Eduardo Quezada
8533b0c045
Merge branch '_RHH/master' into _RHH/upcoming
2024-09-03 14:39:50 -04:00
ghoulslash
28a9ad3399
(Default Off) Item Description Headers ( #4767 )
...
* add item descption headers and (default-off) config
* revert test script
* OW_SHOW_ITEM_DESCRIPTIONS can be 0(off), 1(first time) or 2(always), move code to overworld.c to prevent issues with users whove merged original branch. fix styling
* add ow item header config value labels
* Update include/config/overworld.h
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
* Update src/overworld.c
* Update include/overworld.h
* ScriptShowItemDescription remove unused var
* fix ScriptShowItemDescription warning
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-09-03 20:22:01 +02:00
Eduardo Quezada
484acdc138
Convert 8 various to callnatives ( #5172 )
...
* Convert 8 various to callnatives
* Address review comments
2024-09-01 15:12:43 +02:00
Alex
e09a59a7e4
Fixes Tar Shot on Tera mons ( #5302 )
...
* Fixes Tar Shot on Tera mon
* new line
2024-08-31 12:24:28 -04:00
Eduardo Quezada
661ec0a9fd
Merge branch '_RHH/master' into _RHH/upcoming
2024-08-14 17:10:20 -04:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
...
* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
Bassoonian
89cba94567
Update event.inc to accomodate new gDecompressionBuffer name ( #5100 )
2024-08-05 22:21:12 -04:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
...
* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
---------
Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
Eduardo Quezada
98eb4e5027
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# asm/macros/battle_script.inc
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/frontier_util.c
# test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Alex
552e2768da
Fixes to Opportunist and Mirror Herb adjustments ( #4928 )
...
* Replace Opportunist todo tests with proper tests
* add failing test
* desc
* Fixes to Opportunist and Mirror Herb adjustments
* more tests
* some fixes
* first turn events switch
* simple enum + revert test desc
2024-07-19 11:01:46 +02:00
psf
3e03419bdb
Add OW_FLAG_PAUSE_TIME, pausefakertc, resumefakertc and togglefakertc ( #4954 )
...
* First concept
* Fixed config file and added static assert
* Reset debug scripts
* Cleaned up overworld config
* Renamed new Rtc pausing functions per https://github.com/rh-hideout/pokeemerald-expansion/pull/4954\#discussion_r1675393121
* Added tabs instead of spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4954\#discussion_r1676791279
* Update include/config/overworld.h
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 20:44:27 +02:00
Alex
edc883d038
Refactors residual damage ( #4945 )
...
* Refactors damage non types
* correction
* Refactor weather damage script
* new line
* correction
* there was a hail test already
* ndebug
* add sandstorm test
* Update src/battle_script_commands.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-07-13 12:12:40 +02:00
Eduardo Quezada
fb708b7ed3
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-10 10:05:10 -04:00
ghoulslash
e1d8ef8190
Dynamic AI Functions ( #4908 )
...
* dynamic ai func
* add AI_TagBattlePreferFoe as an example
* Update src/battle_ai_main.c
* Update src/battle_ai_main.c
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-09 13:50:48 +02:00
Eduardo Quezada
de609a2f5b
Added missing redirect abilities Gen 3-4 config ( #4920 )
...
* Added missing redirect abilities Gen 3-4 config
* Combined 3 Battle Script Natives into 1
* Cleaner FindMonThatAbsorbsOpponentsMove
2024-07-07 09:52:59 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor ( #4449 )
...
* consolidated gimmick checks, triggers, communication, and activation; updated test runner
* fixed improper use of .usableGimmick
* cleaning up battle_dynamax.c, changing function args to u32s
* fixed '#ifdef TESTING' causing errors
* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests
* added support for z-moves in tests, consolidated gimmick fields
* removed ShouldUseMaxMove and .usingMaxMove
* renamed TryChangeZIndicator, updated z move display
* added several z-move tests and fixed various z-move interactions; fixed z-move category calc
* fixed useless battler arg in GetTypeBasedZMove
* added basic test check for bad Z-Move or Mega usage
* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky
* fixed gimmick test logic; fixed damage category override
* fixed mega rayquaza test fail
* consolidated gimmick indicator logic; added graphics to gGimmicksInfo
* removed TeraData struct
* reimplemented AI logic for Z-Moves; no changes
* updated Z-Move and Ultra Burst trigger gfx
* added testrunner check for multiple gimmick use
* fixed duplicate z-move call in test
* reorganized data/graphics/gimmicks.h
* added signature Z-Move ability tests; implemented Guardian of Alola
* fixed bad test update
* fixed Thousand Arrows not affecting Tera Flying; clean-up
* fixed -ate tests
* fixed tera tests
* fixed tera tests really
* fixed last batch of tests
* fixed -ate mega test again
* code review
* code review pt.2
* tweaked CanTera again
* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
ghoulslash
353727a805
Add createmon Script Cmd, Support for 2v1Wild Battles ( #4688 )
...
* add createmon and setwilddoubleflag script cmds to support createing mons at given player or enemy slots and setting up 2v1 battles
* give givemon macro PARTY_SIZE for tests
* style fixes
* add createmon test
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-06-13 19:11:36 +02:00
Eduardo Quezada
06153e4280
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# include/battle.h
# include/constants/battle_script_commands.h
# include/constants/pokemon.h
# src/battle_ai_util.c
# src/battle_main.c
# src/battle_util.c
# test/battle/ai.c
2024-06-13 11:44:28 -04:00
Alex
9c72392891
Fixes Shell Side Arm ( #4753 )
...
* Fixes Shell Side Arm
* Fixes to random call
* hardcoded the effect to the move
* minor change
* minor change 2
* applied reviews
2024-06-12 11:21:44 +02:00
Bassoonian
dffaaeaaa6
Add Leader's Crest evolution method ( #4768 )
...
* Add Leader's Crest evolution method
* Fix typo in in HGSS dex
* Update src/pokedex_plus_hgss.c
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
* Update src/battle_script_commands.c
---------
Co-authored-by: sneed <56992013+Sneed69@users.noreply.github.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-06-12 09:31:59 +02:00
Eduardo Quezada
64f82cdd5f
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_ai_util.c
# src/battle_util.c
2024-06-11 08:12:03 -04:00
Alex
78f1da4131
Adds 1 vs 2 macro ( #4741 )
2024-06-08 09:49:28 +02:00
Bassoonian
d6422da284
Fix partner palette problem ( #4736 )
2024-06-07 21:05:16 +02:00
Eduardo Quezada
ee1d14755a
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
2024-06-02 11:06:41 -04:00
Eduardo Quezada
da91e6a392
Remove unused callfunc
2024-06-02 10:53:45 -04:00
Eduardo Quezada
1359966a14
Merge remote-tracking branch '_merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/event_object_movement.c
# src/scrcmd.c
2024-06-01 20:17:19 -04:00
Eduardo Quezada
e7f66e663b
Convert callfuncs to callnative
2024-05-29 19:25:51 -04:00
Eduardo Quezada
3d05961dd5
getdirectiontoface macro
2024-05-29 15:52:21 -04:00
ghoulslash
7b1248b167
add savedBattlerAttacker and stack for saved target/attacker ( #4061 )
...
* add saveattacker/savetarget stack
* add safety checks to savedAttackerCount/savedTargetCount
* add testing warnings for saveattacker/savetarget
* update frisk with saveattacker
* restoretarget at end of red card battle scripts, remove testing checks on SaveAttacker,SaveTarget
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2024-05-29 21:50:24 +02:00
Eduardo Quezada
d1e2f620b8
Proper macro capitalization
2024-05-29 14:40:53 -04:00
Eduardo Quezada
021074cd2e
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info.h
# src/data/pokemon/species_info/gen_1_families.h
# src/data/pokemon/species_info/gen_2_families.h
# src/data/pokemon/species_info/gen_4_families.h
# src/data/pokemon/species_info/gen_5_families.h
# src/data/pokemon/species_info/gen_8_families.h
2024-05-28 14:28:33 -04:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
...
* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Eduardo Quezada
80b193280d
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_main.c
# src/data/item_icon_table.h
# src/data/pokemon/species_info/gen_9_families.h
2024-05-27 10:13:42 -04:00
cawtds
474f929c02
Fix dire hit being used on incorrect target ( #4626 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* fix dire hit being used on incorrect battler
2024-05-26 00:06:55 +02:00
Eduardo Quezada
25567070d6
Moved callfuncs to general macros folder + added comments + removed unused "emote" macro
2024-05-22 13:52:26 -04:00
cawtds
b73e33618d
Fix status curing of full restore when used on party member ( #4603 )
...
* fix getboxmondata for evolutiontracker if compiled with agbcc
* fixed full restore curing status condition when used in battle on party member with missing hp
added more full restore tests
* formatting, removed unused
2024-05-20 00:25:03 +02:00
Jaizu
2358ee88e3
Fix virtual object events
2024-05-19 12:41:51 +02:00
Eduardo Quezada
6eba5bcb80
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
2024-05-16 17:31:46 -04:00
Eduardo Quezada
3219a48adf
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
2024-05-13 11:00:12 -04:00
Alex
56cee80fbf
Explosion and Mind Blown / Steel Beam refactor (CFRU port) ( #4516 )
...
* Explosion and Mind Blown / Steel Beam refactor (CFRU port)
* forgot ndebug
* Restored EFFECT_MIND_BLOWN
* requested changes
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-12 11:41:18 -04:00
Eduardo Quezada
be37820bd9
Merge branch '_RHH/master' into _RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
2024-05-11 19:53:19 -04:00
Abbie Potter
da3d715f3b
Punchier tera animation ( #4507 )
...
* Punchier tera animation
* Removed testing comments
* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative
* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
BlueAnthem37510
2d7c79e860
Gulp missile not triggering on faint fix and added form change type ( #4502 )
...
* Cramorant faint fix and add form change type
* Fixed formatting, renamed form change type, changed various to callnative
* Fix oops broke everything except gulp missile
* Improved condition order
* remove extra line
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* whitespace and alignment
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
* Added requested changes
---------
Co-authored-by: BlueAnthem37510 <a@a.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-07 06:44:17 -04:00
Eduardo Quezada
35a76248d1
Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
...
# Conflicts:
# src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
Bassoonian
c5552f53da
checkteratype setteratype ( #4460 )
2024-04-30 00:12:34 +02:00
kittenchilly
d58e6517f8
Add abilities Tera Shift, Tera Shell, and Teraform Zero ( #4418 )
...
* Add abilities Tera Shift, Tera Shell, and Teraform Zero
* Address reviews
* Tests and misc cleanup
* Fix alignments
* Update battle_script_commands.c
* New tests and fix behavior
* Address more reviews
* Update battle_util.c
2024-04-27 19:52:31 +02:00
Eduardo Quezada
d42de03ddc
Merge branch '_RHH/master' into _RHH/upcoming
2024-04-25 12:37:31 -04:00
Alex
6f538d840c
Combine weather set commands ( #4434 )
...
* Combine Weather set commands
* further tests
* minor error
* update test names
2024-04-24 14:10:25 -04:00
Alex
81a73deb76
Fixes Quash ( #4419 )
...
* Fixes Quash
* Update test/battle/move_effect/quash.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
* Update test/battle/move_effect/quash.c
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-04-21 15:40:35 +02:00