AgustinGDLV
0663510583
merged regi battle type into BATTLE_TYPE_LEGENDARY
2022-10-27 19:52:52 -07:00
AgustinGDLV
7981887f0a
merge kyogre, groudon, rayquaza battle types
2022-10-27 11:20:46 -07:00
BuffelSaft
9b076a9dcf
Fix spread moves, tidy up CANCELLER_MULTIHIT_MOVES
...
- Parental Bond spread moves should now strike twice whenever there is a single target, even if the target is the user's ally.
- Random chance to hit 2-5 times is now set in SetRandomMultiHitCounter().
2022-10-23 21:40:04 +13:00
BuffelSaft
1b056f9044
Fix various Parental Bond issues
...
- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
BuffelSaft
3775c5d00c
Fix move effects
...
Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-10-22 14:31:13 +13:00
Eduardo Quezada D'Ottone
18e7fc5efc
Introduce NUM_BATTLE_SIDES
2022-10-20 08:41:18 -03:00
Eduardo Quezada
8ea060044a
Battle text pauses config
2022-10-07 17:22:29 -03:00
Eduardo Quezada
453da8aa8c
Moved ILLEGAL_BATTLE_TYPES to include\constants\battle.h and renamed it to BATTLE_TYPE_RECORDED_INVALID
2022-10-07 15:49:00 -03:00
Eduardo Quezada
5403cd036e
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
...
# Conflicts:
# include/battle.h
# include/battle_controllers.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2022-09-02 23:24:08 -04:00
GriffinR
a28fbbc1b8
Merge pull request #1748 from GriffinRichards/fix-judgement
...
Standardize judgement vs judgment spelling
2022-09-01 11:51:04 -04:00
Eduardo Quezada
15d611ba65
Usage of BATTLE_PARTNER
2022-08-27 01:26:13 -04:00
Eduardo Quezada D'Ottone
bee36edd9c
Merge pull request #2173 from LOuroboros/yourAffection
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Implement affection-now-friendship mechanics
2022-08-26 14:54:32 -04:00
LOuroboros
1fc63c3431
More review corrections
2022-08-25 11:52:21 -03:00
DizzyEggg
e3ab439ec0
Fix multi wild battles
2022-08-24 21:56:24 +02:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
...
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
GriffinR
261b0ff118
Standardize judgement vs judgment spelling
2022-08-20 22:58:46 -04:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
Eduardo Quezada
9caca17064
Cleanup by syncing src/battle_script_commands.c with pokefirered
2022-07-29 09:43:16 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
...
# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00
LOuroboros
aa5c6a3f01
Implemented affection-now-friendship mechanics
2022-06-22 00:18:01 -03:00
ghoulslash
b33a8b0cb4
move ai score calc to STATE_TURN_START_RECORD so AI can consider move selection for item use
2022-06-05 11:09:04 -04:00
BuffelSaft
16570e8c3f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-05-22 12:55:55 +12:00
GriffinR
593e2c9be0
Fix inconsistent static s/g names
2022-05-17 14:00:02 -04:00
Eduardo Quezada D'Ottone
cbe73de8c8
Merge pull request #1861 from LOuroboros/primalReversionTweaks
...
Primal Reversion Tweaks
2022-05-07 11:04:23 -04:00
BuffelSaft
8693db632b
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2022-05-07 12:27:20 +12:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks
2022-02-12 23:08:12 -03:00
BuffelSaft
9d1800f53e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-01-27 17:18:51 +13:00
LOuroboros
b2965e5522
Added a pause to BattleScript_ProteanActivates
2022-01-11 20:15:47 -03:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
...
Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
LOuroboros
f2dd7bce99
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks
2021-11-30 20:39:58 -03:00
ultima-soul
0312c5be8b
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-27 21:38:26 -08:00
ghoulslash
5c52abd856
gen3 sport move functionality behind config
2021-11-23 21:20:32 -05:00
BuffelSaft
50d0cd52e8
Clean up Corrosive Gas
...
Remove code and unused move effect.
2021-11-22 15:13:54 +13:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5
Added Sky Drop
2021-11-20 11:44:48 -08:00
BuffelSaft
14a2e86313
Fix Scale Shot
...
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
BuffelSaft
04867ac0d3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-13 17:33:25 +13:00
BuffelSaft
6232b046b1
Fix Burn Up
...
Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
BuffelSaft
e2599c2469
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-10 14:31:32 +13:00
GriffinR
684f599a44
Label remaining battle_interface symbols
2021-11-08 16:03:44 -05:00
BuffelSaft
e407883b58
Rethink final strike effects
...
This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
9351df5ed8
Revert "Update move effect defines"
...
This reverts commit be518608e8
.
2021-11-07 12:25:26 +13:00
BuffelSaft
be518608e8
Update move effect defines
...
Removing move effects above the ones that have stat change animations causes the wrong stat change to be shown, so I've reordered the list to fix that.
2021-11-07 12:16:06 +13:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
Eduardo Quezada D'Ottone
b220da1d2a
Updated NaturePowerMoves table for new terrains + added failsafe in case the terrain isn't defined in the table
2021-11-06 18:50:01 -03:00
Eduardo Quezada D'Ottone
328976bf81
Secret Power effect config
2021-11-06 17:05:13 -03:00
LOuroboros
e0b53f87fc
Primal Reversion Tweaks
...
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
28e78cb6c4
Gen 8 moves initial commit
...
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
74c85b5818
Implement Relic Song's form change
...
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
ghoulslash
2502820e83
document a couple hitmarkers. fix failing moves not updating hp from own healing effects
2021-10-29 09:03:14 -04:00
LOuroboros
a6315ffc75
Implemented Plasma Fists
2021-10-19 09:50:18 -03:00
ghoulslash
eda99fcf29
Merge pull request #1742 from AsparagusEduardo/be_gStatuses4
...
Add gStatutes4
2021-10-19 08:45:47 -04:00
ghoulslash
964e7efba9
fix MOVE_TARGET_ALL_BATTLERS and other u8 vars
2021-10-16 16:23:17 -04:00
ghoulslash
5509ceea04
expand move target field
2021-10-16 16:10:45 -04:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
Eduardo Quezada D'Ottone
cf6e3873b4
Moved Electrified to Status4.
2021-10-10 01:13:23 -03:00
GriffinR
d8e65fc4b6
More battle doc, add battle window ids
2021-10-09 03:01:10 -04:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
BuffelSaft
fbc4d7584e
Merge pull request #1610 from LOuroboros/primalAbilities
...
Implement Desolate Land, Primordial Sea and Delta Stream
2021-10-08 20:01:09 +13:00
ghoulslash
4aeadd96c9
merge with be
2021-10-06 14:49:23 -04:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d
Implemented modern effect of struggle with config
2021-10-02 13:32:36 -03:00
Pokestia
38a4dea402
Rename Battle Weather flags
2021-09-30 12:08:20 +02:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
aac7ae3595
add MOVE_TARGET_ALL_BATTLERS
2021-09-16 10:45:33 -04:00
BuffelSaft
bdbb4b5f7e
Fix many Disguise bugs
...
Use an unused hitmarker flag to indicate that an HP change shouldn't break Disguise.
2021-09-06 18:27:42 +12:00
LOuroboros
9e4f33d09e
Implemented Desolate Land, Primordial Sea and Delta Stream
2021-08-27 17:56:43 -03:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
Xhyzi
7799e49e3a
Corrosive Gas
2021-06-15 19:45:24 +02:00
Xhyzi
62525516a4
Scale Shot
2021-06-15 16:50:19 +02:00
ghoulslash
c3e28e9b1a
merge with be
2021-05-23 12:22:52 -06:00
ghoulslash
54b03a474d
fix SIDE_STATUS_SCREEN_ANY
2021-05-23 12:22:07 -06:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
9ea9ffde09
Add remaining multistring chooser constants
2021-04-03 11:49:06 -04:00
ghoulslash
a595b213b4
merge with be
2021-03-28 17:29:22 -06:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
Evan
f3d975e239
merge with be
2021-02-12 08:59:55 -07:00
ultima-soul
2a20d50904
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-02-01 15:54:08 -08:00
Evan
9fcf7d2453
zero terrain timers for steel roll, remove unused move effectd
2021-01-28 13:51:39 -07:00
Evan
c009b51ae8
add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot
2021-01-28 13:27:00 -07:00
Evan
a37acb8345
coaching, lash out, burning jealousy
2021-01-28 12:21:11 -07:00
GriffinR
b9e1b050e1
Label remaining battle types
2021-01-13 15:20:29 -05:00
Evan
31ec3e8479
non-partner good move checks
2020-12-19 21:58:23 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
Evan
c026f705b3
permanent terrain move bgs
2020-11-17 19:45:27 -07:00
DizzyEggg
f70a9ce153
Merge with master
2020-08-27 12:01:28 +02:00
PokeCodec
e27975afaa
Match battle script commands by correcting a function and the pokemon struct
2020-08-18 22:05:01 -04:00