# Version 1.5.0 ```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.5.0`. ``` ### Added #### General * Mega Evolution and Primal Reversion now play the Pokémon's cry in its animation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2805 * Added Meltan and Melmetal teachable moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2732 * Added option to clear PC boxes in Debug menu @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814 * Added missing Hisuian sprites and cries by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2725 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2829 * Implement Customizable NPC Trainer Parties by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2733. * Further fixes by * @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2862 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2889 * @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2890 * Nickname, EVs, IVs, moves, species, held item, ability, level, ball, friendship, nature, gender and shininess can all be customized. * ***IMPORTANT***: In a future version, we'll remove vanilla Trainer structs, so make sure to port your custom trainers to this system before then. * Overworld Poison configs by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2884 * Gen 3: Health gets depleted every couple of steps and can faint from it. * Gen 4: Health gets depleted every couple of steps, but once it reaches 1 HP it disappears. * Gen 5+: Health does not get depleted at all. * Reusable TMs by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2903 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2930 * TMs are automatically counted as reusable when their importance is set to 1. * Added config to toggle vanilla TMs' importance to 1. * Shops will only allow to buy a reusable TM if the player doesn't already have one. * Added config for setting the max amount of EVs to Gen6+'s (252) by @citrusbolt in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825 * Added config for Gen 4's berry EV-stat lowering behavior by @citrusbolt in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825 * Added new conditions for the trainer slide-in system by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2713 * Added config for Gen 4's transformed Pokémon using the opponent's palette instead of its own by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852 * Breeding features by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2963 * Father TM Move inheritance (with config). * Mother Egg Move inheritance (with config). * Nature inheritance using an Everstone (with config). * Ability inheritance (with config). * Parent Egg Move transfer (with config). * Power Item IV inheritance. * Added Ability Patch's Gen 9 functionality by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2989 * Added Gen 4-6 Pokemon back animations by @SonikkuA-DatH in https://github.com/rh-hideout/pokeemerald-expansion/pull/2954 #### Battle General * Support for multi battles where Trainer has only one mon by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2670 * Added `B_RESTORE_HELD_BATTLE_ITEMS` that restore non-berry single-use items after a battle by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2932 * Added Frostbite status by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2942, with fix by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3019 * Added Snow Battle Weather by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2970 * Added `B_DOUBLE_WILD_REQUIRE_2_MONS` config. * Allows to trigger a double wild battle when only having a single Pokémon alive by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2878 #### Move Effects * Added Healing Wish's Gen 5+/8+ mechanics with config by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2708 * Added Swallow/Spit Up's Gen 5+ mechanics with config by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2790 * Added Shell Trap's effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2716 * Added several Gen 9 Move effects: * By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2834 * Psyblade * Hydro Steam * By @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2534 * Stone Axe, with fix by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2969 * Ceaseless Edge, with fix by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2969 * Dire Claw * Barb Barrage * By @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2883 * Revival Blessing, with fix by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3010 #### Item Effects * Trade and Held Level up evolution items and can now be used to evolve the respective species by default like in Legends: Arceus by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3009 * Eg. Magmarizer can be used from the Bag to evolve Magmar into Magmortar. * Item usages can be turned off via config. * Added Legends: Arceus Evolution items by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/2897 * Black Augurite * Peat Block * Linking Cord * Existing no-item trade evolutions can now evolve by using this item from the bag. * Added Gen IX item data by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2838 * Mirror Herb * Effect by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2873 * Scroll of Darkness * Scroll of Waters * Adamant Crystal * Lustrous Globe * Griseous Core * Big Bamboo Shoot * Tiny Bamboo Shoot * No current effect * Auspicious Armor * Booster Energy * Gimmighoul Coin * Leader's Crest * Malicious Armor * Tera Orb * Tera Shards * Max Mushrooms by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2902 * Berserk Gene by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2893 #### Battle AI * Added `AI_FLAG_OMNISCIENT` flag by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2872 * It lets the AI know the entirety of the player's party. #### Tests * Automatic tests now have a summary to list the amount of tests passed, failed and more by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2722 * To avoid tests failing when disabling new species, tests now use Gen 1-3 Pokémon when possible. Otherwise, they use ASSUMEs if the required species is disabled by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2818 * Sped up tests by using structured RNG in `PASSES_RANDOMLY` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2720 * RandomElement for structured RNG by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2868, with fix by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3013 * Detect memory leaks in tests by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2698 * Detect more invalid test cases by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2955 * Tests now have their own build directory by @mrgriffin https://github.com/rh-hideout/pokeemerald-expansion/pull/3002 * New `TESTING` define by @mrgriffin https://github.com/rh-hideout/pokeemerald-expansion/pull/3002 ### Changed #### General * Partially fix Dex size inconsistencies by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2799 * Debug menu's Cheat Start now sets the Cable Club's tutorial as complete. by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2802 * Debug menu to give items based on the respective max quantity by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2807 * Debug menu's "Fill PC" option now adds one of each Pokémon instead of filling the boxes with Deoxys @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814 * *Known Issue*: All Pokémon have the same personality/gender/stats/moves as the first Bulbasaur generated. * It sets the Dex flags for each Pokémon as well. * Enables `FLAG_SYS_POKEMON_GET`. * Debug menu's saveblock checks now use the proper max size of the saveblock instead of a hardcoded string value by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3017 * Disable Gen8+ Obedience Mechanics by default by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2980 #### Graphical changes * Fixed Gen 2 Pokémon sprite palettes up to Ampharos included by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2783 * New move animations are set as default by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2964 #### Refactors * Battle Item Refactor by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2902 * Divorces in-battle effects from out-of-battle ones, such that they use battle scripts, making it easier to test and add new effects. * Further fixes by * @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2918 * @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2916, https://github.com/rh-hideout/pokeemerald-expansion/pull/2931 and https://github.com/rh-hideout/pokeemerald-expansion/pull/2940 * @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2915 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3022 * Refactored most Battle Form changes into the form change tables by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2411 * This includes: * Form changes upon fainting * Form changes upon switching * Form changes upon battle end. * Mega Evolutions * Primal Reversions * Zacian/Zamazenta/Xerneas * Burmy * Zen Mode * Power Construct * Schooling * Shields Down * Forecast/Flower Gift, with fixes by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2978 * Hydra improvements (for Battle Tests) * Prints a summary of how many tests ran/passed. * Makes the pokemerald-test.elf file depend on tools. * Shows SKIP log line when ASSUMPTIONS fail. * Prints any buffered output at exit. * OSX support by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2975 * Explosion looping is now handled by moveend instead of looping itself by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688 * Removed `zMovePower` field in `gBattleMoves` in favor of a function. by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2794 * Removed `ITEM_HAS_EFFECT`, allowing for items in of any ID to have effects by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2840 * Move direct statStage boosts to use statbuffchange by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3000 #### Cleanup * Removed unused single-frame front pics by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2793 * Removed duplicated code in `Cmd_pickup` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2705 * Removed some unused Battle Test code. * Removed unused script `BattleScript_TargetAbilityStatRaiseOnMoveEnd` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2727 * Purged existing bKGD warnings from graphics by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2735 * Use proper symbol name styles for Jangmo-o family by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2739 * Removed trailing whitespaces by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2787 * Debug Menu's "Feature unavailable" messages now properly point to the corresponding config file @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814 * Removed `assistPossibleMoves` from `BattleStruct` by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2816 * Fixed instances of gSideTimers not using side constants by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2867 * Fixed stat names not being properly capitalized by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2927 * Adds GetMovesArray in CanTargetFaintAi by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2936 * Add Thunder Cage case to trap anim IDs by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2941 * GetSideParty/GetBattlerParty by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2910 * Removed duplicate CanBePoisoned condition by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2988 * Convert a few various to callnatives by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2465 * Changed 999999 in DebugAction_Give_MaxMoney to MAX_MONEY constant by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3015 * Optimized battle gender checks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3020 * Replace launchtemplate and launchtask in battle anims by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2640 ### Fixed #### General * Fixed Honey Gather in Battle Pyramid using an uninitialized `lvlDivBy10` value by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2705 * Fixed B_FLAG_NO_CATCHING not working despite flag being defined @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2814 * Fixed Budew evolution method by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2928 * Fixed issue with Enamorus Therian cry define order that caused compile issue when Gen 7 and 8 species were disabled by @grunt-lucas in https://github.com/rh-hideout/pokeemerald-expansion/pull/2956 * Fixed Zacian/Zamazenta's Iron Head PP not being calculated properly by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2411 * Fixed ability select in Debug Menu's "Give mon" option by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2999 * Fixed Esper Wing's accuracy if `B_UPDATED_MOVE_DATA` is set to Gen 9 by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3004 * Fixed Hisuian Sneasel not having a way to evolve by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3009 * Fixed Throat Spray's description by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3027 #### Graphics * Fixed Debug menu displaying 3-digit map numbers incorrectly by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2807 * Properly aligned Pokémon icons up to gen V by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2879 * Fixed multiple Pokémon sprites by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2926 * Fixed form change animation properly loading the respective Pokémon palettes by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852 * Fixed Illumise's pallete causing issues in PC boxes by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/2995 * Fixed for wrong mon positions for scripted wild double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2996 * Fixed shiny animation not respecting Illusion mon target by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985 #### Battle Mechanics * General * Fixed Trainer slide-in not working properly on doubles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2699 * Z-moves now properly bypass protection while doing 25% of the original damage by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2730 * Fixed Mega Evolution and Primal Reversion healthbox icons not hiding when they're supposed to by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2805, with further fix by @Jaizu in https://github.com/rh-hideout/pokeemerald-expansion/pull/2898 * Fixed potential issues with confusion checks by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2855 * Fixed an oversight that caused consecutive battles double battles by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2894 * Fixed status Z-Moves overwriting damage-dealing Z-Moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2937 * Fixed Battle Vars and Flags not resetting after the player whites out by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2875 * Fixed mons not disobeying with Gen8 mechanics disabled by @SubzeroEclipse in https://github.com/rh-hideout/pokeemerald-expansion/pull/2990 * Fixed turn order issues by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2810 * Mega Evolution not being based on turn order. * Focus Punch/Beak Blast/Shell Trap messages not being based on turn order. * Fixed Beak Blast's burn not showing up by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2810 * Move effects * Fixed Dragon Tail not activating Red Card if the target didn't switch by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707 * Fixed Dragon Tail printing "But it failed!" if the target didn't switch by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707 * Fixed Roar being not implemented with rejection sampling by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/2707 * Fixed Mind Blown always fainting the user by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688 * Fixed Defog showing improper battle strings by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2737 * Fixed Knock Off removing Choice Item restriction when the target has Gorilla Tactics as an ability by @CallmeEchoo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2854 * Fixed Ominous Wind's targeting by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2896 * Added missing forbidden Metronome move flags to LA and SV moves by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/2949 * Fixed Anger Shell activating when fainted by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2945 * Fixed Burn Up/Double Shock being affected by the user's ability by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2962 * Fixed Burn Up/Double Shock not removing their respective types if the target fainted by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2962 * Fixed Triple Dive's effect by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2947 * Ability effects * Fixed Volt Absorb stopping damage to other Pokémon from Explosion under the effect of Galvanize by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2688 * Fixed Intimidate's ability pop up showing the incorrect name by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2712 * Fixed switch-in abilities activating on an empty field by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2712 * Partially fixed Supreme Overlord's effect by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/2809 * Fixed Intimidate targetting dead sides and false postpones by @May8th1995 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2850 * Fixed switch-in abilities activating on terrain change by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2881 * Fixed Leaf Guard not preventing Rest by @ShaeTsuPog in https://github.com/rh-hideout/pokeemerald-expansion/pull/2957 * Fixed Plus/Minus working with all damage-dealing moves instead of only pecial moves by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2974 * Fixed Impostor's Popup showing the target's ability instead of Impostor by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985 * Fixed Illusion's working when it shouldn't if the Pokémon with it is the last one in the party by @Ultimate-Bob in https://github.com/rh-hideout/pokeemerald-expansion/pull/2985 * Fixed Mimikyu's Disguise not breaking by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3025 * Item effects * Fixed Eject Button interaction that forced incoming Pokémon with Intimidate to attack by @May8th1995 in https://github.com/rh-hideout/pokeemerald-expansion/pull/2846 * Fixed erroneous uses of non e-reader Enigma Berries by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2839 #### Battle Animations * Fixed potential Ability Popup tile corruption due to missing Word-alignment by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2812 * Fixed `GetBattleAnimMoveTargets` getting the wrong indices when the attacker is not the player by @ghoulslash in https://github.com/rh-hideout/ * Fixed Ability Popup not disappearing when called by Wandering Spirit by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2920pokeemerald-expansion/pull/2848 * Added missing config to enable NEW_ROCKS_PARTICLE by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2929 * Fixed healthboxes reappearing in the Battle Tower by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2849 * Fixes Speed Boost animation by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3033 #### Battle AI * Fixed AI switching to an invalid party slot from Volt Switch/Roar when using the Ace Pokémon flag by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2660 * Fixed AI not knowing how to handle Illusion by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2726 * Initially treats the initial Illusion species as the real species. * If the type effectiveness doesn't match what it expects, or it uses a move that it cannot learn, the AI realises this and updates its data accordingly. * Fixed AI damage calculation incorrectly when it has Protean/Libero by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/2714 * Fix CalcMoveBasePower using battler addresses, which messed with AI calculations by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2858 * Fixed Comatose AI checks by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2866 * Fixed AI not considering Hidden Abilities in its team during switching logic by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2908 * Fixed Z-Move and Triple Kick/Axel damage calculation by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/2983 ### Pret merges * Kept you waiting, huh? (pret sync 2023/03/03) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2801 * Palms are sweaty, arms are heavy, mom's spaghetti (pret merge 2023/03/19) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2841 * I get knocked down, but I get up again (pret merge 2023/04/13) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2907 * Pret merge Friday by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/2998 * One point five baby by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3044 ## New Contributors * @CallmeEchoo made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2854 * @pkmnsnfrn made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2878 * @AaghatIsLive made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2897 * @fdeblasio made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2928 * @citrusbolt made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2825 * @grunt-lucas made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2956 * @Ultimate-Bob made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2852 * @ShaeTsuPog made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2957 * @SubzeroEclipse made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/2990 **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.4.3...expansion/1.5.0