#include "global.h" #include "test/battle.h" TO_DO_BATTLE_TEST("Assurance doubles in power if the target has been damaged in the same turn - Recoil"); TO_DO_BATTLE_TEST("Assurance doubles in power if the target has been damaged in the same turn - Life Orb"); TO_DO_BATTLE_TEST("Assurance doubles in power if the target has been damaged in the same turn - Crash"); TO_DO_BATTLE_TEST("Assurance doubles in power if the target has been damaged in the same turn - Confusion"); TO_DO_BATTLE_TEST("Assurance doubles in power if the target has been damaged in the same turn - Rocky Helmet");