static const union AnimCmd sAnim_None_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Bulbasaur_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Ivysaur_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Venusaur_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Charmander_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 46), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Charmeleon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Charizard_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Squirtle_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Wartortle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Blastoise_1[] = { ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Caterpie_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Metapod_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Butterfree_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Weedle_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Kakuna_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Beedrill_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pidgey_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pidgeotto_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Pidgeot_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Rattata_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Raticate_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Spearow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Fearow_1[] = { ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Ekans_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Arbok_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pikachu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Pikachu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Raichu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Raichu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Sandshrew_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Sandshrew_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Sandslash_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Sandslash_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_NidoranF_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Nidorina_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Nidoqueen_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_NidoranM_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Nidorino_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Nidoking_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Clefairy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Clefable_1[] = { ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 24), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Vulpix_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Vulpix_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Ninetales_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Ninetales_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Jigglypuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Jigglypuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Wigglytuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Wigglytuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Zubat_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Golbat_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Oddish_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Gloom_1[] = { ANIMCMD_FRAME(0, 21), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Vileplume_1[] = { ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Paras_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Parasect_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Venonat_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 35), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Venomoth_1[] = { ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_Diglett_1[] = { ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Dugtrio_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Meowth_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 17), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Persian_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Psyduck_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Psyduck_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Golduck_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Golduck_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Mankey_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Primeape_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Growlithe_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Arcanine_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Poliwag_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Poliwhirl_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Poliwrath_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Abra_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 21), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 21), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Kadabra_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Alakazam_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 54), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Machop_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Machoke_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Machamp_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Bellsprout_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Weepinbell_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Victreebel_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Tentacool_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Tentacruel_1[] = { ANIMCMD_FRAME(0, 19), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 19), ANIMCMD_FRAME(1, 19), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Geodude_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Graveler_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_Golem_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 31), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Ponyta_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Rapidash_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Slowpoke_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Slowbro_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Magnemite_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Magneton_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_END, }; static const union AnimCmd sAnim_Farfetchd_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Doduo_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Dodrio_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Seel_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Dewgong_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Grimer_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Grimer_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Muk_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Muk_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Shellder_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Cloyster_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Gastly_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Haunter_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Gengar_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Onix_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Drowzee_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Hypno_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Krabby_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Kingler_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Voltorb_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_Electrode_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Exeggcute_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Exeggutor_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Cubone_1[] = { ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_END, }; static const union AnimCmd sAnim_Marowak_1[] = { ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_END, }; static const union AnimCmd sAnim_Hitmonlee_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Hitmonchan_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Lickitung_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Koffing_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Koffing_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Weezing_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Weezing_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Rhyhorn_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Rhyhorn_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Rhydon_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 48), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Rhydon_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Chansey_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Tangela_1[] = { ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_Kangaskhan_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Horsea_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Horsea_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Seadra_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Seadra_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Goldeen_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Seaking_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Staryu_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Staryu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Starmie_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Starmie_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_MrMime_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Scyther_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Jynx_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Electabuzz_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Magmar_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pinsir_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pinsir_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Tauros_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Magikarp_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Gyarados_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Lapras_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Ditto_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Eevee_1[] = { ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Vaporeon_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Jolteon_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Flareon_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Porygon_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Omanyte_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Omastar_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Kabuto_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Kabutops_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Aerodactyl_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_Snorlax_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Articuno_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Zapdos_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Moltres_1[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Dratini_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Dragonair_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Dragonite_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Mewtwo_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Mew_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Chikorita_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Bayleef_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Meganium_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Cyndaquil_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Quilava_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Typhlosion_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Totodile_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Croconaw_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Feraligatr_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; static const union AnimCmd sAnim_Sentret_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Furret_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Hoothoot_1[] = { ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Noctowl_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Ledyba_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Ledian_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_Spinarak_1[] = { ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Ariados_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Crobat_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_Chinchou_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Chinchou_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Lanturn_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Lanturn_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Pichu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Pichu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Cleffa_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Igglybuff_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Igglybuff_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Togepi_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Togetic_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Natu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Natu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Xatu_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Xatu_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Mareep_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Flaaffy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Ampharos_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Bellossom_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Marill_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Azumarill_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Sudowoodo_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Politoed_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Hoppip_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_Skiploom_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Jumpluff_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Aipom_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Sunkern_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Sunflora_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Yanma_1[] = { ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_Wooper_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Quagsire_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Espeon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Umbreon_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Murkrow_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Slowking_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Misdreavus_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Unown_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Wobbuffet_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Wobbuffet_2[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Girafarig_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Girafarig_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Pineco_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Forretress_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Dunsparce_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Gligar_1[] = { ANIMCMD_FRAME(1, 17), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Steelix_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 21), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 21), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Snubbull_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Granbull_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Qwilfish_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Scizor_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Shuckle_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Heracross_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Sneasel_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Teddiursa_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Ursaring_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Slugma_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Slugma_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Magcargo_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Magcargo_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Swinub_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Piloswine_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Corsola_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Corsola_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Remoraid_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Octillery_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Delibird_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Mantine_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; static const union AnimCmd sAnim_Skarmory_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Houndour_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Houndoom_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Kingdra_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Kingdra_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Phanpy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Phanpy_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Donphan_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Porygon2_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Stantler_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Smeargle_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Tyrogue_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Hitmontop_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_Smoochum_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Elekid_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Magby_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Miltank_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Blissey_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Raikou_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Entei_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Suicune_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Larvitar_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Pupitar_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Tyranitar_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Lugia_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HoOh_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Celebi_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_OldUnownB_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Treecko_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Grovyle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Sceptile_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 26), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Torchic_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Combusken_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 12), ANIMCMD_END, }; static const union AnimCmd sAnim_Blaziken_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Blaziken_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Blaziken_3[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Blaziken_4[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Mudkip_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 13), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Marshtomp_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Swampert_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Poochyena_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Mightyena_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Zigzagoon_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Linoone_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_END, }; static const union AnimCmd sAnim_Wurmple_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Silcoon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Silcoon_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Beautifly_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_Beautifly_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Cascoon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Cascoon_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Dustox_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Dustox_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Lotad_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 55), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Lombre_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Ludicolo_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Seedot_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Nuzleaf_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Shiftry_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Nincada_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Ninjask_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 1), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Shedinja_1[] = { ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Taillow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Swellow_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Shroomish_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Breloom_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_Wingull_1[] = { ANIMCMD_FRAME(0, 17), ANIMCMD_FRAME(1, 23), ANIMCMD_FRAME(0, 13), ANIMCMD_END, }; static const union AnimCmd sAnim_Pelipper_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Surskit_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Surskit_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Masquerain_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Masquerain_2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Wailmer_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Wailord_1[] = { ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 48), ANIMCMD_FRAME(0, 33), ANIMCMD_END, }; static const union AnimCmd sAnim_Skitty_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_Delcatty_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 46), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Kecleon_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Baltoy_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Claydol_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Nosepass_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Torkoal_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Sableye_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Barboach_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Whiscash_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Luvdisc_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Corphish_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Crawdaunt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Feebas_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Milotic_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Carvanha_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Sharpedo_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Trapinch_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Vibrava_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Flygon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Makuhita_1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Hariyama_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Electrike_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 17), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Manectric_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_Numel_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; static const union AnimCmd sAnim_Camerupt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Spheal_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 43), ANIMCMD_FRAME(1, 60), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Sealeo_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Walrein_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Cacnea_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Cacturne_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Snorunt_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Glalie_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Lunatone_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Lunatone_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Solrock_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Solrock_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Azurill_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_END, }; static const union AnimCmd sAnim_Spoink_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Grumpig_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Plusle_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Minun_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Mawile_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Meditite_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Medicham_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Swablu_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Swablu_2[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(2, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Altaria_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Altaria_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Wynaut_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Duskull_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Dusclops_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Roselia_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Slakoth_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Vigoroth_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Slaking_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_END, }; static const union AnimCmd sAnim_Gulpin_1[] = { ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 14), ANIMCMD_FRAME(1, 14), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_Swalot_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_Tropius_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Whismur_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_Loudred_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 33), ANIMCMD_END, }; static const union AnimCmd sAnim_Exploud_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_Clamperl_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Huntail_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Gorebyss_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Absol_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Shuppet_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Banette_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Seviper_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Zangoose_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_Relicanth_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Aron_1[] = { ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Lairon_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 29), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 29), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Aggron_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Castform_0[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Castform_1[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Castform_2[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Castform_3[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_Volbeat_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 11), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_Illumise_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_Lileep_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Cradily_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Anorith_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Armaldo_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Ralts_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Kirlia_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 39), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Gardevoir_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Bagon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Shelgon_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Salamence_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Beldum_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Metang_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_Metagross_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_Regirock_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Regirock_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Regice_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Registeel_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Registeel_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Kyogre_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Kyogre_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Groudon_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Groudon_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Rayquaza_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_Rayquaza_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Latias_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Latias_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Latios_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Latios_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Jirachi_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_Jirachi_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Deoxys_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_Deoxys_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_Chimecho_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_Egg_1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownB_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownC_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownD_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownE_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownF_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownG_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownH_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownI_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownJ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownK_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownL_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownM_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownN_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownO_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownP_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownQ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownR_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownS_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownT_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownU_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownV_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownW_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownX_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownY_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownZ_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownEMark_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_UnownQMark_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #if P_GEN_4_POKEMON == TRUE static const union AnimCmd sAnim_TURTWIG_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GROTLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TORTERRA_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CHIMCHAR_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_MONFERNO_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_INFERNAPE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PIPLUP_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PRINPLUP_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_EMPOLEON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_STARLY_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_STARAVIA_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_STARAPTOR_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BIDOOF_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BIBAREL_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BIBAREL_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_KRICKETOT_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_KRICKETUNE_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_SHINX_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_LUXIO_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_LUXRAY_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_LUXRAY_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_BUDEW_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_ROSERADE_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_CRANIDOS_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_RAMPARDOS_1[] = { ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SHIELDON_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BASTIODON_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_BURMY_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_WORMADAM_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MOTHIM_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_COMBEE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_VESPIQUEN_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_PACHIRISU_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BUIZEL_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_FLOATZEL_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_CHERUBI_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CHERRIM_NORMAL[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_CHERRIM_NORMAL_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_CHERRIM_SUNSHINE[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SHELLOS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GASTRODON_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_AMBIPOM_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_DRIFLOON_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_DRIFBLIM_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_BUNEARY_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_LOPUNNY_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MISMAGIUS_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HONCHKROW_1[] = { ANIMCMD_FRAME(0, 21), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GLAMEOW_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_PURUGLY_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_CHINGLING_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_STUNKY_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SKUNTANK_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_BRONZOR_1[] = { ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_BRONZONG_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BRONZONG_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_BONSLY_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MIME_JR_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_HAPPINY_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_CHATOT_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_SPIRITOMB_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GIBLE_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GABITE_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_GARCHOMP_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_MUNCHLAX_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_RIOLU_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_LUCARIO_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_HIPPOPOTAS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HIPPOWDON_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_SKORUPI_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_DRAPION_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CROAGUNK_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_TOXICROAK_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CARNIVINE_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_FINNEON_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_LUMINEON_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_MANTYKE_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_SNOVER_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ABOMASNOW_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_WEAVILE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MAGNEZONE_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_LICKILICKY_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RHYPERIOR_1[] = { ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TANGROWTH_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_ELECTIVIRE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MAGMORTAR_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOGEKISS_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_YANMEGA_1[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_LEAFEON_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_GLACEON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GLISCOR_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; static const union AnimCmd sAnim_MAMOSWINE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_PORYGON_Z_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; static const union AnimCmd sAnim_GALLADE_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_PROBOPASS_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PROBOPASS_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_DUSKNOIR_1[] = { ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_END, }; static const union AnimCmd sAnim_FROSLASS_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ROTOM_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_ROTOM_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_RotomHeat_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_RotomWash_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RotomFrost_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_RotomFan_1[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; static const union AnimCmd sAnim_RotomMow_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_UXIE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MESPRIT_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_AZELF_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DIALGA_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_PALKIA_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HEATRAN_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_REGIGIGAS_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_GIRATINA_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_CRESSELIA_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_PHIONE_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MANAPHY_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DARKRAI_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SHAYMIN_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCEUS_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; #endif #if P_GEN_5_POKEMON == TRUE static const union AnimCmd sAnim_VICTINI_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 46), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SNIVY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SERVINE_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_SERPERIOR_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SERPERIOR_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_TEPIG_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIGNITE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_EMBOAR_1[] = { ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_OSHAWOTT_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_DEWOTT_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SAMUROTT_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_PATRAT_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_WATCHOG_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0 , 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_LILLIPUP_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_HERDIER_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_STOUTLAND_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PURRLOIN_1[] = { ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 54), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_LIEPARD_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_PANSAGE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 13), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_SIMISAGE_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_PANSEAR_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SIMISEAR_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SIMISEAR_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_PANPOUR_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SIMIPOUR_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MUNNA_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MUSHARNA_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MUSHARNA_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_PIDOVE_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 46), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TRANQUILL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_UNFEZANT_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BLITZLE_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_ZEBSTRIKA_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_ROGGENROLA_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BOLDORE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_GIGALITH_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_WOOBAT_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SWOOBAT_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_DRILBUR_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DRILBUR_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_EXCADRILL_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_AUDINO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TIMBURR_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GURDURR_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_CONKELDURR_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TYMPOLE_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PALPITOAD_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 13), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_SEISMITOAD_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_THROH_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SAWK_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SEWADDLE_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SEWADDLE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SWADLOON_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_LEAVANNY_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_VENIPEDE_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_WHIRLIPEDE_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SCOLIPEDE_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_COTTONEE_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WHIMSICOTT_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_PETILIL_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_LILLIGANT_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BASCULIN_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SANDILE_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KROKOROK_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KROOKODILE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KROOKODILE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_DARUMAKA_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DARMANITAN_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_MARACTUS_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DWEBBLE_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 50), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CRUSTLE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SCRAGGY_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SCRAFTY_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SIGILYPH_1[] = { ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 7), ANIMCMD_END, }; static const union AnimCmd sAnim_YAMASK_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_COFAGRIGUS_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TIRTOUGA_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_CARRACOSTA_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCHEN_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 46), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCHEOPS_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_TRUBBISH_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GARBODOR_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ZORUA_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_ZOROARK_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MINCCINO_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CINCCINO_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_GOTHITA_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GOTHORITA_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GOTHORITA_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_GOTHITELLE_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SOLOSIS_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_DUOSION_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_REUNICLUS_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DUCKLETT_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_SWANNA_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_VANILLITE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_VANILLISH_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_VANILLUXE_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_DEERLING_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SAWSBUCK_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_EMOLGA_1[] = { ANIMCMD_FRAME(0, 21), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KARRABLAST_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_ESCAVALIER_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_FOONGUS_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_FOONGUS_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_AMOONGUSS_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_FRILLISH_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_JELLICENT_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_ALOMOMOLA_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_JOLTIK_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_GALVANTULA_1[] = { ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_FERROSEED_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FERROTHORN_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FERROTHORN_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_KLINK_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_KLANG_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_KLINKLANG_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_TYNAMO_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_EELEKTRIK_1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 4), ANIMCMD_END, }; static const union AnimCmd sAnim_EELEKTROSS_1[] = { ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 24), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 27), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_ELGYEM_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_BEHEEYEM_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_LITWICK_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_LAMPENT_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_CHANDELURE_1[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_AXEW_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_FRAXURE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_HAXORUS_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CUBCHOO_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BEARTIC_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CRYOGONAL_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 48), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CRYOGONAL_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SHELMET_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_ACCELGOR_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_STUNFISK_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_MIENFOO_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_MIENSHAO_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_DRUDDIGON_1[] = { ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 22), ANIMCMD_FRAME(1, 22), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_GOLETT_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 44), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_GOLURK_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PAWNIARD_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BISHARP_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_BOUFFALANT_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_RUFFLET_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BRAVIARY_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_VULLABY_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MANDIBUZZ_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HEATMOR_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_DURANT_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_DEINO_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ZWEILOUS_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_HYDREIGON_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_LARVESTA_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_VOLCARONA_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_COBALION_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TERRAKION_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_TERRAKION_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_VIRIZION_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_TORNADUS_1[] = { ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_THUNDURUS_1[] = { ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_RESHIRAM_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_ZEKROM_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_LANDORUS_1[] = { ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_KYUREM_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KELDEO_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_MELOETTA_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_MELOETTA_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_GENESECT_1[] = { ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; #endif #if P_GEN_6_POKEMON == TRUE static const union AnimCmd sAnim_CHESPIN_1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 24), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 24), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_QUILLADIN_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_QUILLADIN_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_CHESNAUGHT_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FENNEKIN_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BRAIXEN_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_DELPHOX_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_FROAKIE_1[] = { ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 13), ANIMCMD_FRAME(1, 7), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_FROGADIER_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_GRENINJA_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_GRENINJA_ASH_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BUNNELBY_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DIGGERSBY_1[] = { ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FLETCHLING_1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 28), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_FLETCHINDER_1[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(1, 2), ANIMCMD_FRAME(0, 2), ANIMCMD_END, }; static const union AnimCmd sAnim_TALONFLAME_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_TALONFLAME_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SCATTERBUG_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_SPEWPA_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_VIVILLON_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_LITLEO_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_PYROAR_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_FLABEBE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FLABEBE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_FLOETTE_1[] = { ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 33), ANIMCMD_FRAME(1, 33), ANIMCMD_FRAME(0, 11), ANIMCMD_END, }; static const union AnimCmd sAnim_FLORGES_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FLORGES_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SKIDDO_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_GOGOAT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PANCHAM_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_PANGORO_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_FURFROU_1[] = { ANIMCMD_FRAME(0, 27), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ESPURR_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 50), ANIMCMD_END, }; static const union AnimCmd sAnim_MEOWSTIC_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_HONEDGE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DOUBLADE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DOUBLADE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_AEGISLASH_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SPRITZEE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_AROMATISSE_1[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_SWIRLIX_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_SLURPUFF_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_INKAY_1[] = { ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 25), ANIMCMD_END, }; static const union AnimCmd sAnim_MALAMAR_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_BINACLE_1[] = { ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; static const union AnimCmd sAnim_BARBARACLE_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SKRELP_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DRAGALGE_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CLAUNCHER_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_CLAWITZER_1[] = { ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 6), ANIMCMD_END, }; static const union AnimCmd sAnim_HELIOPTILE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HELIOLISK_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 30), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_TYRUNT_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TYRANTRUM_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_AMAURA_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_AURORUS_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_SYLVEON_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_HAWLUCHA_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_DEDENNE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_CARBINK_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GOOMY_1[] = { ANIMCMD_FRAME(0, 28), ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_SLIGGOO_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GOODRA_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_KLEFKI_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_PHANTUMP_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_TREVENANT_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_PUMPKABOO_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_GOURGEIST_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_BERGMITE_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_BERGMITE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_AVALUGG_1[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_NOIBAT_1[] = { ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_NOIVERN_1[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_XERNEAS_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_YVELTAL_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZYGARDE_1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 25), ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; static const union AnimCmd sAnim_DIANCIE_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_HOOPA_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 25), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_VOLCANION_1[] = { ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; #endif #if P_GEN_7_POKEMON == TRUE static const union AnimCmd sAnim_ROWLET_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DARTRIX_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DECIDUEYE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LITTEN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TORRACAT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_INCINEROAR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_POPPLIO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BRIONNE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PRIMARINA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKIPEK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TRUMBEAK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOUCANNON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_YUNGOOS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GUMSHOOS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GRUBBIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CHARJABUG_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_VIKAVOLT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CRABRAWLER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CRABOMINABLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ORICORIO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CUTIEFLY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RIBOMBEE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ROCKRUFF_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LYCANROC_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WISHIWASHI_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MAREANIE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOXAPEX_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MUDBRAY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MUDSDALE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DEWPIDER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARAQUANID_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_FOMANTIS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LURANTIS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MORELULL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SHIINOTIC_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SALANDIT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SALAZZLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STUFFUL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BEWEAR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BOUNSWEET_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STEENEE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TSAREENA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_COMFEY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ORANGURU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PASSIMIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WIMPOD_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GOLISOPOD_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SANDYGAST_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PALOSSAND_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PYUKUMUKU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TYPE_NULL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SILVALLY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MINIOR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KOMALA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TURTONATOR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOGEDEMARU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MIMIKYU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BRUXISH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRAMPA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DHELMISE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_JANGMO_O_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HAKAMO_O_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KOMMO_O_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TAPU_KOKO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TAPU_LELE_1[] = { ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(1, 50), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TAPU_BULU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TAPU_FINI_1[] = { ANIMCMD_FRAME(1, 60), ANIMCMD_FRAME(1, 60), ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_COSMOG_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_COSMOEM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SOLGALEO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LUNALA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_NIHILEGO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BUZZWOLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PHEROMOSA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_XURKITREE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CELESTEELA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KARTANA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GUZZLORD_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_NECROZMA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MAGEARNA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MARSHADOW_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 54), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_POIPOLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_NAGANADEL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STAKATAKA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BLACEPHALON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZERAORA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MELTAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MELMETAL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_8_POKEMON == TRUE static const union AnimCmd sAnim_GROOKEY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_THWACKEY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RILLABOOM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SCORBUNNY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RABOOT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CINDERACE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SOBBLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRIZZILE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_INTELEON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SKWOVET_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GREEDENT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ROOKIDEE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CORVISQUIRE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CORVIKNIGHT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BLIPBUG_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DOTTLER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ORBEETLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_NICKIT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_THIEVUL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GOSSIFLEUR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ELDEGOSS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WOOLOO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DUBWOOL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CHEWTLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DREDNAW_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_YAMPER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BOLTUND_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ROLYCOLY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CARKOL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_COALOSSAL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_APPLIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_FLAPPLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_APPLETUN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SILICOBRA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SANDACONDA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CRAMORANT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARROKUDA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BARRASKEWDA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOXEL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TOXTRICITY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SIZZLIPEDE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CENTISKORCH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CLOBBOPUS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GRAPPLOCT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SINISTEA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_POLTEAGEIST_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HATENNA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HATTREM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HATTERENE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_IMPIDIMP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MORGREM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GRIMMSNARL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_OBSTAGOON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PERRSERKER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CURSOLA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SIRFETCHD_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MR_RIME_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RUNERIGUS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MILCERY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ALCREMIE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_FALINKS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PINCURCHIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SNOM_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_FROSMOTH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STONJOURNER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_EISCUE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_INDEEDEE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MORPEKO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CUFANT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_COPPERAJAH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRACOZOLT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCTOZOLT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRACOVISH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCTOVISH_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DURALUDON_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DREEPY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRAKLOAK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DRAGAPULT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZACIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZAMAZENTA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ETERNATUS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KUBFU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_URSHIFU_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZARUDE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_REGIELEKI_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_REGIDRAGO_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GLASTRIER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SPECTRIER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CALYREX_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WYRDEER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KLEAVOR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_URSALUNA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BASCULEGION_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SNEASLER_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_OVERQWIL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ENAMORUS_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif static const union AnimCmd sAnim_VENUSAUR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CHARIZARD_MEGA_X_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CHARIZARD_MEGA_Y_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BLASTOISE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BEEDRILL_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIDGEOT_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ALAKAZAM_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SLOWBRO_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GENGAR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KANGASKHAN_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PINSIR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GYARADOS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_AERODACTYL_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MEWTWO_MEGA_X_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MEWTWO_MEGA_Y_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_AMPHAROS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STEELIX_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SCIZOR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HERACROSS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_HOUNDOOM_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TYRANITAR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SCEPTILE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BLAZIKEN_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SWAMPERT_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GARDEVOIR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SABLEYE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MAWILE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_AGGRON_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MEDICHAM_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MANECTRIC_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SHARPEDO_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CAMERUPT_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ALTARIA_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BANETTE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ABSOL_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GLALIE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SALAMENCE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_METAGROSS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LATIAS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LATIOS_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_KYOGRE_PRIMAL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GROUDON_PRIMAL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RAYQUAZA_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #if P_GEN_4_POKEMON == TRUE static const union AnimCmd sAnim_LOPUNNY_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GARCHOMP_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LUCARIO_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ABOMASNOW_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GALLADE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_5_POKEMON == TRUE static const union AnimCmd sAnim_AUDINO_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_6_POKEMON == TRUE static const union AnimCmd sAnim_DIANCIE_MEGA_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif static const union AnimCmd sAnim_RATTATA_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RATICATE_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RAICHU_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SANDSHREW_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SANDSLASH_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_VULPIX_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_NINETALES_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DIGLETT_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DUGTRIO_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MEOWTH_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PERSIAN_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GEODUDE_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GRAVELER_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GOLEM_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GRIMER_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MUK_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_EXEGGUTOR_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MAROWAK_ALOLAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MEOWTH_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PONYTA_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_RAPIDASH_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SLOWPOKE_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SLOWBRO_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_FARFETCHD_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WEEZING_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MR_MIME_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARTICUNO_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZAPDOS_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MOLTRES_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SLOWKING_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_CORSOLA_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZIGZAGOON_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LINOONE_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #if P_GEN_5_POKEMON == TRUE static const union AnimCmd sAnim_DARUMAKA_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DARMANITAN_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_YAMASK_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_STUNFISK_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif static const union AnimCmd sAnim_GROWLITHE_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ARCANINE_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_VOLTORB_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ELECTRODE_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TYPHLOSION_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_QWILFISH_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_SNEASEL_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #if P_GEN_5_POKEMON == TRUE static const union AnimCmd sAnim_SAMUROTT_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LILLIGANT_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZORUA_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_ZOROARK_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_BRAVIARY_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_6_POKEMON == TRUE static const union AnimCmd sAnim_SLIGGOO_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GOODRA_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_AVALUGG_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_7_POKEMON == TRUE static const union AnimCmd sAnim_DECIDUEYE_HISUIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif static const union AnimCmd sAnim_PIKACHU_COSPLAY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_ROCK_STAR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_BELLE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_POP_STAR_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_PH_D_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_LIBRE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_ORIGINAL_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_HOENN_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_SINNOH_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_UNOVA_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_KALOS_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_ALOLA_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_PARTNER_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PIKACHU_WORLD_CAP_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PICHU_SPIKY_EARED_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_ATTACK_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_ATTACK_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_DEFENSE_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_DEFENSE_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_SPEED_1[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 26), ANIMCMD_FRAME(1, 16), ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; static const union AnimCmd sAnim_DEOXYS_SPEED_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; #if P_GEN_4_POKEMON == TRUE static const union AnimCmd sAnim_SHAYMIN_SKY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_DIALGA_ORIGIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_PALKIA_ORIGIN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_GIRATINA_ORIGIN_1[] = { ANIMCMD_FRAME(0, 11), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_GIRATINA_ORIGIN_2[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(2, 20), ANIMCMD_END, }; #endif #if P_GEN_5_POKEMON == TRUE static const union AnimCmd sAnim_DARMANITAN_ZEN_MODE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; static const union AnimCmd sAnim_DARMANITAN_ZEN_MODE_GALARIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_TORNADUS_THERIAN_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 35), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_THUNDURUS_THERIAN_1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_LANDORUS_THERIAN_1[] = { ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_KYUREM_BLACK_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_KYUREM_WHITE_1[] = { ANIMCMD_FRAME(1, 40), ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; static const union AnimCmd sAnim_KELDEO_RESOLUTE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_FRAME(1, 36), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_MELOETTA_PIROUETTE_1[] = { ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_FRAME(1, 15), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; #endif #if P_GEN_6_POKEMON == TRUE static const union AnimCmd sAnim_AEGISLASH_BLADE_1[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(1, 18), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ZYGARDE_10_1[] = { ANIMCMD_FRAME(0, 20), ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; static const union AnimCmd sAnim_ZYGARDE_COMPLETE_1[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 45), ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; static const union AnimCmd sAnim_HOOPA_UNBOUND_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; #endif #if P_GEN_7_POKEMON == TRUE static const union AnimCmd sAnim_MINIOR_CORE_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_WISHIWASHI_SCHOOL_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_MIMIKYU_BUSTED_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LYCANROC_MIDNIGHT_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; static const union AnimCmd sAnim_LYCANROC_DUSK_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #if P_GEN_8_POKEMON == TRUE static const union AnimCmd sAnim_ENAMORUS_THERIAN_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; #endif #define SINGLE_ANIMATION(name) \ static const union AnimCmd *const sAnims_##name[] = \ { \ sAnim_GeneralFrame0, \ sAnim_##name##_1, \ } #define DOUBLE_ANIMATION(name) \ static const union AnimCmd *const sAnims_##name[] = \ { \ sAnim_GeneralFrame0, \ sAnim_##name##_1, \ sAnim_##name##_2, \ } SINGLE_ANIMATION(None); SINGLE_ANIMATION(Bulbasaur); SINGLE_ANIMATION(Ivysaur); SINGLE_ANIMATION(Venusaur); SINGLE_ANIMATION(Charmander); SINGLE_ANIMATION(Charmeleon); SINGLE_ANIMATION(Charizard); SINGLE_ANIMATION(Squirtle); SINGLE_ANIMATION(Wartortle); SINGLE_ANIMATION(Blastoise); SINGLE_ANIMATION(Caterpie); SINGLE_ANIMATION(Metapod); SINGLE_ANIMATION(Butterfree); SINGLE_ANIMATION(Weedle); SINGLE_ANIMATION(Kakuna); SINGLE_ANIMATION(Beedrill); SINGLE_ANIMATION(Pidgey); SINGLE_ANIMATION(Pidgeotto); SINGLE_ANIMATION(Pidgeot); SINGLE_ANIMATION(Rattata); SINGLE_ANIMATION(Raticate); SINGLE_ANIMATION(Spearow); SINGLE_ANIMATION(Fearow); SINGLE_ANIMATION(Ekans); SINGLE_ANIMATION(Arbok); DOUBLE_ANIMATION(Pikachu); DOUBLE_ANIMATION(Raichu); DOUBLE_ANIMATION(Sandshrew); DOUBLE_ANIMATION(Sandslash); SINGLE_ANIMATION(NidoranF); SINGLE_ANIMATION(Nidorina); SINGLE_ANIMATION(Nidoqueen); SINGLE_ANIMATION(NidoranM); SINGLE_ANIMATION(Nidorino); SINGLE_ANIMATION(Nidoking); SINGLE_ANIMATION(Clefairy); SINGLE_ANIMATION(Clefable); DOUBLE_ANIMATION(Vulpix); DOUBLE_ANIMATION(Ninetales); DOUBLE_ANIMATION(Jigglypuff); DOUBLE_ANIMATION(Wigglytuff); SINGLE_ANIMATION(Zubat); SINGLE_ANIMATION(Golbat); SINGLE_ANIMATION(Oddish); SINGLE_ANIMATION(Gloom); SINGLE_ANIMATION(Vileplume); SINGLE_ANIMATION(Paras); SINGLE_ANIMATION(Parasect); SINGLE_ANIMATION(Venonat); SINGLE_ANIMATION(Venomoth); SINGLE_ANIMATION(Diglett); SINGLE_ANIMATION(Dugtrio); SINGLE_ANIMATION(Meowth); SINGLE_ANIMATION(Persian); DOUBLE_ANIMATION(Psyduck); DOUBLE_ANIMATION(Golduck); SINGLE_ANIMATION(Mankey); SINGLE_ANIMATION(Primeape); SINGLE_ANIMATION(Growlithe); SINGLE_ANIMATION(Arcanine); SINGLE_ANIMATION(Poliwag); SINGLE_ANIMATION(Poliwhirl); SINGLE_ANIMATION(Poliwrath); SINGLE_ANIMATION(Abra); SINGLE_ANIMATION(Kadabra); SINGLE_ANIMATION(Alakazam); SINGLE_ANIMATION(Machop); SINGLE_ANIMATION(Machoke); SINGLE_ANIMATION(Machamp); SINGLE_ANIMATION(Bellsprout); SINGLE_ANIMATION(Weepinbell); SINGLE_ANIMATION(Victreebel); SINGLE_ANIMATION(Tentacool); SINGLE_ANIMATION(Tentacruel); SINGLE_ANIMATION(Geodude); SINGLE_ANIMATION(Graveler); SINGLE_ANIMATION(Golem); SINGLE_ANIMATION(Ponyta); SINGLE_ANIMATION(Rapidash); SINGLE_ANIMATION(Slowpoke); SINGLE_ANIMATION(Slowbro); SINGLE_ANIMATION(Magnemite); SINGLE_ANIMATION(Magneton); SINGLE_ANIMATION(Farfetchd); SINGLE_ANIMATION(Doduo); SINGLE_ANIMATION(Dodrio); SINGLE_ANIMATION(Seel); SINGLE_ANIMATION(Dewgong); DOUBLE_ANIMATION(Grimer); DOUBLE_ANIMATION(Muk); SINGLE_ANIMATION(Shellder); SINGLE_ANIMATION(Cloyster); SINGLE_ANIMATION(Gastly); SINGLE_ANIMATION(Haunter); SINGLE_ANIMATION(Gengar); SINGLE_ANIMATION(Onix); SINGLE_ANIMATION(Drowzee); SINGLE_ANIMATION(Hypno); SINGLE_ANIMATION(Krabby); SINGLE_ANIMATION(Kingler); SINGLE_ANIMATION(Voltorb); SINGLE_ANIMATION(Electrode); SINGLE_ANIMATION(Exeggcute); SINGLE_ANIMATION(Exeggutor); SINGLE_ANIMATION(Cubone); SINGLE_ANIMATION(Marowak); SINGLE_ANIMATION(Hitmonlee); SINGLE_ANIMATION(Hitmonchan); SINGLE_ANIMATION(Lickitung); DOUBLE_ANIMATION(Koffing); DOUBLE_ANIMATION(Weezing); DOUBLE_ANIMATION(Rhyhorn); DOUBLE_ANIMATION(Rhydon); SINGLE_ANIMATION(Chansey); SINGLE_ANIMATION(Tangela); SINGLE_ANIMATION(Kangaskhan); DOUBLE_ANIMATION(Horsea); DOUBLE_ANIMATION(Seadra); SINGLE_ANIMATION(Goldeen); SINGLE_ANIMATION(Seaking); DOUBLE_ANIMATION(Staryu); DOUBLE_ANIMATION(Starmie); SINGLE_ANIMATION(MrMime); SINGLE_ANIMATION(Scyther); SINGLE_ANIMATION(Jynx); SINGLE_ANIMATION(Electabuzz); SINGLE_ANIMATION(Magmar); DOUBLE_ANIMATION(Pinsir); SINGLE_ANIMATION(Tauros); SINGLE_ANIMATION(Magikarp); SINGLE_ANIMATION(Gyarados); SINGLE_ANIMATION(Lapras); SINGLE_ANIMATION(Ditto); SINGLE_ANIMATION(Eevee); SINGLE_ANIMATION(Vaporeon); SINGLE_ANIMATION(Jolteon); SINGLE_ANIMATION(Flareon); SINGLE_ANIMATION(Porygon); SINGLE_ANIMATION(Omanyte); SINGLE_ANIMATION(Omastar); SINGLE_ANIMATION(Kabuto); SINGLE_ANIMATION(Kabutops); SINGLE_ANIMATION(Aerodactyl); SINGLE_ANIMATION(Snorlax); SINGLE_ANIMATION(Articuno); SINGLE_ANIMATION(Zapdos); SINGLE_ANIMATION(Moltres); SINGLE_ANIMATION(Dratini); SINGLE_ANIMATION(Dragonair); SINGLE_ANIMATION(Dragonite); SINGLE_ANIMATION(Mewtwo); SINGLE_ANIMATION(Mew); SINGLE_ANIMATION(Chikorita); SINGLE_ANIMATION(Bayleef); SINGLE_ANIMATION(Meganium); SINGLE_ANIMATION(Cyndaquil); SINGLE_ANIMATION(Quilava); SINGLE_ANIMATION(Typhlosion); SINGLE_ANIMATION(Totodile); SINGLE_ANIMATION(Croconaw); SINGLE_ANIMATION(Feraligatr); SINGLE_ANIMATION(Sentret); SINGLE_ANIMATION(Furret); SINGLE_ANIMATION(Hoothoot); SINGLE_ANIMATION(Noctowl); SINGLE_ANIMATION(Ledyba); SINGLE_ANIMATION(Ledian); SINGLE_ANIMATION(Spinarak); SINGLE_ANIMATION(Ariados); SINGLE_ANIMATION(Crobat); DOUBLE_ANIMATION(Chinchou); DOUBLE_ANIMATION(Lanturn); DOUBLE_ANIMATION(Pichu); SINGLE_ANIMATION(Cleffa); DOUBLE_ANIMATION(Igglybuff); SINGLE_ANIMATION(Togepi); SINGLE_ANIMATION(Togetic); DOUBLE_ANIMATION(Natu); DOUBLE_ANIMATION(Xatu); SINGLE_ANIMATION(Mareep); SINGLE_ANIMATION(Flaaffy); SINGLE_ANIMATION(Ampharos); SINGLE_ANIMATION(Bellossom); SINGLE_ANIMATION(Marill); SINGLE_ANIMATION(Azumarill); SINGLE_ANIMATION(Sudowoodo); SINGLE_ANIMATION(Politoed); SINGLE_ANIMATION(Hoppip); SINGLE_ANIMATION(Skiploom); SINGLE_ANIMATION(Jumpluff); SINGLE_ANIMATION(Aipom); SINGLE_ANIMATION(Sunkern); SINGLE_ANIMATION(Sunflora); SINGLE_ANIMATION(Yanma); SINGLE_ANIMATION(Wooper); SINGLE_ANIMATION(Quagsire); SINGLE_ANIMATION(Espeon); SINGLE_ANIMATION(Umbreon); SINGLE_ANIMATION(Murkrow); SINGLE_ANIMATION(Slowking); SINGLE_ANIMATION(Misdreavus); SINGLE_ANIMATION(Unown); DOUBLE_ANIMATION(Wobbuffet); DOUBLE_ANIMATION(Girafarig); SINGLE_ANIMATION(Pineco); SINGLE_ANIMATION(Forretress); SINGLE_ANIMATION(Dunsparce); SINGLE_ANIMATION(Gligar); SINGLE_ANIMATION(Steelix); SINGLE_ANIMATION(Snubbull); SINGLE_ANIMATION(Granbull); SINGLE_ANIMATION(Qwilfish); SINGLE_ANIMATION(Scizor); SINGLE_ANIMATION(Shuckle); SINGLE_ANIMATION(Heracross); SINGLE_ANIMATION(Sneasel); SINGLE_ANIMATION(Teddiursa); SINGLE_ANIMATION(Ursaring); DOUBLE_ANIMATION(Slugma); DOUBLE_ANIMATION(Magcargo); SINGLE_ANIMATION(Swinub); SINGLE_ANIMATION(Piloswine); DOUBLE_ANIMATION(Corsola); SINGLE_ANIMATION(Remoraid); SINGLE_ANIMATION(Octillery); SINGLE_ANIMATION(Delibird); SINGLE_ANIMATION(Mantine); SINGLE_ANIMATION(Skarmory); SINGLE_ANIMATION(Houndour); SINGLE_ANIMATION(Houndoom); DOUBLE_ANIMATION(Kingdra); DOUBLE_ANIMATION(Phanpy); SINGLE_ANIMATION(Donphan); SINGLE_ANIMATION(Porygon2); SINGLE_ANIMATION(Stantler); SINGLE_ANIMATION(Smeargle); SINGLE_ANIMATION(Tyrogue); SINGLE_ANIMATION(Hitmontop); SINGLE_ANIMATION(Smoochum); SINGLE_ANIMATION(Elekid); SINGLE_ANIMATION(Magby); SINGLE_ANIMATION(Miltank); SINGLE_ANIMATION(Blissey); SINGLE_ANIMATION(Raikou); SINGLE_ANIMATION(Entei); SINGLE_ANIMATION(Suicune); SINGLE_ANIMATION(Larvitar); SINGLE_ANIMATION(Pupitar); SINGLE_ANIMATION(Tyranitar); SINGLE_ANIMATION(Lugia); SINGLE_ANIMATION(HoOh); SINGLE_ANIMATION(Celebi); SINGLE_ANIMATION(OldUnownB); SINGLE_ANIMATION(Treecko); SINGLE_ANIMATION(Grovyle); SINGLE_ANIMATION(Sceptile); SINGLE_ANIMATION(Torchic); SINGLE_ANIMATION(Combusken); static const union AnimCmd *const sAnims_Blaziken[] ={ sAnim_GeneralFrame0, sAnim_Blaziken_1, sAnim_Blaziken_2, sAnim_Blaziken_3, sAnim_Blaziken_4, }; SINGLE_ANIMATION(Mudkip); SINGLE_ANIMATION(Marshtomp); SINGLE_ANIMATION(Swampert); SINGLE_ANIMATION(Poochyena); SINGLE_ANIMATION(Mightyena); SINGLE_ANIMATION(Zigzagoon); SINGLE_ANIMATION(Linoone); SINGLE_ANIMATION(Wurmple); DOUBLE_ANIMATION(Silcoon); DOUBLE_ANIMATION(Beautifly); DOUBLE_ANIMATION(Cascoon); DOUBLE_ANIMATION(Dustox); SINGLE_ANIMATION(Lotad); SINGLE_ANIMATION(Lombre); SINGLE_ANIMATION(Ludicolo); SINGLE_ANIMATION(Seedot); SINGLE_ANIMATION(Nuzleaf); SINGLE_ANIMATION(Shiftry); SINGLE_ANIMATION(Nincada); SINGLE_ANIMATION(Ninjask); SINGLE_ANIMATION(Shedinja); SINGLE_ANIMATION(Taillow); SINGLE_ANIMATION(Swellow); SINGLE_ANIMATION(Shroomish); SINGLE_ANIMATION(Breloom); static const union AnimCmd *const sAnims_Spinda[] ={ sAnim_GeneralFrame0, }; SINGLE_ANIMATION(Wingull); SINGLE_ANIMATION(Pelipper); DOUBLE_ANIMATION(Surskit); DOUBLE_ANIMATION(Masquerain); SINGLE_ANIMATION(Wailmer); SINGLE_ANIMATION(Wailord); SINGLE_ANIMATION(Skitty); SINGLE_ANIMATION(Delcatty); SINGLE_ANIMATION(Kecleon); SINGLE_ANIMATION(Baltoy); SINGLE_ANIMATION(Claydol); SINGLE_ANIMATION(Nosepass); SINGLE_ANIMATION(Torkoal); SINGLE_ANIMATION(Sableye); SINGLE_ANIMATION(Barboach); SINGLE_ANIMATION(Whiscash); SINGLE_ANIMATION(Luvdisc); SINGLE_ANIMATION(Corphish); SINGLE_ANIMATION(Crawdaunt); SINGLE_ANIMATION(Feebas); SINGLE_ANIMATION(Milotic); SINGLE_ANIMATION(Carvanha); SINGLE_ANIMATION(Sharpedo); SINGLE_ANIMATION(Trapinch); SINGLE_ANIMATION(Vibrava); SINGLE_ANIMATION(Flygon); SINGLE_ANIMATION(Makuhita); SINGLE_ANIMATION(Hariyama); SINGLE_ANIMATION(Electrike); SINGLE_ANIMATION(Manectric); SINGLE_ANIMATION(Numel); SINGLE_ANIMATION(Camerupt); SINGLE_ANIMATION(Spheal); SINGLE_ANIMATION(Sealeo); SINGLE_ANIMATION(Walrein); SINGLE_ANIMATION(Cacnea); SINGLE_ANIMATION(Cacturne); SINGLE_ANIMATION(Snorunt); SINGLE_ANIMATION(Glalie); DOUBLE_ANIMATION(Lunatone); DOUBLE_ANIMATION(Solrock); SINGLE_ANIMATION(Azurill); SINGLE_ANIMATION(Spoink); SINGLE_ANIMATION(Grumpig); SINGLE_ANIMATION(Plusle); SINGLE_ANIMATION(Minun); SINGLE_ANIMATION(Mawile); SINGLE_ANIMATION(Meditite); SINGLE_ANIMATION(Medicham); DOUBLE_ANIMATION(Swablu); DOUBLE_ANIMATION(Altaria); SINGLE_ANIMATION(Wynaut); SINGLE_ANIMATION(Duskull); SINGLE_ANIMATION(Dusclops); SINGLE_ANIMATION(Roselia); SINGLE_ANIMATION(Slakoth); SINGLE_ANIMATION(Vigoroth); SINGLE_ANIMATION(Slaking); SINGLE_ANIMATION(Gulpin); SINGLE_ANIMATION(Swalot); SINGLE_ANIMATION(Tropius); SINGLE_ANIMATION(Whismur); SINGLE_ANIMATION(Loudred); SINGLE_ANIMATION(Exploud); SINGLE_ANIMATION(Clamperl); SINGLE_ANIMATION(Huntail); SINGLE_ANIMATION(Gorebyss); SINGLE_ANIMATION(Absol); SINGLE_ANIMATION(Shuppet); SINGLE_ANIMATION(Banette); SINGLE_ANIMATION(Seviper); SINGLE_ANIMATION(Zangoose); SINGLE_ANIMATION(Relicanth); SINGLE_ANIMATION(Aron); SINGLE_ANIMATION(Lairon); SINGLE_ANIMATION(Aggron); static const union AnimCmd *const sAnims_Castform[] ={ sAnim_Castform_0, sAnim_Castform_1, sAnim_Castform_2, sAnim_Castform_3, }; SINGLE_ANIMATION(Volbeat); SINGLE_ANIMATION(Illumise); SINGLE_ANIMATION(Lileep); SINGLE_ANIMATION(Cradily); SINGLE_ANIMATION(Anorith); SINGLE_ANIMATION(Armaldo); SINGLE_ANIMATION(Ralts); SINGLE_ANIMATION(Kirlia); SINGLE_ANIMATION(Gardevoir); SINGLE_ANIMATION(Bagon); SINGLE_ANIMATION(Shelgon); SINGLE_ANIMATION(Salamence); SINGLE_ANIMATION(Beldum); SINGLE_ANIMATION(Metang); SINGLE_ANIMATION(Metagross); DOUBLE_ANIMATION(Regirock); SINGLE_ANIMATION(Regice); DOUBLE_ANIMATION(Registeel); DOUBLE_ANIMATION(Kyogre); DOUBLE_ANIMATION(Groudon); DOUBLE_ANIMATION(Rayquaza); DOUBLE_ANIMATION(Latias); DOUBLE_ANIMATION(Latios); DOUBLE_ANIMATION(Jirachi); DOUBLE_ANIMATION(Deoxys); SINGLE_ANIMATION(Chimecho); SINGLE_ANIMATION(Egg); SINGLE_ANIMATION(UnownB); SINGLE_ANIMATION(UnownC); SINGLE_ANIMATION(UnownD); SINGLE_ANIMATION(UnownE); SINGLE_ANIMATION(UnownF); SINGLE_ANIMATION(UnownG); SINGLE_ANIMATION(UnownH); SINGLE_ANIMATION(UnownI); SINGLE_ANIMATION(UnownJ); SINGLE_ANIMATION(UnownK); SINGLE_ANIMATION(UnownL); SINGLE_ANIMATION(UnownM); SINGLE_ANIMATION(UnownN); SINGLE_ANIMATION(UnownO); SINGLE_ANIMATION(UnownP); SINGLE_ANIMATION(UnownQ); SINGLE_ANIMATION(UnownR); SINGLE_ANIMATION(UnownS); SINGLE_ANIMATION(UnownT); SINGLE_ANIMATION(UnownU); SINGLE_ANIMATION(UnownV); SINGLE_ANIMATION(UnownW); SINGLE_ANIMATION(UnownX); SINGLE_ANIMATION(UnownY); SINGLE_ANIMATION(UnownZ); SINGLE_ANIMATION(UnownEMark); SINGLE_ANIMATION(UnownQMark); #if P_GEN_4_POKEMON == TRUE SINGLE_ANIMATION(TURTWIG); SINGLE_ANIMATION(GROTLE); SINGLE_ANIMATION(TORTERRA); SINGLE_ANIMATION(CHIMCHAR); SINGLE_ANIMATION(MONFERNO); SINGLE_ANIMATION(INFERNAPE); SINGLE_ANIMATION(PIPLUP); SINGLE_ANIMATION(PRINPLUP); SINGLE_ANIMATION(EMPOLEON); SINGLE_ANIMATION(STARLY); SINGLE_ANIMATION(STARAVIA); SINGLE_ANIMATION(STARAPTOR); SINGLE_ANIMATION(BIDOOF); DOUBLE_ANIMATION(BIBAREL); SINGLE_ANIMATION(KRICKETOT); SINGLE_ANIMATION(KRICKETUNE); SINGLE_ANIMATION(SHINX); SINGLE_ANIMATION(LUXIO); DOUBLE_ANIMATION(LUXRAY); SINGLE_ANIMATION(BUDEW); SINGLE_ANIMATION(ROSERADE); SINGLE_ANIMATION(CRANIDOS); SINGLE_ANIMATION(RAMPARDOS); SINGLE_ANIMATION(SHIELDON); SINGLE_ANIMATION(BASTIODON); SINGLE_ANIMATION(BURMY); SINGLE_ANIMATION(WORMADAM); SINGLE_ANIMATION(MOTHIM); SINGLE_ANIMATION(COMBEE); SINGLE_ANIMATION(VESPIQUEN); SINGLE_ANIMATION(PACHIRISU); SINGLE_ANIMATION(BUIZEL); SINGLE_ANIMATION(FLOATZEL); SINGLE_ANIMATION(CHERUBI); static const union AnimCmd *const sAnims_CHERRIM[] = { sAnim_GeneralFrame0, sAnim_CHERRIM_NORMAL, sAnim_CHERRIM_NORMAL_2, }; static const union AnimCmd *const sAnims_CHERRIM_SUNSHINE[] ={ sAnim_GeneralFrame0, sAnim_CHERRIM_SUNSHINE, }; SINGLE_ANIMATION(SHELLOS); SINGLE_ANIMATION(GASTRODON); SINGLE_ANIMATION(AMBIPOM); SINGLE_ANIMATION(DRIFLOON); SINGLE_ANIMATION(DRIFBLIM); SINGLE_ANIMATION(BUNEARY); SINGLE_ANIMATION(LOPUNNY); SINGLE_ANIMATION(MISMAGIUS); SINGLE_ANIMATION(HONCHKROW); SINGLE_ANIMATION(GLAMEOW); SINGLE_ANIMATION(PURUGLY); SINGLE_ANIMATION(CHINGLING); SINGLE_ANIMATION(STUNKY); SINGLE_ANIMATION(SKUNTANK); SINGLE_ANIMATION(BRONZOR); DOUBLE_ANIMATION(BRONZONG); SINGLE_ANIMATION(BONSLY); SINGLE_ANIMATION(MIME_JR); SINGLE_ANIMATION(HAPPINY); SINGLE_ANIMATION(CHATOT); SINGLE_ANIMATION(SPIRITOMB); SINGLE_ANIMATION(GIBLE); SINGLE_ANIMATION(GABITE); SINGLE_ANIMATION(GARCHOMP); SINGLE_ANIMATION(MUNCHLAX); SINGLE_ANIMATION(RIOLU); SINGLE_ANIMATION(LUCARIO); SINGLE_ANIMATION(HIPPOPOTAS); SINGLE_ANIMATION(HIPPOWDON); SINGLE_ANIMATION(SKORUPI); SINGLE_ANIMATION(DRAPION); SINGLE_ANIMATION(CROAGUNK); SINGLE_ANIMATION(TOXICROAK); SINGLE_ANIMATION(CARNIVINE); SINGLE_ANIMATION(FINNEON); SINGLE_ANIMATION(LUMINEON); SINGLE_ANIMATION(MANTYKE); SINGLE_ANIMATION(SNOVER); SINGLE_ANIMATION(ABOMASNOW); SINGLE_ANIMATION(WEAVILE); SINGLE_ANIMATION(MAGNEZONE); SINGLE_ANIMATION(LICKILICKY); SINGLE_ANIMATION(RHYPERIOR); SINGLE_ANIMATION(TANGROWTH); SINGLE_ANIMATION(ELECTIVIRE); SINGLE_ANIMATION(MAGMORTAR); SINGLE_ANIMATION(TOGEKISS); SINGLE_ANIMATION(YANMEGA); SINGLE_ANIMATION(LEAFEON); SINGLE_ANIMATION(GLACEON); SINGLE_ANIMATION(GLISCOR); SINGLE_ANIMATION(MAMOSWINE); SINGLE_ANIMATION(PORYGON_Z); SINGLE_ANIMATION(GALLADE); DOUBLE_ANIMATION(PROBOPASS); SINGLE_ANIMATION(DUSKNOIR); SINGLE_ANIMATION(FROSLASS); DOUBLE_ANIMATION(ROTOM); SINGLE_ANIMATION(RotomHeat); SINGLE_ANIMATION(RotomFrost); SINGLE_ANIMATION(RotomFan); SINGLE_ANIMATION(RotomMow); SINGLE_ANIMATION(RotomWash); SINGLE_ANIMATION(UXIE); SINGLE_ANIMATION(MESPRIT); SINGLE_ANIMATION(AZELF); SINGLE_ANIMATION(DIALGA); SINGLE_ANIMATION(PALKIA); SINGLE_ANIMATION(HEATRAN); SINGLE_ANIMATION(REGIGIGAS); SINGLE_ANIMATION(GIRATINA); SINGLE_ANIMATION(CRESSELIA); SINGLE_ANIMATION(PHIONE); SINGLE_ANIMATION(MANAPHY); SINGLE_ANIMATION(DARKRAI); SINGLE_ANIMATION(SHAYMIN); SINGLE_ANIMATION(ARCEUS); #endif #if P_GEN_5_POKEMON == TRUE SINGLE_ANIMATION(VICTINI); SINGLE_ANIMATION(SNIVY); SINGLE_ANIMATION(SERVINE); DOUBLE_ANIMATION(SERPERIOR); SINGLE_ANIMATION(TEPIG); SINGLE_ANIMATION(PIGNITE); SINGLE_ANIMATION(EMBOAR); SINGLE_ANIMATION(OSHAWOTT); SINGLE_ANIMATION(DEWOTT); SINGLE_ANIMATION(SAMUROTT); SINGLE_ANIMATION(PATRAT); SINGLE_ANIMATION(WATCHOG); SINGLE_ANIMATION(LILLIPUP); SINGLE_ANIMATION(HERDIER); SINGLE_ANIMATION(STOUTLAND); SINGLE_ANIMATION(PURRLOIN); SINGLE_ANIMATION(LIEPARD); SINGLE_ANIMATION(PANSAGE); SINGLE_ANIMATION(SIMISAGE); SINGLE_ANIMATION(PANSEAR); DOUBLE_ANIMATION(SIMISEAR); SINGLE_ANIMATION(PANPOUR); SINGLE_ANIMATION(SIMIPOUR); SINGLE_ANIMATION(MUNNA); DOUBLE_ANIMATION(MUSHARNA); SINGLE_ANIMATION(PIDOVE); SINGLE_ANIMATION(TRANQUILL); SINGLE_ANIMATION(UNFEZANT); SINGLE_ANIMATION(BLITZLE); SINGLE_ANIMATION(ZEBSTRIKA); SINGLE_ANIMATION(ROGGENROLA); SINGLE_ANIMATION(BOLDORE); SINGLE_ANIMATION(GIGALITH); SINGLE_ANIMATION(WOOBAT); SINGLE_ANIMATION(SWOOBAT); DOUBLE_ANIMATION(DRILBUR); SINGLE_ANIMATION(EXCADRILL); SINGLE_ANIMATION(AUDINO); SINGLE_ANIMATION(TIMBURR); SINGLE_ANIMATION(GURDURR); SINGLE_ANIMATION(CONKELDURR); SINGLE_ANIMATION(TYMPOLE); SINGLE_ANIMATION(PALPITOAD); SINGLE_ANIMATION(SEISMITOAD); SINGLE_ANIMATION(THROH); SINGLE_ANIMATION(SAWK); DOUBLE_ANIMATION(SEWADDLE); SINGLE_ANIMATION(SWADLOON); SINGLE_ANIMATION(LEAVANNY); SINGLE_ANIMATION(VENIPEDE); SINGLE_ANIMATION(WHIRLIPEDE); SINGLE_ANIMATION(SCOLIPEDE); SINGLE_ANIMATION(COTTONEE); SINGLE_ANIMATION(WHIMSICOTT); SINGLE_ANIMATION(PETILIL); SINGLE_ANIMATION(LILLIGANT); SINGLE_ANIMATION(BASCULIN); SINGLE_ANIMATION(SANDILE); SINGLE_ANIMATION(KROKOROK); DOUBLE_ANIMATION(KROOKODILE); SINGLE_ANIMATION(DARUMAKA); SINGLE_ANIMATION(DARMANITAN); SINGLE_ANIMATION(MARACTUS); SINGLE_ANIMATION(DWEBBLE); SINGLE_ANIMATION(CRUSTLE); SINGLE_ANIMATION(SCRAGGY); SINGLE_ANIMATION(SCRAFTY); SINGLE_ANIMATION(SIGILYPH); SINGLE_ANIMATION(YAMASK); SINGLE_ANIMATION(COFAGRIGUS); SINGLE_ANIMATION(TIRTOUGA); SINGLE_ANIMATION(CARRACOSTA); SINGLE_ANIMATION(ARCHEN); SINGLE_ANIMATION(ARCHEOPS); SINGLE_ANIMATION(TRUBBISH); SINGLE_ANIMATION(GARBODOR); SINGLE_ANIMATION(ZORUA); SINGLE_ANIMATION(ZOROARK); SINGLE_ANIMATION(MINCCINO); SINGLE_ANIMATION(CINCCINO); SINGLE_ANIMATION(GOTHITA); DOUBLE_ANIMATION(GOTHORITA); SINGLE_ANIMATION(GOTHITELLE); SINGLE_ANIMATION(SOLOSIS); SINGLE_ANIMATION(DUOSION); SINGLE_ANIMATION(REUNICLUS); SINGLE_ANIMATION(DUCKLETT); SINGLE_ANIMATION(SWANNA); SINGLE_ANIMATION(VANILLITE); SINGLE_ANIMATION(VANILLISH); SINGLE_ANIMATION(VANILLUXE); SINGLE_ANIMATION(DEERLING); SINGLE_ANIMATION(SAWSBUCK); SINGLE_ANIMATION(EMOLGA); SINGLE_ANIMATION(KARRABLAST); SINGLE_ANIMATION(ESCAVALIER); DOUBLE_ANIMATION(FOONGUS); SINGLE_ANIMATION(AMOONGUSS); SINGLE_ANIMATION(FRILLISH); SINGLE_ANIMATION(JELLICENT); SINGLE_ANIMATION(ALOMOMOLA); SINGLE_ANIMATION(JOLTIK); SINGLE_ANIMATION(GALVANTULA); SINGLE_ANIMATION(FERROSEED); DOUBLE_ANIMATION(FERROTHORN); SINGLE_ANIMATION(KLINK); SINGLE_ANIMATION(KLANG); SINGLE_ANIMATION(KLINKLANG); SINGLE_ANIMATION(TYNAMO); SINGLE_ANIMATION(EELEKTRIK); SINGLE_ANIMATION(EELEKTROSS); SINGLE_ANIMATION(ELGYEM); SINGLE_ANIMATION(BEHEEYEM); SINGLE_ANIMATION(LITWICK); SINGLE_ANIMATION(LAMPENT); SINGLE_ANIMATION(CHANDELURE); SINGLE_ANIMATION(AXEW); SINGLE_ANIMATION(FRAXURE); SINGLE_ANIMATION(HAXORUS); SINGLE_ANIMATION(CUBCHOO); SINGLE_ANIMATION(BEARTIC); DOUBLE_ANIMATION(CRYOGONAL); SINGLE_ANIMATION(SHELMET); SINGLE_ANIMATION(ACCELGOR); SINGLE_ANIMATION(STUNFISK); SINGLE_ANIMATION(MIENFOO); SINGLE_ANIMATION(MIENSHAO); SINGLE_ANIMATION(DRUDDIGON); SINGLE_ANIMATION(GOLETT); SINGLE_ANIMATION(GOLURK); SINGLE_ANIMATION(PAWNIARD); SINGLE_ANIMATION(BISHARP); SINGLE_ANIMATION(BOUFFALANT); SINGLE_ANIMATION(RUFFLET); SINGLE_ANIMATION(BRAVIARY); SINGLE_ANIMATION(VULLABY); SINGLE_ANIMATION(MANDIBUZZ); SINGLE_ANIMATION(HEATMOR); SINGLE_ANIMATION(DURANT); SINGLE_ANIMATION(DEINO); SINGLE_ANIMATION(ZWEILOUS); SINGLE_ANIMATION(HYDREIGON); SINGLE_ANIMATION(LARVESTA); SINGLE_ANIMATION(VOLCARONA); SINGLE_ANIMATION(COBALION); DOUBLE_ANIMATION(TERRAKION); SINGLE_ANIMATION(VIRIZION); SINGLE_ANIMATION(TORNADUS); SINGLE_ANIMATION(THUNDURUS); SINGLE_ANIMATION(RESHIRAM); SINGLE_ANIMATION(ZEKROM); SINGLE_ANIMATION(LANDORUS); SINGLE_ANIMATION(KYUREM); SINGLE_ANIMATION(KELDEO); DOUBLE_ANIMATION(MELOETTA); SINGLE_ANIMATION(GENESECT); #endif #if P_GEN_6_POKEMON == TRUE SINGLE_ANIMATION(CHESPIN); DOUBLE_ANIMATION(QUILLADIN); SINGLE_ANIMATION(CHESNAUGHT); SINGLE_ANIMATION(FENNEKIN); SINGLE_ANIMATION(BRAIXEN); SINGLE_ANIMATION(DELPHOX); SINGLE_ANIMATION(FROAKIE); SINGLE_ANIMATION(FROGADIER); SINGLE_ANIMATION(GRENINJA); static const union AnimCmd *const sAnims_GRENINJA_ASH[] ={ sAnim_GeneralFrame0, sAnim_GRENINJA_ASH_1, }; SINGLE_ANIMATION(BUNNELBY); SINGLE_ANIMATION(DIGGERSBY); SINGLE_ANIMATION(FLETCHLING); SINGLE_ANIMATION(FLETCHINDER); DOUBLE_ANIMATION(TALONFLAME); SINGLE_ANIMATION(SCATTERBUG); SINGLE_ANIMATION(SPEWPA); SINGLE_ANIMATION(VIVILLON); SINGLE_ANIMATION(LITLEO); SINGLE_ANIMATION(PYROAR); DOUBLE_ANIMATION(FLABEBE); SINGLE_ANIMATION(FLOETTE); DOUBLE_ANIMATION(FLORGES); SINGLE_ANIMATION(SKIDDO); SINGLE_ANIMATION(GOGOAT); SINGLE_ANIMATION(PANCHAM); SINGLE_ANIMATION(PANGORO); SINGLE_ANIMATION(FURFROU); SINGLE_ANIMATION(ESPURR); SINGLE_ANIMATION(MEOWSTIC); SINGLE_ANIMATION(HONEDGE); DOUBLE_ANIMATION(DOUBLADE); SINGLE_ANIMATION(AEGISLASH); SINGLE_ANIMATION(SPRITZEE); SINGLE_ANIMATION(AROMATISSE); SINGLE_ANIMATION(SWIRLIX); SINGLE_ANIMATION(SLURPUFF); SINGLE_ANIMATION(INKAY); SINGLE_ANIMATION(MALAMAR); SINGLE_ANIMATION(BINACLE); SINGLE_ANIMATION(BARBARACLE); SINGLE_ANIMATION(SKRELP); SINGLE_ANIMATION(DRAGALGE); SINGLE_ANIMATION(CLAUNCHER); SINGLE_ANIMATION(CLAWITZER); SINGLE_ANIMATION(HELIOPTILE); SINGLE_ANIMATION(HELIOLISK); SINGLE_ANIMATION(TYRUNT); SINGLE_ANIMATION(TYRANTRUM); SINGLE_ANIMATION(AMAURA); SINGLE_ANIMATION(AURORUS); SINGLE_ANIMATION(SYLVEON); SINGLE_ANIMATION(HAWLUCHA); SINGLE_ANIMATION(DEDENNE); SINGLE_ANIMATION(CARBINK); SINGLE_ANIMATION(GOOMY); SINGLE_ANIMATION(SLIGGOO); SINGLE_ANIMATION(GOODRA); SINGLE_ANIMATION(KLEFKI); SINGLE_ANIMATION(PHANTUMP); SINGLE_ANIMATION(TREVENANT); SINGLE_ANIMATION(PUMPKABOO); SINGLE_ANIMATION(GOURGEIST); DOUBLE_ANIMATION(BERGMITE); SINGLE_ANIMATION(AVALUGG); SINGLE_ANIMATION(NOIBAT); SINGLE_ANIMATION(NOIVERN); SINGLE_ANIMATION(XERNEAS); SINGLE_ANIMATION(YVELTAL); SINGLE_ANIMATION(ZYGARDE); SINGLE_ANIMATION(DIANCIE); SINGLE_ANIMATION(HOOPA); SINGLE_ANIMATION(VOLCANION); #endif #if P_GEN_7_POKEMON == TRUE SINGLE_ANIMATION(ROWLET); SINGLE_ANIMATION(DARTRIX); SINGLE_ANIMATION(DECIDUEYE); SINGLE_ANIMATION(LITTEN); SINGLE_ANIMATION(TORRACAT); SINGLE_ANIMATION(INCINEROAR); SINGLE_ANIMATION(POPPLIO); SINGLE_ANIMATION(BRIONNE); SINGLE_ANIMATION(PRIMARINA); SINGLE_ANIMATION(PIKIPEK); SINGLE_ANIMATION(TRUMBEAK); SINGLE_ANIMATION(TOUCANNON); SINGLE_ANIMATION(YUNGOOS); SINGLE_ANIMATION(GUMSHOOS); SINGLE_ANIMATION(GRUBBIN); SINGLE_ANIMATION(CHARJABUG); SINGLE_ANIMATION(VIKAVOLT); SINGLE_ANIMATION(CRABRAWLER); SINGLE_ANIMATION(CRABOMINABLE); SINGLE_ANIMATION(ORICORIO); SINGLE_ANIMATION(CUTIEFLY); SINGLE_ANIMATION(RIBOMBEE); SINGLE_ANIMATION(ROCKRUFF); SINGLE_ANIMATION(LYCANROC); SINGLE_ANIMATION(WISHIWASHI); SINGLE_ANIMATION(MAREANIE); SINGLE_ANIMATION(TOXAPEX); SINGLE_ANIMATION(MUDBRAY); SINGLE_ANIMATION(MUDSDALE); SINGLE_ANIMATION(DEWPIDER); SINGLE_ANIMATION(ARAQUANID); SINGLE_ANIMATION(FOMANTIS); SINGLE_ANIMATION(LURANTIS); SINGLE_ANIMATION(MORELULL); SINGLE_ANIMATION(SHIINOTIC); SINGLE_ANIMATION(SALANDIT); SINGLE_ANIMATION(SALAZZLE); SINGLE_ANIMATION(STUFFUL); SINGLE_ANIMATION(BEWEAR); SINGLE_ANIMATION(BOUNSWEET); SINGLE_ANIMATION(STEENEE); SINGLE_ANIMATION(TSAREENA); SINGLE_ANIMATION(COMFEY); SINGLE_ANIMATION(ORANGURU); SINGLE_ANIMATION(PASSIMIAN); SINGLE_ANIMATION(WIMPOD); SINGLE_ANIMATION(GOLISOPOD); SINGLE_ANIMATION(SANDYGAST); SINGLE_ANIMATION(PALOSSAND); SINGLE_ANIMATION(PYUKUMUKU); SINGLE_ANIMATION(TYPE_NULL); SINGLE_ANIMATION(SILVALLY); SINGLE_ANIMATION(MINIOR); SINGLE_ANIMATION(KOMALA); SINGLE_ANIMATION(TURTONATOR); SINGLE_ANIMATION(TOGEDEMARU); SINGLE_ANIMATION(MIMIKYU); SINGLE_ANIMATION(BRUXISH); SINGLE_ANIMATION(DRAMPA); SINGLE_ANIMATION(DHELMISE); SINGLE_ANIMATION(JANGMO_O); SINGLE_ANIMATION(HAKAMO_O); SINGLE_ANIMATION(KOMMO_O); SINGLE_ANIMATION(TAPU_KOKO); SINGLE_ANIMATION(TAPU_LELE); SINGLE_ANIMATION(TAPU_BULU); SINGLE_ANIMATION(TAPU_FINI); SINGLE_ANIMATION(COSMOG); SINGLE_ANIMATION(COSMOEM); SINGLE_ANIMATION(SOLGALEO); SINGLE_ANIMATION(LUNALA); SINGLE_ANIMATION(NIHILEGO); SINGLE_ANIMATION(BUZZWOLE); SINGLE_ANIMATION(PHEROMOSA); SINGLE_ANIMATION(XURKITREE); SINGLE_ANIMATION(CELESTEELA); SINGLE_ANIMATION(KARTANA); SINGLE_ANIMATION(GUZZLORD); SINGLE_ANIMATION(NECROZMA); SINGLE_ANIMATION(MAGEARNA); SINGLE_ANIMATION(MARSHADOW); SINGLE_ANIMATION(POIPOLE); SINGLE_ANIMATION(NAGANADEL); SINGLE_ANIMATION(STAKATAKA); SINGLE_ANIMATION(BLACEPHALON); SINGLE_ANIMATION(ZERAORA); SINGLE_ANIMATION(MELTAN); SINGLE_ANIMATION(MELMETAL); #endif #if P_GEN_8_POKEMON == TRUE SINGLE_ANIMATION(GROOKEY); SINGLE_ANIMATION(THWACKEY); SINGLE_ANIMATION(RILLABOOM); SINGLE_ANIMATION(SCORBUNNY); SINGLE_ANIMATION(RABOOT); SINGLE_ANIMATION(CINDERACE); SINGLE_ANIMATION(SOBBLE); SINGLE_ANIMATION(DRIZZILE); SINGLE_ANIMATION(INTELEON); SINGLE_ANIMATION(SKWOVET); SINGLE_ANIMATION(GREEDENT); SINGLE_ANIMATION(ROOKIDEE); SINGLE_ANIMATION(CORVISQUIRE); SINGLE_ANIMATION(CORVIKNIGHT); SINGLE_ANIMATION(BLIPBUG); SINGLE_ANIMATION(DOTTLER); SINGLE_ANIMATION(ORBEETLE); SINGLE_ANIMATION(NICKIT); SINGLE_ANIMATION(THIEVUL); SINGLE_ANIMATION(GOSSIFLEUR); SINGLE_ANIMATION(ELDEGOSS); SINGLE_ANIMATION(WOOLOO); SINGLE_ANIMATION(DUBWOOL); SINGLE_ANIMATION(CHEWTLE); SINGLE_ANIMATION(DREDNAW); SINGLE_ANIMATION(YAMPER); SINGLE_ANIMATION(BOLTUND); SINGLE_ANIMATION(ROLYCOLY); SINGLE_ANIMATION(CARKOL); SINGLE_ANIMATION(COALOSSAL); SINGLE_ANIMATION(APPLIN); SINGLE_ANIMATION(FLAPPLE); SINGLE_ANIMATION(APPLETUN); SINGLE_ANIMATION(SILICOBRA); SINGLE_ANIMATION(SANDACONDA); SINGLE_ANIMATION(CRAMORANT); SINGLE_ANIMATION(ARROKUDA); SINGLE_ANIMATION(BARRASKEWDA); SINGLE_ANIMATION(TOXEL); SINGLE_ANIMATION(TOXTRICITY); SINGLE_ANIMATION(SIZZLIPEDE); SINGLE_ANIMATION(CENTISKORCH); SINGLE_ANIMATION(CLOBBOPUS); SINGLE_ANIMATION(GRAPPLOCT); SINGLE_ANIMATION(SINISTEA); SINGLE_ANIMATION(POLTEAGEIST); SINGLE_ANIMATION(HATENNA); SINGLE_ANIMATION(HATTREM); SINGLE_ANIMATION(HATTERENE); SINGLE_ANIMATION(IMPIDIMP); SINGLE_ANIMATION(MORGREM); SINGLE_ANIMATION(GRIMMSNARL); SINGLE_ANIMATION(OBSTAGOON); SINGLE_ANIMATION(PERRSERKER); SINGLE_ANIMATION(CURSOLA); SINGLE_ANIMATION(SIRFETCHD); SINGLE_ANIMATION(MR_RIME); SINGLE_ANIMATION(RUNERIGUS); SINGLE_ANIMATION(MILCERY); SINGLE_ANIMATION(ALCREMIE); SINGLE_ANIMATION(FALINKS); SINGLE_ANIMATION(PINCURCHIN); SINGLE_ANIMATION(SNOM); SINGLE_ANIMATION(FROSMOTH); SINGLE_ANIMATION(STONJOURNER); SINGLE_ANIMATION(EISCUE); SINGLE_ANIMATION(INDEEDEE); SINGLE_ANIMATION(MORPEKO); SINGLE_ANIMATION(CUFANT); SINGLE_ANIMATION(COPPERAJAH); SINGLE_ANIMATION(DRACOZOLT); SINGLE_ANIMATION(ARCTOZOLT); SINGLE_ANIMATION(DRACOVISH); SINGLE_ANIMATION(ARCTOVISH); SINGLE_ANIMATION(DURALUDON); SINGLE_ANIMATION(DREEPY); SINGLE_ANIMATION(DRAKLOAK); SINGLE_ANIMATION(DRAGAPULT); SINGLE_ANIMATION(ZACIAN); SINGLE_ANIMATION(ZAMAZENTA); SINGLE_ANIMATION(ETERNATUS); SINGLE_ANIMATION(KUBFU); SINGLE_ANIMATION(URSHIFU); SINGLE_ANIMATION(ZARUDE); SINGLE_ANIMATION(REGIELEKI); SINGLE_ANIMATION(REGIDRAGO); SINGLE_ANIMATION(GLASTRIER); SINGLE_ANIMATION(SPECTRIER); SINGLE_ANIMATION(CALYREX); SINGLE_ANIMATION(WYRDEER); SINGLE_ANIMATION(KLEAVOR); SINGLE_ANIMATION(URSALUNA); SINGLE_ANIMATION(BASCULEGION); SINGLE_ANIMATION(SNEASLER); SINGLE_ANIMATION(OVERQWIL); SINGLE_ANIMATION(ENAMORUS); #endif SINGLE_ANIMATION(VENUSAUR_MEGA); SINGLE_ANIMATION(CHARIZARD_MEGA_X); SINGLE_ANIMATION(CHARIZARD_MEGA_Y); SINGLE_ANIMATION(BLASTOISE_MEGA); SINGLE_ANIMATION(BEEDRILL_MEGA); SINGLE_ANIMATION(PIDGEOT_MEGA); SINGLE_ANIMATION(ALAKAZAM_MEGA); SINGLE_ANIMATION(SLOWBRO_MEGA); SINGLE_ANIMATION(GENGAR_MEGA); SINGLE_ANIMATION(KANGASKHAN_MEGA); SINGLE_ANIMATION(PINSIR_MEGA); SINGLE_ANIMATION(GYARADOS_MEGA); SINGLE_ANIMATION(AERODACTYL_MEGA); SINGLE_ANIMATION(MEWTWO_MEGA_X); SINGLE_ANIMATION(MEWTWO_MEGA_Y); SINGLE_ANIMATION(AMPHAROS_MEGA); SINGLE_ANIMATION(STEELIX_MEGA); SINGLE_ANIMATION(SCIZOR_MEGA); SINGLE_ANIMATION(HERACROSS_MEGA); SINGLE_ANIMATION(HOUNDOOM_MEGA); SINGLE_ANIMATION(TYRANITAR_MEGA); SINGLE_ANIMATION(SCEPTILE_MEGA); SINGLE_ANIMATION(BLAZIKEN_MEGA); SINGLE_ANIMATION(SWAMPERT_MEGA); SINGLE_ANIMATION(GARDEVOIR_MEGA); SINGLE_ANIMATION(SABLEYE_MEGA); SINGLE_ANIMATION(MAWILE_MEGA); SINGLE_ANIMATION(AGGRON_MEGA); SINGLE_ANIMATION(MEDICHAM_MEGA); SINGLE_ANIMATION(MANECTRIC_MEGA); SINGLE_ANIMATION(SHARPEDO_MEGA); SINGLE_ANIMATION(CAMERUPT_MEGA); SINGLE_ANIMATION(ALTARIA_MEGA); SINGLE_ANIMATION(BANETTE_MEGA); SINGLE_ANIMATION(ABSOL_MEGA); SINGLE_ANIMATION(GLALIE_MEGA); SINGLE_ANIMATION(SALAMENCE_MEGA); SINGLE_ANIMATION(METAGROSS_MEGA); SINGLE_ANIMATION(LATIAS_MEGA); SINGLE_ANIMATION(LATIOS_MEGA); SINGLE_ANIMATION(KYOGRE_PRIMAL); SINGLE_ANIMATION(GROUDON_PRIMAL); SINGLE_ANIMATION(RAYQUAZA_MEGA); #if P_GEN_4_POKEMON == TRUE SINGLE_ANIMATION(LOPUNNY_MEGA); SINGLE_ANIMATION(GARCHOMP_MEGA); SINGLE_ANIMATION(LUCARIO_MEGA); SINGLE_ANIMATION(ABOMASNOW_MEGA); SINGLE_ANIMATION(GALLADE_MEGA); #endif #if P_GEN_5_POKEMON == TRUE SINGLE_ANIMATION(AUDINO_MEGA); #endif #if P_GEN_6_POKEMON == TRUE SINGLE_ANIMATION(DIANCIE_MEGA); #endif SINGLE_ANIMATION(RATTATA_ALOLAN); SINGLE_ANIMATION(RATICATE_ALOLAN); SINGLE_ANIMATION(RAICHU_ALOLAN); SINGLE_ANIMATION(SANDSHREW_ALOLAN); SINGLE_ANIMATION(SANDSLASH_ALOLAN); SINGLE_ANIMATION(VULPIX_ALOLAN); SINGLE_ANIMATION(NINETALES_ALOLAN); SINGLE_ANIMATION(DIGLETT_ALOLAN); SINGLE_ANIMATION(DUGTRIO_ALOLAN); SINGLE_ANIMATION(MEOWTH_ALOLAN); SINGLE_ANIMATION(PERSIAN_ALOLAN); SINGLE_ANIMATION(GEODUDE_ALOLAN); SINGLE_ANIMATION(GRAVELER_ALOLAN); SINGLE_ANIMATION(GOLEM_ALOLAN); SINGLE_ANIMATION(GRIMER_ALOLAN); SINGLE_ANIMATION(MUK_ALOLAN); SINGLE_ANIMATION(EXEGGUTOR_ALOLAN); SINGLE_ANIMATION(MAROWAK_ALOLAN); SINGLE_ANIMATION(MEOWTH_GALARIAN); SINGLE_ANIMATION(PONYTA_GALARIAN); SINGLE_ANIMATION(RAPIDASH_GALARIAN); SINGLE_ANIMATION(SLOWPOKE_GALARIAN); SINGLE_ANIMATION(SLOWBRO_GALARIAN); SINGLE_ANIMATION(FARFETCHD_GALARIAN); SINGLE_ANIMATION(WEEZING_GALARIAN); SINGLE_ANIMATION(MR_MIME_GALARIAN); SINGLE_ANIMATION(ARTICUNO_GALARIAN); SINGLE_ANIMATION(ZAPDOS_GALARIAN); SINGLE_ANIMATION(MOLTRES_GALARIAN); SINGLE_ANIMATION(SLOWKING_GALARIAN); SINGLE_ANIMATION(CORSOLA_GALARIAN); SINGLE_ANIMATION(ZIGZAGOON_GALARIAN); SINGLE_ANIMATION(LINOONE_GALARIAN); #if P_GEN_5_POKEMON == TRUE SINGLE_ANIMATION(DARUMAKA_GALARIAN); SINGLE_ANIMATION(DARMANITAN_GALARIAN); SINGLE_ANIMATION(YAMASK_GALARIAN); SINGLE_ANIMATION(STUNFISK_GALARIAN); #endif SINGLE_ANIMATION(GROWLITHE_HISUIAN); SINGLE_ANIMATION(ARCANINE_HISUIAN); SINGLE_ANIMATION(VOLTORB_HISUIAN); SINGLE_ANIMATION(ELECTRODE_HISUIAN); SINGLE_ANIMATION(TYPHLOSION_HISUIAN); SINGLE_ANIMATION(QWILFISH_HISUIAN); SINGLE_ANIMATION(SNEASEL_HISUIAN); #if P_GEN_5_POKEMON == TRUE SINGLE_ANIMATION(SAMUROTT_HISUIAN); SINGLE_ANIMATION(LILLIGANT_HISUIAN); SINGLE_ANIMATION(ZORUA_HISUIAN); SINGLE_ANIMATION(ZOROARK_HISUIAN); SINGLE_ANIMATION(BRAVIARY_HISUIAN); #endif #if P_GEN_6_POKEMON == TRUE SINGLE_ANIMATION(SLIGGOO_HISUIAN); SINGLE_ANIMATION(GOODRA_HISUIAN); SINGLE_ANIMATION(AVALUGG_HISUIAN); #endif #if P_GEN_7_POKEMON == TRUE SINGLE_ANIMATION(DECIDUEYE_HISUIAN); #endif SINGLE_ANIMATION(PIKACHU_COSPLAY); SINGLE_ANIMATION(PIKACHU_ROCK_STAR); SINGLE_ANIMATION(PIKACHU_BELLE); SINGLE_ANIMATION(PIKACHU_POP_STAR); SINGLE_ANIMATION(PIKACHU_PH_D); SINGLE_ANIMATION(PIKACHU_LIBRE); SINGLE_ANIMATION(PIKACHU_ORIGINAL_CAP); SINGLE_ANIMATION(PIKACHU_HOENN_CAP); SINGLE_ANIMATION(PIKACHU_SINNOH_CAP); SINGLE_ANIMATION(PIKACHU_UNOVA_CAP); SINGLE_ANIMATION(PIKACHU_KALOS_CAP); SINGLE_ANIMATION(PIKACHU_ALOLA_CAP); SINGLE_ANIMATION(PIKACHU_PARTNER_CAP); SINGLE_ANIMATION(PIKACHU_WORLD_CAP); static const union AnimCmd *const sAnims_PICHU_SPIKY_EARED[] = { sAnim_GeneralFrame0, sAnim_PICHU_SPIKY_EARED_1, }; DOUBLE_ANIMATION(DEOXYS_ATTACK); DOUBLE_ANIMATION(DEOXYS_DEFENSE); DOUBLE_ANIMATION(DEOXYS_SPEED); #if P_GEN_4_POKEMON == TRUE SINGLE_ANIMATION(DIALGA_ORIGIN); SINGLE_ANIMATION(PALKIA_ORIGIN); DOUBLE_ANIMATION(GIRATINA_ORIGIN); SINGLE_ANIMATION(SHAYMIN_SKY); #endif #if P_GEN_5_POKEMON == TRUE SINGLE_ANIMATION(DARMANITAN_ZEN_MODE); SINGLE_ANIMATION(DARMANITAN_ZEN_MODE_GALARIAN); SINGLE_ANIMATION(TORNADUS_THERIAN); SINGLE_ANIMATION(THUNDURUS_THERIAN); SINGLE_ANIMATION(LANDORUS_THERIAN); SINGLE_ANIMATION(KYUREM_BLACK); SINGLE_ANIMATION(KYUREM_WHITE); SINGLE_ANIMATION(KELDEO_RESOLUTE); SINGLE_ANIMATION(MELOETTA_PIROUETTE); #endif #if P_GEN_6_POKEMON == TRUE SINGLE_ANIMATION(AEGISLASH_BLADE); SINGLE_ANIMATION(ZYGARDE_10); SINGLE_ANIMATION(ZYGARDE_COMPLETE); SINGLE_ANIMATION(HOOPA_UNBOUND); #endif #if P_GEN_7_POKEMON == TRUE SINGLE_ANIMATION(MINIOR_CORE); SINGLE_ANIMATION(WISHIWASHI_SCHOOL); SINGLE_ANIMATION(MIMIKYU_BUSTED); SINGLE_ANIMATION(LYCANROC_MIDNIGHT); SINGLE_ANIMATION(LYCANROC_DUSK); #endif #if P_GEN_8_POKEMON == TRUE SINGLE_ANIMATION(ENAMORUS_THERIAN); #endif #define ANIM_CMD(name) [SPECIES_##name] = sAnims_##name #define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = { [SPECIES_NONE] = sAnims_None, [SPECIES_BULBASAUR] = sAnims_Bulbasaur, [SPECIES_IVYSAUR] = sAnims_Ivysaur, [SPECIES_VENUSAUR] = sAnims_Venusaur, [SPECIES_CHARMANDER] = sAnims_Charmander, [SPECIES_CHARMELEON] = sAnims_Charmeleon, [SPECIES_CHARIZARD] = sAnims_Charizard, [SPECIES_SQUIRTLE] = sAnims_Squirtle, [SPECIES_WARTORTLE] = sAnims_Wartortle, [SPECIES_BLASTOISE] = sAnims_Blastoise, [SPECIES_CATERPIE] = sAnims_Caterpie, [SPECIES_METAPOD] = sAnims_Metapod, [SPECIES_BUTTERFREE] = sAnims_Butterfree, [SPECIES_WEEDLE] = sAnims_Weedle, [SPECIES_KAKUNA] = sAnims_Kakuna, [SPECIES_BEEDRILL] = sAnims_Beedrill, [SPECIES_PIDGEY] = sAnims_Pidgey, [SPECIES_PIDGEOTTO] = sAnims_Pidgeotto, [SPECIES_PIDGEOT] = sAnims_Pidgeot, [SPECIES_RATTATA] = sAnims_Rattata, [SPECIES_RATICATE] = sAnims_Raticate, [SPECIES_SPEAROW] = sAnims_Spearow, [SPECIES_FEAROW] = sAnims_Fearow, [SPECIES_EKANS] = sAnims_Ekans, [SPECIES_ARBOK] = sAnims_Arbok, [SPECIES_PIKACHU] = sAnims_Pikachu, [SPECIES_RAICHU] = sAnims_Raichu, [SPECIES_SANDSHREW] = sAnims_Sandshrew, [SPECIES_SANDSLASH] = sAnims_Sandslash, [SPECIES_NIDORAN_F] = sAnims_NidoranF, [SPECIES_NIDORINA] = sAnims_Nidorina, [SPECIES_NIDOQUEEN] = sAnims_Nidoqueen, [SPECIES_NIDORAN_M] = sAnims_NidoranM, [SPECIES_NIDORINO] = sAnims_Nidorino, [SPECIES_NIDOKING] = sAnims_Nidoking, [SPECIES_CLEFAIRY] = sAnims_Clefairy, [SPECIES_CLEFABLE] = sAnims_Clefable, [SPECIES_VULPIX] = sAnims_Vulpix, [SPECIES_NINETALES] = sAnims_Ninetales, [SPECIES_JIGGLYPUFF] = sAnims_Jigglypuff, [SPECIES_WIGGLYTUFF] = sAnims_Wigglytuff, [SPECIES_ZUBAT] = sAnims_Zubat, [SPECIES_GOLBAT] = sAnims_Golbat, [SPECIES_ODDISH] = sAnims_Oddish, [SPECIES_GLOOM] = sAnims_Gloom, [SPECIES_VILEPLUME] = sAnims_Vileplume, [SPECIES_PARAS] = sAnims_Paras, [SPECIES_PARASECT] = sAnims_Parasect, [SPECIES_VENONAT] = sAnims_Venonat, [SPECIES_VENOMOTH] = sAnims_Venomoth, [SPECIES_DIGLETT] = sAnims_Diglett, [SPECIES_DUGTRIO] = sAnims_Dugtrio, [SPECIES_MEOWTH] = sAnims_Meowth, [SPECIES_PERSIAN] = sAnims_Persian, [SPECIES_PSYDUCK] = sAnims_Psyduck, [SPECIES_GOLDUCK] = sAnims_Golduck, [SPECIES_MANKEY] = sAnims_Mankey, [SPECIES_PRIMEAPE] = sAnims_Primeape, [SPECIES_GROWLITHE] = sAnims_Growlithe, [SPECIES_ARCANINE] = sAnims_Arcanine, [SPECIES_POLIWAG] = sAnims_Poliwag, [SPECIES_POLIWHIRL] = sAnims_Poliwhirl, [SPECIES_POLIWRATH] = sAnims_Poliwrath, [SPECIES_ABRA] = sAnims_Abra, [SPECIES_KADABRA] = sAnims_Kadabra, [SPECIES_ALAKAZAM] = sAnims_Alakazam, [SPECIES_MACHOP] = sAnims_Machop, [SPECIES_MACHOKE] = sAnims_Machoke, [SPECIES_MACHAMP] = sAnims_Machamp, [SPECIES_BELLSPROUT] = sAnims_Bellsprout, [SPECIES_WEEPINBELL] = sAnims_Weepinbell, [SPECIES_VICTREEBEL] = sAnims_Victreebel, [SPECIES_TENTACOOL] = sAnims_Tentacool, [SPECIES_TENTACRUEL] = sAnims_Tentacruel, [SPECIES_GEODUDE] = sAnims_Geodude, [SPECIES_GRAVELER] = sAnims_Graveler, [SPECIES_GOLEM] = sAnims_Golem, [SPECIES_PONYTA] = sAnims_Ponyta, [SPECIES_RAPIDASH] = sAnims_Rapidash, [SPECIES_SLOWPOKE] = sAnims_Slowpoke, [SPECIES_SLOWBRO] = sAnims_Slowbro, [SPECIES_MAGNEMITE] = sAnims_Magnemite, [SPECIES_MAGNETON] = sAnims_Magneton, [SPECIES_FARFETCHD] = sAnims_Farfetchd, [SPECIES_DODUO] = sAnims_Doduo, [SPECIES_DODRIO] = sAnims_Dodrio, [SPECIES_SEEL] = sAnims_Seel, [SPECIES_DEWGONG] = sAnims_Dewgong, [SPECIES_GRIMER] = sAnims_Grimer, [SPECIES_MUK] = sAnims_Muk, [SPECIES_SHELLDER] = sAnims_Shellder, [SPECIES_CLOYSTER] = sAnims_Cloyster, [SPECIES_GASTLY] = sAnims_Gastly, [SPECIES_HAUNTER] = sAnims_Haunter, [SPECIES_GENGAR] = sAnims_Gengar, [SPECIES_ONIX] = sAnims_Onix, [SPECIES_DROWZEE] = sAnims_Drowzee, [SPECIES_HYPNO] = sAnims_Hypno, [SPECIES_KRABBY] = sAnims_Krabby, [SPECIES_KINGLER] = sAnims_Kingler, [SPECIES_VOLTORB] = sAnims_Voltorb, [SPECIES_ELECTRODE] = sAnims_Electrode, [SPECIES_EXEGGCUTE] = sAnims_Exeggcute, [SPECIES_EXEGGUTOR] = sAnims_Exeggutor, [SPECIES_CUBONE] = sAnims_Cubone, [SPECIES_MAROWAK] = sAnims_Marowak, [SPECIES_HITMONLEE] = sAnims_Hitmonlee, [SPECIES_HITMONCHAN] = sAnims_Hitmonchan, [SPECIES_LICKITUNG] = sAnims_Lickitung, [SPECIES_KOFFING] = sAnims_Koffing, [SPECIES_WEEZING] = sAnims_Weezing, [SPECIES_RHYHORN] = sAnims_Rhyhorn, [SPECIES_RHYDON] = sAnims_Rhydon, [SPECIES_CHANSEY] = sAnims_Chansey, [SPECIES_TANGELA] = sAnims_Tangela, [SPECIES_KANGASKHAN] = sAnims_Kangaskhan, [SPECIES_HORSEA] = sAnims_Horsea, [SPECIES_SEADRA] = sAnims_Seadra, [SPECIES_GOLDEEN] = sAnims_Goldeen, [SPECIES_SEAKING] = sAnims_Seaking, [SPECIES_STARYU] = sAnims_Staryu, [SPECIES_STARMIE] = sAnims_Starmie, [SPECIES_MR_MIME] = sAnims_MrMime, [SPECIES_SCYTHER] = sAnims_Scyther, [SPECIES_JYNX] = sAnims_Jynx, [SPECIES_ELECTABUZZ] = sAnims_Electabuzz, [SPECIES_MAGMAR] = sAnims_Magmar, [SPECIES_PINSIR] = sAnims_Pinsir, [SPECIES_TAUROS] = sAnims_Tauros, [SPECIES_MAGIKARP] = sAnims_Magikarp, [SPECIES_GYARADOS] = sAnims_Gyarados, [SPECIES_LAPRAS] = sAnims_Lapras, [SPECIES_DITTO] = sAnims_Ditto, [SPECIES_EEVEE] = sAnims_Eevee, [SPECIES_VAPOREON] = sAnims_Vaporeon, [SPECIES_JOLTEON] = sAnims_Jolteon, [SPECIES_FLAREON] = sAnims_Flareon, [SPECIES_PORYGON] = sAnims_Porygon, [SPECIES_OMANYTE] = sAnims_Omanyte, [SPECIES_OMASTAR] = sAnims_Omastar, [SPECIES_KABUTO] = sAnims_Kabuto, [SPECIES_KABUTOPS] = sAnims_Kabutops, [SPECIES_AERODACTYL] = sAnims_Aerodactyl, [SPECIES_SNORLAX] = sAnims_Snorlax, [SPECIES_ARTICUNO] = sAnims_Articuno, [SPECIES_ZAPDOS] = sAnims_Zapdos, [SPECIES_MOLTRES] = sAnims_Moltres, [SPECIES_DRATINI] = sAnims_Dratini, [SPECIES_DRAGONAIR] = sAnims_Dragonair, [SPECIES_DRAGONITE] = sAnims_Dragonite, [SPECIES_MEWTWO] = sAnims_Mewtwo, [SPECIES_MEW] = sAnims_Mew, [SPECIES_CHIKORITA] = sAnims_Chikorita, [SPECIES_BAYLEEF] = sAnims_Bayleef, [SPECIES_MEGANIUM] = sAnims_Meganium, [SPECIES_CYNDAQUIL] = sAnims_Cyndaquil, [SPECIES_QUILAVA] = sAnims_Quilava, [SPECIES_TYPHLOSION] = sAnims_Typhlosion, [SPECIES_TOTODILE] = sAnims_Totodile, [SPECIES_CROCONAW] = sAnims_Croconaw, [SPECIES_FERALIGATR] = sAnims_Feraligatr, [SPECIES_SENTRET] = sAnims_Sentret, [SPECIES_FURRET] = sAnims_Furret, [SPECIES_HOOTHOOT] = sAnims_Hoothoot, [SPECIES_NOCTOWL] = sAnims_Noctowl, [SPECIES_LEDYBA] = sAnims_Ledyba, [SPECIES_LEDIAN] = sAnims_Ledian, [SPECIES_SPINARAK] = sAnims_Spinarak, [SPECIES_ARIADOS] = sAnims_Ariados, [SPECIES_CROBAT] = sAnims_Crobat, [SPECIES_CHINCHOU] = sAnims_Chinchou, [SPECIES_LANTURN] = sAnims_Lanturn, [SPECIES_PICHU] = sAnims_Pichu, [SPECIES_CLEFFA] = sAnims_Cleffa, [SPECIES_IGGLYBUFF] = sAnims_Igglybuff, [SPECIES_TOGEPI] = sAnims_Togepi, [SPECIES_TOGETIC] = sAnims_Togetic, [SPECIES_NATU] = sAnims_Natu, [SPECIES_XATU] = sAnims_Xatu, [SPECIES_MAREEP] = sAnims_Mareep, [SPECIES_FLAAFFY] = sAnims_Flaaffy, [SPECIES_AMPHAROS] = sAnims_Ampharos, [SPECIES_BELLOSSOM] = sAnims_Bellossom, [SPECIES_MARILL] = sAnims_Marill, [SPECIES_AZUMARILL] = sAnims_Azumarill, [SPECIES_SUDOWOODO] = sAnims_Sudowoodo, [SPECIES_POLITOED] = sAnims_Politoed, [SPECIES_HOPPIP] = sAnims_Hoppip, [SPECIES_SKIPLOOM] = sAnims_Skiploom, [SPECIES_JUMPLUFF] = sAnims_Jumpluff, [SPECIES_AIPOM] = sAnims_Aipom, [SPECIES_SUNKERN] = sAnims_Sunkern, [SPECIES_SUNFLORA] = sAnims_Sunflora, [SPECIES_YANMA] = sAnims_Yanma, [SPECIES_WOOPER] = sAnims_Wooper, [SPECIES_QUAGSIRE] = sAnims_Quagsire, [SPECIES_ESPEON] = sAnims_Espeon, [SPECIES_UMBREON] = sAnims_Umbreon, [SPECIES_MURKROW] = sAnims_Murkrow, [SPECIES_SLOWKING] = sAnims_Slowking, [SPECIES_MISDREAVUS] = sAnims_Misdreavus, [SPECIES_UNOWN] = sAnims_Unown, [SPECIES_WOBBUFFET] = sAnims_Wobbuffet, [SPECIES_GIRAFARIG] = sAnims_Girafarig, [SPECIES_PINECO] = sAnims_Pineco, [SPECIES_FORRETRESS] = sAnims_Forretress, [SPECIES_DUNSPARCE] = sAnims_Dunsparce, [SPECIES_GLIGAR] = sAnims_Gligar, [SPECIES_STEELIX] = sAnims_Steelix, [SPECIES_SNUBBULL] = sAnims_Snubbull, [SPECIES_GRANBULL] = sAnims_Granbull, [SPECIES_QWILFISH] = sAnims_Qwilfish, [SPECIES_SCIZOR] = sAnims_Scizor, [SPECIES_SHUCKLE] = sAnims_Shuckle, [SPECIES_HERACROSS] = sAnims_Heracross, [SPECIES_SNEASEL] = sAnims_Sneasel, [SPECIES_TEDDIURSA] = sAnims_Teddiursa, [SPECIES_URSARING] = sAnims_Ursaring, [SPECIES_SLUGMA] = sAnims_Slugma, [SPECIES_MAGCARGO] = sAnims_Magcargo, [SPECIES_SWINUB] = sAnims_Swinub, [SPECIES_PILOSWINE] = sAnims_Piloswine, [SPECIES_CORSOLA] = sAnims_Corsola, [SPECIES_REMORAID] = sAnims_Remoraid, [SPECIES_OCTILLERY] = sAnims_Octillery, [SPECIES_DELIBIRD] = sAnims_Delibird, [SPECIES_MANTINE] = sAnims_Mantine, [SPECIES_SKARMORY] = sAnims_Skarmory, [SPECIES_HOUNDOUR] = sAnims_Houndour, [SPECIES_HOUNDOOM] = sAnims_Houndoom, [SPECIES_KINGDRA] = sAnims_Kingdra, [SPECIES_PHANPY] = sAnims_Phanpy, [SPECIES_DONPHAN] = sAnims_Donphan, [SPECIES_PORYGON2] = sAnims_Porygon2, [SPECIES_STANTLER] = sAnims_Stantler, [SPECIES_SMEARGLE] = sAnims_Smeargle, [SPECIES_TYROGUE] = sAnims_Tyrogue, [SPECIES_HITMONTOP] = sAnims_Hitmontop, [SPECIES_SMOOCHUM] = sAnims_Smoochum, [SPECIES_ELEKID] = sAnims_Elekid, [SPECIES_MAGBY] = sAnims_Magby, [SPECIES_MILTANK] = sAnims_Miltank, [SPECIES_BLISSEY] = sAnims_Blissey, [SPECIES_RAIKOU] = sAnims_Raikou, [SPECIES_ENTEI] = sAnims_Entei, [SPECIES_SUICUNE] = sAnims_Suicune, [SPECIES_LARVITAR] = sAnims_Larvitar, [SPECIES_PUPITAR] = sAnims_Pupitar, [SPECIES_TYRANITAR] = sAnims_Tyranitar, [SPECIES_LUGIA] = sAnims_Lugia, [SPECIES_HO_OH] = sAnims_HoOh, [SPECIES_CELEBI] = sAnims_Celebi, [SPECIES_TREECKO] = sAnims_Treecko, [SPECIES_GROVYLE] = sAnims_Grovyle, [SPECIES_SCEPTILE] = sAnims_Sceptile, [SPECIES_TORCHIC] = sAnims_Torchic, [SPECIES_COMBUSKEN] = sAnims_Combusken, [SPECIES_BLAZIKEN] = sAnims_Blaziken, [SPECIES_MUDKIP] = sAnims_Mudkip, [SPECIES_MARSHTOMP] = sAnims_Marshtomp, [SPECIES_SWAMPERT] = sAnims_Swampert, [SPECIES_POOCHYENA] = sAnims_Poochyena, [SPECIES_MIGHTYENA] = sAnims_Mightyena, [SPECIES_ZIGZAGOON] = sAnims_Zigzagoon, [SPECIES_LINOONE] = sAnims_Linoone, [SPECIES_WURMPLE] = sAnims_Wurmple, [SPECIES_SILCOON] = sAnims_Silcoon, [SPECIES_BEAUTIFLY] = sAnims_Beautifly, [SPECIES_CASCOON] = sAnims_Cascoon, [SPECIES_DUSTOX] = sAnims_Dustox, [SPECIES_LOTAD] = sAnims_Lotad, [SPECIES_LOMBRE] = sAnims_Lombre, [SPECIES_LUDICOLO] = sAnims_Ludicolo, [SPECIES_SEEDOT] = sAnims_Seedot, [SPECIES_NUZLEAF] = sAnims_Nuzleaf, [SPECIES_SHIFTRY] = sAnims_Shiftry, [SPECIES_NINCADA] = sAnims_Nincada, [SPECIES_NINJASK] = sAnims_Ninjask, [SPECIES_SHEDINJA] = sAnims_Shedinja, [SPECIES_TAILLOW] = sAnims_Taillow, [SPECIES_SWELLOW] = sAnims_Swellow, [SPECIES_SHROOMISH] = sAnims_Shroomish, [SPECIES_BRELOOM] = sAnims_Breloom, [SPECIES_SPINDA] = sAnims_Spinda, [SPECIES_WINGULL] = sAnims_Wingull, [SPECIES_PELIPPER] = sAnims_Pelipper, [SPECIES_SURSKIT] = sAnims_Surskit, [SPECIES_MASQUERAIN] = sAnims_Masquerain, [SPECIES_WAILMER] = sAnims_Wailmer, [SPECIES_WAILORD] = sAnims_Wailord, [SPECIES_SKITTY] = sAnims_Skitty, [SPECIES_DELCATTY] = sAnims_Delcatty, [SPECIES_KECLEON] = sAnims_Kecleon, [SPECIES_BALTOY] = sAnims_Baltoy, [SPECIES_CLAYDOL] = sAnims_Claydol, [SPECIES_NOSEPASS] = sAnims_Nosepass, [SPECIES_TORKOAL] = sAnims_Torkoal, [SPECIES_SABLEYE] = sAnims_Sableye, [SPECIES_BARBOACH] = sAnims_Barboach, [SPECIES_WHISCASH] = sAnims_Whiscash, [SPECIES_LUVDISC] = sAnims_Luvdisc, [SPECIES_CORPHISH] = sAnims_Corphish, [SPECIES_CRAWDAUNT] = sAnims_Crawdaunt, [SPECIES_FEEBAS] = sAnims_Feebas, [SPECIES_MILOTIC] = sAnims_Milotic, [SPECIES_CARVANHA] = sAnims_Carvanha, [SPECIES_SHARPEDO] = sAnims_Sharpedo, [SPECIES_TRAPINCH] = sAnims_Trapinch, [SPECIES_VIBRAVA] = sAnims_Vibrava, [SPECIES_FLYGON] = sAnims_Flygon, [SPECIES_MAKUHITA] = sAnims_Makuhita, [SPECIES_HARIYAMA] = sAnims_Hariyama, [SPECIES_ELECTRIKE] = sAnims_Electrike, [SPECIES_MANECTRIC] = sAnims_Manectric, [SPECIES_NUMEL] = sAnims_Numel, [SPECIES_CAMERUPT] = sAnims_Camerupt, [SPECIES_SPHEAL] = sAnims_Spheal, [SPECIES_SEALEO] = sAnims_Sealeo, [SPECIES_WALREIN] = sAnims_Walrein, [SPECIES_CACNEA] = sAnims_Cacnea, [SPECIES_CACTURNE] = sAnims_Cacturne, [SPECIES_SNORUNT] = sAnims_Snorunt, [SPECIES_GLALIE] = sAnims_Glalie, [SPECIES_LUNATONE] = sAnims_Lunatone, [SPECIES_SOLROCK] = sAnims_Solrock, [SPECIES_AZURILL] = sAnims_Azurill, [SPECIES_SPOINK] = sAnims_Spoink, [SPECIES_GRUMPIG] = sAnims_Grumpig, [SPECIES_PLUSLE] = sAnims_Plusle, [SPECIES_MINUN] = sAnims_Minun, [SPECIES_MAWILE] = sAnims_Mawile, [SPECIES_MEDITITE] = sAnims_Meditite, [SPECIES_MEDICHAM] = sAnims_Medicham, [SPECIES_SWABLU] = sAnims_Swablu, [SPECIES_ALTARIA] = sAnims_Altaria, [SPECIES_WYNAUT] = sAnims_Wynaut, [SPECIES_DUSKULL] = sAnims_Duskull, [SPECIES_DUSCLOPS] = sAnims_Dusclops, [SPECIES_ROSELIA] = sAnims_Roselia, [SPECIES_SLAKOTH] = sAnims_Slakoth, [SPECIES_VIGOROTH] = sAnims_Vigoroth, [SPECIES_SLAKING] = sAnims_Slaking, [SPECIES_GULPIN] = sAnims_Gulpin, [SPECIES_SWALOT] = sAnims_Swalot, [SPECIES_TROPIUS] = sAnims_Tropius, [SPECIES_WHISMUR] = sAnims_Whismur, [SPECIES_LOUDRED] = sAnims_Loudred, [SPECIES_EXPLOUD] = sAnims_Exploud, [SPECIES_CLAMPERL] = sAnims_Clamperl, [SPECIES_HUNTAIL] = sAnims_Huntail, [SPECIES_GOREBYSS] = sAnims_Gorebyss, [SPECIES_ABSOL] = sAnims_Absol, [SPECIES_SHUPPET] = sAnims_Shuppet, [SPECIES_BANETTE] = sAnims_Banette, [SPECIES_SEVIPER] = sAnims_Seviper, [SPECIES_ZANGOOSE] = sAnims_Zangoose, [SPECIES_RELICANTH] = sAnims_Relicanth, [SPECIES_ARON] = sAnims_Aron, [SPECIES_LAIRON] = sAnims_Lairon, [SPECIES_AGGRON] = sAnims_Aggron, [SPECIES_CASTFORM] = sAnims_Castform, [SPECIES_VOLBEAT] = sAnims_Volbeat, [SPECIES_ILLUMISE] = sAnims_Illumise, [SPECIES_LILEEP] = sAnims_Lileep, [SPECIES_CRADILY] = sAnims_Cradily, [SPECIES_ANORITH] = sAnims_Anorith, [SPECIES_ARMALDO] = sAnims_Armaldo, [SPECIES_RALTS] = sAnims_Ralts, [SPECIES_KIRLIA] = sAnims_Kirlia, [SPECIES_GARDEVOIR] = sAnims_Gardevoir, [SPECIES_BAGON] = sAnims_Bagon, [SPECIES_SHELGON] = sAnims_Shelgon, [SPECIES_SALAMENCE] = sAnims_Salamence, [SPECIES_BELDUM] = sAnims_Beldum, [SPECIES_METANG] = sAnims_Metang, [SPECIES_METAGROSS] = sAnims_Metagross, [SPECIES_REGIROCK] = sAnims_Regirock, [SPECIES_REGICE] = sAnims_Regice, [SPECIES_REGISTEEL] = sAnims_Registeel, [SPECIES_KYOGRE] = sAnims_Kyogre, [SPECIES_GROUDON] = sAnims_Groudon, [SPECIES_RAYQUAZA] = sAnims_Rayquaza, [SPECIES_LATIAS] = sAnims_Latias, [SPECIES_LATIOS] = sAnims_Latios, [SPECIES_JIRACHI] = sAnims_Jirachi, [SPECIES_DEOXYS] = sAnims_Deoxys, [SPECIES_CHIMECHO] = sAnims_Chimecho, #if P_GEN_4_POKEMON == TRUE ANIM_CMD(TURTWIG), ANIM_CMD(GROTLE), ANIM_CMD(TORTERRA), ANIM_CMD(CHIMCHAR), ANIM_CMD(MONFERNO), ANIM_CMD(INFERNAPE), ANIM_CMD(PIPLUP), ANIM_CMD(PRINPLUP), ANIM_CMD(EMPOLEON), ANIM_CMD(STARLY), ANIM_CMD(STARAVIA), ANIM_CMD(STARAPTOR), ANIM_CMD(BIDOOF), ANIM_CMD(BIBAREL), ANIM_CMD(KRICKETOT), ANIM_CMD(KRICKETUNE), ANIM_CMD(SHINX), ANIM_CMD(LUXIO), ANIM_CMD(LUXRAY), ANIM_CMD(BUDEW), ANIM_CMD(ROSERADE), ANIM_CMD(CRANIDOS), ANIM_CMD(RAMPARDOS), ANIM_CMD(SHIELDON), ANIM_CMD(BASTIODON), ANIM_CMD(BURMY), ANIM_CMD(WORMADAM), ANIM_CMD(MOTHIM), ANIM_CMD(COMBEE), ANIM_CMD(VESPIQUEN), ANIM_CMD(PACHIRISU), ANIM_CMD(BUIZEL), ANIM_CMD(FLOATZEL), ANIM_CMD(CHERUBI), ANIM_CMD(CHERRIM), ANIM_CMD(SHELLOS), ANIM_CMD(GASTRODON), ANIM_CMD(AMBIPOM), ANIM_CMD(DRIFLOON), ANIM_CMD(DRIFBLIM), ANIM_CMD(BUNEARY), ANIM_CMD(LOPUNNY), ANIM_CMD(MISMAGIUS), ANIM_CMD(HONCHKROW), ANIM_CMD(GLAMEOW), ANIM_CMD(PURUGLY), ANIM_CMD(CHINGLING), ANIM_CMD(STUNKY), ANIM_CMD(SKUNTANK), ANIM_CMD(BRONZOR), ANIM_CMD(BRONZONG), ANIM_CMD(BONSLY), ANIM_CMD(MIME_JR), ANIM_CMD(HAPPINY), ANIM_CMD(CHATOT), ANIM_CMD(SPIRITOMB), ANIM_CMD(GIBLE), ANIM_CMD(GABITE), ANIM_CMD(GARCHOMP), ANIM_CMD(MUNCHLAX), ANIM_CMD(RIOLU), ANIM_CMD(LUCARIO), ANIM_CMD(HIPPOPOTAS), ANIM_CMD(HIPPOWDON), ANIM_CMD(SKORUPI), ANIM_CMD(DRAPION), ANIM_CMD(CROAGUNK), ANIM_CMD(TOXICROAK), ANIM_CMD(CARNIVINE), ANIM_CMD(FINNEON), ANIM_CMD(LUMINEON), ANIM_CMD(MANTYKE), ANIM_CMD(SNOVER), ANIM_CMD(ABOMASNOW), ANIM_CMD(WEAVILE), ANIM_CMD(MAGNEZONE), ANIM_CMD(LICKILICKY), ANIM_CMD(RHYPERIOR), ANIM_CMD(TANGROWTH), ANIM_CMD(ELECTIVIRE), ANIM_CMD(MAGMORTAR), ANIM_CMD(TOGEKISS), ANIM_CMD(YANMEGA), ANIM_CMD(LEAFEON), ANIM_CMD(GLACEON), ANIM_CMD(GLISCOR), ANIM_CMD(MAMOSWINE), ANIM_CMD(PORYGON_Z), ANIM_CMD(GALLADE), ANIM_CMD(PROBOPASS), ANIM_CMD(DUSKNOIR), ANIM_CMD(FROSLASS), ANIM_CMD(ROTOM), ANIM_CMD(UXIE), ANIM_CMD(MESPRIT), ANIM_CMD(AZELF), ANIM_CMD(DIALGA), ANIM_CMD(PALKIA), ANIM_CMD(HEATRAN), ANIM_CMD(REGIGIGAS), ANIM_CMD(GIRATINA), ANIM_CMD(CRESSELIA), ANIM_CMD(PHIONE), ANIM_CMD(MANAPHY), ANIM_CMD(DARKRAI), ANIM_CMD(SHAYMIN), ANIM_CMD(ARCEUS), #endif #if P_GEN_5_POKEMON == TRUE ANIM_CMD(VICTINI), ANIM_CMD(SNIVY), ANIM_CMD(SERVINE), ANIM_CMD(SERPERIOR), ANIM_CMD(TEPIG), ANIM_CMD(PIGNITE), ANIM_CMD(EMBOAR), ANIM_CMD(OSHAWOTT), ANIM_CMD(DEWOTT), ANIM_CMD(SAMUROTT), ANIM_CMD(PATRAT), ANIM_CMD(WATCHOG), ANIM_CMD(LILLIPUP), ANIM_CMD(HERDIER), ANIM_CMD(STOUTLAND), ANIM_CMD(PURRLOIN), ANIM_CMD(LIEPARD), ANIM_CMD(PANSAGE), ANIM_CMD(SIMISAGE), ANIM_CMD(PANSEAR), ANIM_CMD(SIMISEAR), ANIM_CMD(PANPOUR), ANIM_CMD(SIMIPOUR), ANIM_CMD(MUNNA), ANIM_CMD(MUSHARNA), ANIM_CMD(PIDOVE), ANIM_CMD(TRANQUILL), ANIM_CMD(UNFEZANT), ANIM_CMD(BLITZLE), ANIM_CMD(ZEBSTRIKA), ANIM_CMD(ROGGENROLA), ANIM_CMD(BOLDORE), ANIM_CMD(GIGALITH), ANIM_CMD(WOOBAT), ANIM_CMD(SWOOBAT), ANIM_CMD(DRILBUR), ANIM_CMD(EXCADRILL), ANIM_CMD(AUDINO), ANIM_CMD(TIMBURR), ANIM_CMD(GURDURR), ANIM_CMD(CONKELDURR), ANIM_CMD(TYMPOLE), ANIM_CMD(PALPITOAD), ANIM_CMD(SEISMITOAD), ANIM_CMD(THROH), ANIM_CMD(SAWK), ANIM_CMD(SEWADDLE), ANIM_CMD(SWADLOON), ANIM_CMD(LEAVANNY), ANIM_CMD(VENIPEDE), ANIM_CMD(WHIRLIPEDE), ANIM_CMD(SCOLIPEDE), ANIM_CMD(COTTONEE), ANIM_CMD(WHIMSICOTT), ANIM_CMD(PETILIL), ANIM_CMD(LILLIGANT), ANIM_CMD(BASCULIN), ANIM_CMD(SANDILE), ANIM_CMD(KROKOROK), ANIM_CMD(KROOKODILE), ANIM_CMD(DARUMAKA), ANIM_CMD(DARMANITAN), ANIM_CMD(MARACTUS), ANIM_CMD(DWEBBLE), ANIM_CMD(CRUSTLE), ANIM_CMD(SCRAGGY), ANIM_CMD(SCRAFTY), ANIM_CMD(SIGILYPH), ANIM_CMD(YAMASK), ANIM_CMD(COFAGRIGUS), ANIM_CMD(TIRTOUGA), ANIM_CMD(CARRACOSTA), ANIM_CMD(ARCHEN), ANIM_CMD(ARCHEOPS), ANIM_CMD(TRUBBISH), ANIM_CMD(GARBODOR), ANIM_CMD(ZORUA), ANIM_CMD(ZOROARK), ANIM_CMD(MINCCINO), ANIM_CMD(CINCCINO), ANIM_CMD(GOTHITA), ANIM_CMD(GOTHORITA), ANIM_CMD(GOTHITELLE), ANIM_CMD(SOLOSIS), ANIM_CMD(DUOSION), ANIM_CMD(REUNICLUS), ANIM_CMD(DUCKLETT), ANIM_CMD(SWANNA), ANIM_CMD(VANILLITE), ANIM_CMD(VANILLISH), ANIM_CMD(VANILLUXE), ANIM_CMD(DEERLING), ANIM_CMD(SAWSBUCK), ANIM_CMD(EMOLGA), ANIM_CMD(KARRABLAST), ANIM_CMD(ESCAVALIER), ANIM_CMD(FOONGUS), ANIM_CMD(AMOONGUSS), ANIM_CMD(FRILLISH), ANIM_CMD(JELLICENT), ANIM_CMD(ALOMOMOLA), ANIM_CMD(JOLTIK), ANIM_CMD(GALVANTULA), ANIM_CMD(FERROSEED), ANIM_CMD(FERROTHORN), ANIM_CMD(KLINK), ANIM_CMD(KLANG), ANIM_CMD(KLINKLANG), ANIM_CMD(TYNAMO), ANIM_CMD(EELEKTRIK), ANIM_CMD(EELEKTROSS), ANIM_CMD(ELGYEM), ANIM_CMD(BEHEEYEM), ANIM_CMD(LITWICK), ANIM_CMD(LAMPENT), ANIM_CMD(CHANDELURE), ANIM_CMD(AXEW), ANIM_CMD(FRAXURE), ANIM_CMD(HAXORUS), ANIM_CMD(CUBCHOO), ANIM_CMD(BEARTIC), ANIM_CMD(CRYOGONAL), ANIM_CMD(SHELMET), ANIM_CMD(ACCELGOR), ANIM_CMD(STUNFISK), ANIM_CMD(MIENFOO), ANIM_CMD(MIENSHAO), ANIM_CMD(DRUDDIGON), ANIM_CMD(GOLETT), ANIM_CMD(GOLURK), ANIM_CMD(PAWNIARD), ANIM_CMD(BISHARP), ANIM_CMD(BOUFFALANT), ANIM_CMD(RUFFLET), ANIM_CMD(BRAVIARY), ANIM_CMD(VULLABY), ANIM_CMD(MANDIBUZZ), ANIM_CMD(HEATMOR), ANIM_CMD(DURANT), ANIM_CMD(DEINO), ANIM_CMD(ZWEILOUS), ANIM_CMD(HYDREIGON), ANIM_CMD(LARVESTA), ANIM_CMD(VOLCARONA), ANIM_CMD(COBALION), ANIM_CMD(TERRAKION), ANIM_CMD(VIRIZION), ANIM_CMD(TORNADUS), ANIM_CMD(THUNDURUS), ANIM_CMD(RESHIRAM), ANIM_CMD(ZEKROM), ANIM_CMD(LANDORUS), ANIM_CMD(KYUREM), ANIM_CMD(KELDEO), ANIM_CMD(MELOETTA), ANIM_CMD(GENESECT), #endif #if P_GEN_6_POKEMON == TRUE ANIM_CMD(CHESPIN), ANIM_CMD(QUILLADIN), ANIM_CMD(CHESNAUGHT), ANIM_CMD(FENNEKIN), ANIM_CMD(BRAIXEN), ANIM_CMD(DELPHOX), ANIM_CMD(FROAKIE), ANIM_CMD(FROGADIER), ANIM_CMD(GRENINJA), ANIM_CMD(BUNNELBY), ANIM_CMD(DIGGERSBY), ANIM_CMD(FLETCHLING), ANIM_CMD(FLETCHINDER), ANIM_CMD(TALONFLAME), ANIM_CMD(SCATTERBUG), ANIM_CMD(SPEWPA), ANIM_CMD(VIVILLON), ANIM_CMD(LITLEO), ANIM_CMD(PYROAR), ANIM_CMD(FLABEBE), ANIM_CMD(FLOETTE), ANIM_CMD(FLORGES), ANIM_CMD(SKIDDO), ANIM_CMD(GOGOAT), ANIM_CMD(PANCHAM), ANIM_CMD(PANGORO), ANIM_CMD(FURFROU), ANIM_CMD(ESPURR), ANIM_CMD(MEOWSTIC), ANIM_CMD(HONEDGE), ANIM_CMD(DOUBLADE), ANIM_CMD(AEGISLASH), ANIM_CMD(SPRITZEE), ANIM_CMD(AROMATISSE), ANIM_CMD(SWIRLIX), ANIM_CMD(SLURPUFF), ANIM_CMD(INKAY), ANIM_CMD(MALAMAR), ANIM_CMD(BINACLE), ANIM_CMD(BARBARACLE), ANIM_CMD(SKRELP), ANIM_CMD(DRAGALGE), ANIM_CMD(CLAUNCHER), ANIM_CMD(CLAWITZER), ANIM_CMD(HELIOPTILE), ANIM_CMD(HELIOLISK), ANIM_CMD(TYRUNT), ANIM_CMD(TYRANTRUM), ANIM_CMD(AMAURA), ANIM_CMD(AURORUS), ANIM_CMD(SYLVEON), ANIM_CMD(HAWLUCHA), ANIM_CMD(DEDENNE), ANIM_CMD(CARBINK), ANIM_CMD(GOOMY), ANIM_CMD(SLIGGOO), ANIM_CMD(GOODRA), ANIM_CMD(KLEFKI), ANIM_CMD(PHANTUMP), ANIM_CMD(TREVENANT), ANIM_CMD(PUMPKABOO), ANIM_CMD(GOURGEIST), ANIM_CMD(BERGMITE), ANIM_CMD(AVALUGG), ANIM_CMD(NOIBAT), ANIM_CMD(NOIVERN), ANIM_CMD(XERNEAS), ANIM_CMD(YVELTAL), ANIM_CMD(ZYGARDE), ANIM_CMD(DIANCIE), ANIM_CMD(HOOPA), ANIM_CMD(VOLCANION), #endif #if P_GEN_7_POKEMON == TRUE ANIM_CMD(ROWLET), ANIM_CMD(DARTRIX), ANIM_CMD(DECIDUEYE), ANIM_CMD(LITTEN), ANIM_CMD(TORRACAT), ANIM_CMD(INCINEROAR), ANIM_CMD(POPPLIO), ANIM_CMD(BRIONNE), ANIM_CMD(PRIMARINA), ANIM_CMD(PIKIPEK), ANIM_CMD(TRUMBEAK), ANIM_CMD(TOUCANNON), ANIM_CMD(YUNGOOS), ANIM_CMD(GUMSHOOS), ANIM_CMD(GRUBBIN), ANIM_CMD(CHARJABUG), ANIM_CMD(VIKAVOLT), ANIM_CMD(CRABRAWLER), ANIM_CMD(CRABOMINABLE), ANIM_CMD(ORICORIO), ANIM_CMD(CUTIEFLY), ANIM_CMD(RIBOMBEE), ANIM_CMD(ROCKRUFF), ANIM_CMD(LYCANROC), ANIM_CMD(WISHIWASHI), ANIM_CMD(MAREANIE), ANIM_CMD(TOXAPEX), ANIM_CMD(MUDBRAY), ANIM_CMD(MUDSDALE), ANIM_CMD(DEWPIDER), ANIM_CMD(ARAQUANID), ANIM_CMD(FOMANTIS), ANIM_CMD(LURANTIS), ANIM_CMD(MORELULL), ANIM_CMD(SHIINOTIC), ANIM_CMD(SALANDIT), ANIM_CMD(SALAZZLE), ANIM_CMD(STUFFUL), ANIM_CMD(BEWEAR), ANIM_CMD(BOUNSWEET), ANIM_CMD(STEENEE), ANIM_CMD(TSAREENA), ANIM_CMD(COMFEY), ANIM_CMD(ORANGURU), ANIM_CMD(PASSIMIAN), ANIM_CMD(WIMPOD), ANIM_CMD(GOLISOPOD), ANIM_CMD(SANDYGAST), ANIM_CMD(PALOSSAND), ANIM_CMD(PYUKUMUKU), ANIM_CMD(TYPE_NULL), ANIM_CMD(SILVALLY), ANIM_CMD(MINIOR), ANIM_CMD(KOMALA), ANIM_CMD(TURTONATOR), ANIM_CMD(TOGEDEMARU), ANIM_CMD(MIMIKYU), ANIM_CMD(BRUXISH), ANIM_CMD(DRAMPA), ANIM_CMD(DHELMISE), ANIM_CMD(JANGMO_O), ANIM_CMD(HAKAMO_O), ANIM_CMD(KOMMO_O), ANIM_CMD(TAPU_KOKO), ANIM_CMD(TAPU_LELE), ANIM_CMD(TAPU_BULU), ANIM_CMD(TAPU_FINI), ANIM_CMD(COSMOG), ANIM_CMD(COSMOEM), ANIM_CMD(SOLGALEO), ANIM_CMD(LUNALA), ANIM_CMD(NIHILEGO), ANIM_CMD(BUZZWOLE), ANIM_CMD(PHEROMOSA), ANIM_CMD(XURKITREE), ANIM_CMD(CELESTEELA), ANIM_CMD(KARTANA), ANIM_CMD(GUZZLORD), ANIM_CMD(NECROZMA), ANIM_CMD(MAGEARNA), ANIM_CMD(MARSHADOW), ANIM_CMD(POIPOLE), ANIM_CMD(NAGANADEL), ANIM_CMD(STAKATAKA), ANIM_CMD(BLACEPHALON), ANIM_CMD(ZERAORA), ANIM_CMD(MELTAN), ANIM_CMD(MELMETAL), #endif #if P_GEN_8_POKEMON == TRUE ANIM_CMD(GROOKEY), ANIM_CMD(THWACKEY), ANIM_CMD(RILLABOOM), ANIM_CMD(SCORBUNNY), ANIM_CMD(RABOOT), ANIM_CMD(CINDERACE), ANIM_CMD(SOBBLE), ANIM_CMD(DRIZZILE), ANIM_CMD(INTELEON), ANIM_CMD(SKWOVET), ANIM_CMD(GREEDENT), ANIM_CMD(ROOKIDEE), ANIM_CMD(CORVISQUIRE), ANIM_CMD(CORVIKNIGHT), ANIM_CMD(BLIPBUG), ANIM_CMD(DOTTLER), ANIM_CMD(ORBEETLE), ANIM_CMD(NICKIT), ANIM_CMD(THIEVUL), ANIM_CMD(GOSSIFLEUR), ANIM_CMD(ELDEGOSS), ANIM_CMD(WOOLOO), ANIM_CMD(DUBWOOL), ANIM_CMD(CHEWTLE), ANIM_CMD(DREDNAW), ANIM_CMD(YAMPER), ANIM_CMD(BOLTUND), ANIM_CMD(ROLYCOLY), ANIM_CMD(CARKOL), ANIM_CMD(COALOSSAL), ANIM_CMD(APPLIN), ANIM_CMD(FLAPPLE), ANIM_CMD(APPLETUN), ANIM_CMD(SILICOBRA), ANIM_CMD(SANDACONDA), ANIM_CMD(CRAMORANT), ANIM_CMD(ARROKUDA), ANIM_CMD(BARRASKEWDA), ANIM_CMD(TOXEL), ANIM_CMD(TOXTRICITY), ANIM_CMD(SIZZLIPEDE), ANIM_CMD(CENTISKORCH), ANIM_CMD(CLOBBOPUS), ANIM_CMD(GRAPPLOCT), ANIM_CMD(SINISTEA), ANIM_CMD(POLTEAGEIST), ANIM_CMD(HATENNA), ANIM_CMD(HATTREM), ANIM_CMD(HATTERENE), ANIM_CMD(IMPIDIMP), ANIM_CMD(MORGREM), ANIM_CMD(GRIMMSNARL), ANIM_CMD(OBSTAGOON), ANIM_CMD(PERRSERKER), ANIM_CMD(CURSOLA), ANIM_CMD(SIRFETCHD), ANIM_CMD(MR_RIME), ANIM_CMD(RUNERIGUS), ANIM_CMD(MILCERY), ANIM_CMD(ALCREMIE), ANIM_CMD(FALINKS), ANIM_CMD(PINCURCHIN), ANIM_CMD(SNOM), ANIM_CMD(FROSMOTH), ANIM_CMD(STONJOURNER), ANIM_CMD(EISCUE), ANIM_CMD(INDEEDEE), ANIM_CMD(MORPEKO), ANIM_CMD(CUFANT), ANIM_CMD(COPPERAJAH), ANIM_CMD(DRACOZOLT), ANIM_CMD(ARCTOZOLT), ANIM_CMD(DRACOVISH), ANIM_CMD(ARCTOVISH), ANIM_CMD(DURALUDON), ANIM_CMD(DREEPY), ANIM_CMD(DRAKLOAK), ANIM_CMD(DRAGAPULT), ANIM_CMD(ZACIAN), ANIM_CMD(ZAMAZENTA), ANIM_CMD(ETERNATUS), ANIM_CMD(KUBFU), ANIM_CMD(URSHIFU), ANIM_CMD(ZARUDE), ANIM_CMD(REGIELEKI), ANIM_CMD(REGIDRAGO), ANIM_CMD(GLASTRIER), ANIM_CMD(SPECTRIER), ANIM_CMD(CALYREX), ANIM_CMD(WYRDEER), ANIM_CMD(KLEAVOR), ANIM_CMD(URSALUNA), ANIM_CMD(BASCULEGION), ANIM_CMD(SNEASLER), ANIM_CMD(OVERQWIL), ANIM_CMD(ENAMORUS), #endif ANIM_CMD(VENUSAUR_MEGA), ANIM_CMD(CHARIZARD_MEGA_X), ANIM_CMD(CHARIZARD_MEGA_Y), ANIM_CMD(BLASTOISE_MEGA), ANIM_CMD(BEEDRILL_MEGA), ANIM_CMD(PIDGEOT_MEGA), ANIM_CMD(ALAKAZAM_MEGA), ANIM_CMD(SLOWBRO_MEGA), ANIM_CMD(GENGAR_MEGA), ANIM_CMD(KANGASKHAN_MEGA), ANIM_CMD(PINSIR_MEGA), ANIM_CMD(GYARADOS_MEGA), ANIM_CMD(AERODACTYL_MEGA), ANIM_CMD(MEWTWO_MEGA_X), ANIM_CMD(MEWTWO_MEGA_Y), ANIM_CMD(AMPHAROS_MEGA), ANIM_CMD(STEELIX_MEGA), ANIM_CMD(SCIZOR_MEGA), ANIM_CMD(HERACROSS_MEGA), ANIM_CMD(HOUNDOOM_MEGA), ANIM_CMD(TYRANITAR_MEGA), ANIM_CMD(SCEPTILE_MEGA), ANIM_CMD(BLAZIKEN_MEGA), ANIM_CMD(SWAMPERT_MEGA), ANIM_CMD(GARDEVOIR_MEGA), ANIM_CMD(SABLEYE_MEGA), ANIM_CMD(MAWILE_MEGA), ANIM_CMD(AGGRON_MEGA), ANIM_CMD(MEDICHAM_MEGA), ANIM_CMD(MANECTRIC_MEGA), ANIM_CMD(SHARPEDO_MEGA), ANIM_CMD(CAMERUPT_MEGA), ANIM_CMD(ALTARIA_MEGA), ANIM_CMD(BANETTE_MEGA), ANIM_CMD(ABSOL_MEGA), ANIM_CMD(GLALIE_MEGA), ANIM_CMD(SALAMENCE_MEGA), ANIM_CMD(METAGROSS_MEGA), ANIM_CMD(LATIAS_MEGA), ANIM_CMD(LATIOS_MEGA), #if P_GEN_4_POKEMON == TRUE ANIM_CMD(LOPUNNY_MEGA), ANIM_CMD(GARCHOMP_MEGA), ANIM_CMD(LUCARIO_MEGA), ANIM_CMD(ABOMASNOW_MEGA), ANIM_CMD(GALLADE_MEGA), #endif #if P_GEN_5_POKEMON == TRUE ANIM_CMD(AUDINO_MEGA), #endif #if P_GEN_6_POKEMON == TRUE ANIM_CMD(DIANCIE_MEGA), #endif ANIM_CMD(RAYQUAZA_MEGA), ANIM_CMD(KYOGRE_PRIMAL), ANIM_CMD(GROUDON_PRIMAL), ANIM_CMD(RATTATA_ALOLAN), ANIM_CMD(RATICATE_ALOLAN), ANIM_CMD(RAICHU_ALOLAN), ANIM_CMD(SANDSHREW_ALOLAN), ANIM_CMD(SANDSLASH_ALOLAN), ANIM_CMD(VULPIX_ALOLAN), ANIM_CMD(NINETALES_ALOLAN), ANIM_CMD(DIGLETT_ALOLAN), ANIM_CMD(DUGTRIO_ALOLAN), ANIM_CMD(MEOWTH_ALOLAN), ANIM_CMD(PERSIAN_ALOLAN), ANIM_CMD(GEODUDE_ALOLAN), ANIM_CMD(GRAVELER_ALOLAN), ANIM_CMD(GOLEM_ALOLAN), ANIM_CMD(GRIMER_ALOLAN), ANIM_CMD(MUK_ALOLAN), ANIM_CMD(EXEGGUTOR_ALOLAN), ANIM_CMD(MAROWAK_ALOLAN), ANIM_CMD(MEOWTH_GALARIAN), ANIM_CMD(PONYTA_GALARIAN), ANIM_CMD(RAPIDASH_GALARIAN), ANIM_CMD(SLOWPOKE_GALARIAN), ANIM_CMD(SLOWBRO_GALARIAN), ANIM_CMD(FARFETCHD_GALARIAN), ANIM_CMD(WEEZING_GALARIAN), ANIM_CMD(MR_MIME_GALARIAN), ANIM_CMD(ARTICUNO_GALARIAN), ANIM_CMD(ZAPDOS_GALARIAN), ANIM_CMD(MOLTRES_GALARIAN), ANIM_CMD(SLOWKING_GALARIAN), ANIM_CMD(CORSOLA_GALARIAN), ANIM_CMD(ZIGZAGOON_GALARIAN), ANIM_CMD(LINOONE_GALARIAN), #if P_GEN_5_POKEMON == TRUE ANIM_CMD(DARUMAKA_GALARIAN), ANIM_CMD(DARMANITAN_GALARIAN), ANIM_CMD(YAMASK_GALARIAN), ANIM_CMD(STUNFISK_GALARIAN), #endif ANIM_CMD(GROWLITHE_HISUIAN), ANIM_CMD(ARCANINE_HISUIAN), ANIM_CMD(VOLTORB_HISUIAN), ANIM_CMD(ELECTRODE_HISUIAN), ANIM_CMD(TYPHLOSION_HISUIAN), ANIM_CMD(QWILFISH_HISUIAN), ANIM_CMD(SNEASEL_HISUIAN), #if P_GEN_5_POKEMON == TRUE ANIM_CMD(SAMUROTT_HISUIAN), ANIM_CMD(LILLIGANT_HISUIAN), ANIM_CMD(ZORUA_HISUIAN), ANIM_CMD(ZOROARK_HISUIAN), ANIM_CMD(BRAVIARY_HISUIAN), #endif #if P_GEN_6_POKEMON == TRUE ANIM_CMD(SLIGGOO_HISUIAN), ANIM_CMD(GOODRA_HISUIAN), ANIM_CMD(AVALUGG_HISUIAN), #endif #if P_GEN_7_POKEMON == TRUE ANIM_CMD(DECIDUEYE_HISUIAN), #endif ANIM_CMD(PIKACHU_COSPLAY), ANIM_CMD(PIKACHU_ROCK_STAR), ANIM_CMD(PIKACHU_BELLE), ANIM_CMD(PIKACHU_POP_STAR), ANIM_CMD(PIKACHU_PH_D), ANIM_CMD(PIKACHU_LIBRE), ANIM_CMD(PIKACHU_ORIGINAL_CAP), ANIM_CMD(PIKACHU_HOENN_CAP), ANIM_CMD(PIKACHU_SINNOH_CAP), ANIM_CMD(PIKACHU_UNOVA_CAP), ANIM_CMD(PIKACHU_KALOS_CAP), ANIM_CMD(PIKACHU_ALOLA_CAP), ANIM_CMD(PIKACHU_PARTNER_CAP), ANIM_CMD(PIKACHU_WORLD_CAP), ANIM_CMD(PICHU_SPIKY_EARED), [SPECIES_UNOWN_B] = sAnims_UnownB, [SPECIES_UNOWN_C] = sAnims_UnownC, [SPECIES_UNOWN_D] = sAnims_UnownD, [SPECIES_UNOWN_E] = sAnims_UnownE, [SPECIES_UNOWN_F] = sAnims_UnownF, [SPECIES_UNOWN_G] = sAnims_UnownG, [SPECIES_UNOWN_H] = sAnims_UnownH, [SPECIES_UNOWN_I] = sAnims_UnownI, [SPECIES_UNOWN_J] = sAnims_UnownJ, [SPECIES_UNOWN_K] = sAnims_UnownK, [SPECIES_UNOWN_L] = sAnims_UnownL, [SPECIES_UNOWN_M] = sAnims_UnownM, [SPECIES_UNOWN_N] = sAnims_UnownN, [SPECIES_UNOWN_O] = sAnims_UnownO, [SPECIES_UNOWN_P] = sAnims_UnownP, [SPECIES_UNOWN_Q] = sAnims_UnownQ, [SPECIES_UNOWN_R] = sAnims_UnownR, [SPECIES_UNOWN_S] = sAnims_UnownS, [SPECIES_UNOWN_T] = sAnims_UnownT, [SPECIES_UNOWN_U] = sAnims_UnownU, [SPECIES_UNOWN_V] = sAnims_UnownV, [SPECIES_UNOWN_W] = sAnims_UnownW, [SPECIES_UNOWN_X] = sAnims_UnownX, [SPECIES_UNOWN_Y] = sAnims_UnownY, [SPECIES_UNOWN_Z] = sAnims_UnownZ, [SPECIES_UNOWN_EMARK] = sAnims_UnownEMark, [SPECIES_UNOWN_QMARK] = sAnims_UnownQMark, [SPECIES_CASTFORM_SUNNY] = sAnims_Castform, [SPECIES_CASTFORM_RAINY] = sAnims_Castform, [SPECIES_CASTFORM_SNOWY] = sAnims_Castform, ANIM_CMD(DEOXYS_ATTACK), ANIM_CMD(DEOXYS_DEFENSE), ANIM_CMD(DEOXYS_SPEED), #if P_GEN_4_POKEMON == TRUE ANIM_CMD_FULL(BURMY_SANDY_CLOAK, sAnims_BURMY), ANIM_CMD_FULL(BURMY_TRASH_CLOAK, sAnims_BURMY), ANIM_CMD_FULL(WORMADAM_SANDY_CLOAK, sAnims_WORMADAM), ANIM_CMD_FULL(WORMADAM_TRASH_CLOAK, sAnims_WORMADAM), ANIM_CMD(CHERRIM_SUNSHINE), ANIM_CMD_FULL(SHELLOS_EAST_SEA, sAnims_SHELLOS), ANIM_CMD_FULL(GASTRODON_EAST_SEA, sAnims_GASTRODON), [SPECIES_ROTOM_HEAT] = sAnims_RotomHeat, [SPECIES_ROTOM_WASH] = sAnims_RotomWash, [SPECIES_ROTOM_FROST] = sAnims_RotomFrost, [SPECIES_ROTOM_FAN] = sAnims_RotomFan, [SPECIES_ROTOM_MOW] = sAnims_RotomMow, ANIM_CMD(DIALGA_ORIGIN), ANIM_CMD(PALKIA_ORIGIN), ANIM_CMD(GIRATINA_ORIGIN), ANIM_CMD(SHAYMIN_SKY), ANIM_CMD_FULL(ARCEUS_FIGHTING, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_FLYING, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_POISON, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_GROUND, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_ROCK, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_BUG, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_GHOST, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_STEEL, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_FIRE, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_WATER, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_GRASS, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_ELECTRIC, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_PSYCHIC, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_ICE, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_DRAGON, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_DARK, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_FAIRY, sAnims_ARCEUS), #endif #if P_GEN_5_POKEMON == TRUE ANIM_CMD_FULL(BASCULIN_BLUE_STRIPED, sAnims_BASCULIN), ANIM_CMD_FULL(BASCULIN_WHITE_STRIPED, sAnims_BASCULIN), ANIM_CMD(DARMANITAN_ZEN_MODE), ANIM_CMD(DARMANITAN_ZEN_MODE_GALARIAN), ANIM_CMD_FULL(DEERLING_SUMMER, sAnims_DEERLING), ANIM_CMD_FULL(DEERLING_AUTUMN, sAnims_DEERLING), ANIM_CMD_FULL(DEERLING_WINTER, sAnims_DEERLING), ANIM_CMD_FULL(SAWSBUCK_SUMMER, sAnims_SAWSBUCK), ANIM_CMD_FULL(SAWSBUCK_AUTUMN, sAnims_SAWSBUCK), ANIM_CMD_FULL(SAWSBUCK_WINTER, sAnims_SAWSBUCK), ANIM_CMD(TORNADUS_THERIAN), ANIM_CMD(THUNDURUS_THERIAN), ANIM_CMD(LANDORUS_THERIAN), ANIM_CMD(KYUREM_WHITE), ANIM_CMD(KYUREM_BLACK), ANIM_CMD(KELDEO_RESOLUTE), ANIM_CMD(MELOETTA_PIROUETTE), ANIM_CMD_FULL(GENESECT_DOUSE_DRIVE, sAnims_GENESECT), ANIM_CMD_FULL(GENESECT_SHOCK_DRIVE, sAnims_GENESECT), ANIM_CMD_FULL(GENESECT_BURN_DRIVE, sAnims_GENESECT), ANIM_CMD_FULL(GENESECT_CHILL_DRIVE, sAnims_GENESECT), #endif #if P_GEN_6_POKEMON == TRUE ANIM_CMD_FULL(GRENINJA_BATTLE_BOND, sAnims_GRENINJA), ANIM_CMD(GRENINJA_ASH), ANIM_CMD_FULL(VIVILLON_POLAR, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_TUNDRA, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_CONTINENTAL, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_GARDEN, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_ELEGANT, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_MEADOW, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_MODERN, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_MARINE, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_ARCHIPELAGO, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_HIGH_PLAINS, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_SANDSTORM, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_RIVER, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_MONSOON, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_SAVANNA, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_SUN, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_OCEAN, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_JUNGLE, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_FANCY, sAnims_VIVILLON), ANIM_CMD_FULL(VIVILLON_POKE_BALL, sAnims_VIVILLON), ANIM_CMD_FULL(FLABEBE_YELLOW_FLOWER, sAnims_FLABEBE), ANIM_CMD_FULL(FLABEBE_ORANGE_FLOWER, sAnims_FLABEBE), ANIM_CMD_FULL(FLABEBE_BLUE_FLOWER, sAnims_FLABEBE), ANIM_CMD_FULL(FLABEBE_WHITE_FLOWER, sAnims_FLABEBE), ANIM_CMD_FULL(FLOETTE_YELLOW_FLOWER, sAnims_FLOETTE), ANIM_CMD_FULL(FLOETTE_ORANGE_FLOWER, sAnims_FLOETTE), ANIM_CMD_FULL(FLOETTE_BLUE_FLOWER, sAnims_FLOETTE), ANIM_CMD_FULL(FLOETTE_WHITE_FLOWER, sAnims_FLOETTE), ANIM_CMD_FULL(FLOETTE_ETERNAL_FLOWER, sAnims_FLOETTE), ANIM_CMD_FULL(FLORGES_YELLOW_FLOWER, sAnims_FLORGES), ANIM_CMD_FULL(FLORGES_ORANGE_FLOWER, sAnims_FLORGES), ANIM_CMD_FULL(FLORGES_BLUE_FLOWER, sAnims_FLORGES), ANIM_CMD_FULL(FLORGES_WHITE_FLOWER, sAnims_FLORGES), ANIM_CMD_FULL(FURFROU_HEART_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_STAR_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_DIAMOND_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_DEBUTANTE_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_MATRON_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_DANDY_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_LA_REINE_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_KABUKI_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(FURFROU_PHARAOH_TRIM, sAnims_FURFROU), ANIM_CMD_FULL(MEOWSTIC_FEMALE, sAnims_MEOWSTIC), ANIM_CMD(AEGISLASH_BLADE), ANIM_CMD_FULL(PUMPKABOO_SMALL, sAnims_PUMPKABOO), ANIM_CMD_FULL(PUMPKABOO_LARGE, sAnims_PUMPKABOO), ANIM_CMD_FULL(PUMPKABOO_SUPER, sAnims_PUMPKABOO), ANIM_CMD_FULL(GOURGEIST_SMALL, sAnims_GOURGEIST), ANIM_CMD_FULL(GOURGEIST_LARGE, sAnims_GOURGEIST), ANIM_CMD_FULL(GOURGEIST_SUPER, sAnims_GOURGEIST), ANIM_CMD_FULL(XERNEAS_ACTIVE, sAnims_XERNEAS), ANIM_CMD(ZYGARDE_10), ANIM_CMD_FULL(ZYGARDE_10_POWER_CONSTRUCT, sAnims_ZYGARDE_10), ANIM_CMD_FULL(ZYGARDE_50_POWER_CONSTRUCT, sAnims_ZYGARDE), ANIM_CMD(ZYGARDE_COMPLETE), ANIM_CMD(HOOPA_UNBOUND), #endif #if P_GEN_7_POKEMON == TRUE ANIM_CMD_FULL(ORICORIO_POM_POM, sAnims_ORICORIO), ANIM_CMD_FULL(ORICORIO_PAU, sAnims_ORICORIO), ANIM_CMD_FULL(ORICORIO_SENSU, sAnims_ORICORIO), ANIM_CMD_FULL(ROCKRUFF_OWN_TEMPO, sAnims_ROCKRUFF), ANIM_CMD(LYCANROC_MIDNIGHT), ANIM_CMD(LYCANROC_DUSK), ANIM_CMD(WISHIWASHI_SCHOOL), ANIM_CMD_FULL(SILVALLY_FIGHTING, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_FLYING, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_POISON, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_GROUND, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_ROCK, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_BUG, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_GHOST, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_STEEL, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_FIRE, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_WATER, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_GRASS, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_ELECTRIC, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_PSYCHIC, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_ICE, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_DRAGON, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_DARK, sAnims_SILVALLY), ANIM_CMD_FULL(SILVALLY_FAIRY, sAnims_SILVALLY), ANIM_CMD_FULL(MINIOR_METEOR_ORANGE, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_METEOR_YELLOW, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_METEOR_GREEN, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_METEOR_BLUE, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_METEOR_INDIGO, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_METEOR_VIOLET, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_RED, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_ORANGE, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_YELLOW, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_GREEN, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_BLUE, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_INDIGO, sAnims_MINIOR), ANIM_CMD_FULL(MINIOR_CORE_VIOLET, sAnims_MINIOR), ANIM_CMD(MIMIKYU_BUSTED), ANIM_CMD_FULL(NECROZMA_DUSK_MANE, sAnims_NECROZMA), ANIM_CMD_FULL(NECROZMA_DAWN_WINGS, sAnims_NECROZMA), ANIM_CMD_FULL(NECROZMA_ULTRA, sAnims_NECROZMA), ANIM_CMD_FULL(MAGEARNA_ORIGINAL_COLOR, sAnims_MAGEARNA), #endif #if P_GEN_8_POKEMON == TRUE ANIM_CMD_FULL(CRAMORANT_GULPING, sAnims_CRAMORANT), ANIM_CMD_FULL(CRAMORANT_GORGING, sAnims_CRAMORANT), ANIM_CMD_FULL(TOXTRICITY_LOW_KEY, sAnims_TOXTRICITY), ANIM_CMD_FULL(SINISTEA_ANTIQUE, sAnims_SINISTEA), ANIM_CMD_FULL(POLTEAGEIST_ANTIQUE, sAnims_POLTEAGEIST), ANIM_CMD_FULL(ALCREMIE_RUBY_CREAM, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_MATCHA_CREAM, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_MINT_CREAM, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_LEMON_CREAM, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_SALTED_CREAM, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_RUBY_SWIRL, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_CARAMEL_SWIRL, sAnims_ALCREMIE), ANIM_CMD_FULL(ALCREMIE_RAINBOW_SWIRL, sAnims_ALCREMIE), ANIM_CMD_FULL(EISCUE_NOICE_FACE, sAnims_EISCUE), ANIM_CMD_FULL(INDEEDEE_FEMALE, sAnims_INDEEDEE), ANIM_CMD_FULL(MORPEKO_HANGRY, sAnims_MORPEKO), ANIM_CMD_FULL(ZACIAN_CROWNED_SWORD, sAnims_ZACIAN), ANIM_CMD_FULL(ZAMAZENTA_CROWNED_SHIELD, sAnims_ZAMAZENTA), ANIM_CMD_FULL(ETERNATUS_ETERNAMAX, sAnims_ETERNATUS), ANIM_CMD_FULL(URSHIFU_RAPID_STRIKE_STYLE, sAnims_URSHIFU), ANIM_CMD_FULL(ZARUDE_DADA, sAnims_ZARUDE), ANIM_CMD_FULL(CALYREX_ICE_RIDER, sAnims_CALYREX), ANIM_CMD_FULL(CALYREX_SHADOW_RIDER, sAnims_CALYREX), ANIM_CMD(ENAMORUS_THERIAN), #endif [SPECIES_EGG] = sAnims_Egg, };