kittenchilly
a135876dc0
Remove trailing whitespace pass 10-2-2024 (Upcoming) ( #5456 )
2024-10-02 21:20:23 +02:00
Pawkkie
ded97e5296
Switch AI refactor + considers free switches ( #5379 )
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* Switch AI considers free switches from pivot move
* Fix Baton Pass refactor
* Some cleanup and comments
* Mon fainting to hazards is a 0HKO
* Revert "Mon fainting to hazards is a 0HKO"
This reverts commit 446f738226
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* Cleanup speed check / Eject Pack
* Move eject trackers to AiLogicData
* Review feedback and WhoStrikesFirst changes
* This linebreak will bug me lol
* Also this comment, heck
* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
Pawkkie
79776bf6bb
ShouldSwitchIfWonderGuard tests and cleanup ( #5383 )
2024-09-14 10:45:26 +02:00
Pawkkie
9f845a79e5
Fix Switch AI Bug: AI never switching out when it could be OHKO'd ( #5089 )
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* Fix switch AI bug
* Forgot to save a file lol
* Fix infinite loop test compatibility
2024-08-07 15:58:39 +02:00
Eduardo Quezada
98eb4e5027
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# asm/macros/battle_script.inc
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/frontier_util.c
# test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
Eduardo Quezada
fcdc9ed65a
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/battle_util.c
# src/data/pokemon/species_info/gen_7_families.h
# test/battle/ability/download.c
# test/battle/ability/intimidate.c
# test/battle/ability/supreme_overlord.c
# test/battle/ability/zero_to_hero.c
# test/battle/ai/ai.c
# test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
Pawkkie
47426406c3
Ai tests folder ( #4898 )
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* AI folder for tests
* Move sequence switching tests
2024-07-02 17:49:04 +02:00