psf
fe16a2cdee
Port pokefirered's Vs. Seeker to pokeemerald ( #3256 )
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* First version of Vs. Seeker
* Update movement.inc
98f7e9978d (r1306721924)
* Update field_effect_scripts.s
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722004
* Update field_effect_scripts.s
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722024
* Update item_use.h
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722401
* Update movement_action_func_tables.h
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722828
* Update event_object_movement.c
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306722887
* Update overworld.c
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306723396
* Update vs_seeker.h
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256/files#r1306724158
* Update vs_seeker.c
Addressed some cleanup comments from SBird
* Update UpdateRandomTrainerRematches
Fixed typo in ClearAllTrainerRematchStates
Fixed types in GetRematchableTrainerLocalId
* Updated UseVsSeekerEffect_2
* Updated UseVsSeekerEffect_3
* Updated UseVsSeekerEffect_4
* Fixed bug that allowed Vs Seeker to be used indoors in correct places
Moved VsSeeker function declarations into header
* Refactored FieldUseFunc_VsSeeker
* Added curly braces to else case in FieldUseFunc_VsSeeker
* renamed data[x] in Task_ResetObjectsRematchWantedState
* Refactored Task_ResetObjectsRematchWantedState
* Refactored VsSeekerResetObjectMovementAfterChargeComplete
* Refactored ResetMovementOfRematchableTrainers
* Refactored GatherNearbyTrainerInfo
* Refactored Task_VsSeeker_3
* CanUseVsSeeker
* Refactored GetVsSeekerResponseInArea
* GetCurVsSeekerResponse refactored
* Cleaned up GetTrainerFlagFromScript
* Gave sensible names to Task_VsSeeker
* Fixed two bugs where player would not have the right gfx state after using VsSeeker on a Bike or Underwater
* Renamed UseVsSeeker Functions
* Added I_VS_SEEKER_CHARGING to make Vs. Seeker broken until flag is assigned
Removed extra VsSeeker animation code
* Addressed PR feedback
* Fixed issue with building non-modern
* Refactored GetRunningBehaviorFromGraphicsId and renamed to GetResponseMovementTypeFromTrainerGraphicsId
* Addresses Lunos's PR feedback: https://github.com/rh-hideout/pokeemerald-expansion/pull/3256\#pullrequestreview-1623547850
Removed the check to see if a map was not indoors to improve readability
Made IsValidLocationForVsSeeker into a static function
* Added changes in response to Jasper's feedback
https://github.com/rh-hideout/pokeemerald-expansion/pull/3256\#pullrequestreview-1725276522
* Updated with Edu's discord feedback https://discord.com/channels/419213663107416084/1135040810082123907/1176872015085453392
* Removed ifdef tags around the repo unless needed
b5dc744ced
2023-11-26 18:58:43 +01:00
kittenchilly
b6ff973f38
Add support for legendary fusion ( #3274 )
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* Legendary Mon Fusion Evolution Compatibility Added
Kyurem, Calyrex, and Necrozma Fusions have been implemented, however, the animation for the the process is incomplete, the party menu screen needs to be updated while the screen is whited out and it has proved beyond me right now. Smh
* Added Fusion Move Prompts
Handles cases for learning the fusion moves from the other fused mon and deleting the move when you unfuse (plus learning confusion (well a set choice in the data struct) if there are no moves left after deleting one)
* Fix Bug With Fusion Mon Move Learning
If the main fusion came after the fused mon in the party order it would try to teach the move to the next member in the party
* Apply suggestions from code review
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
* Fix build
* Fix fusion items being used up
* Fixed animations
* RefreshPartyMenu
* Apply suggestions from code review
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Apply suggestions
* Update form_change_tables.h
* Fix animation and simplify fusion tables
* Fix party full message
* Remove trailing whitespaces
* Update party_menu.c
* Update party_menu.c
* Make IsFusionMon better
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: TeamAquasHideout <jonathonheddings@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-23 22:59:51 +01:00
kittenchilly
c1cdc320bb
Implement Rotom Catalog and Zygarde Cube ( #3284 )
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Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-13 17:46:25 -03:00
kittenchilly
b5f7a51351
Add Teal Mask item, move, and ability data ( #3349 )
2023-10-08 15:56:09 -03:00
psf
75d06bb599
Generation 6 Experience Share ( #3276 )
2023-09-07 23:18:18 -03:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
ghoulslash
53061c7d62
Merge pull request #2391 from AsparagusEduardo/RHH/pr/sugardoodoodoodoodoodooaahhoneyhoney
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Implemented Honey's Sweet Scent functionality
2022-11-01 20:09:30 -04:00
Eduardo Quezada D'Ottone
1607291982
Implemented Honey's Sweet Scent functionality
2022-10-16 20:20:13 -03:00
Eduardo Quezada
2d78ac0192
Implemented Lures using the same vars as repels
2022-09-12 10:21:49 -03:00
TheXaman
b249399a53
changed 'B_FLAG_NO_CATCHING' to be evaluated by 'GetBallThrowableState()'
2022-09-06 23:00:26 +02:00
Eduardo Quezada
e96c9c87fa
Merge remote-tracking branch 'RHH/item_expansion' into RHH_masterMerge
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# Conflicts:
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 23:38:52 -04:00
Eduardo Quezada D'Ottone
49905cee04
Ability Patch
2022-05-03 14:14:04 -04:00
LOuroboros
fa39dc76dc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
ultima-soul
18afd06f6d
Merge branch 'pokemon_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-18 00:28:18 -08:00
ultima-soul
4f2e3bf214
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-17 21:23:54 -08:00
ghoulslash
c06029bc72
add last used ball
2021-06-25 13:37:59 -06:00
ExpoSeed
07af84db8a
Implement FORM_ITEM_USE. Credits to Lunos for work on Gracidea
2021-03-03 13:54:25 -06:00
DizzyEggg
f86282f423
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into item_expansion
2020-04-29 08:47:51 +02:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
DizzyEggg
044f070020
Merge with master
2020-01-18 15:04:56 +01:00
GriffinR
749965d56b
Document item_use.c
2019-12-21 21:39:30 -05:00
DizzyEggg
791ed999d9
Merge
2019-11-10 12:40:11 +01:00
GriffinR
0db188b487
Clean up berry_tree.inc and misc adjacent documentation
2019-10-20 09:46:46 -05:00
DizzyEggg
51bfdffac3
Ability Capsule
2019-08-17 12:47:25 +02:00
DizzyEggg
917b32ffbe
Finish decompiling pyramid bag.
2018-08-30 20:10:57 +02:00
DizzyEggg
bc9fe72c6e
Do some pyramid bag
2018-08-30 15:01:07 +02:00
Slawter666
2d4ab9f4ac
Updated items.c
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Working but non-matching
2018-04-23 23:25:03 +01:00
DizzyEggg
5dde701c81
merge overworld with master
2018-02-14 01:12:17 +01:00
golem galvanize
56e1a52823
Fixes
2018-02-08 21:00:28 -05:00
DizzyEggg
14d2caaf8d
start decompiling berry tag screen
2018-02-02 12:32:12 +01:00