Commit graph

63 commits

Author SHA1 Message Date
Alex
64ba52d214
Remove redundant AI score increases (#3504)
* Remove redundant AI score increases

* review applied

* fix score
2023-10-31 13:41:22 +01:00
Eduardo Quezada
566ec93492 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	include/constants/battle_script_commands.h
#	include/constants/battle_string_ids.h
#	src/battle_script_commands.c
#	src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN (#3247)
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
Eduardo Quezada
755e260da4 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	include/constants/battle_move_effects.h
#	test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves (#3290) 2023-09-10 11:57:19 -03:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields (#2952)
* Slicing moves to new bitfield

* Wind moves to new bitfield

* Two-strike moves to new bitfield

* Forgot to add flagTwoStrikes to battle_moves.h

* Removed "flag" from field names

* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER

* Airborne moves

* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE

* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE

* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c

* FLAG_SOUND

* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER

* FLAG_DMG_MINIMIZE

* Cleanup

* FLAG_STAT_STAGES_IGNORED

* Updated Pollen Puff's ballistic flag

* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST

* thaw

* FLAG_THREE_STRIKES

* FLAG_IRON_FIST_BOOST

* FLAG_RECKLESS_BOOST

* FLAG_HIGH_CRIT

* Removed empty flags

* Moves that fail when called by Me First + added missing Shell Trap

* Moves that fail when Gravity is active

* Better names for banned fields

* Moves that fail when called by Instruct

* Cleanup

* Contact Moves + Fixed Wandering Spirit skipping contact checks

* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.

* Simplified B_MOVE_FLAGS configs

* FORBIDDEN_METRONOME

* Renamed hitsPastSubstitute to ignoresSubstitute

* FORBIDDEN_PARENTAL_BOND

* Struggle uncallable by Metronome

* FORBIDDEN_MIMIC

* FLAG_KINGS_ROCK_AFFECTED

* Made a single config for move flags

* Macro for checking move flags

* FLAG_MAGIC_COAT_AFFECTED

* Fixed HasMagicCoatAffectedMove

* FLAG_SNATCH_AFFECTED

* Removed unused EFFECT_FLINCH_MINIMIZE_HIT

* Fixed Stench/King's Rock interaction

* Removed sMovesNotAffectedByStench in favor of checking move effects

* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT

* Changed Gen2 configs to less than Gen 3

* FORBIDDEN_SLEEP_TALK

* Cleanup

* Inverted FLAG_MIRROR_MOVE_AFFECTED

* FLAG_SHEER_FORCE_BOOST

* Ordered

* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT

* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field

* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
CallmeEchoo
76721b16f8 add snow weather 2023-05-02 16:25:26 +02:00
Bassoonian
a561c6da6a Add config to Frostbite & allow it to be inflicted 2023-04-22 23:14:49 +02:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
Eduardo Quezada
c0d4e14a61 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/config/battle.h
#	include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00
Bassoonian
b0ead44ee8 Update battle_tv.c 2022-12-04 21:23:45 +01:00
Bassoonian
29ae22183b Mystical Power effect 2022-11-18 22:17:08 +01:00
Bassoonian
3ac3cb249e Wicked Torque effect 2022-11-18 22:00:21 +01:00
BuffelSaft
6035c5a280 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-10-22 14:31:13 +13:00
Eduardo Quezada
09fd393f97 Replaced instances of power == 0 with IS_MOVE_STATUS + fixed Wonder Skin 2022-08-23 22:38:35 -04:00
BuffelSaft
8693db632b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-07 12:27:20 +12:00
LOuroboros
b6e2945072 Merge branch 'master' of https://github.com/pret/pokeemerald into bePret 2022-04-11 01:22:10 -03:00
GriffinR
d664135572 Add usage of battle strings table offset constant 2022-03-10 10:44:04 -05:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
BuffelSaft
0345dea918 Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
GriffinR
6e62c057f5 Document remaining symbols in pokemon.c 2021-10-02 23:48:12 -04:00
Pokestia
38a4dea402 Rename Battle Weather flags 2021-09-30 12:08:20 +02:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
02c9e040df Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
Collin Styles
eab1d7b5b1 Use the IS_TYPE_PHYSICAL macro in AddMovePoints 2021-07-11 22:02:24 -07:00
BuffelSaft
4c18cb7fe7 Remove EFFECT_THAW_HIT 2021-06-19 11:49:00 +12:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
9ea9ffde09 Add remaining multistring chooser constants 2021-04-03 11:49:06 -04:00
ultima-soul
2a20d50904 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
GriffinR
564278fd49 Document battle tv data 2021-01-14 06:29:59 -05:00
GriffinR
b9e1b050e1 Label remaining battle types 2021-01-13 15:20:29 -05:00
ultima-soul
99fdc13e61 Merge branch 'master' into battle_engine_sync 2020-11-07 15:59:20 -08:00
aaaaaa123456789
1c3d75f673 Merge branch 'master' into reverts 2020-10-26 12:16:36 -03:00
Kurausukun
36d7e8c769 re-match TryPutLinkBattleTvShowOnAir (from #1177) 2020-10-23 21:04:28 -04:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
PokeCodec
d4158e490a Match more functions 2020-09-04 19:49:53 -04:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
GriffinR
5e8ffff62f Add stat stage constants 2020-08-04 20:38:57 -04:00
DizzyEggg
d39b5f6d26 Fix messing with move result flags when not needed 2019-04-02 00:14:01 +02:00
DizzyEggg
944dc4f6bf Merge with master 2019-04-01 13:40:42 +02:00
Marcus Huderle
462b196abc Give battle_anim files appropriate names 2019-03-31 12:15:39 -05:00
DizzyEggg
517573eb4b Update with master 2018-12-26 17:46:51 +01:00
melthelesbian
2dd706ca54 use max mon moves constant where able (#480)
* use max mon moves constant where able

* fix errors in script commands file

* fix more errors
2018-12-25 11:50:15 -06:00
DizzyEggg
180aa839c4 Fix conflicts 2018-12-09 13:12:02 +01:00