Commit graph

4901 commits

Author SHA1 Message Date
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
GriffinR
0851e55ccb
Merge pull request #1657 from PikalaxALT/sync_battle_anim_args
Sync battle anim args
2023-01-18 12:16:49 -05:00
GriffinR
b7d92e8537 Revert incorrect constant usage, add new correct ones 2023-01-18 12:11:09 -05:00
GriffinR
d1e4bd44ce Correct comment in maps.h 2023-01-18 11:54:06 -05:00
GriffinR
5a906c33ac
Merge branch 'master' into sync_battle_anim_args 2023-01-18 11:47:33 -05:00
GriffinR
0cc10a1ada Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize 2023-01-18 11:07:12 -05:00
GriffinR
d68e81c2be Clarify MB_SEMI_DEEP_WATER name 2023-01-17 21:32:55 -05:00
GriffinR
d5a4bfcd6f
Merge pull request #1843 from GriffinRichards/colorize
Colorize more grayscaled/incorrectly colored pngs
2023-01-15 12:48:42 -05:00
GriffinR
18384894e0
Merge pull request #1822 from AsparagusEduardo/pret/doc/typesEggGroups
Made Types and Egg Groups into arrays
2023-01-15 00:27:20 -05:00
Eduardo Quezada
70d59d6aa9 Improve Easy Chat documentation 2023-01-15 02:15:11 -03:00
GriffinR
387ea563fc Move FRLG trainer card gfx to own folder, fix tiles 2023-01-13 13:40:13 -05:00
ghoulslash
c72274ee98
Merge pull request #2566 from AsparagusEduardo/RHH/pr/feature/breedBalls
Config for ball inheritence when breeding
2023-01-13 09:35:15 -05:00
GriffinR
12cbb0b30f Colorize and combine birch_bag/birch_grass 2023-01-12 15:22:23 -05:00
Bassoonian
333917941b Add PLA+ obedience mechanics (with config) 2023-01-11 08:15:57 +01:00
LOuroboros
bdcc84f019 Updated the implementation 2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2023-01-09 14:59:41 -03:00
ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
LOuroboros
620a6a5e90 Extra review changes
-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
Eduardo Quezada
f8c9e7af40 Fixed config comment 2023-01-09 11:06:27 -03:00
Eduardo Quezada
1b0ce96e12 Config for ball inheritence when breeding 2023-01-09 02:16:29 -03:00
LOuroboros
c32f584940 Applied review changes 2023-01-08 19:50:27 -03:00
Eduardo Quezada
911541ba4f Merge branch 'RHH/upcoming' into RHH/pr/feature/IncenseBaby
# Conflicts:
#	include/config/pokemon.h
2023-01-08 18:48:01 -03:00
ghoulslash
da27df9f18
Merge pull request #2326 from AsparagusEduardo/RHH/pr/reworkScald
Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change
2023-01-08 16:25:29 -05:00
Eduardo Quezada D'Ottone
7622d84a4f
Revert "Removed Unown hack" 2023-01-07 11:39:56 -03:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
Eduardo Quezada D'Ottone
34d27eca0e
Merge pull request #2457 from AsparagusEduardo/RHH/pr/cleanup/unown
Removed Unown hack
2023-01-04 18:57:28 -03:00
Eduardo Quezada
74d8c587fe Merge branch 'RHH/upcoming' into RHH/pr/cleanup/unown
# Conflicts:
#	src/data/pokemon/species_info.h
#	src/data/pokemon_graphics/front_pic_anims.h
2023-01-04 17:58:54 -03:00
Eduardo Quezada
55be15f690 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/palleteConversion2
# Conflicts:
#	include/config/pokemon.h
2023-01-04 16:19:57 -03:00
ghoulslash
1d2cb49bc6
Merge pull request #2542 from AsparagusEduardo/RHH/pr/config/multiTargetDmg
Config to restore Gen 3's damage reduction to multi target moves
2023-01-04 09:18:39 -05:00
Eduardo Quezada
ca46c22533 Removed SpeciesInfo array defines 2023-01-04 08:14:34 -03:00
GriffinR
36c89d345c
Merge branch 'master' into doc-wnews 2023-01-03 22:28:21 -05:00
Eduardo Quezada
e0802f13a2 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20230103
# Conflicts:
#	include/link_rfu.h
2023-01-03 15:40:33 -03:00
LOuroboros
f1ca254c28 Updated the Mimicry reimplementation
Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.

Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
 -There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2023-01-02 19:00:41 -03:00
ghoulslash
2944ebfe7b
Merge pull request #2543 from AsparagusEduardo/RHH/pr/fix/shinyChances
Reverting P_SHINY_BASE_CHANCE implementation as it wasn't accuerate to Gen6+
2023-01-02 13:55:36 -05:00
LOuroboros
cdfec0fc05
Updated B_DOUBLE_WILD_CHANCE 2023-01-02 15:42:30 -03:00
LOuroboros
13d8c0d167 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433 Streamlined ability-on-weather changes
Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
LOuroboros
f2e63a2e41 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-12-31 03:33:42 -03:00
Eduardo Quezada D'Ottone
0e1836d42b
Merge pull request #2106 from Sneed69/PartyBattlerShouldAvoidHazards
PartyBattlerShouldAvoidHazards rewrite
2022-12-30 17:55:53 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
LOuroboros
0ef148dfbb Applied more corrections
-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
GriffinR
d02d518917
Merge pull request #1829 from AsparagusEduardo/pret/doc/SaveBlockPadding
Documenting padding in structs used by Saveblocks
2022-12-27 20:50:37 -05:00
Eduardo Quezada
1fc86e52b5 Reverting P_SHINY_BASE_CHANCE implementation as it wasn't accuerate to Gen6+ 2022-12-27 21:18:20 -03:00
Eduardo Quezada
95f39c8c81 Config to restore Gen 3's damage reduction to multi target moves 2022-12-27 15:24:43 -03:00
SphericalIce
200b71be02 Fix Beat Up's battle script to avoid an out-of-bounds array access 2022-12-27 10:49:57 +00:00
Eduardo Quezada
28cffda9d4 Hatch level config 2022-12-22 10:38:54 -03:00
Eduardo Quezada
d103025527 Merge branch 'RHH/upcoming' into RHH/pr/feature/palleteConversion2
# Conflicts:
#	include/config/pokemon.h
2022-12-22 10:30:01 -03:00
Eduardo Quezada
4ed20dca8c Forgot to restore config to GEN_LATEST 2022-12-21 17:28:24 -03:00