GriffinR
|
efd53d080c
|
Clean up battle anim C for doc
|
2020-02-25 12:54:08 -06:00 |
|
GriffinR
|
afa1ae2209
|
Finish documenting move anim scripts
|
2020-02-25 12:54:08 -06:00 |
|
GriffinR
|
e633b57593
|
Document remaining status/general/special anims
|
2020-02-25 12:54:08 -06:00 |
|
Sewef
|
b24e7a5933
|
battle_anim_effects_3 (2)
|
2019-10-21 18:29:59 +02:00 |
|
Sewef
|
07ac727c6d
|
Document Oamdata in battle_anim (#838)
|
2019-10-14 18:26:47 -05:00 |
|
Gudf
|
75f165ed74
|
Use a constant instead of integer literals when checking for shinyness
|
2019-07-11 20:16:39 +02:00 |
|
DizzyEggg
|
19fdfaa5f2
|
Use constants for ball particles
|
2019-04-14 10:19:50 -05:00 |
|
DizzyEggg
|
59797e4801
|
Use constants in battle_anim_special.c
|
2019-04-14 10:19:50 -05:00 |
|
DizzyEggg
|
19f151417e
|
Rename sprite sheet to sprite gfx
|
2019-04-06 10:14:48 -05:00 |
|
DizzyEggg
|
b93581b519
|
Rename battle anim sprites
|
2019-04-06 10:14:48 -05:00 |
|
Marcus Huderle
|
462b196abc
|
Give battle_anim files appropriate names
|
2019-03-31 12:15:39 -05:00 |
|