#ifndef GUARD_FRONTIER_UTIL_H #define GUARD_FRONTIER_UTIL_H #define FRONTIER_BEFORE_TEXT 0 #define FRONTIER_PLAYER_LOST_TEXT 1 #define FRONTIER_PLAYER_WON_TEXT 2 void CopyFrontierTrainerText(u8 whichText, u16 trainerId); void sub_81A8934(u8); void sub_81A895C(void); u16 sub_81A89A0(u8); void sub_81A8AF8(void); bool8 InBattlePike(void); void sub_81AA078(u16*, u8); void sub_81A4C30(void); bool8 sub_81A6BF4(void); u8 sub_81A6CA8(u8, u8); void sub_81A3908(void); u32 GetCurrentFacilityWinStreak(void); void ClearnRankingHallRecords(void); #endif // GUARD_FRONTIER_UTIL_H