#ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H #include "main.h" #include "task.h" struct PartyMenu { MainCallback exitCallback; TaskFunc task; u8 menuType:4; u8 layout:2; u8 unused:2; s8 slotId; s8 slotId2; u8 action; u16 bagItem; s16 unkE; // used as both a moveId and a move slot/cursor position s16 learnMoveState; }; extern struct PartyMenu gPartyMenu; extern bool8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern MainCallback gPostMenuFieldCallback; extern u8 gSelectedOrderFromParty[4]; extern u8 gBattlePartyCurrentOrder[3]; extern void (*gItemUseCB)(u8, TaskFunc); extern const u16 gTutorMoves[]; void AnimatePartySlot(u8 slot, u8 animNum); bool8 IsMultiBattle(void); u8 GetCursorSelectionMonId(void); u8 GetPartyMenuType(void); void Task_HandleChooseMonInput(u8 taskId); u8* GetMonNickname(struct Pokemon *mon, u8 *dest); u8 DisplayPartyMenuMessage(const u8* str, bool8 keepOpen); bool8 IsPartyMenuTextPrinterActive(void); void PartyMenuModifyHP(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func); u8 GetAilmentFromStatus(u32 status); u8 GetMonAilment(struct Pokemon *mon); void DisplayPartyMenuStdMessage(u32 stringID); bool8 FieldCallback_PrepareFadeInFromMenu(void); void CB2_ReturnToPartyMenuFromFlyMap(void); void LoadHeldItemIcons(void); void DrawHeldItemIconsForTrade(u8 *a, u8 *b, u8 c); void CB2_ShowPartyMenuForItemUse(void); void ItemUseCB_Medicine(u8 taskId, TaskFunc task); void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task); void ItemUseCB_PPRecovery(u8 taskId, TaskFunc task); void ItemUseCB_PPUp(u8 taskId, TaskFunc task); u16 ItemIdToBattleMoveId(u16 item); bool8 IsMoveHm(u16 move); bool8 MonKnowsMove(struct Pokemon *mon, u16 move); void ItemUseCB_TMHM(u8 taskId, TaskFunc task); void ItemUseCB_RareCandy(u8 taskId, TaskFunc task); void ItemUseCB_SacredAsh(u8 taskId, TaskFunc task); void ItemUseCB_EvolutionStone(u8 taskId, TaskFunc task); u8 GetItemEffectType(u16 item); void CB2_PartyMenuFromStartMenu(void); void CB2_ChooseMonToGiveItem(void); void ChooseMonToGiveMailFromMailbox(void); void InitChooseHalfPartyForBattle(u8 unused); void ClearSelectedPartyOrder(void); void ChooseMonForTradingBoard(u8 initArg, MainCallback callback); void ChooseMonForMoveTutor(void); void ChooseMonForWirelessMinigame(void); void OpenPartyMenuInBattle(u8 arg); void ChooseMonForInBattleItem(void); void sub_81B8C68(void); void sub_81B8D64(u8 battlerId, u8 multiplayerFlag); void sub_81B8E80(u8 battlerId, u8 unk, u8 arrayIndex); void SwitchPartyMonSlots(u8 slot, u8 slot2); u8 GetBattlerPartyId(u8 slot); void ShowPartyMenuToShowcaseMultiBattleParty(void); void ChooseMonForDaycare(void); bool8 CB2_FadeFromPartyMenu(void); void ChooseContestMon(void); void ChoosePartyMon(void); void ChooseMonForMoveRelearner(void); void BattlePyramidChooseMonHeldItems(void); void DoBattlePyramidMonsHaveHeldItem(void); void IsSelectedMonEgg(void); void IsLastMonThatKnowsSurf(void); void MoveDeleterForgetMove(void); void BufferMoveDeleterNicknameAndMove(void); void GetNumMovesSelectedMonHas(void); void MoveDeleterChooseMoveToForget(void); #endif // GUARD_PARTY_MENU_H