.set LOCAL_VAR_SPRAY, VAR_0x8004 .set LOCAL_VAR_NUM_SPRAY_STRENGTH, VAR_0x8005 .set LOCAL_VAR_SPRAY_TYPE, VAR_0x8009 .set LOCAL_VAR_NEW_SPRAY, VAR_0x8007 EventScript_BufferSprayName:: .if VAR_LAST_REPEL_LURE_USED != 0 bufferitemname STR_VAR_1, VAR_LAST_REPEL_LURE_USED return .endif specialvar LOCAL_VAR_SPRAY_TYPE, GetLastUsedSprayType compare LOCAL_VAR_SPRAY_TYPE, ITEM_REPEL goto_if_eq EventScript_BufferSprayName_2 bufferitemname STR_VAR_1, ITEM_LURE EventScript_BufferSprayName_1: return EventScript_BufferSprayName_2: bufferitemname STR_VAR_1, ITEM_REPEL goto EventScript_BufferSprayName_1 EventScript_SprayWoreOff:: lock call EventScript_BufferSprayName specialvar LOCAL_VAR_NUM_SPRAY_STRENGTH, GetNumberSprayStrength switch LOCAL_VAR_NUM_SPRAY_STRENGTH case 0, EventScript_SprayWoreOffMessage case 1, EventScript_UseSingleSpray goto EventScript_HandleMultipleSprays return EventScript_HandleMultipleSprays:: .if I_REPEL_LURE_MENU == TRUE goto EventScript_ChooseWhichSpray .else goto EventScript_UseSingleSpray .endif return EventScript_SprayWoreOffMessage:: msgbox Text_SprayWoreOff, MSGBOX_SIGN releaseall end EventScript_UseSingleSpray:: .if VAR_LAST_REPEL_LURE_USED == 0 call EventScript_UseDifferentSpray .else checkitem VAR_LAST_REPEL_LURE_USED, 1 compare VAR_RESULT, TRUE goto_if_eq EventScript_UseSingleSpray_2 call EventScript_UseDifferentSpray .endif EventScript_UseSingleSpray_1: closemessage releaseall end .if VAR_LAST_REPEL_LURE_USED != 0 EventScript_UseSingleSpray_2: call EventScript_UseLastUsedSpray goto EventScript_UseSingleSpray_1 .endif EventScript_SetSingleSprayAndUse:: setvar VAR_RESULT, 0 call EventScript_UseSpray return EventScript_UseDifferentSpray:: specialvar LOCAL_VAR_NEW_SPRAY, GetSprayId bufferitemname STR_VAR_2, LOCAL_VAR_NEW_SPRAY msgbox Text_SprayWoreOffAskUseX, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq EventScript_UseDifferentSpray_2 EventScript_UseDifferentSpray_1: return EventScript_UseDifferentSpray_2: copyvar LOCAL_VAR_SPRAY, LOCAL_VAR_NEW_SPRAY call EventScript_SetSingleSprayAndUse goto EventScript_UseDifferentSpray_1 .if VAR_LAST_REPEL_LURE_USED != 0 EventScript_UseLastUsedSpray:: msgbox Text_SprayWoreOffAskUseAnother, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq EventScript_UseLastUsedSpray_2 EventScript_UseLastUsedSpray_1: return EventScript_UseLastUsedSpray_2: copyvar LOCAL_VAR_SPRAY, VAR_LAST_REPEL_LURE_USED call EventScript_SetSingleSprayAndUse goto EventScript_UseLastUsedSpray_1 .endif .if I_REPEL_LURE_MENU == TRUE EventScript_ChooseWhichSpray:: message Text_SprayWoreOffAskUseAnother waitmessage callnative DrawSprayMenu waitstate compare VAR_RESULT, MULTI_B_PRESSED goto_if_ne EventScript_ChooseWhichSpray_3 EventScript_ChooseWhichSpray_1: closemessage releaseall end EventScript_ChooseWhichSpray_2: call EventScript_UseSpray goto EventScript_ChooseWhichSpray_1 EventScript_ChooseWhichSpray_3: compare VAR_RESULT, VAR_0x8003 goto_if_ne EventScript_ChooseWhichSpray_2 goto EventScript_ChooseWhichSpray_1 .endif EventScript_UseSpray:: playse SE_REPEL waitse callnative HandleSprayMenuChoice removeitem LOCAL_VAR_SPRAY, 1 bufferitemname STR_VAR_2, LOCAL_VAR_SPRAY msgbox Text_SprayWoreOffUseX, MSGBOX_SIGN return Text_SprayWoreOff:: .string "{STR_VAR_1}'s effect wore off…$" Text_SprayWoreOffAskUseAnother:: .string "{STR_VAR_1}'s effect wore off!\n" .string "Use another?$" Text_SprayWoreOffAskUseX:: .string "{STR_VAR_1}'s effect wore off…\n" .string "Use a {STR_VAR_2}?$" Text_SprayWoreOffUseX:: .string "{PLAYER} used the\n" .string "{STR_VAR_2}.$"