Commit graph

7 commits

Author SHA1 Message Date
kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) (#5456) 2024-10-02 21:20:23 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches (#5379)
* Switch AI considers free switches from pivot move

* Fix Baton Pass refactor

* Some cleanup and comments

* Mon fainting to hazards is a 0HKO

* Revert "Mon fainting to hazards is a 0HKO"

This reverts commit 446f738226.

* Cleanup speed check / Eject Pack

* Move eject trackers to AiLogicData

* Review feedback and WhoStrikesFirst changes

* This linebreak will bug me lol

* Also this comment, heck

* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup (#5383) 2024-09-14 10:45:26 +02:00
Pawkkie
9f845a79e5
Fix Switch AI Bug: AI never switching out when it could be OHKO'd (#5089)
* Fix switch AI bug

* Forgot to save a file lol

* Fix infinite loop test compatibility
2024-08-07 15:58:39 +02:00
Eduardo Quezada
98eb4e5027 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/frontier_util.c
#	test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Eduardo Quezada
fcdc9ed65a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	src/data/pokemon/species_info/gen_7_families.h
#	test/battle/ability/download.c
#	test/battle/ability/intimidate.c
#	test/battle/ability/supreme_overlord.c
#	test/battle/ability/zero_to_hero.c
#	test/battle/ai/ai.c
#	test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Pawkkie
47426406c3
Ai tests folder (#4898)
* AI folder for tests

* Move sequence switching tests
2024-07-02 17:49:04 +02:00
Renamed from test/battle/ai_switching.c (Browse further)