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3 commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
ff0aed31b3
Removed some hardcoded move IDs (#3982)
* Removed EFFECT_HURRICANE in favor of using EFFECT_THUNDER

* Added EFFECT_BLIZZARD

* Helping the IDE a little

* Added EFFECT_RAIN_ALWAYS_HIT for Forces of Nature moves

* Removed MOVE_SELF_DESTRUCT and MOVE_EXPLOSION hardcoding

* Removed EFFECT_FRUSTRATION hardcoding

MOVE_SELF_DESTRUCT

* Cleaned up sPoints_MoveEffect

* Removed MOVE_AURA_WHEEL and MOVE_PRESENT hardcoding

* Fixed compile
2024-01-12 22:41:46 +01:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
Evan
348d70b309 z move indicator and some data 2020-11-26 15:56:18 -05:00