#ifndef GUARD_CONSTANTS_BATTLE_PALACE_H #define GUARD_CONSTANTS_BATTLE_PALACE_H #define BATTLE_PALACE_FUNC_0 0 #define BATTLE_PALACE_FUNC_1 1 #define BATTLE_PALACE_FUNC_2 2 #define BATTLE_PALACE_FUNC_3 3 #define BATTLE_PALACE_FUNC_4 4 #define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5 #define BATTLE_PALACE_FUNC_6 6 #define BATTLE_PALACE_FUNC_7 7 #define BATTLE_PALACE_FUNC_8 8 #define BATTLE_PALACE_FUNC_9 9 #endif //GUARD_CONSTANTS_BATTLE_PALACE_H