#include "global.h" #include "new_menu_helpers.h" #include "bg.h" #include "window.h" #include "palette.h" #include "menu.h" #include "constants/songs.h" #include "main.h" #include "sound.h" struct SomeUnkStruct { u8 unk1; u8 unk2; u16 unk3; }; struct Menu { u8 left; u8 top; s8 cursorPos; s8 minCursorPos; s8 maxCursorPos; u8 windowId; u8 fontId; u8 menu_field_7; u8 cursorHeight; u8 menu_field_9; u8 menu_field_A; u8 menu_field_B; }; extern EWRAM_DATA struct Menu gUnknown_0203CD90; extern EWRAM_DATA u16 gUnknown_0203CD9C; extern EWRAM_DATA u8 gUnknown_0203CD9E; extern EWRAM_DATA u8 gUnknown_0203CD9F; extern EWRAM_DATA u8 gUnknown_0203CDA0; const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); const u8 gUnknown_0860F0D0[] = { 15, 1, 2 }; const struct SomeUnkStruct gUnknown_0860F0D4[] = { { 12, 12, 0x00 }, { 32, 12, 0x20 }, { 32, 12, 0x64 }, { 32, 12, 0x60 }, { 32, 12, 0x80 }, { 32, 12, 0x48 }, { 32, 12, 0x44 }, { 32, 12, 0x6C }, { 32, 12, 0x68 }, { 32, 12, 0x88 }, { 32, 12, 0xA4 }, { 32, 12, 0x24 }, { 32, 12, 0x28 }, { 32, 12, 0x2C }, { 32, 12, 0x40 }, { 32, 12, 0x84 }, { 32, 12, 0x4C }, { 32, 12, 0xA0 }, { 32, 12, 0x8C }, { 42, 12, 0xA8 }, { 42, 12, 0xC0 }, { 42, 12, 0xC8 }, { 42, 12, 0xE0 }, { 42, 12, 0xE8 }, { 8, 8, 0xAE }, { 8, 8, 0xAF }, }; extern const u8 gText_SelectorArrow3[]; extern const u8 gText_YesNo[]; extern void sub_8197BB4(u8, u8, u8, u8, u8, u8); extern void sub_8197E30(u8, u8, u8, u8, u8, u8); extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8); extern void sub_81980A8(u8, u8, u8, u8, u8, u8); extern u8 MoveMenuCursor(s8); extern u8 sub_8199134(s8, s8); extern void sub_8199F74(u8, u8, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8, u8); extern void sub_8198C78(void); void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)) { gTextFlags.flag_0 = a1; AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); } void sub_8197AE8(bool8 copyToVram) { FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11); if (copyToVram == TRUE) CopyBgTilemapBufferToVram(0); } void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a3, u8 a4) { gUnknown_0203CD9C = a3; gUnknown_0203CD9E = a4; CallWindowFunction(windowId, sub_8197BB4); FillWindowPixelBuffer(windowId, 0x11); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void sub_8197B64(u8 windowId, bool8 copyToVram, u16 a3) { gUnknown_0203CD9C = a3; gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); CallWindowFunction(windowId, sub_8197BB4); FillWindowPixelBuffer(windowId, 0x11); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void sub_8197BB4(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 1, tilemapLeft - 2, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 3, tilemapLeft - 1, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 4, tilemapLeft, tilemapTop - 1, width - 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 5, tilemapLeft + width - 1, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 6, tilemapLeft + width, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 7, tilemapLeft - 2, tilemapTop, 1, 5, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 9, tilemapLeft - 1, tilemapTop, width + 1, 5, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 10, tilemapLeft + width, tilemapTop, 1, 5, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(gUnknown_0203CD9C + 1), tilemapLeft - 2, tilemapTop + height, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(gUnknown_0203CD9C + 3), tilemapLeft - 1, tilemapTop + height, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(gUnknown_0203CD9C + 4), tilemapLeft, tilemapTop + height, width - 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(gUnknown_0203CD9C + 5), tilemapLeft + width - 1, tilemapTop + height, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(gUnknown_0203CD9C + 6), tilemapLeft + width, tilemapTop + height, 1, 1, gUnknown_0203CD9E); } void sub_8197DF8(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, sub_8197E30); FillWindowPixelBuffer(windowId, 0); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void sub_8197E30(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0); } void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum) { gUnknown_0203CD9C = baseTileNum; gUnknown_0203CD9E = paletteNum; CallWindowFunction(windowId, DrawWindowBorder); FillWindowPixelBuffer(windowId, 0x11); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void sub_8197EC8(u8 windowId, bool8 copyToVram, u16 baseTileNum) { gUnknown_0203CD9C = baseTileNum; gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); CallWindowFunction(windowId, DrawWindowBorder); FillWindowPixelBuffer(windowId, 0x11); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void DrawWindowBorder(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 1, tilemapLeft, tilemapTop - 1, width, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 3, tilemapLeft - 1, tilemapTop, 1, height, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 5, tilemapLeft + width, tilemapTop, 1, height, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 7, tilemapLeft, tilemapTop + height, width, 1, gUnknown_0203CD9E); FillBgTilemapBufferRect(bg, gUnknown_0203CD9C + 8, tilemapLeft + width, tilemapTop + height, 1, 1, gUnknown_0203CD9E); } void sub_8198070(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, sub_81980A8); FillWindowPixelBuffer(windowId, 0); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, 3); } void sub_81980A8(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0); } u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) { struct WindowTemplate window; memset(&window, 0, sizeof(window)); if (bg > 3) window.priority = 0; else window.priority = bg; window.tilemapTop = yPos; window.height = 2; window.tilemapLeft = 0x1E - xPos; window.width = xPos; window.paletteNum = palette; window.baseBlock = baseTile; gUnknown_0203CDA0 = AddWindow(&window); if (palette > 15) palette = 15 * 16; else palette *= 16; LoadPalette(gUnknown_0860F0B0, palette, sizeof(gUnknown_0860F0B0)); return gUnknown_0203CDA0; } void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram) { u16 width = 0; if (gUnknown_0203CDA0 != 0xFF) { PutWindowTilemap(gUnknown_0203CDA0); FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); width = GetStringWidth(0, string, 0); box_print(gUnknown_0203CDA0, 0, 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a2 - width, 1, gUnknown_0860F0D0, 0, string); if (copyToVram) CopyWindowToVram(gUnknown_0203CDA0, 3); } } void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram) { struct TextColor color; u16 width = 0; if (gUnknown_0203CDA0 != 0xFF) { if (a3 != 0) { color.fgColor = 0; color.bgColor = 1; color.shadowColor = 2; } else { color.fgColor = 15; color.bgColor = 1; color.shadowColor = 2; } PutWindowTilemap(gUnknown_0203CDA0); FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); if (string2 != NULL) { width = GetStringWidth(0, string2, 0); box_print(gUnknown_0203CDA0, 0, 0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width, 1, &color, 0, string2); } AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, &color, 0, string); if (copyToVram) CopyWindowToVram(gUnknown_0203CDA0, 3); } } void sub_81982D8(void) { if (gUnknown_0203CDA0 != 0xFF) CopyWindowToVram(gUnknown_0203CDA0, 3); } void sub_81982F0(void) { if (gUnknown_0203CDA0 != 0xFF) { FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF); CopyWindowToVram(gUnknown_0203CDA0, 3); } } void sub_8198314(void) { if (gUnknown_0203CDA0 != 0xFF) { FillWindowPixelBuffer(gUnknown_0203CDA0, 0); ClearWindowTilemap(gUnknown_0203CDA0); CopyWindowToVram(gUnknown_0203CDA0, 3); RemoveWindow(gUnknown_0203CDA0); gUnknown_0203CDA0 = 0xFF; } } u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 cursorPos, u8 a7) { s32 pos; gUnknown_0203CD90.left = left; gUnknown_0203CD90.top = top; gUnknown_0203CD90.minCursorPos = 0; gUnknown_0203CD90.maxCursorPos = numChoices - 1; gUnknown_0203CD90.windowId = windowId; gUnknown_0203CD90.fontId = fontId; gUnknown_0203CD90.cursorHeight = cursorHeight; gUnknown_0203CD90.menu_field_B = a7; pos = cursorPos; if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) gUnknown_0203CD90.cursorPos = 0; else gUnknown_0203CD90.cursorPos = pos; MoveMenuCursor(0); return gUnknown_0203CD90.cursorPos; } u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 cursorPos) { return sub_8198348(windowId, fontId, left, top, cursorHeight, numChoices, cursorPos, 0); } u8 sub_81983EC(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 cursorPos) { return sub_81983AC(windowId, fontId, left, top, GetMenuCursorDimensionByFont(fontId, 1), numChoices, cursorPos); } void RedrawMenuCursor(u8 oldPos, u8 newPos) { u8 width, height; width = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0); height = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1); FillWindowPixelRect(gUnknown_0203CD90.windowId, 0x11, gUnknown_0203CD90.left, gUnknown_0203CD90.cursorHeight * oldPos + gUnknown_0203CD90.top, width, height); PrintTextOnWindow(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.cursorHeight * newPos + gUnknown_0203CD90.top, 0, 0); } u8 MoveMenuCursor(s8 cursorDelta) { u8 oldPos = gUnknown_0203CD90.cursorPos; int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; if (newPos < gUnknown_0203CD90.minCursorPos) gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos; else if (newPos > gUnknown_0203CD90.maxCursorPos) gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos; else gUnknown_0203CD90.cursorPos += cursorDelta; RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos); return gUnknown_0203CD90.cursorPos; } u8 MoveMenuCursorNoWrapAround(s8 cursorDelta) { u8 oldPos = gUnknown_0203CD90.cursorPos; int newPos = gUnknown_0203CD90.cursorPos + cursorDelta; if (newPos < gUnknown_0203CD90.minCursorPos) gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos; else if (newPos > gUnknown_0203CD90.maxCursorPos) gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos; else gUnknown_0203CD90.cursorPos += cursorDelta; RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos); return gUnknown_0203CD90.cursorPos; } u8 GetMenuCursorPos(void) { return gUnknown_0203CD90.cursorPos; } s8 ProcessMenuInput(void) { if (gMain.newKeys & A_BUTTON) { if (!gUnknown_0203CD90.menu_field_B) PlaySE(SE_SELECT); return gUnknown_0203CD90.cursorPos; } if (gMain.newKeys & B_BUTTON) { return -1; } if (gMain.newKeys & DPAD_UP) { PlaySE(SE_SELECT); MoveMenuCursor(-1); return -2; } else if (gMain.newKeys & DPAD_DOWN) { PlaySE(SE_SELECT); MoveMenuCursor(1); return -2; } return -2; } s8 ProcessMenuInputNoWrapAround(void) { u8 oldPos = gUnknown_0203CD90.cursorPos; if (gMain.newKeys & A_BUTTON) { if (!gUnknown_0203CD90.menu_field_B) PlaySE(SE_SELECT); return gUnknown_0203CD90.cursorPos; } if (gMain.newKeys & B_BUTTON) { return -1; } if (gMain.newKeys & DPAD_UP) { if (oldPos != MoveMenuCursorNoWrapAround(-1)) PlaySE(SE_SELECT); return -2; } else if (gMain.newKeys & DPAD_DOWN) { if (oldPos != MoveMenuCursorNoWrapAround(1)) PlaySE(SE_SELECT); return -2; } return -2; } s8 ProcessMenuInput_other(void) { if (gMain.newKeys & A_BUTTON) { if (!gUnknown_0203CD90.menu_field_B) PlaySE(SE_SELECT); return gUnknown_0203CD90.cursorPos; } if (gMain.newKeys & B_BUTTON) { return -1; } if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) { PlaySE(SE_SELECT); MoveMenuCursor(-1); return -2; } else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) { PlaySE(SE_SELECT); MoveMenuCursor(1); return -2; } return -2; } s8 ProcessMenuInputNoWrapAround_other(void) { u8 oldPos = gUnknown_0203CD90.cursorPos; if (gMain.newKeys & A_BUTTON) { if (!gUnknown_0203CD90.menu_field_B) PlaySE(SE_SELECT); return gUnknown_0203CD90.cursorPos; } if (gMain.newKeys & B_BUTTON) { return -1; } if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) { if (oldPos != MoveMenuCursorNoWrapAround(-1)) PlaySE(SE_SELECT); return -2; } else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) { if (oldPos != MoveMenuCursorNoWrapAround(1)) PlaySE(SE_SELECT); return -2; } return -2; } void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) { u8 i; for (i = 0; i < itemCount; i++) { PrintTextOnWindow(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL); } CopyWindowToVram(windowId, 2); } void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 a6, u8 a7) { u8 i; for (i = 0; i < itemCount; i++) { sub_8199F74(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7); } CopyWindowToVram(windowId, 2); } void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) { PrintTextArray(windowId, fontId, GetFontAttribute(fontId, 0), 1, lineHeight, itemCount, strs); } void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8) { u8 i; struct TextSubPrinter printer; printer.windowId = windowId; printer.fontId = fontId; printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); printer.shadowColor = GetFontAttribute(fontId, 7); printer.fontColor_l = GetFontAttribute(fontId, 4); printer.letterSpacing = letterSpacing; printer.lineSpacing = GetFontAttribute(fontId, 3); printer.x = left; printer.currentX = left; for (i = 0; i < itemCount; i++) { printer.current_text_offset = strs[a8[i]].text; printer.y = (lineHeight * i) + top; printer.currentY = printer.y; AddTextPrinter(&printer, 0xFF, 0); } CopyWindowToVram(windowId, 2); } void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a5) { AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, 0), 1, GetFontAttribute(fontId, 2), lineHeight, itemCount, strs, a5); } void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { template->priority = bg; template->tilemapLeft = left; template->tilemapTop = top; template->width = width; template->height = height; template->paletteNum = paletteNum; template->baseBlock = baseBlock; } struct WindowTemplate sub_8198A50(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { struct WindowTemplate template; SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); return template; } u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { struct WindowTemplate template; SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock); return AddWindow(&template); } void sub_8198AF8(struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 cursorPos) { struct TextSubPrinter printer; gUnknown_0203CD9F = AddWindow(window); SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum); printer.current_text_offset = gText_YesNo; printer.windowId = gUnknown_0203CD9F; printer.fontId = fontId; printer.x = GetFontAttribute(fontId, 0) + left; printer.y = top; printer.currentX = printer.x; printer.currentY = printer.y; printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); printer.shadowColor = GetFontAttribute(fontId, 7); printer.fontColor_l = GetFontAttribute(fontId, 4); printer.letterSpacing = GetFontAttribute(fontId, 2); printer.lineSpacing = GetFontAttribute(fontId, 3); AddTextPrinter(&printer, 0xFF, 0); sub_81983AC(gUnknown_0203CD9F, fontId, left, top, GetFontAttribute(fontId, 1), 2, cursorPos); } void sub_8198C34(struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum) { sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0); } s8 ProcessMenuInputNoWrap_(void) { s8 result = ProcessMenuInputNoWrapAround(); if (result != -2) sub_8198C78(); return result; } void sub_8198C78(void) { sub_8198070(gUnknown_0203CD9F, TRUE); RemoveWindow(gUnknown_0203CD9F); } void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7, const struct MenuAction *strs) { u8 i; u8 j; for (i = 0; i < a7; i++) { for (j = 0; j < a6; j++) { PrintTextOnWindow(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL); } } CopyWindowToVram(windowId, 2); } void sub_8198D54(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs) { sub_8198C94(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a3, a4, a5, strs); } void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8) { u8 i; u8 j; struct TextSubPrinter printer; printer.windowId = windowId; printer.fontId = fontId; printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); printer.shadowColor = GetFontAttribute(fontId, 7); printer.fontColor_l = GetFontAttribute(fontId, 4); printer.letterSpacing = GetFontAttribute(fontId, 2); printer.lineSpacing = GetFontAttribute(fontId, 3); for (i = 0; i < itemCount2; i++) { for (j = 0; j < itemCount; j++) { printer.current_text_offset = strs[a8[(itemCount * i) + j]].text; printer.x = (a4 * j) + left; printer.y = (GetFontAttribute(fontId, 1) * i) + top; printer.currentX = printer.x; printer.currentY = printer.y; AddTextPrinter(&printer, 0xFF, 0); } } CopyWindowToVram(windowId, 2); } void sub_8198EF8(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs, const u8 *a8) { sub_8198DBC(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a4, a5, strs, a8); } u8 sub_8198F58(u8 a0, u8 a1, s8 a2, s8 a3, u8 a4, u8 a5, u8 a6, u8 a7, u8 a8, u8 a9) { s32 pos; gUnknown_0203CD90.left = a2; gUnknown_0203CD90.top = a3; gUnknown_0203CD90.minCursorPos = 0; gUnknown_0203CD90.maxCursorPos = a8 - 1; gUnknown_0203CD90.windowId = a0; gUnknown_0203CD90.fontId = a1; gUnknown_0203CD90.menu_field_7 = a4; gUnknown_0203CD90.cursorHeight = a5; gUnknown_0203CD90.menu_field_9 = a6; gUnknown_0203CD90.menu_field_A = a7; pos = a9; if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos) gUnknown_0203CD90.cursorPos = 0; else gUnknown_0203CD90.cursorPos = pos; sub_8199134(0, 0); return gUnknown_0203CD90.cursorPos; }