -03:00
Alex
7ab23cf426
Sets neutral nature and ability 0 as default in trainer control (#4172)
* Sets neutral nature and ability 0 as default in trainer control

* add config to generate a random ability

* minor correction

* move config to battle.h

* fixed compiling
2024-02-18 15:02:58 +01:00
ghoulslash
ce99db0086
Generic Starting Battle Status Variable (#4176)
* setup generic starting battle status variable, ABILITYEFFECT_SWITCH_IN_STATUSES

* fix B_ANIM_TAILWIND, assign to starting statuses, and change B_VAR_STARTING_STATUS check for only the variable and not trainers

* Update src/battle_main.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Update src/battle_util.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* style fixes

* General_Room naims play SE

* fix sText_BizarreArenaCreated

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-14 10:05:37 +01:00
Eduardo Quezada
502a56efd1 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/global.h
#	src/data.c
#	src/data/pokemon/species_info/gen_7.h
2024-02-13 20:35:05 -03:00
Nopinou
de0f94406a
Add shouldDynamax & shouldTerastal bits to TrainerMon (#4169) 2024-02-11 21:36:35 +01:00
Frank DeBlasio
7f50c0b9c3
Simplify gTrainerSprites (#4140)
* Simplified y_offset equations

* Removed trainer pic animation from gTrainerSprites

* Used metaprogram to simplify trainer sprites without mugshots

* Incorporated comments

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-02-06 22:24:36 +01:00
LOuroboros
a64e1c63c1
Move data unification (#3999)
* Made gBattleMoves handle the InGame name and description of battle moves
No more multiple arrays in separate, individual files.

Note:
-Keep an eye on Task_LearnedMove.

* Reintroduced move names

Misc:
-Fixed Trick-or-Treat and Light of Ruin's expanded names.
-Introduced a new field for Z-Move names, and a constant for their name length.
-Added a few TODOs to GetBattleMoveName.
-Updated GetMaxMoveName and GetZMoveName. There's no reason not to let GetBattleMoveName handle everything on its own.

* Updated GetBattleMoveName to handle Z-Move Names

Misc:
-Removed pointless TODO about MOVE_NAME_LENGTH.
 -The compiler doesn't allow to have a move name with a value higher than MOVE_NAME_LENGTH, therefore it's pointless to worry about it.

* Fixed a couple of expanded move names

* Removed zMoveName variable of struct BattleMove and extended the name variable's size

* Ditched no longer used MOVE_NAME_LENGTH constant

* Corrected the names of the max moves
I should have done this after updating the size of the name variable of the struct BattleMove, but I didn't think about it at all until Cancer Fairy indirectly gave me the idea.

* Fixed U-turn's name

* Brought back MOVE_NAME_LENGTH
I think it doesn't make sense to have a Z_MOVE_NAME_LENGTH because the length in question is used for all battle moves, not just the Z-Moves.

* Introduced a union for Move/Z-Move names in the struct BattleMove

* Fixed the union for gBattleMoves move names
Also updated GetBattleMoveName to properly handle Max Move names.
Also also renamed the "zMoveName" variable to "bigMoveName" which better reflects its purpose. Z-Move names weren't the only thing it covered, since it also handles Max Move names.

* Removed deprecated GetZMoveName and GetMaxMoveName

* Reintroduced mention to gMoveNames in sGFRomHeader

* Fixed move names and ported move descriptions

* Fused the struct ContestMove into the struct BattleMove

* Removed no longer used Z_MOVE_NAME_LENGTH constant

* Renamed the struct BattleMove's bigMoveName variable and introduced macros to prettify move names

* Reintroduced the contest parameters for Pokémon moves

* Renamed gBattleMoves to gMovesInfo
This is consistent with gSpeciesInfo, the array that contains most of the species data.

* Renamed the BattleMove struct to MovesInfo
This is consistent with the struct SpeciesInfo, which contains the variables used by the gSpeciesInfo array.

* Removed empty lines separating battle params from contest params in gMovesInfo

* Renamed MovesInfo to MoveInfo

* Added Cancer Fairy's HANDLE_EXPANDED_MOVE_NAME macro
Used to handle moves with expanded names in a more comfortable manner.
Also fixed Trick-or-Treat's expanded name.

* Renamed GetBattleMoveName to GetMoveName

* Added a comment pointing out that the shared move descriptions are shared move descriptions

* Re-aligned one of the escape characters of CHECK_MOVE_FLAG

* Renamed the battle_moves.h file to moves_info.h instead for consistency's sake

* Applied Eduardo's adjustments

* Using compound string for regular move names as well, saving 1180 bytes and making their use consistent
* Move description formatting

* Updated Pursuit test after merge

* Renamed the BATTLE_CATEGORY constants to DAMAGE_CATEGORY

---------

Co-authored-by: Nephrite <thechurchofcage@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-29 08:51:32 -03:00
Eduardo Quezada
ddc752eb14 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	asm/macros/event.inc
#	data/field_effect_scripts.s
#	data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
#	data/script_cmd_table.inc
#	graphics/pokemon/castform/sunny/anim_front.png
#	graphics/pokemon/castform/sunny/normal.pal
#	include/battle_util.h
#	include/constants/event_object_movement.h
#	include/constants/field_effects.h
#	src/battle_controller_player.c
#	src/battle_util.c
#	src/data/object_events/movement_action_func_tables.h
#	src/data/object_events/object_event_pic_tables.h
#	src/data/trainer_graphics/back_pic_anims.h
#	src/daycare.c
#	src/event_object_movement.c
#	src/field_effect_helpers.c
#	src/load_save.c
#	src/scrcmd.c
#	src/trainer_see.c
2024-01-17 18:11:35 -03:00
Frank DeBlasio
0bdac90cfe
Refactor mugshots (#4000)
* Refactor battle mugshots
The battle mugshot transitions have been merged into the one transition id and are now loaded depending on the trainer data.

Two new fields have been added to struct Trainer; mugshotEnabled and mugshotColor. mugshotEnabled is the toggle for loading the mugshot transition when set to TRUE and mugshotColor is the color of the mugshot for that particular trainer.

The Elite Four and Champion have been updated so their mugshots are correctly loaded when you battle them.

A bug has also been fixed where if the player starts on a tile that has an active field effect, the player's sprite will use the palette of the opponent's sprite.

* Added a new folder in src/data named battle_transitions.

The two look ups for the opponent rotation scaling and coords have been put into their own files and added into this new folder.

The coords look up has also been changed to use the  struct.

* Fixed errors with modern that were preventing compile

* Added mugshot coords to gTrainerSprites

* Added rotation scales to gTrainerSprites

* Replaced tabs with spaces

* Incorporated comments

* Added battle_transition include back to data.c

* Fixed alignment issues in Mugshots_CreateTrainerPics

---------

Co-authored-by: pkmnsnfrn <pkmnsnfrn@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-16 00:45:13 +01:00
Frank DeBlasio
4d5c572d0c
Refactor trainer classes (#3875)
* Created TrainerClass struct

* Added money multiplier to TrainerClass struct

* Added Poke Balls to struct

* Condensed gTrainerClasses

* Simplified trainer Poke Balls

* Moved trainer classes into battle_main.c

* Removed complicated ball macro

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-04 13:30:42 +01:00
Martin Griffin
3ad66028e9
Backwards-compatible BoxPokémon Refactor (#3438)
* Check progress in non-battle PARAMETRIZEd tests

* Overworld Script Tests

* Backward-compatible BoxPokemon Refactor

Reuses space that contains zeros to provide space for:
- HP/status in the box
- 12-character nicknames
- Up to 63 PokéBalls
- Shininess separate from PID
- Hidden Nature
- Hyper Training
- Dynamax Level
- Gigantamax Factor
- Terastallization Types
- Shadow

Implements:
- OW_PC_HEAL to switch between Gen7- and Gen8+ behavior
- Nature Mints
- Dynamax Candy
- Hyper Training commands (canhypertrain/hypertrain)
- Gigantamax Factor commands (hasgigantamaxfactor/togglegigantamaxfactor)
- Terastallization Type on the summary screen
- Prevents Gigantamax Factor Pokémon from evolving into a species without a Gigantamax form

* fixup! Backward-compatible BoxPokemon Refactor

* displaydexinfo fix from Jasper
2023-12-27 17:48:17 +01:00
Frank DeBlasio
5cdee87489
Refactor Trainer sprites (#3597)
* Added TrainerSprite struct with coordinates

* Added .frontPic to struct

* Added .palette to TrainerSprite struct

* Added .animation to the struct

* Added define for sprite size

* Condensed animations since they were all the same

* Improved TRAINER_SPRITE/PAL defines

* Simplified seemingly unused .y_offset and TRAINER_PIC_SIZE values

* Condensed TRAINER_SPRITE and TRAINER_PAL into TRAINER_PIC

* Renamed .size to .y_offset since that what it appears to actually be

* Moved y_offset into TRAINER_PIC

* Moved animation inside of TRAINER_PIC

* Added array number to preproc

* Removed trailing spaces

* Added sprite/palette files to preproc

* Revert adding sprites to preproc as it fails agbcc

This reverts commit dce57f8d1bfab70b4c6630a9c4e5b43495891459.

* Added backsprite struct

* Added animations to backsprite struct

* Changed TRAINER_PIC to TRAINER_SPRITE

* Added animation to backsprite preproc

* Added .backPic to struct

* Moved array number into backsprite preproc

* Removed definitions for trainer sprites

* Hardcoded sAnims_Trainer into struct since every sprite uses it

* Fixed TRAINER_SPRITE arguments
2023-12-20 23:14:33 +01:00
Alex
1e25b53433
Partner Battle refactor (#3592)
* Partner Battle refactor

* fix for steven id

* clean up

* Use trainer partner names for id

* removed testing leftover

* comment change

* more review changes

* fix compiling

* remove partener count

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-20 12:38:28 +01:00
Eduardo Quezada D'Ottone
4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00
Eduardo Quezada
92301398bc Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_anim_scripts.s
#	data/battle_scripts_1.s
#	include/battle.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/config/battle.h
#	include/constants/battle.h
#	include/constants/battle_anim.h
#	include/constants/battle_move_effects.h
#	include/constants/battle_string_ids.h
#	include/data.h
#	include/random.h
#	sound/cry_tables.inc
#	src/battle_anim_new.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/pokemon/form_change_table_pointers.h
#	src/data/pokemon/species_info.h
#	src/data/text/move_names.h
#	test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
Eduardo Quezada
f026b51b48 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
# Conflicts:
#	src/battle_main.c
#	src/battle_tower.c
#	src/match_call.c
2023-08-11 11:41:44 -04:00
Eduardo Quezada
3aaa89ce71 Changed all instances of gSpeciesNames so that it uses GetSpeciesName 2023-07-07 14:37:51 -04:00
Eduardo Quezada
adfc0af372 Mon graphics are now loaded depending on their availability
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
Eduardo Quezada
b10b5fd9c3 EVERYTHING_CUSTOMIZED -> TRAINER_PARTY 2023-07-05 18:31:08 -04:00
Eduardo Quezada
e8487961c7 TrainerMonCustomized -> TrainerMon 2023-07-05 18:29:28 -04:00
Eduardo Quezada
b86184a4f6 Removed TrainerMonPtr 2023-07-05 18:23:18 -04:00
Eduardo Quezada
2f9e0ecd9f Removed uses of F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED 2023-07-05 18:22:48 -04:00
Eduardo Quezada
3dd7a2c09e Removed TrainerMonNoItemDefaultMoves 2023-07-04 21:29:58 -04:00
Eduardo Quezada
9c961b4fd5 Removed TrainerMonNoItemCustomMoves 2023-07-04 21:22:27 -04:00
Eduardo Quezada
1ef56f6ae1 Removed TrainerMonItemDefaultMoves 2023-07-04 21:16:47 -04:00