#ifndef GUARD_WILD_ENCOUNTER_H #define GUARD_WILD_ENCOUNTER_H #define LAND_WILD_COUNT 12 #define WATER_WILD_COUNT 5 #define ROCK_WILD_COUNT 5 #define FISH_WILD_COUNT 10 #define HIDDEN_WILD_COUNT 3 struct WildPokemon { u8 minLevel; u8 maxLevel; u16 species; }; struct WildPokemonInfo { u8 encounterRate; const struct WildPokemon *wildPokemon; }; struct WildPokemonHeader { u8 mapGroup; u8 mapNum; const struct WildPokemonInfo *landMonsInfo; const struct WildPokemonInfo *waterMonsInfo; const struct WildPokemonInfo *rockSmashMonsInfo; const struct WildPokemonInfo *hiddenMonsInfo; const struct WildPokemonInfo *fishingMonsInfo; }; extern const struct WildPokemonHeader gWildMonHeaders[]; void DisableWildEncounters(bool8 disabled); bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior); void ScrSpecial_RockSmashWildEncounter(void); bool8 SweetScentWildEncounter(void); bool8 DoesCurrentMapHaveFishingMons(void); void FishingWildEncounter(u8 rod); u16 GetLocalWildMon(bool8 *isWaterMon); u16 GetLocalWaterMon(void); bool8 UpdateRepelCounter(void); void CreateWildMon(u16 species, u8 level); u16 GetCurrentMapWildMonHeaderId(void); u8 ChooseWildMonIndex_Land(void); u8 ChooseWildMonIndex_WaterRock(void); u8 ChooseHiddenMonIndex(void); #endif // GUARD_WILD_ENCOUNTER_H