hedara90
8088547334
Palette cleanup ( #5661 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-12-08 11:09:36 +01:00
SonikkuA-DatH
708f64247f
Heart Swap Move Animation ( #5460 )
2024-10-09 10:43:04 +02:00
Sadfish the Sad
f6319d8446
new animations for many moves more details in description ( #5367 )
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New: Me First, Zippy Zap, Splishy Splash, Floaty Fall, Pika Papow, Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost, Sparkly Swirl, Veevee Volley, Snap Trap, Astral Barrage, Burning Bulwark
Updated: Aura Sphere, Dark Void, Spirit Shackle
Fixed: Springtide Storm, Bleakwind Storm, Wildbolt Storm, Sandsear Storm, Clangorous Soul(Blaze)
2024-09-15 08:22:40 +02:00
Eduardo Quezada
9bc21c043c
Fix swamp pal linebreaks
2024-09-08 14:30:01 -03:00
SonikkuA-DatH
8c3531ffc7
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
Sadfish the Sad
59787d0c13
new terrain bgs ( #5162 )
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Toggled by B_NEW_TERRAIN_BACKGROUNDS
2024-09-05 08:18:09 +02:00
Sadfish the Sad
fde85e9357
some gen 9 move anims + fickle beam rework ( #5159 )
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* new move anims + fickle beam rework
* more fickle beam changes
* removed the true for consistency
* ficklebeamboosted gets cleared now
* mortal spin and thunderclap changes
* minor mortal spin pal change
* removed hex numbers and made hard press quicker
2024-08-14 17:20:18 +02:00
Eduardo Quezada
18aff2db3b
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_anim_script.inc
# data/battle_anim_scripts.s
# include/constants/battle_anim.h
# src/battle_anim.c
# src/data/battle_anim.h
2024-07-27 16:26:37 -04:00
hedara90
b0b63f66b9
Added Ivy Cudgel Animation ( #5034 )
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* Added Ivy Cudgel Anim, changed Ogerpon palettes, added jumpifmovetypeequals command
* Make the 20 year old compiler not complain
* Maybe better cudgel
* Moved animation
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Co-authored-by: Hedara <hedara90@gmail.com>
2024-07-26 18:06:44 +02:00
hedara90
d999092689
Upgraded Dragon Darts Animation ( #4620 )
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* Upgraded Dragon Darts Animation
* Fixed Dragon Darts not workin in link battles
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
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Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-05-28 10:17:52 +02:00
Abbie Potter
da3d715f3b
Punchier tera animation ( #4507 )
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* Punchier tera animation
* Removed testing comments
* Replaced VARIOUS_APPLY_TERASTALLIZATION with callnative
* Remove redundant arg from applyterastallization
2024-05-07 07:59:52 -04:00
Alex
b9edbb429b
Adds combined pledge move effects ( #3336 )
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* Adds combined pledge move effects
* added pledge status and various other fixes
* leftover
* fix triple arrow test tag
* pledge moves can not be redirected by absorbing abilities
* more pledge changes
* remove duplicate test
* Stab boost, Rainbow anim and new SeaOfFire anim
* leftover
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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A ( #3474 )
2023-10-27 19:14:45 -03:00
kittenchilly
d495e177b9
Add Snow weather animation ( #3440 )
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* Snow weather animation
* Update battle_anim_scripts.s
* Apply changes from review
2023-10-22 21:15:07 +02:00
kittenchilly
2fa4206bf1
Add new Substitute doll sprites ( #3263 )
2023-09-04 19:48:43 -03:00
Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
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# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
GriffinR
6598cb30bc
Document stat change animation
2023-08-08 23:56:16 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul ( #3192 )
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* [battle, anim] woodhammer animation overhaul
* squashme: timings
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Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
ghoulslash
7371a9e401
Add many gen 8 move animations ( #2861 )
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* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
Eduardo Quezada
9917f5cc8b
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230303
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# Conflicts:
# Makefile
# include/constants/pokemon.h
# include/pokemon.h
# make_tools.mk
# src/battle_ai_script_commands.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_script_commands.c
# src/party_menu.c
# src/pokemon.c
# src/trade.c
# src/trainer_pokemon_sprites.c
2023-03-03 11:00:50 -03:00
LOuroboros
db02cd05f6
Purged the bKGD warning once and for all
2023-02-24 02:01:55 -03:00
GriffinR
bc3805f9d3
Fix two binary palettes
2023-02-17 13:27:39 -05:00
Jaizu
9f7267e48d
Fix Giga Impact on contests.
2023-02-09 11:29:29 +01:00
Eduardo Quezada
965e2c3394
Newline fix
2023-01-01 10:31:09 -03:00
SonikkuA-DatH
f0aee1f8d3
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2
2022-12-18 17:50:39 -08:00
Blackforest92
431cb6fa7c
Tidying graphics - Trio Weather
2022-09-09 21:57:40 +07:00
Blackforest92
3acb32acb8
Tyding graphics - Acupressure
2022-09-09 00:25:43 +07:00
Blackforest92
7e9d243677
Tidying graphics/battle_anims
2022-09-04 23:24:37 +07:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
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# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
hamish
307d5d93c4
add potlergeist animation
2022-05-23 08:53:08 -04:00
LOuroboros
fa39dc76dc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
SonikkuA-DatH
9d14cb3309
Add files via upload
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Teapot sprited by me. Based on this: https://cdn.discordapp.com/attachments/425852970689626123/914062336476708874/unknown.png
2021-11-28 19:59:38 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Blackforest92
76ba9d835a
pulled latest RHH battle_engine 08-11-2021
2021-11-08 16:38:42 +07:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00
Blackforest92
2d5ed4a1e2
Allow Giga Impact fadein background & upgrade its graphic
2021-11-02 12:53:11 +07:00
Blackforest92
9b6cd383a4
Optimized Rock Wrecker and Hurricane
2021-11-01 01:06:39 +07:00
Blackforest92
e59d0dd5cf
clean Spacial Rend background
2021-10-31 22:58:43 +07:00
PikalaxALT
de23b3b04d
New move tilemap bins are easier to edit
2021-10-30 11:51:22 -03:00
ghoulslash
eedd255b18
Merge pull request #1832 from Blackforest92/battle_engine
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Alternate fix to Steel Beam
2021-10-30 09:19:54 -04:00
Blackforest92
799852ea77
Introduce alternate Steel Beam
2021-10-30 17:00:55 +07:00
BuffelSaft
da30f023e8
Revert "Ex fix move bg tilemaps"
2021-10-30 19:32:37 +13:00
ghoulslash
cb9f4fbb42
Merge pull request #1760 from PikalaxALT/ex_fix_move_bg_tilemaps
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Ex fix move bg tilemaps
2021-10-29 09:12:15 -04:00
GriffinR
41ecae91f8
Label remaining symbols in graphics.c
2021-10-27 13:47:18 -04:00
PikalaxALT
e12c7c07ac
New move tilemap bins are easier to edit
2021-10-13 21:01:47 -04:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
LOuroboros
b520fe5d89
Tweaked Strong Winds' animation
2021-10-06 08:38:19 -03:00
LOuroboros
69b7910f47
Gave an entrance animation to Delta Stream
2021-08-31 00:15:17 -03:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00