# Version 1.6.0 ```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.6.0`. ``` ## Added ### General * ***Ported TheXaman's latest changes to the Debug Menu*** by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2815 * Arrows and ellipsis to mark submenus. * Added 9th scrolling option to occupy the whole screen height. * Combine Flags and Vars into one submenu. * Moved Running Shoes flag to this menu. * Added new window to flags/vars showing the current state and added submenu indicator. * Colored toggle options for specific flags that change upon toggling. * Added option to reset Pokédex flags to whatever is in the party and boxes. * New "Fill PC/Item Pocket" submenu for filling both PC and Bag Pockets. * Option to generate Box Mon with their own personalities/IVs. * Moved "CHEAT Start" option to the Utility Submenu" * Fixes: * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3223 * By @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3317 * ***Allow Cycling Through Balls in the Last Ball Used Menu*** by @voloved in https://github.com/rh-hideout/pokeemerald-expansion/pull/3039 * Tweaks by @voloved in https://github.com/rh-hideout/pokeemerald-expansion/pull/3254 * ***Implemented Ultra Burst*** by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3221 * Config for LGPE friendship stat boost by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2257 * Added a debug menu option to hatch eggs by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3155 * Option to run an AI vs AI battle by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3216 * With fixes by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3283 * Added missing Evolution data by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3287 * Crabrawler can now evolve into Crabominable with an Ice Stone as of SV. * Nosepass can now evolve into Probopass with a Thunder Stone as of LA. * Added Sliggoo's overworld fog evolution method by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3343 * Overworld snow weather now summons Snow or Hail based on a config by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3241 * Added unevolved Exp. multiplier by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3301 * Added config to support placing Pokémon in the PC when pressing the B button by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3329 * Added array shuffle implementation by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3097 * Fixes/improvements by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3128 ### Item Effects * ***Added Generation 6 Exp. Share*** by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3276 * Cleanup * By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3291 * By @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3339 * Added Exp. Charm by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3301 * Added Gen 4+'s Enigma Berry's hold effect by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3300 * Added config for type-boosting held item power by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3326 ### Move Effects * By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2870 * Triple Arrows * Infernal Parade * Lunar Blessing * Take Heart * Axe Kick * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3147 * Spin Out * Make It Rain * Collision Course/Electro Drift * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3178 * Mortal Spin * Population Bomb * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3297 * Gigaton Hammer * Salt Cure ### Move Animations * By @Skeli789 and @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2861 * Spirit Break * False Surrender * Isle of Armor Moves * Grassy Glide fix by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3092 * Crown Tundra Moves * Legends: Arceus Moves * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3310 * Bitter Blade * Double Shock by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3310 ### Graphics * ***Added all remaining gender differences sprites*** by @SubzeroEclipse and @CyanSMP64 in: * https://github.com/rh-hideout/pokeemerald-expansion/pull/3070 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3082 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3095 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3122 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3149 * Add new Substitute doll sprites by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3263 * Added icon for Clear Amulet by @PacFire in https://github.com/rh-hideout/pokeemerald-expansion/pull/3078 * Palette fixes by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3086 * Tera Shard icons by @AlexOn1ine @PacFire in https://github.com/rh-hideout/pokeemerald-expansion/pull/3307 * A selection of mon animation frames by @Tacobell24 and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3090 * Applin, Stufful, Chewtle, Rookidee, Rolycoly, Grubbin, Turtonator, Wimpod, Jangmo-O, Pyukumuku, Dewpider, Pincurchin, Sizzlipede, Salandit families and Alolan Exeggutor. * Multiple Graphical Tweaks by @SonikkuA-DatH in https://github.com/rh-hideout/pokeemerald-expansion/pull/3127 * Added 2nd frames to Castform, Spinda (with help by @shinydragonhunter) and Cherrim. * Added Castform's Pokémon HOME shiny palettes. * Adjusted Spheal's 2nd frame and restored vanilla Emerald's speen. ## Changed ### General * Set GEN_LATEST to GEN_9 by default by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3186 * Make -fanalyzer optional by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3265 * Updated Big Nugget's Fling power to Gen 8+ by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3296 ### Graphical changes * ***Adjusted Pokemon sprites and palettes - Part 1*** by @CyanSMP64 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3235 * 0001 Bulbasaur to 0080 Slowbro ### Refactors * Inlined fixed Point Math by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3115 * Refactors battle damage modifier calculations to use the new functions in order to improve readability and performance. * Fixes by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3125 * ***Refactored damage formula to match Gen5+*** by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3196 * Gamefreak often times rounds down on n.5 in their fixed point mathematics. * Fixed point arithmetic (multiplication) is not associative, this changes the order of operations to match the original games. * A lot of the damage calculation function was quite messy, some aspects were factored in at the wrong place. * The main damage calculation should now be clearer to read. * ***Removed Vanilla trainer structs, converted trainer data to use the custom struct*** by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3114 * ***Removed the sTMHMMoves array and made TMs/HMs read moves from their secondaryId item field*** by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3243 * ***Converted move flags and bans into GCC bitfields*** by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2952 * Fixes by by @PCG06 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3229 * Added bitfields for moves that fail with Me First and Gravity. * Inverted certain logic and flags, since there are more moves that are affected by them than not. * Protect * Mirror Move * King's Rock * Assist uses Copycat's flag + the 2 additional move effects banned by it. * `EFFECT_SEMI_INVULNERABLE` * `EFFECT_SKY_DROP` * Made a separate config for move flag changes: `B_UPDATED_MOVE_FLAGS`. * Adds `IS_MOVE_RECOIL` to help recoil move checks. * Adds functions to account for the `flags` field being removed alongside `TestMoveFlags` and `TestMoveFlagsInMoveset`. * Adds `sParentalBondBannedEffects` to streamline adding new moves. * Unified multi-strike move flags by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3126 * Some `gActiveBattler` fixes by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3259 * ***Got rid of the `gActiveBattler` variable by @DizzyEggg*** in https://github.com/rh-hideout/pokeemerald-expansion/pull/3262 * Scale Shot now uses Multi-hit Moves' canceller by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3290 * Callnative functions now take ScriptContext arguments to allow using macros with .byte fields similar to vanilla battle script functions by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3294 * Converted some `VARIOUS`s to `callnative`s by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3269 * Refactored battle terrain text string tables and removed `EFFECT_REMOVE_TERRAIN` by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3247 ### Move animations * New Wood Hammer animation by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3192 ### Battle AI * Added AI delay timer by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3302 * Fixed `AI_WhoStrikesFirst` considering status priority moves when it shouldn't by @Joggel19 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3064 * Fixed Beat Up Gen5+ AI damage calculation by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3104 * Improved AI switching, so it doesn't get killed on switch-in by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3146 * Added missing absorbing abilities to `FindMonThatAbsorbsOpponentsMove` by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3218 * Prevent certain status moves when item is known + Fake Out changes by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3219 * Improve AI switching with bad moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3213 * Fixed `CanTargetFaintAi` index issue by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3306 * Transform updates `AI_PARTY` data by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3295 * Greatly reduce AI lag by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3308 ### Cleanup * ***Changed a lot of variables to `u32` in order to speed up processes and AI*** * ***Simplify/Clean battle controllers code*** by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3202 * ***Cleaned up remaining Castform hack code*** by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3063 * ***Cleaned experience gain logic*** by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3339 * Removed debug item effect override by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3106 * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2952 * Removes unused `BattleScript_EffectStomp` and `EFFECT_FLINCH_MINIMIZE_HIT`. * Removes unused `BattleScript_FlinchEffect` * Removes reduntant `EFFECT_TWISTER` which was a copy of `EFFECT_FLINCH_HIT`. * Fixes missing uses of `MOVE_UNAVAILABLE` in `battle_ai_util.c`. * Removed `sMovesNotAffectedByStench` in favor of checking for moves with Flinch chance. * Added `EFFECT_GEOMANCY` to `IsTwoTurnsMove`. * Animation script cleanup and fixes by @AsparagusEduardo in: * https://github.com/rh-hideout/pokeemerald-expansion/pull/3185 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3193 * Reverted BattleMove power to u8 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3187 * Optimize sprite.c by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3175 * Removed unused itemId field by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3293 * Removed unused `EFFECT_UNUSED_125` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3290 * Removed redundant side macros/funcs by @gruxor and @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3299 * `GET_BATTLER_SIDE` (replaced by `GetBattlerSide`) * `GET_BATTLER_SIDE2` (replaced by `GetBattlerSide`) * `GetBattlerPosition` (replaced by direct call to `gBattlerPositions`) * Added missing return in `IsBattlerGrounded` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3328 * `GetBattlerHoldEffect` usage optimizations by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3330 ## Fixed ### Softlocks * ***Disabled species now default their graphics to `SPECIES_NONE`, preventing softlocks when trying to load graphical data for disabled species*** by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3116 * ***Fixed debug menu memory overflow when reducing `PC_ITEMS_COUNT` to a value below 19*** by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3154 * ***Fixed Ice Spinner logic causing a softlock*** by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3247 * ***Fixed "Daycare Egg" debug option generating invalid eggs when parents in the Daycare aren't compatible or are missing*** by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3335 ### General * ***Fixed female Basculegion missing from the cry table*** by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3242 * Fixed preproc config for Diamond Storm by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3052 * Fixed null dereferencing errors with -fanalyzer on modern by @gruxor in https://github.com/rh-hideout/pokeemerald-expansion/pull/3165 * Fixed "Fill PC" debug option giving all mon Bulbasaur's moves by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2815 * Fixed some Hisuian Pokémon abilities to Gen 9 data by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/3292 ### Graphics * ***Killed the bKGD invalid index warnings and fixed the bit depth of the species sprites*** by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3051 * Tweaks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3205 * Fixed item sprites with palette errors by @gruxor in https://github.com/rh-hideout/pokeemerald-expansion/pull/3222 * Fixed Mega Venusaur icon to match regular Venusaur by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/3137 * Fixed Wailord icon sprite by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/3183 * Fixed overworld snow weather by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3241 ### Battle Mechanics * General * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2952 * Fixed Stench/King's Rock interaction. * Fixed Wandering Spirit skipping contact checks. * Reset all battler IDs at battle start by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3111 * Fixed GetBattleAnimMoveTargets logic by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3278 * Fixed Magnet Rise animation moving the partner in double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3280 * Fixed Status Z-Moves' effect descriptions being cut off by @gabrielcowley in https://github.com/rh-hideout/pokeemerald-expansion/pull/3286 * By @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3301 * Fixed traded Pokémon experience boost being applied twice. * Fixed experience calculation inaccuracies. * Move effects * Fixed `ABILITYEFFECT_ON_TERRAIN` setting `gBattlerAbility` incorrectly by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2796 * Fixed `TryChangeBattleTerrain` overwriting `gBattlerAttacker` by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2796 * Fixed Teatime skipping non-player Pokémon by @hetoord in https://github.com/rh-hideout/pokeemerald-expansion/pull/3096 * Fixed Pursuit commands check its move ID instead of its effect ID by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3231 * Fixed Fling issues by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3191 * No longer consumes the item if user is fast asleep or paralyzed. * When the user has no item, the "But it failed!" message no longer overwrites other messages like "X was fully paralyzed" * Maranga and Kee Berries have their effects when being flung. * Fixed Leppa Berry not recovering PP when being eaten by Bug Bite by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3282 * Fixed Seed Sower in Double Battles by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2796 * Fixed Seed Sower changing move targets when triggered in double battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3341 * Fixed Protect issues by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3321 * Recoil moves no longer cause recoil damage if the target protected * Fixed Multi-hit moves being able to hit a protected target past the first hit. * Fixed Multi-hit moves decreasing speed on each hit when the target uses Silk Trap. * Ability effects * Fixed potential bug with weather and terrain ABILITYEFFECT ids by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3083 * Fixed Battle bond not triggering when KOing an ally by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3279 * Fixed Toxic Debris issues that other effects to not trigger by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3306 * Fixed Toxic Debris not being able to set up 2 layers of Toxic Spikes by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3306 * Fixed Toxic Debris not triggering when user faints by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3323 * Item effects * Fixed Metronome's damage multiplier by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3246 ## Test Runner ### General * Fixed tests breaking on modern by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3319 ### Tests added for: * Move Effects * By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2870 * Axe Kick * Infernal Parade * Take Heart * Triple Arrows * Teatime by @hetoord in https://github.com/rh-hideout/pokeemerald-expansion/pull/3096 * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3147 * Spin Out * Make It Rain * Collision Course/Electro Drift * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3178 * Mortal Spin * Population Bomb * Fling by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3191 * Leppa Berry interaction by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3282 * Bug Bite by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3282 * Multi-hit moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3290 * Protect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3321 * Fixed Protect tests failing on `upcoming` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3348 * Item Effects * Metronome by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3246 * Status-curing berries by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3289 * Gen 4+ Enigma Berry by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3300 * Fling/Bug Bite interaction by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3311 * Ability Effects * Battle bond by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3279 * Toxic Debris by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3306 * Additional test by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3323 ## Pret merges: * Pret merge (2023/08/31) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3268 * VAR_TEMP aliases * ***TM and HM item constants by their move name without numbers***. * Stat change documentation. * Factory Menu + Dome Tourney documentation. * Berry Fix Documentation. * Missing uses of `DISPLAY_WIDTH` and `DISPLAY_HEIGHT`. * Static assertion for Battle Palace Flags. * Static assertion for Rotating Gates. * Automatic increase of `TEXT_BUFF_ARRAY_COUNT` and `POKEMON_NAME_BUFFER_SIZE`. * Proper `bravoTrainerTower` documentation. * Birth Island Rock documentation. * 6 new bugfixes. * Pret merge (2023/09/26) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3347 * Add include guards for assembly constants files * Add `blockBoxRS` field to `BoxPokemon` struct * Bugfix for abilities affecting wild encounter tables * Fixes a potential buffer overread in `TryGetAbilityInfluencedWildMonIndex`. The bug can occur if an electric type mon is in the first slots of a fishing encounter table and the player carries a mon with the `ABILITY_STATIC` ability. This never happens in the vanilla codebase. * Add missing constant usage in `m4a_1` ## New Contributors * @Joggel19 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3064 * @PacFire made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3078 * @CyanSMP64 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3149 * @PCG06 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3229 * @gabrielcowley made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3286 **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.3...expansion/1.6.0