#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H #define GUARD_CONSTANTS_EVENT_OBJECTS_H #define OBJ_EVENT_GFX_BRENDAN_NORMAL 0 #define OBJ_EVENT_GFX_BRENDAN_MACH_BIKE 1 #define OBJ_EVENT_GFX_BRENDAN_SURFING 2 #define OBJ_EVENT_GFX_BRENDAN_FIELD_MOVE 3 #define OBJ_EVENT_GFX_QUINTY_PLUMP 4 #define OBJ_EVENT_GFX_NINJA_BOY 5 #define OBJ_EVENT_GFX_TWIN 6 #define OBJ_EVENT_GFX_BOY_1 7 #define OBJ_EVENT_GFX_GIRL_1 8 #define OBJ_EVENT_GFX_BOY_2 9 #define OBJ_EVENT_GFX_GIRL_2 10 #define OBJ_EVENT_GFX_LITTLE_BOY 11 #define OBJ_EVENT_GFX_LITTLE_GIRL 12 #define OBJ_EVENT_GFX_BOY_3 13 #define OBJ_EVENT_GFX_GIRL_3 14 #define OBJ_EVENT_GFX_RICH_BOY 15 #define OBJ_EVENT_GFX_WOMAN_1 16 #define OBJ_EVENT_GFX_FAT_MAN 17 #define OBJ_EVENT_GFX_POKEFAN_F 18 #define OBJ_EVENT_GFX_MAN_1 19 #define OBJ_EVENT_GFX_WOMAN_2 20 #define OBJ_EVENT_GFX_EXPERT_M 21 #define OBJ_EVENT_GFX_EXPERT_F 22 #define OBJ_EVENT_GFX_MAN_2 23 #define OBJ_EVENT_GFX_WOMAN_3 24 #define OBJ_EVENT_GFX_POKEFAN_M 25 #define OBJ_EVENT_GFX_WOMAN_4 26 #define OBJ_EVENT_GFX_COOK 27 #define OBJ_EVENT_GFX_LINK_RECEPTIONIST 28 #define OBJ_EVENT_GFX_OLD_MAN 29 #define OBJ_EVENT_GFX_OLD_WOMAN 30 #define OBJ_EVENT_GFX_CAMPER 31 #define OBJ_EVENT_GFX_PICNICKER 32 #define OBJ_EVENT_GFX_MAN_3 33 #define OBJ_EVENT_GFX_WOMAN_5 34 #define OBJ_EVENT_GFX_YOUNGSTER 35 #define OBJ_EVENT_GFX_BUG_CATCHER 36 #define OBJ_EVENT_GFX_PSYCHIC_M 37 #define OBJ_EVENT_GFX_SCHOOL_KID_M 38 #define OBJ_EVENT_GFX_MANIAC 39 #define OBJ_EVENT_GFX_HEX_MANIAC 40 #define OBJ_EVENT_GFX_RAYQUAZA_STILL 41 #define OBJ_EVENT_GFX_SWIMMER_M 42 #define OBJ_EVENT_GFX_SWIMMER_F 43 #define OBJ_EVENT_GFX_BLACK_BELT 44 #define OBJ_EVENT_GFX_BEAUTY 45 #define OBJ_EVENT_GFX_SCIENTIST_1 46 #define OBJ_EVENT_GFX_LASS 47 #define OBJ_EVENT_GFX_GENTLEMAN 48 #define OBJ_EVENT_GFX_SAILOR 49 #define OBJ_EVENT_GFX_FISHERMAN 50 #define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M 51 #define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F 52 #define OBJ_EVENT_GFX_TUBER_F 53 #define OBJ_EVENT_GFX_TUBER_M 54 #define OBJ_EVENT_GFX_HIKER 55 #define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M 56 #define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F 57 #define OBJ_EVENT_GFX_NURSE 58 #define OBJ_EVENT_GFX_ITEM_BALL 59 #define OBJ_EVENT_GFX_BERRY_TREE 60 #define OBJ_EVENT_GFX_BERRY_TREE_EARLY_STAGES 61 #define OBJ_EVENT_GFX_BERRY_TREE_LATE_STAGES 62 #define OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE 63 #define OBJ_EVENT_GFX_PROF_BIRCH 64 #define OBJ_EVENT_GFX_MAN_4 65 #define OBJ_EVENT_GFX_MAN_5 66 #define OBJ_EVENT_GFX_REPORTER_M 67 #define OBJ_EVENT_GFX_REPORTER_F 68 #define OBJ_EVENT_GFX_BARD 69 #define OBJ_EVENT_GFX_ANABEL 70 #define OBJ_EVENT_GFX_TUCKER 71 #define OBJ_EVENT_GFX_GRETA 72 #define OBJ_EVENT_GFX_SPENSER 73 #define OBJ_EVENT_GFX_NOLAND 74 #define OBJ_EVENT_GFX_LUCY 75 #define OBJ_EVENT_GFX_UNUSED_NATU_DOLL 76 #define OBJ_EVENT_GFX_UNUSED_MAGNEMITE_DOLL 77 #define OBJ_EVENT_GFX_UNUSED_SQUIRTLE_DOLL 78 #define OBJ_EVENT_GFX_UNUSED_WOOPER_DOLL 79 #define OBJ_EVENT_GFX_UNUSED_PIKACHU_DOLL 80 #define OBJ_EVENT_GFX_UNUSED_PORYGON2_DOLL 81 #define OBJ_EVENT_GFX_CUTTABLE_TREE 82 #define OBJ_EVENT_GFX_MART_EMPLOYEE 83 #define OBJ_EVENT_GFX_ROOFTOP_SALE_WOMAN 84 #define OBJ_EVENT_GFX_TEALA 85 #define OBJ_EVENT_GFX_BREAKABLE_ROCK 86 #define OBJ_EVENT_GFX_PUSHABLE_BOULDER 87 #define OBJ_EVENT_GFX_MR_BRINEYS_BOAT 88 #define OBJ_EVENT_GFX_MAY_NORMAL 89 #define OBJ_EVENT_GFX_MAY_MACH_BIKE 90 #define OBJ_EVENT_GFX_MAY_ACRO_BIKE 91 #define OBJ_EVENT_GFX_MAY_SURFING 92 #define OBJ_EVENT_GFX_MAY_FIELD_MOVE 93 #define OBJ_EVENT_GFX_TRUCK 94 #define OBJ_EVENT_GFX_VIGOROTH_CARRYING_BOX 95 #define OBJ_EVENT_GFX_VIGOROTH_FACING_AWAY 96 #define OBJ_EVENT_GFX_BIRCHS_BAG 97 #define OBJ_EVENT_GFX_ZIGZAGOON_1 98 #define OBJ_EVENT_GFX_ARTIST 99 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL 100 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_MACH_BIKE 101 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_ACRO_BIKE 102 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_SURFING 103 #define OBJ_EVENT_GFX_RIVAL_BRENDAN_FIELD_MOVE 104 #define OBJ_EVENT_GFX_RIVAL_MAY_NORMAL 105 #define OBJ_EVENT_GFX_RIVAL_MAY_MACH_BIKE 106 #define OBJ_EVENT_GFX_RIVAL_MAY_ACRO_BIKE 107 #define OBJ_EVENT_GFX_RIVAL_MAY_SURFING 108 #define OBJ_EVENT_GFX_RIVAL_MAY_FIELD_MOVE 109 #define OBJ_EVENT_GFX_CAMERAMAN 110 #define OBJ_EVENT_GFX_BRENDAN_UNDERWATER 111 #define OBJ_EVENT_GFX_MAY_UNDERWATER 112 #define OBJ_EVENT_GFX_MOVING_BOX 113 #define OBJ_EVENT_GFX_CABLE_CAR 114 #define OBJ_EVENT_GFX_SCIENTIST_2 115 #define OBJ_EVENT_GFX_DEVON_EMPLOYEE 116 #define OBJ_EVENT_GFX_AQUA_MEMBER_M 117 #define OBJ_EVENT_GFX_AQUA_MEMBER_F 118 #define OBJ_EVENT_GFX_MAGMA_MEMBER_M 119 #define OBJ_EVENT_GFX_MAGMA_MEMBER_F 120 #define OBJ_EVENT_GFX_SIDNEY 121 #define OBJ_EVENT_GFX_PHOEBE 122 #define OBJ_EVENT_GFX_GLACIA 123 #define OBJ_EVENT_GFX_DRAKE 124 #define OBJ_EVENT_GFX_ROXANNE 125 #define OBJ_EVENT_GFX_BRAWLY 126 #define OBJ_EVENT_GFX_WATTSON 127 #define OBJ_EVENT_GFX_FLANNERY 128 #define OBJ_EVENT_GFX_NORMAN 129 #define OBJ_EVENT_GFX_WINONA 130 #define OBJ_EVENT_GFX_LIZA 131 #define OBJ_EVENT_GFX_TATE 132 #define OBJ_EVENT_GFX_WALLACE 133 #define OBJ_EVENT_GFX_STEVEN 134 #define OBJ_EVENT_GFX_WALLY 135 #define OBJ_EVENT_GFX_LITTLE_BOY_3 136 #define OBJ_EVENT_GFX_BRENDAN_FISHING 137 #define OBJ_EVENT_GFX_MAY_FISHING 138 #define OBJ_EVENT_GFX_HOT_SPRINGS_OLD_WOMAN 139 #define OBJ_EVENT_GFX_SS_TIDAL 140 #define OBJ_EVENT_GFX_SUBMARINE_SHADOW 141 #define OBJ_EVENT_GFX_PICHU_DOLL 142 #define OBJ_EVENT_GFX_PIKACHU_DOLL 143 #define OBJ_EVENT_GFX_MARILL_DOLL 144 #define OBJ_EVENT_GFX_TOGEPI_DOLL 145 #define OBJ_EVENT_GFX_CYNDAQUIL_DOLL 146 #define OBJ_EVENT_GFX_CHIKORITA_DOLL 147 #define OBJ_EVENT_GFX_TOTODILE_DOLL 148 #define OBJ_EVENT_GFX_JIGGLYPUFF_DOLL 149 #define OBJ_EVENT_GFX_MEOWTH_DOLL 150 #define OBJ_EVENT_GFX_CLEFAIRY_DOLL 151 #define OBJ_EVENT_GFX_DITTO_DOLL 152 #define OBJ_EVENT_GFX_SMOOCHUM_DOLL 153 #define OBJ_EVENT_GFX_TREECKO_DOLL 154 #define OBJ_EVENT_GFX_TORCHIC_DOLL 155 #define OBJ_EVENT_GFX_MUDKIP_DOLL 156 #define OBJ_EVENT_GFX_DUSKULL_DOLL 157 #define OBJ_EVENT_GFX_WYNAUT_DOLL 158 #define OBJ_EVENT_GFX_BALTOY_DOLL 159 #define OBJ_EVENT_GFX_KECLEON_DOLL 160 #define OBJ_EVENT_GFX_AZURILL_DOLL 161 #define OBJ_EVENT_GFX_SKITTY_DOLL 162 #define OBJ_EVENT_GFX_SWABLU_DOLL 163 #define OBJ_EVENT_GFX_GULPIN_DOLL 164 #define OBJ_EVENT_GFX_LOTAD_DOLL 165 #define OBJ_EVENT_GFX_SEEDOT_DOLL 166 #define OBJ_EVENT_GFX_PIKA_CUSHION 167 #define OBJ_EVENT_GFX_ROUND_CUSHION 168 #define OBJ_EVENT_GFX_KISS_CUSHION 169 #define OBJ_EVENT_GFX_ZIGZAG_CUSHION 170 #define OBJ_EVENT_GFX_SPIN_CUSHION 171 #define OBJ_EVENT_GFX_DIAMOND_CUSHION 172 #define OBJ_EVENT_GFX_BALL_CUSHION 173 #define OBJ_EVENT_GFX_GRASS_CUSHION 174 #define OBJ_EVENT_GFX_FIRE_CUSHION 175 #define OBJ_EVENT_GFX_WATER_CUSHION 176 #define OBJ_EVENT_GFX_BIG_SNORLAX_DOLL 177 #define OBJ_EVENT_GFX_BIG_RHYDON_DOLL 178 #define OBJ_EVENT_GFX_BIG_LAPRAS_DOLL 179 #define OBJ_EVENT_GFX_BIG_VENUSAUR_DOLL 180 #define OBJ_EVENT_GFX_BIG_CHARIZARD_DOLL 181 #define OBJ_EVENT_GFX_BIG_BLASTOISE_DOLL 182 #define OBJ_EVENT_GFX_BIG_WAILMER_DOLL 183 #define OBJ_EVENT_GFX_BIG_REGIROCK_DOLL 184 #define OBJ_EVENT_GFX_BIG_REGICE_DOLL 185 #define OBJ_EVENT_GFX_BIG_REGISTEEL_DOLL 186 #define OBJ_EVENT_GFX_LATIAS 187 #define OBJ_EVENT_GFX_LATIOS 188 #define OBJ_EVENT_GFX_GAMEBOY_KID 189 #define OBJ_EVENT_GFX_CONTEST_JUDGE 190 #define OBJ_EVENT_GFX_BRENDAN_WATERING 191 #define OBJ_EVENT_GFX_MAY_WATERING 192 #define OBJ_EVENT_GFX_BRENDAN_DECORATING 193 #define OBJ_EVENT_GFX_MAY_DECORATING 194 #define OBJ_EVENT_GFX_ARCHIE 195 #define OBJ_EVENT_GFX_MAXIE 196 #define OBJ_EVENT_GFX_KYOGRE_FRONT 197 #define OBJ_EVENT_GFX_GROUDON_FRONT 198 #define OBJ_EVENT_GFX_FOSSIL 199 #define OBJ_EVENT_GFX_REGIROCK 200 #define OBJ_EVENT_GFX_REGICE 201 #define OBJ_EVENT_GFX_REGISTEEL 202 #define OBJ_EVENT_GFX_SKITTY 203 #define OBJ_EVENT_GFX_KECLEON 204 #define OBJ_EVENT_GFX_KYOGRE_ASLEEP 205 #define OBJ_EVENT_GFX_GROUDON_ASLEEP 206 #define OBJ_EVENT_GFX_RAYQUAZA 207 #define OBJ_EVENT_GFX_ZIGZAGOON_2 208 #define OBJ_EVENT_GFX_PIKACHU 209 #define OBJ_EVENT_GFX_AZUMARILL 210 #define OBJ_EVENT_GFX_WINGULL 211 #define OBJ_EVENT_GFX_KECLEON_BRIDGE_SHADOW 212 #define OBJ_EVENT_GFX_TUBER_M_SWIMMING 213 #define OBJ_EVENT_GFX_AZURILL 214 #define OBJ_EVENT_GFX_MOM 215 #define OBJ_EVENT_GFX_LINK_BRENDAN 216 #define OBJ_EVENT_GFX_LINK_MAY 217 #define OBJ_EVENT_GFX_JUAN 218 #define OBJ_EVENT_GFX_SCOTT 219 #define OBJ_EVENT_GFX_POOCHYENA 220 #define OBJ_EVENT_GFX_KYOGRE_SIDE 221 #define OBJ_EVENT_GFX_GROUDON_SIDE 222 #define OBJ_EVENT_GFX_MYSTERY_GIFT_MAN 223 #define OBJ_EVENT_GFX_TRICK_HOUSE_STATUE 224 #define OBJ_EVENT_GFX_KIRLIA 225 #define OBJ_EVENT_GFX_DUSCLOPS 226 #define OBJ_EVENT_GFX_UNION_ROOM_NURSE 227 #define OBJ_EVENT_GFX_SUDOWOODO 228 #define OBJ_EVENT_GFX_MEW 229 #define OBJ_EVENT_GFX_RED 230 #define OBJ_EVENT_GFX_LEAF 231 #define OBJ_EVENT_GFX_DEOXYS 232 #define OBJ_EVENT_GFX_DEOXYS_TRIANGLE 233 #define OBJ_EVENT_GFX_BRANDON 234 #define OBJ_EVENT_GFX_LINK_RS_BRENDAN 235 #define OBJ_EVENT_GFX_LINK_RS_MAY 236 #define OBJ_EVENT_GFX_LUGIA 237 #define OBJ_EVENT_GFX_HOOH 238 #define OBJ_EVENT_GFX_POKE_BALL 239 #define OBJ_EVENT_GFX_OW_MON 240 // NOTE: The maximum amount of object events has been expanded from 255 to 65535. // Since dynamic graphics ids still require at least 16 free values, the actual limit // is 65519, but even considering follower Pokémon, this should be more than enough :) #define NUM_OBJ_EVENT_GFX 241 // These are dynamic object gfx ids. // They correspond with the values of the VAR_OBJ_GFX_ID_X vars. // More info about them in include/constants/vars.h #define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1) #define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) #define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1) #define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2) #define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3) #define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4) #define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5) #define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6) #define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7) #define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8) #define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9) #define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA) #define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB) #define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC) #define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD) #define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE) #define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) #define OBJ_EVENT_GFX_MON_BASE 0x200 // 512 #define OBJ_EVENT_GFX_SPECIES_BITS 12 // This will need to be updated when NUM_SPECIES is > ~3.5k #define OBJ_EVENT_GFX_SPECIES_MASK ((1 << OBJ_EVENT_GFX_SPECIES_BITS) - 1) // Used to call a specific species' follower graphics. Useful for static encounters. #define OBJ_EVENT_GFX_SPECIES(name) (SPECIES_##name + OBJ_EVENT_GFX_MON_BASE) #define OBJ_EVENT_GFX_SPECIES_SHINY(name) (SPECIES_##name + OBJ_EVENT_GFX_MON_BASE + SPECIES_SHINY_TAG) #define OW_SPECIES(x) (((x)->graphicsId & OBJ_EVENT_GFX_SPECIES_MASK) - OBJ_EVENT_GFX_MON_BASE) #define OW_FORM(x) ((x)->graphicsId >> OBJ_EVENT_GFX_SPECIES_BITS) // Whether Object Event is an OW pokemon #define IS_OW_MON_OBJ(obj) ((obj)->graphicsId >= OBJ_EVENT_GFX_MON_BASE) #define SHADOW_SIZE_S 0 #define SHADOW_SIZE_M 1 #define SHADOW_SIZE_L 2 #define SHADOW_SIZE_NONE 3 // Originally SHADOW_SIZE_XL, which went unused due to shadowSize in ObjectEventGraphicsInfo being only 2 bits. #define SHADOW_SIZE_XL_BATTLE_ONLY SHADOW_SIZE_NONE // Battle-only definition for XL shadow size. #define F_INANIMATE (1 << 6) #define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) #define TRACKS_NONE 0 #define TRACKS_FOOT 1 #define TRACKS_BIKE_TIRE 2 #define TRACKS_SLITHER 3 #define TRACKS_SPOT 4 #define TRACKS_BUG 5 #define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL #define OBJ_KIND_NORMAL 0 #define OBJ_KIND_CLONE 255 // Exclusive to FRLG // Special object event local ids #define OBJ_EVENT_ID_PLAYER 0xFF #define OBJ_EVENT_ID_CAMERA 0x7F #define OBJ_EVENT_ID_FOLLOWER 0xFE // Object event local ids referenced in C files #define LOCALID_ROUTE111_PLAYER_FALLING 45 #define LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK 1 #define LOCALID_FARAWAY_ISLAND_MEW 1 #define LOCALID_UNION_ROOM_PLAYER_4 2 #define LOCALID_UNION_ROOM_PLAYER_8 3 #define LOCALID_UNION_ROOM_PLAYER_7 4 #define LOCALID_UNION_ROOM_PLAYER_6 5 #define LOCALID_UNION_ROOM_PLAYER_5 6 #define LOCALID_UNION_ROOM_PLAYER_3 7 #define LOCALID_UNION_ROOM_PLAYER_2 8 #define LOCALID_UNION_ROOM_PLAYER_1 9 #define LOCALID_BATTLE_TOWER_LOBBY_REPORTER 5 #define LOCALID_TRUCK_BOX_TOP 1 #define LOCALID_TRUCK_BOX_BOTTOM_L 2 #define LOCALID_TRUCK_BOX_BOTTOM_R 3 #define LOCALID_OLDALE_MART_CLERK 1 #define LOCALID_LAVARIDGE_MART_CLERK 1 #define LOCALID_FALLARBOR_MART_CLERK 1 #define LOCALID_VERDANTURF_MART_CLERK 1 #define LOCALID_PETALBURG_MART_CLERK 1 #define LOCALID_SLATEPORT_MART_CLERK 1 #define LOCALID_MAUVILLE_MART_CLERK 1 #define LOCALID_RUSTBORO_MART_CLERK 1 #define LOCALID_FORTREE_MART_CLERK 1 #define LOCALID_MOSSDEEP_MART_CLERK 1 #define LOCALID_SOOTOPOLIS_MART_CLERK 1 #define LOCALID_BATTLE_FRONTIER_MART_CLERK 1 #define LOCALID_SLATEPORT_ENERGY_GURU 25 // Moved from src/event_object_movement.c so that they're accesible from other files. #define OBJ_EVENT_PAL_TAG_BRENDAN 0x1100 #define OBJ_EVENT_PAL_TAG_BRENDAN_REFLECTION 0x1101 #define OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION 0x1102 #define OBJ_EVENT_PAL_TAG_NPC_1 0x1103 #define OBJ_EVENT_PAL_TAG_NPC_2 0x1104 #define OBJ_EVENT_PAL_TAG_NPC_3 0x1105 #define OBJ_EVENT_PAL_TAG_NPC_4 0x1106 #define OBJ_EVENT_PAL_TAG_NPC_1_REFLECTION 0x1107 #define OBJ_EVENT_PAL_TAG_NPC_2_REFLECTION 0x1108 #define OBJ_EVENT_PAL_TAG_NPC_3_REFLECTION 0x1109 #define OBJ_EVENT_PAL_TAG_NPC_4_REFLECTION 0x110A #define OBJ_EVENT_PAL_TAG_QUINTY_PLUMP 0x110B #define OBJ_EVENT_PAL_TAG_QUINTY_PLUMP_REFLECTION 0x110C #define OBJ_EVENT_PAL_TAG_TRUCK 0x110D #define OBJ_EVENT_PAL_TAG_VIGOROTH 0x110E #define OBJ_EVENT_PAL_TAG_ZIGZAGOON 0x110F #define OBJ_EVENT_PAL_TAG_MAY 0x1110 #define OBJ_EVENT_PAL_TAG_MAY_REFLECTION 0x1111 #define OBJ_EVENT_PAL_TAG_MOVING_BOX 0x1112 #define OBJ_EVENT_PAL_TAG_CABLE_CAR 0x1113 #define OBJ_EVENT_PAL_TAG_SSTIDAL 0x1114 #define OBJ_EVENT_PAL_TAG_PLAYER_UNDERWATER 0x1115 #define OBJ_EVENT_PAL_TAG_KYOGRE 0x1116 #define OBJ_EVENT_PAL_TAG_KYOGRE_REFLECTION 0x1117 #define OBJ_EVENT_PAL_TAG_GROUDON 0x1118 #define OBJ_EVENT_PAL_TAG_GROUDON_REFLECTION 0x1119 #define OBJ_EVENT_PAL_TAG_UNUSED 0x111A #define OBJ_EVENT_PAL_TAG_SUBMARINE_SHADOW 0x111B #define OBJ_EVENT_PAL_TAG_POOCHYENA 0x111C #define OBJ_EVENT_PAL_TAG_RED_LEAF 0x111D #define OBJ_EVENT_PAL_TAG_DEOXYS 0x111E #define OBJ_EVENT_PAL_TAG_BIRTH_ISLAND_STONE 0x111F #define OBJ_EVENT_PAL_TAG_HO_OH 0x1120 #define OBJ_EVENT_PAL_TAG_LUGIA 0x1121 #define OBJ_EVENT_PAL_TAG_RS_BRENDAN 0x1122 #define OBJ_EVENT_PAL_TAG_RS_MAY 0x1123 #define OBJ_EVENT_PAL_TAG_DYNAMIC 0x1124 #if OW_FOLLOWERS_POKEBALLS // Vanilla #define OBJ_EVENT_PAL_TAG_BALL_MASTER 0x1150 #define OBJ_EVENT_PAL_TAG_BALL_ULTRA 0x1151 #define OBJ_EVENT_PAL_TAG_BALL_GREAT 0x1152 #define OBJ_EVENT_PAL_TAG_BALL_SAFARI 0x1153 #define OBJ_EVENT_PAL_TAG_BALL_NET 0x1154 #define OBJ_EVENT_PAL_TAG_BALL_DIVE 0x1155 #define OBJ_EVENT_PAL_TAG_BALL_NEST 0x1156 #define OBJ_EVENT_PAL_TAG_BALL_REPEAT 0x1157 #define OBJ_EVENT_PAL_TAG_BALL_TIMER 0x1158 #define OBJ_EVENT_PAL_TAG_BALL_LUXURY 0x1159 #define OBJ_EVENT_PAL_TAG_BALL_PREMIER 0x115A // Gen IV/Sinnoh #define OBJ_EVENT_PAL_TAG_BALL_DUSK 0x115B #define OBJ_EVENT_PAL_TAG_BALL_HEAL 0x115C #define OBJ_EVENT_PAL_TAG_BALL_QUICK 0x115D #define OBJ_EVENT_PAL_TAG_BALL_CHERISH 0x115E #define OBJ_EVENT_PAL_TAG_BALL_PARK 0x115F // Gen II/Johto Apricorns #define OBJ_EVENT_PAL_TAG_BALL_FAST 0x1160 #define OBJ_EVENT_PAL_TAG_BALL_LEVEL 0x1161 #define OBJ_EVENT_PAL_TAG_BALL_LURE 0x1162 #define OBJ_EVENT_PAL_TAG_BALL_HEAVY 0x1163 #define OBJ_EVENT_PAL_TAG_BALL_LOVE 0x1164 #define OBJ_EVENT_PAL_TAG_BALL_FRIEND 0x1165 #define OBJ_EVENT_PAL_TAG_BALL_MOON 0x1166 #define OBJ_EVENT_PAL_TAG_BALL_SPORT 0x1167 // Gen V #define OBJ_EVENT_PAL_TAG_BALL_DREAM 0x1168 // Gen VII #define OBJ_EVENT_PAL_TAG_BALL_BEAST 0x1169 // Gen VIII #define OBJ_EVENT_PAL_TAG_BALL_STRANGE 0x116A #endif //OW_FOLLOWERS_POKEBALLS // Used as a placeholder follower graphic #define OBJ_EVENT_PAL_TAG_SUBSTITUTE 0x7611 #define OBJ_EVENT_PAL_TAG_EMOTES 0x8002 // Not a real OW palette tag; used for the white flash applied to followers #define OBJ_EVENT_PAL_TAG_WHITE (OBJ_EVENT_PAL_TAG_NONE - 1) #define OBJ_EVENT_PAL_TAG_NONE 0x11FF // This + localId is used as the tileTag // for compressed graphicsInfos // '(C)ompressed (E)vent' #define COMP_OW_TILE_TAG_BASE 0xCE00 #endif // GUARD_CONSTANTS_EVENT_OBJECTS_H