Eduardo Quezada
fcdc9ed65a
Merge branch '_RHH/master' into _RHH/upcoming
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# Conflicts:
# src/battle_util.c
# src/data/pokemon/species_info/gen_7_families.h
# test/battle/ability/download.c
# test/battle/ability/intimidate.c
# test/battle/ability/supreme_overlord.c
# test/battle/ability/zero_to_hero.c
# test/battle/ai/ai.c
# test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00
DizzyEggg
f2e8482488
Fix how switch-in effects are played out after multiple faints in the same turn ( #4864 )
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* Multiple switch-ins after fainting
* empty new lines
* Fix failing tests
2024-06-24 20:37:47 +02:00
Alex
e74264f6de
Ported test changes from #4857 ( #4859 )
2024-06-22 19:39:01 +02:00
sneed
87e2526665
Add switching message macros for tests ( #4717 )
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* Add switching message macros
* Add test
2024-06-03 19:59:28 -04:00
Alex
56cee80fbf
Explosion and Mind Blown / Steel Beam refactor (CFRU port) ( #4516 )
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* Explosion and Mind Blown / Steel Beam refactor (CFRU port)
* forgot ndebug
* Restored EFFECT_MIND_BLOWN
* requested changes
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Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-05-12 11:41:18 -04:00
Eduardo Quezada
4ce8a05d5d
Add tests to complement PR4500 ( #4511 )
2024-05-06 19:59:37 +02:00
Eduardo Quezada D'Ottone
af95a09961
Last Respects effect + Fixed Supreme Overlord ( #4151 )
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* Last Respects effect + Fixed Supreme Overlord
* Fixed ability pop-up happening when there's no fainted party members
* Fixed Supreme Overlord counting faints during the battle instead of fainted party
* Removed invalid test.
* Converted GetSupremeOverlordModifier to an inline function
* Created inline functions to obtain faint counters
* Fixed erroneous implemenation and tests
2024-02-10 10:58:41 +01:00