Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure ( #3297 )
2023-09-15 11:18:47 -03:00
kittenchilly
4a3ee0db7f
Implement Exp Charm and unevolved Exp multipliers + Exp formula fixes ( #3301 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 15:37:57 -03:00
Eduardo Quezada
f3217c18dc
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix ( #3282 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Alex
db039ee4e2
Tera Shards Icons ( #3307 )
2023-09-14 07:38:45 -03:00
DizzyEggg
25459073e5
ai lag fixes ready
2023-09-14 11:44:44 +02:00
DizzyEggg
bb9501449c
final ai optimizations
2023-09-14 11:05:00 +02:00
DizzyEggg
5ea66f3c0c
more optimizations
2023-09-14 00:07:41 +02:00
DizzyEggg
38dcb3c66c
ai weather optimization
2023-09-13 17:28:26 +02:00
DizzyEggg
b7d0d37757
fix conflicts
2023-09-13 15:14:09 +02:00
DizzyEggg
94a3e80c8e
Remove redundant side macros/funcs ( #3299 )
...
Co-authored-by: gruxor <gruxor@proton.me>
2023-09-13 09:19:18 -03:00
DizzyEggg
9031f5a063
get battlers' speed only once
2023-09-13 14:04:25 +02:00
DizzyEggg
1a64938c9b
optimize dmg move result and ai who is faster
2023-09-13 13:23:19 +02:00
DizzyEggg
406209f738
score to s32
2023-09-13 09:27:49 +02:00
GriffinR
de3493ff0e
Merge pull request #1921 from citrusbolt/blockboxrs
...
[LEAK-INFORMED] Add `blockBoxRS` field to `struct BoxPokemon`
2023-09-12 18:48:05 -04:00
DizzyEggg
9778587935
optimize battle util and item functions by setting u32 variables
2023-09-13 00:02:26 +02:00
DizzyEggg
44bd830d2a
optimize dmg calc and ai dmg calc to reduce lag
2023-09-12 23:20:09 +02:00
Eduardo Quezada
b89722500f
Fixed Mr. Mime capitalization
2023-09-12 13:09:56 -03:00
DizzyEggg
bd48cca8a2
ai delay timer
2023-09-12 10:35:05 +02:00
ghoulslash
b861f6dd9a
Fix overworld snow weather + make overworld fog cause misty terrain ( #3241 )
2023-09-11 09:28:44 -04:00
ghoulslash
582cfb0ae7
Convert various to callnatives - Part 1 ( #3269 )
2023-09-11 09:19:56 -04:00
Aaghat
daeb2efd46
some minor clean up
2023-09-11 17:55:17 +05:30
Eduardo Quezada
6a70b06240
Removed unused itemId field
2023-09-10 19:42:33 -03:00
Eduardo Quezada
755e260da4
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# include/constants/battle_move_effects.h
# test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves ( #3290 )
2023-09-10 11:57:19 -03:00
Aaghat
2d2a255e6f
Forgot to change caught mon dex page
2023-09-09 11:29:24 +05:30
Aaghat
1b17e3adff
set hgss pokedex off by default
2023-09-09 10:59:44 +05:30
Aaghat
332cc29273
Add new Evo methods
2023-09-09 10:56:45 +05:30
Aaghat
6ac16c8c2e
More clean up
2023-09-09 10:16:14 +05:30
kittenchilly
7a24167b4d
Merge remote-tracking branch 'upstream/upcoming' into overworldsnow
2023-09-08 11:47:35 -05:00
Aaghat
dbeaa2b2e9
add config comment
2023-09-08 21:56:12 +05:30
Aaghat
7832a43544
Minor fixes
2023-09-08 21:47:43 +05:30
Aaghat
cc273ed2c4
Clean Up
2023-09-08 19:25:01 +05:30
Aaghat
c4231ba860
Merge branch 'tx_pokedexPlus_hgss' of https://github.com/TheXaman/pokeemerald into PokedexPlus_Hgss
2023-09-08 18:47:26 +05:30
psf
75d06bb599
Generation 6 Experience Share ( #3276 )
2023-09-07 23:18:18 -03:00
kittenchilly
e20383b0a4
Merge branch 'upcoming' into overworldsnow
2023-09-07 14:29:30 -05:00
Eduardo Quezada
3333395ff7
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/variousGone1
...
# Conflicts:
# include/constants/battle_script_commands.h
# src/battle_script_commands.c
2023-09-07 15:54:55 -03:00
Eduardo Quezada
820113d883
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle_scripts.h
# include/battle_util.h
# src/battle_script_commands.c
# src/battle_util.c
2023-09-07 15:13:06 -03:00
citrusbolt
d31b168522
Add blockBoxRS
field to struct BoxPokemon
2023-09-05 06:17:10 -06:00
DizzyEggg
cfd802423b
Fling fixes and tests ( #3191 )
...
* begin fling tests
* fling fixes and tests
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* scripts names change
* fix fling's test file
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
ghoulslash
675aa5db41
fix GetBattleAnimMoveTargets logic ( #3278 )
...
* fix GetBattleAnimMoveTargets logic
* more efficient GetBattleAnimMoveTargets
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-09-05 09:21:14 +02:00
kittenchilly
1e10bbe007
Merge branch 'upcoming' into overworldsnow
2023-09-04 17:57:20 -05:00
kittenchilly
2fa4206bf1
Add new Substitute doll sprites ( #3263 )
2023-09-04 19:48:43 -03:00
DizzyEggg
d9677763e5
remove gActiveBattler replacement
2023-09-04 10:26:37 +02:00
DizzyEggg
7c2ad314d4
merge with upcoming
2023-09-04 09:40:48 +02:00
kittenchilly
0a781217ea
Merge branch 'upcoming' into overworldsnow
2023-09-02 15:17:23 -05:00
Eduardo Quezada
66710ac22a
Updated various defines
2023-08-31 23:54:11 -04:00
Eduardo Quezada
c4553c71aa
5 more callnatives
...
- jumpifshelltrap
- jumpifemergencyexited
- jumpifrodaffected
- jumpifabsorbaffected
- jumpifmotoraffected
2023-08-31 23:43:48 -04:00
Eduardo Quezada
4ac61ad15f
handleultraburst, handleprimalreversion, handlemegaevo
2023-08-31 22:34:57 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) ( #3268 )
2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
...
# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
kittenchilly
9fcb1a8687
Merge remote-tracking branch 'upstream/upcoming' into overworldsnow
2023-08-31 11:56:12 -05:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script ( #3212 )
...
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
aae4a0970c
merge with upcoming
2023-08-30 15:46:27 +02:00
DizzyEggg
493c330cbd
merge with upcoming
2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6
remove gActiveBattler entirely
2023-08-30 12:46:22 +02:00
DizzyEggg
a7615f9649
remove almost all usage of active battler
2023-08-30 11:21:10 +02:00
DizzyEggg
4683783a92
remove active battler from other files
2023-08-30 10:18:31 +02:00
kittenchilly
c8aac3407e
Merge branch 'upcoming' into overworldsnow
2023-08-29 21:02:33 -05:00
kittenchilly
d540eccbb1
Merge branch 'upcoming' into ultraburst
2023-08-29 16:17:35 -05:00
DizzyEggg
0381ccdf32
remove more of gActiveBattler
2023-08-29 16:20:16 +02:00
DizzyEggg
156aa59f18
start removing gActiveBattler in controller emitters
2023-08-29 15:21:31 +02:00
DizzyEggg
44acd287f1
solve conflicts
2023-08-29 10:41:05 +02:00
DizzyEggg
6ae1ba10da
fix conflicts
2023-08-28 13:55:45 +02:00
GriffinR
d67914e114
Merge pull request #1912 from GriffinRichards/moves-mask
...
Handful of fixes related to MAX_MON_MOVES
2023-08-27 19:40:59 -04:00
kittenchilly
37f6685949
Merge branch 'upcoming' into overworldsnow
2023-08-27 14:51:57 -05:00
WhenGryphonsFly
5abeb6718d
Correct KEY_INTR_ENABLE
2023-08-27 14:30:57 -05:00
kittenchilly
48d6fe2e64
Merge branch 'upcoming' into ultraburst
2023-08-26 14:43:31 -05:00
voloved
2a2cd77cf4
Allow Cycling Through Balls in the Last Ball Used Menu ( #3039 )
2023-08-24 19:23:26 -04:00
LOuroboros
9d6953cc63
Removed the sTMHMMoves array and made TMs/HMs read moves from their secondaryId item field ( #3243 )
...
* Deleted sTMHMMoves array, TMs/HMs read moves from their secondaryId item field now
The unused "registrability" variable has been removed in order to preserve the size of the gItems array after turning the secondaryId variable into a u16.
* Made ItemIdToBattleMoveId return ITEM_NONE if an item that is not a TM/HM is passed through it
* Renamed IsMoveHm to IsMoveHM
2023-08-21 12:49:17 +01:00
DizzyEggg
9cf5376c96
use GetBattlerParty in LoadMonSprite
2023-08-21 09:43:01 +02:00
kittenchilly
a79898f1b1
Make fog cause misty terrain
2023-08-20 13:51:48 -05:00
GriffinR
4941e2602a
Merge pull request #1909 from GriffinRichards/stat-anim
...
Document stat change animation
2023-08-20 14:29:11 -04:00
kittenchilly
0ad3919f22
Fix overworld snow weather
2023-08-19 01:40:31 -05:00
Eduardo Quezada
d3333812dd
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
2023-08-17 17:52:28 -04:00
GriffinR
bdc0ea1037
Add MOD to match mod with powers of 2
2023-08-16 16:44:45 -04:00
GriffinR
057928438a
Document ChooseMoveAndTargetInBattlePalace
2023-08-16 16:41:29 -04:00
GriffinR
aca7998b93
Add missing use of ALL_MOVES_MASK
2023-08-16 14:33:15 -04:00
GriffinR
10a10e914b
Merge pull request #1910 from GriffinRichards/misc-constants
...
Use miscellaneous missing constants
2023-08-15 17:53:41 -04:00
GriffinR
4c2b12541b
Merge pull request #1908 from GriffinRichards/name-buffer
...
Automatically update nickname buffer sizes
2023-08-12 23:36:19 -04:00
kittenchilly
3435c590c9
Merge branch 'upcoming' into ultraburst
2023-08-12 18:58:38 -05:00
Eduardo Quezada
09fc48461f
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# test/battle/move_flags/three_strikes.c
# test/move_flag_strike_count.c
# test/move_flag_three_strikes.c
# test/powder_moves.c
# test/status1.c
2023-08-12 16:31:44 -04:00
Eduardo Quezada D'Ottone
d62c0d6d51
Organized tests into subfolders ( #2822 )
2023-08-12 20:00:15 +01:00
kittenchilly
5e8caa8d45
Merge branch 'upcoming' into ultraburst
2023-08-12 12:36:11 -05:00
kittenchilly
2b27b0bf00
Constants
2023-08-12 12:30:36 -05:00
Eduardo Quezada
952bacd858
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
# .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
# .github/ISSUE_TEMPLATE/04_other_errors.yaml
2023-08-11 17:50:28 -04:00
Philipp AUER
59da940283
Refactor damage formula to match Gen5+ ( #3196 )
...
* [battle, damage] refactor damage formula to match gen5+
* [test] use exact values for dry skin, swarm tests
* fixup: assume stats for dry-skin, swarm tests
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-11 16:28:38 -04:00
GriffinR
b248791f47
Merge pull request #1904 from GriffinRichards/temp-alias
...
Add temp flag and var aliases
2023-08-11 15:45:00 -04:00
Eduardo Quezada
f026b51b48
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer
...
# Conflicts:
# src/battle_main.c
# src/battle_tower.c
# src/match_call.c
2023-08-11 11:41:44 -04:00
Kermalis
9226b23fb8
Remove ewram in headers
2023-08-10 20:11:07 -04:00
GriffinR
60a6c9d160
Merge pull request #1903 from GriffinRichards/frontier-gfx
...
Fix some frontier gfx, adjacent cleanup
2023-08-10 14:49:44 -04:00
GriffinR
18319e8da3
Misc missing constant use
2023-08-10 01:42:18 -04:00
GriffinR
079f2da0f6
Fix some missing constant use in Apprentice
2023-08-10 00:38:23 -04:00
kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
GriffinR
d1c2a30149
Merge pull request #1907 from GriffinRichards/fix-tv
...
Fix Bravo Trainer Tower member names
2023-08-09 15:25:45 -04:00
GriffinR
6eaaa50ad5
Correct berry fix graphics colors, more PLTT constant use ( #1892 )
2023-08-09 12:49:21 -04:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number ( #1732 )
2023-08-09 10:51:01 -04:00
DizzyEggg
fec8f14fff
IsAiAiBattle function
2023-08-09 15:57:22 +02:00
DizzyEggg
8d5ba6c6d1
allow ai vs ai battles
2023-08-09 09:15:42 +02:00
GriffinR
6598cb30bc
Document stat change animation
2023-08-08 23:56:16 -04:00
GriffinR
65fee186f8
Automatically update nickname buffer sizes
2023-08-08 16:28:09 -04:00
GriffinR
087a2cecef
Fix Bravo Trainer Tower member names
2023-08-08 14:38:00 -04:00
DizzyEggg
f72ec368fc
improve switching with ai bad moves
2023-08-08 12:55:47 +02:00
DizzyEggg
1fb42e4497
Sticky web / Court Change / Mirror Armor tests + small fixes ( #3160 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: Martin Griffin <martin.griffin@algosport.co.uk>
2023-08-07 10:27:57 -04:00
Alex
8ee3a3c5bb
solve conflics
2023-08-07 14:25:30 +02:00
DizzyEggg
ce18df46e6
replace global usage of gActiveBattler in controller files
2023-08-07 12:51:58 +02:00
DizzyEggg
b8ba6139cb
health bar update
2023-08-07 10:29:02 +02:00
DizzyEggg
546b0c7e97
handle move anim
2023-08-07 09:26:03 +02:00
DizzyEggg
e8d6c99e6d
more controllers work
2023-08-07 01:05:09 +02:00
DizzyEggg
ef8024d8c5
draw trainer pic
2023-08-06 21:50:59 +02:00
DizzyEggg
a9483c361b
trainer intro ball throw
2023-08-06 12:41:36 +02:00
DizzyEggg
ffb0e20049
hide show party status summary
2023-08-05 23:27:56 +02:00
DizzyEggg
18db0cb3b7
controller string
2023-08-05 22:41:13 +02:00
DizzyEggg
f9e131b6ac
fix recorded, exp update the same for player partner
2023-08-05 21:34:17 +02:00
DizzyEggg
0b4c1aa275
more work on controllers
2023-08-05 20:42:19 +02:00
DizzyEggg
1793b9e1da
more controller functions
2023-08-05 14:11:25 +02:00
DizzyEggg
a505cd7fb9
simplify the get mon set mon data functions more
2023-08-05 12:53:14 +02:00
DizzyEggg
cbebdf044a
handle se, bgm and fainting cry
2023-08-05 12:13:50 +02:00
DizzyEggg
5a8b6c18ef
ball throw and start removing empty controller functions
2023-08-05 11:05:37 +02:00
GriffinR
41847cd5aa
STAT_ANIM constant usage
2023-08-04 16:27:45 -04:00
DizzyEggg
c72bb27325
faint animation
2023-08-04 22:15:39 +02:00
GriffinR
866c32a735
Add temp var aliases
2023-08-04 14:17:28 -04:00
DizzyEggg
7360a4a18a
up to return mon to ball
2023-08-04 17:29:29 +02:00
DizzyEggg
7ba8a0216f
more work on controllers
2023-08-04 13:42:40 +02:00
ghoulslash
a0dd77dd41
Improve AI switching, so it doesn't get killed on switch-in ( #3146 )
2023-08-04 07:34:58 -04:00
DizzyEggg
cc30d2fb53
start removing duplicate controller functions
2023-08-04 12:10:38 +02:00
GriffinR
6d4dadd7b5
Add temp flag aliases
2023-08-03 15:55:06 -04:00
GriffinR
16c0be7ed2
Fix some frontier gfx, adjacent cleanup
2023-08-03 11:15:15 -04:00
Philipp AUER
7d8bcce9a5
Optimize sprite.c ( #3175 )
2023-08-03 15:57:04 +03:00
Martin Griffin
b3295d1cfb
Reverted BattleMove power to u8 ( #3187 )
2023-08-02 12:20:11 +01:00
Eduardo Quezada
f94efa94e1
Merge branch 'RHH/master' into RHH/upcoming
2023-08-02 01:18:07 -04:00
ghoulslash
7a814999e5
MOVE_CORROSIVE_GAS Effect ( #3152 )
...
# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
2023-08-02 01:05:54 -04:00
Eduardo Quezada
87050d8c08
Fix Stamina/Wind Power/Electromorphosis/Rattled issues with targets ( #3143 )
2023-08-01 23:54:04 -04:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul ( #3192 )
...
* [battle, anim] woodhammer animation overhaul
* squashme: timings
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada D'Ottone
54816816a0
Fixed null dereferencing errors with -fanalyzer on modern ( #3165 )
2023-07-31 14:49:08 -04:00
Eduardo Quezada D'Ottone
f0d03dd99b
Set GEN_LATEST to GEN_9 ( #3186 )
2023-07-31 15:41:53 +02:00
DizzyEggg
efb98e97c7
remove unused config B_CHECK_IF_CHARGED_UP
2023-07-31 14:22:48 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
...
* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Alex
bca29d8586
Adds Mortal Spin and Population Bomb
2023-07-26 17:37:56 +02:00
DizzyEggg
7b7cbf506d
Merge branch 'upcoming' into ai_switching
2023-07-26 09:23:53 +02:00
Martin Griffin
0e5c78aeb6
Merge remote-tracking branch 'pret/master' into 'rhh/master'
2023-07-25 19:49:18 +01:00
Eduardo Quezada
ad78dfcf68
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
2023-07-25 14:38:53 -04:00
Martin Griffin
31a3ada7de
Detect potential misalignment in modern
2023-07-24 19:42:56 +01:00
Martin Griffin
3f5daa8cf1
Add BENCHMARK to test runner
...
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.
Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
Martin Griffin
b53cca1a06
Declarations for 2- and 3-argument GetMonData ( #1756 )
...
* Type-safe GetMonData/GetBoxMonData
* Comments
2023-07-24 09:57:37 -04:00
ghoulslash
b5431898c2
RNG for Metronome, multi-hit moves, and Loaded Dice ( #3159 )
2023-07-23 08:15:14 -04:00
Martin Griffin
fc321965a9
RNG_HITS and RNG_LOADED_DICE
2023-07-23 10:24:58 +01:00
ghoulslash
a527d6c7de
Fix wrong color in stat move animation ( #3161 )
2023-07-23 04:38:25 -04:00
gruxor
fc8ee625b6
Fixed outstanding UB with -fanalyzer on modern
2023-07-21 15:51:03 -04:00
Alex
ad25dfe1e9
Set otGender + Moves in FillPartnerParty ( #3163 )
2023-07-21 14:43:39 -04:00
DizzyEggg
fc37345c29
Fix wrong color in stat move animation
2023-07-21 10:42:39 +02:00
Martin Griffin
b406a9c1bd
RandomUniformExcept and RNG_METRONOME
2023-07-20 10:25:03 +01:00
Eduardo Quezada
47cea526ec
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_util.c
2023-07-19 23:22:07 -04:00
Bassoonian
7fa6ed8b05
Fix priortiy typos
2023-07-19 17:33:28 +02:00
Alex
6b5d1e7577
Adds some gen9 moves ( #3147 )
...
* Adds some gen9 moves
* Fix Test + Tabs
* Collision Course boost changed to 1.3333
2023-07-19 13:25:20 +02:00
Eduardo Quezada D'Ottone
cf29c9eb69
Fixed enemy parties not reverting to their original form post-battle ( #3150 )
2023-07-19 08:46:57 +02:00
Eclipse
ca792d43cc
Gender differences sprites, final part ( #3122 )
...
* The last survivors
* Tweaked Numel, Milotic and Relicanth
Updated their sprites according to their current depictions.
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-07-18 21:31:22 -04:00
DizzyEggg
f4dc5e931f
some more stuff
2023-07-18 12:01:25 +02:00
DizzyEggg
1bd4f9c7a8
rework incoming surviability
2023-07-18 11:36:09 +02:00
Eduardo Quezada D'Ottone
b08c8f85fc
Fixed Utility Umbrella damage calculations ( #2835 )
...
* Fixed Utility Umbrella holders not receiving regular damage when being hurt by what would've been weakened rain/sun attacks
* Fixed reading move incorrectly
* Tests: Sun, Rain, Utility Umbrella and Hydro Steam
* [STASH] Skeli changes, needs to remake tests
* Fixed tests
* Removed redundant tests
* Removed unused variable
* Removed Primal Todo tests
2023-07-18 09:22:05 +02:00
Eduardo Quezada D'Ottone
6fec0e4dd1
Ported TheXaman's latest changes to the Debug Menu ( #2815 )
...
* Added option for generating incrementing pokemon in pc boxes
# Conflicts:
# src/debug.c
* added submenu arrows, increased menu high to full screen
# Conflicts:
# src/debug.c
* combined flags and vars into one submenu
# Conflicts:
# src/debug.c
* added new window to flags/vars showing the current state and added submenu indicator
# Conflicts:
# src/debug.c
* added alligned arrows for debug submenus
# Conflicts:
# src/debug.c
* used {CLEAR_TO X} instead of manual spaces
# Conflicts:
# src/debug.c
* renamed gDebugText to proper sDebugText
# Conflicts:
# src/debug.c
* added Fill submenu, added fill function for PC items and all bag pockets @LOuroboros
# Conflicts:
# src/debug.c
* put cheat start into utility
# Conflicts:
# src/debug.c
* put fill submenu into main menu
# Conflicts:
# src/debug.c
* tiny fix
* renaming and reordering
# Conflicts:
# src/debug.c
* Added reset pokedex flags for @AsparagusEduardo
* made flag toggle list dynamic
# Conflicts:
# src/debug.c
* initial battle debug menu WIP
# Conflicts:
# src/debug.c
# src/wild_encounter.c
* fix visual bug
* added battle start
# Conflicts:
# include/debug.h
# src/battle_ai_script_commands.c
* Added faster way to add initial movesets to mon
* Added waiting music for the slow box filling
* Simplified the call to scripts
* Simplified debug scripts
* Disabled Battle Test for now
* Fixed personality on fast PC fill being always 0
* Removed BATTLE_ENGINE instances + added AI_FLAG_COUNT
* Added missing return TRUE
* Sets nickname
* Changed how GetSpeciesName to how it's used upstream
---------
Co-authored-by: TheXaman <48356183+TheXaman@users.noreply.github.com>
2023-07-18 09:17:03 +02:00
Eduardo Quezada D'Ottone
43ad1a4d3b
Unified multi-strike move flags ( #3126 )
...
* Unified twoStrikes and threeStrikes flags into strikeCount
* Decreased strikeCount max from 255 to 15.
2023-07-18 09:07:14 +02:00
Alex
38655b9d1f
Fix gem boost on multi hit moves and config for gem param ( #3144 )
2023-07-18 06:11:54 +01:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting ( #3141 )
...
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Martin Griffin
17f8f50a59
Merge remote-tracking branch 'rhh/master' into upcoming
2023-07-16 07:46:34 +01:00
DizzyEggg
3c5c68ac58
Fix how AI categorizes Weak moves and give priority to always hits moves when needed ( #3109 )
...
* ai weak move fix and always hits move prioritarizing
2023-07-16 07:24:59 +01:00
Martin Griffin
58ede15263
Fix Roullout Fury Cutter AI power calc ( #3110 )
2023-07-16 06:45:35 +01:00
Martin Griffin
c4057cb0e0
Fix Metronome's/Mirror Move's called move to take powder moves / multi hit moves into account ( #3135 )
2023-07-16 06:41:18 +01:00
DizzyEggg
2a249654e7
fix mirror move/metronome powder/multi hit moves & tests
2023-07-15 14:00:55 +02:00
Eduardo Quezada
168b005406
Merge branch 'RHH/master' into RHH/upcoming
2023-07-14 12:40:01 -04:00
SonikkuA-DatH
6382640f8a
Castform, Cherrim Sun, Spinda, and Spheal Graphical Tweaks ( #3127 )
...
* Casrform graphics. Palette changes, edited backs, and 2 Frame anims
* Castform Graphics
* Cherrim graphics, and Castform redefinitions
* Spheal and Spinda Graphic edits. Spheal mouth adjustment, Spinda 2 frame and palette
* Revised Spinda Spot drawing function, removed tabs
* Animations for Castform forms, Spinda, Cherrim Sun, and Spheal set
* Spacing
* Forgot shiny pal. Fixed
* Delete .vs directory
* remove vs ref
2023-07-14 11:45:40 -04:00
Eduardo Quezada
240f41fc58
Reverted BattleMove power to u8
...
Nothing was using it, despite what the comment suggested
2023-07-14 10:53:40 -04:00
Eduardo Quezada D'Ottone
5f29ae6f99
Failed tests are now listed in the total ( #3073 )
...
* Failed tests are now listed in the total
2023-07-14 10:17:54 +01:00
Martin Griffin
d3d582dd70
[battle, fpmath] revert changes to Q_24_8 format ( #3125 )
2023-07-14 10:15:55 +01:00
DizzyEggg
0c0b841a80
Remove debug item effect override ( #3106 )
2023-07-13 18:47:01 -04:00
sbird
cb66e8b770
[battle, fpmath] revert changes to Q_24_8 format
2023-07-13 23:43:02 +02:00
Eduardo Quezada D'Ottone
0efc9a29ad
Disabled species now default their graphics to SPECIES_NONE ( #3116 )
2023-07-12 20:11:07 -04:00
gruxor
5fd881a1b6
Remove unused macro to fix syntax highlights
2023-07-12 14:44:23 -04:00
Eduardo Quezada
3aaa89ce71
Changed all instances of gSpeciesNames so that it uses GetSpeciesName
2023-07-07 14:37:51 -04:00
Eduardo Quezada
adfc0af372
Mon graphics are now loaded depending on their availability
...
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
sbird
6482279fa3
[battle, math] refactor damage calculation to use proper fp type and inlined multiplication
2023-07-07 18:51:23 +02:00
Eduardo Quezada
4405f79d24
Merge branch 'RHH/master' into RHH/upcoming
2023-07-06 13:15:06 -04:00
Eduardo Quezada
f21953f254
Merge remote-tracking branch 'pret/master' into RHH/master
2023-07-06 13:06:31 -04:00
DizzyEggg
9a09f1e3b9
Fix Roullout Fury Cutter AI power calc
2023-07-06 13:41:16 +02:00
Eduardo Quezada
b10b5fd9c3
EVERYTHING_CUSTOMIZED -> TRAINER_PARTY
2023-07-05 18:31:08 -04:00
Eduardo Quezada
e8487961c7
TrainerMonCustomized -> TrainerMon
2023-07-05 18:29:28 -04:00
Eduardo Quezada
b86184a4f6
Removed TrainerMonPtr
2023-07-05 18:23:18 -04:00
Eduardo Quezada
2f9e0ecd9f
Removed uses of F_TRAINER_PARTY_EVERYTHING_CUSTOMIZED
2023-07-05 18:22:48 -04:00
ghoulslash
1a53154324
Beat Up AI Damage Calc ( #3104 )
...
* add specific AI dmg calc for new beat up
* beat up ai calc optimizations
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-05 20:59:42 +02:00
Martin Griffin
eab4e32e2a
Shuffle implementation ( #3097 )
2023-07-05 19:46:40 +02:00
Eduardo Quezada
3dd7a2c09e
Removed TrainerMonNoItemDefaultMoves
2023-07-04 21:29:58 -04:00
Eduardo Quezada
9c961b4fd5
Removed TrainerMonNoItemCustomMoves
2023-07-04 21:22:27 -04:00
Eduardo Quezada
1ef56f6ae1
Removed TrainerMonItemDefaultMoves
2023-07-04 21:16:47 -04:00
Eduardo Quezada
c201cae2ee
Removed TrainerMonItemCustomMoves
2023-07-04 21:06:55 -04:00
Eduardo Quezada D'Ottone
862602233d
Gender differences sprites, part 3 ( #3095 )
2023-07-04 11:36:24 -04:00
ghoulslash
cc3a6d4d94
make special case ABILITYEFFECT_xx ids their own caseId switch cases to fix potential overlap with ability IDs 0xFF etc ( #3083 )
...
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-07-03 10:03:50 +02:00
Eduardo Quezada D'Ottone
1fa9a05470
Convert move flags and bans into GCC bitfields ( #2952 )
...
* Slicing moves to new bitfield
* Wind moves to new bitfield
* Two-strike moves to new bitfield
* Forgot to add flagTwoStrikes to battle_moves.h
* Removed "flag" from field names
* FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER
* Airborne moves
* FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE
* FLAG_BALLISTIC and FLAG_PROTECTION_MOVE
* Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c
* FLAG_SOUND
* FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER
* FLAG_DMG_MINIMIZE
* Cleanup
* FLAG_STAT_STAGES_IGNORED
* Updated Pollen Puff's ballistic flag
* FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST
* thaw
* FLAG_THREE_STRIKES
* FLAG_IRON_FIST_BOOST
* FLAG_RECKLESS_BOOST
* FLAG_HIGH_CRIT
* Removed empty flags
* Moves that fail when called by Me First + added missing Shell Trap
* Moves that fail when Gravity is active
* Better names for banned fields
* Moves that fail when called by Instruct
* Cleanup
* Contact Moves + Fixed Wandering Spirit skipping contact checks
* Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect.
* Simplified B_MOVE_FLAGS configs
* FORBIDDEN_METRONOME
* Renamed hitsPastSubstitute to ignoresSubstitute
* FORBIDDEN_PARENTAL_BOND
* Struggle uncallable by Metronome
* FORBIDDEN_MIMIC
* FLAG_KINGS_ROCK_AFFECTED
* Made a single config for move flags
* Macro for checking move flags
* FLAG_MAGIC_COAT_AFFECTED
* Fixed HasMagicCoatAffectedMove
* FLAG_SNATCH_AFFECTED
* Removed unused EFFECT_FLINCH_MINIMIZE_HIT
* Fixed Stench/King's Rock interaction
* Removed sMovesNotAffectedByStench in favor of checking move effects
* Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT
* Changed Gen2 configs to less than Gen 3
* FORBIDDEN_SLEEP_TALK
* Cleanup
* Inverted FLAG_MIRROR_MOVE_AFFECTED
* FLAG_SHEER_FORCE_BOOST
* Ordered
* FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT
* Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field
* Fixed Triple Arrows test
2023-07-03 10:01:59 +02:00
SubzeroEclipse
23d51df7c0
Added Hisuian Sneasel
2023-07-01 11:16:31 +02:00
SubzeroEclipse
d202bdd09c
Added even more gender difference sprites, 2/2
2023-07-01 10:25:17 +02:00
Eduardo Quezada
2c4a9b754d
Merge branch 'RHH/master' into RHH/upcoming
2023-06-30 16:14:57 -04:00
SubzeroEclipse
0733e0908c
Added even more gender difference sprites, 1/2
2023-06-30 10:40:46 +02:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff ( #3063 )
...
* Removed gCastformFrontSpriteCoords
* Removed sCastformElevations and IsCastformForm
* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct
* Scrubbed unused BS commands
* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants
* Removed redundant function in Pokémon Debug menu
* Removed handling in animation scripts
* Removed gBattleMonForms
* Reduced MAX_MON_PIC_FRAMES to 2
* Removed Castform/Cherrim makefile stuff
* Fixed weather form change tests not checking species.
* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
Eduardo Quezada D'Ottone
4c4365b0c1
Config for LGPE friendship stat boost ( #2257 )
...
* Config for LGPE friendship stat boost
* Separated Exp and Stat settings
2023-06-28 18:44:53 +02:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
...
* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
Eclipse
fc52414383
Added many more gender differences sprites ( #3082 )
...
Added sprites for the remaining Gen1 mons and a couple of evolutions.
2023-06-27 21:11:01 -04:00
Eclipse
a44af6f06f
Gender differences sprites, part 1 ( #3070 )
...
* Added some gender difference sprites
Added sprites for:
- Pikachu/Raichu
- Doduo/Dodrio
- Goldeen/Seaking
- Xatu
- Politoed
- Meditite/Medicham
- Gible/Gabite/Garchomp
NOTE: I had to tweak Doduo's palette file because it wasn't matching the normal one and a result Doduo's beak looked weird.
* Swapped Pikachu sprites
Replaced them with the ones provided by CyanSixFour because they looked better than the ones that I had.
* Added Gloom and Vileplume
* Fixed Pikachu forms
Edited the macros so that only base Pikachu would show different forms based on gender. Big thanks to AsparagusEduardo for helping with this.
* Swapped a few more sprites
Replaced Goldeen (female back), Politoad (female back), Medicham (female all) sprites with those provided by CyanSixFour because they looked better. Also tweaked my male Meditite back
2023-06-26 19:04:19 -04:00
PacFire
4b3b9b5e0a
Added icon for Clear Amulet ( #3078 )
...
* Update graphics.h
* Update item_icon_table.h
* Update items.h
* Add files via upload
added icon for clear amulet, shards still missing.
* Add files via upload
added clear amulet's palette
* Update graphics.h
2023-06-26 18:19:33 -04:00
Eduardo Quezada
f9bf91a2f0
Merge branch 'RHH/master' into RHH/upcoming
2023-06-26 18:09:53 -04:00
ghoulslash
c7e8edf19b
Easy Chat always shows words in uppercase ( #3050 )
2023-06-24 13:28:13 -04:00
Eduardo Quezada
ca1d9f5393
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# include/battle_util.h
2023-06-21 15:01:14 -04:00
ghoulslash
7371a9e401
Add many gen 8 move animations ( #2861 )
...
* port many gen8 and 9 move anims from cfru
* fix thunder cage, shell smash, shelter anims. update anim credits
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-06-21 13:19:54 -04:00
Pawkkie
62ae3b1df1
Fix bug due to variable overflow when AI chooses new Pokemon to send out ( #3068 )
2023-06-21 12:59:30 -04:00
Eduardo Quezada
6342da3b58
Merge remote-tracking branch 'RHH_origin/master' into RHH/upcoming
2023-06-20 15:41:30 -04:00
Eduardo Quezada D'Ottone
b01f7927cf
Fixed Sylveon's evolution method ( #3048 )
2023-06-19 16:17:51 -04:00
Eduardo Quezada D'Ottone
5128520291
Fixes Hisuian mon not evolving + Fixed regional mon not breeding correctly ( #3047 )
2023-06-19 16:16:55 -04:00
Eduardo Quezada D'Ottone
0d86ab0945
Gen. 9 Move Effects, 2nd batch ( #2870 )
2023-06-19 14:00:03 -04:00
LOuroboros
2bf88502a7
More corrections
2023-06-19 04:18:53 -03:00
LOuroboros
9896f20eb8
Applied fixes and corrections (Jun 2023)
2023-06-15 09:22:26 -03:00
LOuroboros
313f522622
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-06-13 05:44:37 -03:00
Eduardo Quezada
49ffd4a2e9
Easy Chat always shows words in uppercase
2023-06-06 10:55:42 -04:00
Eduardo Quezada
601a96f34a
Fixes Hisuian mon not evolving + fixed regional mon not breeding correctly
2023-06-06 08:01:29 -04:00
Bassoonian
7bf34448e4
Rename GAME_STAT_FISHING_CAPTURES to GAME_STAT_FISHING_ENCOUNTERS
2023-06-05 14:15:07 +02:00
AgustinGDLV
d795256142
remove debug
2023-06-03 11:56:01 -07:00
AgustinGDLV
53fa7e524c
allow for illegal abilities within tests
2023-06-03 11:32:54 -07:00
Eduardo Quezada
4c57b84cd9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230602
...
# Conflicts:
# graphics/pokemon/mawile/footprint.png
# src/battle_gfx_sfx_util.c
# src/fldeff_sweetscent.c
# src/pokedex.c
2023-06-02 11:45:28 -04:00
Martin Griffin
412f6f5352
Separate build directory for tests and TESTING define ( #3002 )
...
* Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
* fixup! Separate build directory for tests and TESTING define
2023-05-31 09:38:37 -04:00
GriffinR
5100eef017
Merge pull request #1890 from GriffinRichards/pal-macro
...
Add some missing palette macro use
2023-05-28 18:28:50 -04:00
AgustinGDLV
3d4789c492
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-28 11:10:50 -07:00
ghoulslash
a929ae8b48
Replace launchtemplate and launchtask in battle anims ( #2640 )
...
* replace launchtemplate with createsprite using fix_launchtemplate.py
* tidy up script
* fix comment handing in fix_launchtemplate.py
* fix double comma after sprite template
* remove py script
* convert launchtask -> createvisualtask
* fix launchtask->createvisualtask issue
* fix ANIM_PAL ORs
* remove launchtemplate, launchtask macros
* fix pal macros in z moves
* fix bloom doom
* add F_PAL_ALL_BUT_DEF
* remove all ANIM_PAL_ usages
* devestating drake fix
* convert launchsoundtask and setblends
* Reworked CFRU macro PR
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-05-27 17:32:53 -04:00
Eduardo Quezada D'Ottone
d0e6ea7612
Optimized battle gender checks ( #3020 )
...
* Optimized battle gender checks
* Apply suggestions from code review
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
---------
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
2023-05-27 17:23:02 -04:00
GriffinR
14f7e49099
Add some missing palette macro use
2023-05-25 15:09:16 -04:00
AgustinGDLV
5a8715e608
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-23 16:10:44 -07:00
AgustinGDLV
d4c7e5e559
changed B_WEATHER_FORM preproc to affect tables instead of function
2023-05-23 14:03:38 -07:00
Eduardo Quezada D'Ottone
f979013b7e
Disable Gen8+ Obedience Mechanics by default ( #2980 )
2023-05-21 16:57:43 -04:00
psf
9506b205e6
Changed 999999 in MaxMoney to MAX_MONEY constant ( #3015 )
2023-05-20 08:25:59 -04:00
LOuroboros
29d2d4202e
Evolution updates ( #3009 )
...
* Add Hisuian Sneasel's evolution to gEvolutionTable
* Updates
-Added EVO_ITEM_NIGHT, (it's like EVO_ITEM_DAY but nighttime specific)
-Added EVO_ITEM_HOLD (it's like the day based variations, but day agnostic)
-Turned the trade evo items into regular evolution items
-Ditched the config for the Razor Claw by request
-Updated every entry in gEvolutionTable for species that could only evolve via EVO_TRADE_ITEM to LA's standard
* Review corrections (extrapolations)
* Post Cherrypick corrections
* Corrected the description of EVO_ITEM_NIGHT
* Added a config for the new items' field-evolving functionality
2023-05-18 06:39:14 -04:00
AgustinGDLV
d133564e21
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-16 21:57:06 -07:00
AgustinGDLV
785b100693
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf
reworked weather form reversion + added more tests
2023-05-16 16:24:25 -07:00
LOuroboros
49a9210e9d
Fixed typo in include/config/battle.h
2023-05-15 16:45:30 -03:00
ghoulslash
60710f823e
merge w upcoming
2023-05-15 13:13:28 -04:00
Eduardo Quezada D'Ottone
2aca82300c
Merge branch 'upcoming' into mega_evo_issues
2023-05-14 22:33:01 -04:00
AgustinGDLV
e47eca1c5a
mid converting script commands to callnative
2023-05-13 22:07:04 -07:00
Bassoonian
c05404e772
Merge branch 'master' of https://github.com/pret/pokeemerald into rhhpretmerge
2023-05-12 13:48:52 +02:00
AgustinGDLV
3b6389ec21
updated tests
2023-05-11 22:13:43 -07:00
AgustinGDLV
aec51b5b04
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-11 20:02:06 -07:00
GriffinR
8b37b4292a
Document DrawFootprint
2023-05-09 22:43:25 -04:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather
2023-05-07 17:27:58 +02:00
Martin Griffin
9cd13cc520
Fix USE_ITEM explicit targets
2023-05-07 07:50:41 +01:00
Eduardo Quezada D'Ottone
220b60f315
Detect memory leaks in tests ( #2698 )
2023-05-06 21:22:47 -04:00