* Add data to SpeciesInfo entries for in-battle shadows
* Implement sized shadows in the sprite visualizer
* Implement sized shadows in game code
* Show shadows for the lead battler for opponents during their battle anim
* Feedback on shadows, round 1
* Revert removal of Goomy and Sliggoo shadows
* Fixed GEN_3 setting
* Code cleanup + remove pre-processor branches
* Fix bugs with gen-3 configuration branch
* Style corrections, final shadow coordinate adjustments
* Adjustments to Garbodor and Araquanid