# Instructions Install instructions for each supported operating system can be found in their respective directories under `docs/install/`. Lines to those can be found under each heading. This file only contains a short introduction to each supported system. If you run into trouble, ask for help on Discord (see [README.md](README.md)). After completing the install instructions for your OS, proceed to [Building pokeemerald-expansion](#building-pokeemerald-expansion). ## Windows **Windows needs one of the systems to build the project** **A note of caution**: As Windows 7 and Windows 8 are officially unsupported by Microsoft, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10/11 instructions. On Windows, the project can be built using the following systems: - WSL2, fastest - WSL1, 7 times slower than WSL2 - Msys2, 20 times slower than WSL2 (**NOTE**: Currently broken on pret upstream) - Cygwin, 30 timer slower than WSL2 (**NOTE**: Currently broken on pret upstream) **NOTE**: Only WSL systems are recommended. [WSL Install instructions](docs/install/windows/WSL.md) [Msys2 Install instructions](docs/install/windows/MSYS2.md) [Cygwin Install instructions](docs/install/windows/CYGWIN.md) ## Linux The project can be built on any Linux distribution. Distributions with instructions: - [Ubuntu](docs/install/linux/UBUNTU.md) - [Debian](docs/install/linux/DEBIAN.md) - [Arch Linux](docs/install/linux/ARCH_LINUX.md) - [NixOS](docs/install/linux/NIXOS.md) Other distributions have to infer what to do from [general instructions](docs/install/linux/OTHERS.md). ## Mac Some extra considerations exist to get the testing system working. [Mac instructions](docs/install/mac/MAC_OS.md) ## ChromeOS Only tested on x86_64 based systems. [Chrome OS instructions](docs/install/chromeos/CHROME_OS.md) # Building pokeemerald-expansion Follow these steps to build `pokeemerald-expansion`. 1. Navigate to the directory you want to keep the project in, be aware of any system specific limitations. 2. Download `pokeemerald-expansion` with `git` ```console git clone https://github.com/rh-hideout/pokeemerald-expansion ``` 3. Navigate to the newly downloaded project. ```console cd pokeemerald-expansion ``` 4. Build the project. ```console make ``` 5. If everything worked correctly, something very similar to this should be seen. ```console arm-none-eabi-ld: warning: ../../pokeemerald.elf has a LOAD segment with RWX permissions Memory region Used Size Region Size %age Used EWRAM: 243354 B 256 KB 92.83% IWRAM: 30492 B 32 KB 93.05% ROM: 26072244 B 32 MB 77.70% cd build/modern && arm-none-eabi-ld -T ../../ld_script_modern.ld --print-memory-usage -o ../../pokeemerald.elf | cat tools/gbafix/gbafix pokeemerald.elf -t"POKEMON EMER" -cBPEE -m01 -r0 --silent arm-none-eabi-objcopy -O binary pokeemerald.elf pokeemerald.gba tools/gbafix/gbafix pokeemerald.gba -p --silent ``` And the build ROM will be in the directory as `pokeemerald.gba`. # Building guidance ## Parallel builds See [the GNU docs](https://www.gnu.org/software/make/manual/html_node/Parallel.html) and [this Stack Exchange thread](https://unix.stackexchange.com/questions/208568) for more information. To speed up building, first get the value of `nproc` by running the following command: ```bash nproc ``` Builds can then be sped up by running the following command: ```bash make -j ``` Replace `` with the number that the `nproc` command returned. `nproc` is not available on macOS. The alternative is `sysctl -n hw.ncpu` ([relevant Stack Overflow thread](https://stackoverflow.com/questions/1715580)). ### Other toolchains To build using a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain, which must contain the subdirectory `bin`. ```bash make TOOLCHAIN="/path/to/toolchain/here" ``` The following is an example: ```bash make TOOLCHAIN="/usr/local/arm-none-eabi" ``` To compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present. ### Building with debug info To build **pokeemerald.elf** with debug symbols under a modern toolchain: ```bash make DINFO=1 ``` # Useful additional tools * [porymap](https://github.com/huderlem/porymap) for viewing and editing maps * [poryscript](https://github.com/huderlem/poryscript) for scripting ([VS Code extension](https://marketplace.visualstudio.com/items?itemName=karathan.poryscript)) * [Tilemap Studio](https://github.com/Rangi42/tilemap-studio) for viewing and editing tilemaps