# Version 1.7.0 ```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.7.0`. ``` ## 🌋 *IMPORTANT CHANGES* 🌋 ### [***The Expansion now uses Modern compilers by default***](https://github.com/rh-hideout/pokeemerald-expansion/pull/3305) * We have enabled `-Werror -Wall` in the Makefile. These flags show warnings for undefined behaviors in the old compiler (`agbcc`), and sets all warnings as errors. As such, we have updated the codebase so that all warnings that **gcc 13** throws are handled: * CI now uses devkitarm container to run a more modern gcc by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3429 * Fix by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3530 * Fixed `-Wall -Werror` errors on Modern by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3412 * Fixed warnings introduced by gcc 13 by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3428 * `-Warray-bounds` * `-Waddress` * `-Warray-parameter` * Fixed `-Wmaybe-uninitialized` for `ModifyPersonalityForNature` test by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3457 * ***Modern compiler may raise the following errors for code introduced from outside the expansion, so we recommend solving those errors:*** * `unused-function`. To solve it, add `UNUSED` to the function definition. ```diff -static void Function(void) +static void UNUSED Function(void) ``` * `unused-variable`. To solve it, remove the unused variable. ```diff static void Function(void) { - u8 unused; u8 used; ... ``` * `unused-but-set-variable`. To solve it, add `UNUSED` to the variable definition. ```diff static void Function(void) { - u8 unused; + u8 UNUSED unused; u8 used; unused = DoSomething(); ... ``` * Updated modern compiler install instructions by @hedara90 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3527 * ***You may still use `agbcc` by adding*** `agbcc` to your `make` command to finish the update process before fixing these errors. * eg. `make -j8 agbcc`. * We may drop support for it in the future, so we recommend updating the code to support the new compilers. * This will generate `pokeemerald_agbcc.gba`, while modern will generate `pokeemerald.gba` by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3462 ## 🧬 General 🧬 ### Added * Incorporated @TheXaman's HGSS Style Pokédex by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/3288 * Includes Dark Mode * Fix by @AaghatIsLive in https://github.com/rh-hideout/pokeemerald-expansion/pull/3479 * Updated evolution strings by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3375 * Changes to omit adding the code when disabling the feature by @SBird1337 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3445 * Teachable move list fix by @GraionDilach in https://github.com/rh-hideout/pokeemerald-expansion/pull/3624 * Incorporated @DizzyEggg's nature color branch by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3582 * Shows nature stat modifiers in summary screen. * Added `SUMMARY_SCREEN_NATURE_COLORS` config to disable it. * Updates stat reduction to blue to align with official implementation. * Added `I_SELL_VALUE_FRACTION` config that changes selling factor of items to 1/4th when set to Gen 9 by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3315 * Added `P_FRIENDSHIP_EVO_THRESHOLD` config to update the Friendship evolution threshold to Gen8+'s standard by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3376 * Debug Menu * Added `ROM Space` Utility option to check ROM space by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3453 * Added `Toggle Match Call` Flag option to toggle Match Call by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3489 * Added `Move Reminder` option by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3707 * Moved Party/Boxes related functions to their own menu by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3707 * Added expansion Rom Header by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3454 * Added defines for Expansion version number. * Added option to see the version number in debug menu. * Added option to restore Japan-only Walda PC backgrounds by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3550 * Added `BATTLE_PYRAMID_RANDOM_ENCOUNTERS` config to enable Battle Pyramid Wild Encounter randomization by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2581 * Added a `GetSpeciesPreEvolution` function by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3696 ### Changed * Converted `Get(Box)MonData2` to proper functions by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3416 * Added `src/data/map_group_count.h` to `.gitignore` by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3423 * `Cheat Start` option now gives all badges and enables all Fly locations. `Fly to...` option no longer enables all Fly locations by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3489 * Better documentation for Type Effectiveness table by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3374 * Generational defines now start at `GEN_1` instead of `GEN_3` by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3628 * Fixes and cleanup * By @GraionDilach in https://github.com/rh-hideout/pokeemerald-expansion/pull/3720 * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3723 ### Fixed * Fixed potential Fly and Badge mismatch when using debug options by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3489 * Fixed Pokémon Animation debug menu ignoring animation delay by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3562 * Fixed `IS_DITTO` macro by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3558 * Added RTC failsafe to Debug menu's `Cheat Start` option by @ravepossum in https://github.com/rh-hideout/pokeemerald-expansion/pull/3561 ## 🐉 Pokémon 🐉 ### Added * ***Added Generation 9 species up to Teal Mask*** by @leo60228, @AlexOn1ine, @katykat5099, @kittenchilly and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3249 * ***IMPORTANT:*** Enabling Gen 9 species currently break saves. If you don't want to use them, you can disable `P_GEN_9_POKEMON` in `include/config/species_enabled.h`. * Reserved Indigo Disk IDs * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3725 * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3726 * By @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3727 * Reserved Form IDs that will be supported in future versions by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3750 * Shadow Lugia * Totem Forms * Partner Pikachu and Eevee * Updated UIs to support 4-digit Dex numbers. * Added Dunsparce and Tandemaus evolution methods by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3547 * Tandemaus still does the evolution cutscene for now. * Ported newer PokéCommunity sprites by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3643 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3646 * Fixes and cleanup * By @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3539 * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3655 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3749 * By @katykat5099 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3751 * ***Adjusted Pokemon sprites and palettes - Part 2*** by @CyanSMP64 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3612 * From Magnemite to Tangela + Hitmontop + Nidoking adjustment by MrDollSteak. * Corrected sprite sizes and elevations * Further palette adjustments by @CyanSMP64 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3744 * Pidgeotto, Tentacruel, Feraligatr, Furret, Flaaffy, Marill, Azumarill and Miltank. * Added missing Alcremie forms by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3469 * Previously, only Strawberry Sweet forms were available * Missing: Icons for non-Ruby Cream forms. * Cleanup by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3488 * Added species define synonyms for base forms with form names by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3248 * Eg. `SPECIES_GIRATINA_ALTERED` is equal to `SPECIES_GIRATINA`. * The original defines can be used in combination of `GET_BASE_SPECIES_ID(species)` to check for the whole species instead of specific forms. * Added Gen 7 Pokémon 2nd frames and animations by @katykat5099 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3426 * Rowlet family * Pikipek family * Cutiefly family * Rockruff family * Oranguru * Passimian * Fixed its shiny palette. * Togedemaru * Drampa * Jangmo-O family * Added Gen 6 Pokémon 2nd frames and animations by @katykat5099 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3543 * Chespin * Bunnelby * Fletchling family * Floette family * Added missing 2nd frame for Eternal Flower Form. * Amaura * Added mising World Cap Pikachu icon by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3401 * Added `P_CUSTOM_GENDER_DIFF_ICONS` config to use custom female icon sprites for Pikachu and Wobbuffet by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3506 * Removed `P_HIPPO_GENDER_DIFF_ICONS` in favor of Hippopotas and Hippowdon to use this new config. * Added `P_UPDATED_FRIENDSHIP` config that updates Pokémon base friendship to Gen 8+ standards by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3491 ### Changed * ***Species Simplifier™*** (Parts [1](https://github.com/rh-hideout/pokeemerald-expansion/pull/3544), [2](https://github.com/rh-hideout/pokeemerald-expansion/pull/3546) and [3](https://github.com/rh-hideout/pokeemerald-expansion/pull/3562)) * **Moved most data from multiple arrays to new fields in `gSpeciesInfo`** * `gSpeciesNames` array -> `speciesName` field. * `gLevelUpLearnsets` array -> `levelUpLearnset` field. * `gTeachableLearnsets` array -> `teachableLearnset` field. * `gEvolutionTable` array -> `evolutions` field. * Fix by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3696 * `gFormSpeciesIdTables` array -> `formSpeciesIdTable` field. * `gFormChangeTablePointers` array -> `formChangeTable` field. * Refactored Cry tables to simplify the process of adding new cries. * Now there's a single entry in the table per cry, and species are asigned cry IDs in `gSpeciesInfo`'s `cryId` field. * Graphical data now have their pointers in `gSpeciesInfo` (Sprites, palettes and animations) * Removed all files in `src/data/pokemon_graphics/` with the exception of `front_pic_anims.h`. * `gMonBackPicCoords` array -> `backPicSize` field. * `gMonBackPicTable` array -> `backPic` field. * `gMonBackPicTableFemale` array -> `backPicFemale` field. * `gMonFrontPicCoords` array -> `frontPicSize` field. * `gMonFrontPicTable` array -> `frontPic` field. * `gMonFrontPicTableFemale` array -> `frontPicFemale` field. * `gMonPaletteTableFemale` array -> `palette` field. * `gMonPaletteTableFemale` array -> `paletteFemale` field. * `gMonShinyPaletteTable` array -> `shinyPalette` field. * `gMonShinyPaletteTableFemale` array -> `shinyPaletteFemale` field. * `gEnemyMonElevation` array -> `enemyMonElevation` field. * `gMonIconPaletteIndices` array -> `iconPalIndex` field. * `gMonIconPaletteIndicesFemale` array -> `iconPalIndexFemale` field. * Removed unused 2nd animations. * Dex Entries * Individual form information is visible in the HGSS Pokédex (Vanilla Dex TBD) * National Dex numbers are assigned to the species in `gSpeciesInfo`, removing the need of `sSpeciesToHoennPokedexNum` and `sSpeciesToNationalPokedexNum` arrays. * Height and Weight are now saved separately per form, so weight in battle is now more accurate. * Pokédex size page proportions are also separate. * Pokédex descriptions are now saved as compound strings in `gSpeciesInfo` and differ by form. Shared entries are at the top of `src/data/pokemon/species_info.h`. * Missing Pokédex texts for forms by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3708 * **Added toggles to disable specific family groups of species** * Located in `include/config/species_enabled.h`. * Moved the original `P_GEN_x_POKEMON` configs to this file. * Options to disable groups of species: * Battle-gimmick forms (Megas, Primals, etc.) * Regional Forms (Includes evolutions of those species, such as Sirfetch'd) * Pikachu extra forms. * Cross-Generation Evolutions * Also added separate option to add cross-evolutions to the Regional Dex. * Generation 1-3 families can now be disabled. * Pokémon will not evolve into species that have been disabled. * Pokémon will produce offspring of species that have been disabled. * Pokémon will not change form into forms that have been disabled. * Fixes and cleanup * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3722 * Grouped data by species family. * Converted species flags to gcc flags. * Converted `P_UPDATED_STATS` "ifdef blocks" to ternaries. * Added Mega Evolution hidden ability failsafes. * Separated `gSpeciesInfo` by Generation by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3729 * Fixes and cleanup * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3656 * By @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3698 * Updated `P_UPDATED_ABILITIES` Gen 9's config for Piplup's line, Gallade and Shiftry by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3353 * Shiftry's 2nd regular ability was changed from Early Bird to Wind Rider. * Piplup, Prinplup and Empoleon's Hidden abilities were changed from Defiant to Competitive. * Gallade was given Sharpness as a 2nd regular ability. * Updated Legends Arceus Pokémon data and Level Up learnsets to Scarlet/Violet's by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3458 * Applied missing uses of `PLACEHOLDER_ANIM_SINGLE_FRAME` by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3562 * Renamed `PLACEHOLDER_TWO_FRAME_ANIMATION` to `PLACEHOLDER_ANIM_TWO_FRAMES` by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3562 * Removed Old Unown Level Up Learnsets by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3562 * Added `FORM_CHANGE_TIME_OF_DAY` form change that automatically changes Form during times of day (used by Shaymin to revert to Land Forme at night) by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/1690 * Added `FORM_CHANGE_STATUS` form change that triggers when they adquire status condition (used by Shaymin to revert to Land Forme when frozen) by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3734 * Currently it doesn't: * Prevent Shaymin from changing into Sky Forme when frozen. * Change Form in the Battle Pike. * Evolutions now call for `GetTimeOfDay` instead of checking the times directly by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3369 * Dusk Ball and Form changes also use this function by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3585 * Added config for different times of day ranges by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3579 * Fixes and cleanup by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3648 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3701 ### Fixed * Fixed Koffing and Weezing's abilities ignoring `P_UPDATED_ABILITIES` config and always using Gen8's config by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3353 * Fixed Pumpkaboo macro typo by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3541 * Multiple fixes by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3544 * Fixed Mega Gardevoir/Gallade not having their updated Egg Groups. * Fixed mon not having their appropiate items. * Alolan Sandlash (Grip Claw, Rare) * Alolan Muk (Black Sludge, Common) * Alolan Golem (Cell Battery, Common) * Alolan Marowak (Thick Club, Rare) * Alolan Ninetales (Snowball, Rare) * Fixed missing species flags. * Giratina Origin (Legendary flag) * Deoxys Attack (Mythical flag) * Deoxys Defense (Mythical flag) * Deoxys Speed (Mythical flag) * Shaymin Sky (Mythical flag) * Fixed Aegislash Blade giving the wrong EV yield. * Fixed Zygarde 10% with Power Construct having the same stats as Zygarde 50%. * Fixed Galarian Weezing having inproper noFlip property. * Fixed Stantler not evolving when `P_GEN_9_POKEMON` is set to `FALSE` by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3548 * Fixes Hisuian Sneasel's type order by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3706 ## ⚔️ Battle General ⚔️ ## ### Added * ***Dynamax*** by @AgustinGDLV and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/2417 + Tests * Requires a Dynamax Band in the bag and for the `B_FLAG_DYNAMAX_BATTLE` flag to be assigned and set. * Pokémon holding a Mega Stone or Z-Crystal can't Dynamax. * Gigantamax forms. * G-Max Moves. * Forms determined using the Form Change tables. * `P_GIGANTAMAX_FORMS` config to disable those forms. * Since we currently don't modify the `BoxPokemon` struct: * Dynamax levels are set to 0 (1.5x HP increase) * Species always change into their Gigantamax Forms. * AI Dynamaxes the last Pokémon left in their party. * Instances where HP/Max HP percentages are used now use `GetNonDynamaxHP` and `GetNonDynamaxMaxHP` respectively. * Trainer slide-in messages by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3581 * Fixes and cleanup * By @AsparagusEduardo in * https://github.com/rh-hideout/pokeemerald-expansion/pull/3435 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3510 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3713 * By @AlexOn1ine in * https://github.com/rh-hideout/pokeemerald-expansion/pull/3464 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3470 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3541 * Added support for Sky Battles by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/2950 * Requires both `B_FLAG_SKY_BATTLE` and `B_VAR_SKY_BATTLE` to be assigned. * Use the `TrySkyBattle` special in scripts to check if the player can participate in a Sky Battle and readies the party if it's succesful. Saves the result in VAR_RESULT. ``` Route123_EventScript_Alberto_Battle_Event_Script: msgbox Route123_EventScript_Alberto_Text_AskSkyBattle, MSGBOX_YESNO compare VAR_RESULT, NO goto_if_eq Route123_EventScript_Alberto_DenySkyBattle special TrySkyBattle compare VAR_RESULT, TRUE goto_if_eq Route123_EventScript_Alberto_StartBattle msgbox Route123_EventScript_Alberto_Text_No_Flying_Pokemon closemessage release end ``` * The `B_SKY_BATTLE_STRICT_ELIGIBILITY` config will restrict certain Pokémon from participating based on XY's list when enabled. By default is disabled and allows all Pokémon that are Flying-type and/or have Levitate as their ability. * Banned moves are defined by the `skyBattleBanned` flag. Besides moves banned officially in XY, Gen7+ moves are added via `B_EXTRAPOLATED_MOVE_FLAGS` config by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3714 * Effects that interact with grounded battlers do not happen in Sky Battles. * Fix by @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3617 * Cleanup by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3621 * Added `B_TOXIC_REVERSAL` config to revert bad poison to regular poison at the end of battles by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3605 * Added `B_SANDSTORM_SPDEF_BOOST` config to disable Sandstorm's Sp. Defense boost for Rock-type Pokémon when set to `GEN_3` or less by @Petuuuhhh in https://github.com/rh-hideout/pokeemerald-expansion/pull/3387 * Added `B_QUICK_MOVE_CURSOR_TO_RUN` config to allow a B Button shortcut for moving the cursor to the run option in Wild Battles by @voloved in https://github.com/rh-hideout/pokeemerald-expansion/pull/3362 * Added `B_TRY_CATCH_TRAINER_BALL` config to disable losing the Poké Ball used to try to catch a Trainer's Pokémon by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3684 * Added `P_CATCH_CURVE` config that updates catch calculations to Gen 6+ by @AtariDreams in https://github.com/rh-hideout/pokeemerald-expansion/pull/3685 * Added Snow weather animation by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3440 * Added a `flushtextbox` macro to flush the text box in battles by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3442 ### Changed * Removed redundant Battle Types by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/2417 * `BATTLE_TYPE_KYOGRE_GROUDON` * `BATTLE_TYPE_REGI` * `BATTLE_TYPE_GROUDON` * `BATTLE_TYPE_KYOGRE` * `BATTLE_TYPE_RAYQUAZA` * Intros, terrain and music determined by the species itself. * Regigigas, Regieleki and Regidrago play `MUS_VS_REGI`. * Converted most battle preproc `#if` blocks to C `if`s by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3392 * Removed pointless for loop in CB2_InitBattleInternal by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3422 * Refactored Battle Frontier bans to check the base species by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3465 * Better support for adding new species. * Also adds Gen4+ [Special Pokémon](https://bulbapedia.bulbagarden.net/wiki/Special_Pok%C3%A9mon) to the list. * Obedience levels now increase per badge by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3475 * Also sets `B_OBEDIENCE_MECHANICS`'s default config to `GEN_LATEST`, where obedience restrictions also apply to non-outsider Pokémon, albeit based on their level met rather than actual level. * Thanks to combination of the added obedience levels matching ORAS' with vanilla Emerald's encounter levels, there's not a single instance were players need to worry about caught Pokémon not obeying as soon as they are caught. * Decoupled Affection values from Friendship rater thresholds, making them occur less often than what they used to by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3495 * Because of the lessened frequency, they have been turned on by default. * Added `HITMARKER_DISABLE_ANIMATION` to temporarily disable animations (used in Bug Bite's berry consumption) by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3607 ### Fixed * Fixed Psychic Terrain blocking moves that target all battler or all opponents by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3521 * Fixed issue with "Cycle through Poké Balls" feature not working properly by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3534 * Fixed Burmy not transforming at the end of battle if it didn't switch in during a Single Battle by @benicioneto in https://github.com/rh-hideout/pokeemerald-expansion/pull/3728 * Fixed Player Partner not playing its Shiny animation by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3757 ## 🤹 Moves 🤹 ### Added * Added Teal Mask Moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3402 + Tests * Matcha Gotcha * Syrup Bomb * Animation by @SonikkuA-DatH and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3474 * Fixes by @AlexOn1ine in * https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * https://github.com/rh-hideout/pokeemerald-expansion/pull/3552 * Ivy Cudgel * Type is shown in interfaces by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3590 * Tweaks and fixes * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3721 * Fixed Ivy Cudgel test name by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3742 * Added Glaive Rush's effect by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3476 * Added Raging Bull's effect by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3552 * Added Chilly Reception's effect by @RapidNutcracker in https://github.com/rh-hideout/pokeemerald-expansion/pull/3379 * Added Rage Fist's effect by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3573 * Added define synonyms (eg. `MOVE_VICE_GRIP` vs the current `MOVE_VISE_GRIP`) by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3580 * Added combined Pledge move effects by @AlexOn1ine, @Skeli789 and @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3336 * Status animations by @SonikkuA-DatH * Added `B_WIDE_GUARD` and `B_QUICK_GUARD` configs for Wide Guard and Quick Guard to fail when used consecutively in Gen 5 by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3614 * Added `B_IMPRISON` config that makes Imprison not fail if opposin Pokémon don't have any moves that the user knows from Gen 5 onwards by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3710 ### Changed * Added `B_EXTRAPOLATED_MOVE_FLAGS` config to extend move flag for moves removed in Gen8+. * Razor Wind, Silver Wind and Ominous Wind are given the `windMove` flag. * Dynamax Cannon, Behemoth Blade and Behemoth Blade are given the `assistBanned` flag. * Bitter Blade and Matcha Gotcha are given the `healBlockBanned` flag. * Added new move flags by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3425 * `twoTurnMove` (replaces `IsTwoTurnsMove`) * `forcePressure` (for self-targeted moves that are affected by Pressure) * `cantUseTwice` (replaces `EFFECT_GIGATON_HAMMER`) * `healBlockBanned` (replaces an `EFFECT_x` switch in `IsHealBlockPreventingMove`) * `encoreBanned` (replaces `if` chain in `Cmd_trysetencore`) * `assistBanned` (originally used `copycatBanned` + `EFFECT_SEMI_INVULNERABLE` and `EFFECT_SKY_DROP`) * `parentalBondBanned` * Updated missing move flags for every move by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3425 * Updated Grassy Glide's power from 60 to 55 when `B_UPDATED_MOVE_DATA` is set to `GEN_9` or later (Teal Mask) by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3425 * Simplified Octolock script and converted its `various` to `callnative` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * Added `CanAbilityPreventStatLoss` to centralize stat lowering immunities by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * Fixed multiple abilities not showing the ability name in their message. * Renamed `EFFECT_SMELLINGSALT` to `EFFECT_SMELLING_SALTS` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3504 * New move animations by @Captain-Ford and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3529 * Phantom Force * Trick or Treat * Acrobatics * Head Smash * Psyshock * Charge Beam * Plasma Fists now setup `STATUS_FIELD_ION_DELUGE` instead of having their own `STATUS4` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3476 * Battle Dome points are now based on move data instead of being arbitrarily assigned by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3596 ### Fixed * Multiple Relic Song fixes by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3476 * Fixed Acid and Crunch move descriptions being updated by `B_UPDATED_MOVE_DATA` alongside their effects by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3586 * Fixed Howl buffing the user's ally if they have Soundproof by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3593 * Fixed Floral Healing not increasing its effect on Grassy Terrain + Tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3604 * Fixed Spirit Shackle/Anchor Shot not trapping the targets by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3668 * Fixed Defog not consuming PP if the foe has -6 evasion by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3668 * Fixed Mirror Coat being able to reflect Pain Split damage by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3668 * Fixed incorrect Fling damage calculation due to the item being removed before them by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3670 * Fixed Z-Moves using the base move's priority by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3690 * Fixed Metal Burst, Trump Card and Comeuppance not being considered as damaging moves by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3697 * Fixed Fiery Wrath animation bug that caused the user to flip upside down by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3739 * Fixed Baton Pass not passing Embargo's remaining turns by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3745 * Fixed Raging Fury not causing rampage on user by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3754 ## 🎭 Abilities 🎭 ### Added * Added Opportunist + Tests by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/2994 * Added Zero to Hero + Tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3542 * Fix by @AlexOn1ine https://github.com/rh-hideout/pokeemerald-expansion/pull/3552 * Added `B_ILLUMINATE_EFFECT` config for Illuminate's Gen9 effect by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3482 * Added `B_WEAK_ARMOR_SPEED` config for Weak Armor's Gen 5-6 effect by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3498 * Added `B_PROTEAN_LIBERO` config for Protean/Libero only triggering once per switch-in as of Gen 9 by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3614 * Added `B_INTREPID_SWORD` and `B_DAUNTLESS_SHIELD` configs for Intrepid Sword and Dauntless Sword only triggering once per battle by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3614 * Added configs for disabling ability overworld effects as of Gen 9 by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3480 * Synchronize, Compound Eyes, Super Luck, Cute Charm, Illuminate, Infiltrator, Harvest, Lightning Rod, Storm Drain, Flash Fire, Magnet Pull and Static. * Àbility data (not yet functional) by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3349 * Hospitality * Mind's Eye * Embody Aspect (one ability per effect) * Toxic Chain * Supersweet Syrup ### Changed * Pickup Table has been changed so that their percentages can be customized more easily, by @kittenchilly and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3351 * The data has been changed to Sword & Shield's. * Moved `B_SYNCHRONIZE_NATURE` to `include/config/overworld.h` and renamed it to `OW_SYNCHRONIZE_NATURE` by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3480 ### Fixed * Fixed Synchronize not working with Gift Pokémon and scripted Wild Battles by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3480 * Fixed Anger Shell being triggered multiple times by multi-hit moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3508 * Fixed Absorbing abilities not cancelling multi-hit moves + Tests (eg. Sap Sipper vs Bullet Seed) by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3516 * Fixed issue that caused Shadow Tag to not work by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3549 * Fixed assumption that `gLastUsedAbility` is `u8` by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3569 * Fixes Protosynthesis and Quark Drive ability pop up appearing more than once by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3595 * Fixed Trace not triggering when switching in by secondary effects like U-Turn, Eject Pack or Explosion by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3623 * Fixed Defiant not being triggered by Cotton Down interaction by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3657 * Fixed self-targeted moves triggering Stamina, like Substitute by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3669 * Fixed Quick Draw not working properly by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3724 * Fixed Neutraling Gas switch-out combined with Electric Surge causing a visual glitch by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3746 * Fixed Innards Out damaging Pokémon with Magic Guard by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3758 * Fixed Innards Out damaging Pokémon despite being suppressed by Gastro Acid by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3758 ## 🧶 Items 🧶 ### Added * Repeated Medicine usage by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3005 * You can use multiple medicine items in a row without going back to the bag menu. Supports Rare and Exp. Candies. * Added `B_LIGHT_BALL_ATTACK_BOOST` config to disable Light Ball's Pshycal Attack boost when set to `GEN_3` or less by @Petuuuhhh in https://github.com/rh-hideout/pokeemerald-expansion/pull/3387 * Added Teal Mask items by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3349 * Sprites (except for Fairy Feather) by @hedara90 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3527 * Fairy Feather by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3520 * Sprite by [Anarlaurendil on Deviantart](https://www.deviantart.com/anarlaurendil/art/Fairy-Feather-pixel-art-icon-Pokemon-986417461). * Despite being introduced in Gen 9, it's still affected by the `I_TYPE_BOOST_POWER` config to be consistent with other type items (10% boost when set to Gen 3). * Evolution items * Syrupy Apple * Unremarkable Teacup * Masterpiece Teacup * Form change items * Cornerstone Mask * Wellspring Mask * Hearthflame Mask * EV modifier items * Health Mochi * Muscle Mochi * Resist Mochi * Genius Mochi * Clever Mochi * Swift Mochi * Fresh Start Mochi * Glimmering Charm * Since there's no raids, it currently does nothing. * Implemented Rotom Catalog and Zygarde Cube by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3284 * Zygarde Cube follows Gen 8 functionality, where it allows to change Form and Ability but not teach moves. * Rotom Catalog follows non-BDSP functionality, where all forms don't need to be unlocked. * Cleanup by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3700 * Implemented support for Fusion items by @TeamAquasHideout and @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3274 * Items: * DNA Splicers * N-Solarizer * N-Lunarizer * Reins of Unity * Fused mon are stored at the end of in `PokemonStorage`. * Fixes by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3602 * Fixes and cleanup * By @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3644 * By @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3692 * Ported pokefirered's Vs. Seeker by @Jaizu @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3256 * Requires `I_VS_SEEKER_CHARGING` flag to be assigned. * Cleanup by @GraionDilach in https://github.com/rh-hideout/pokeemerald-expansion/pull/3718 * Added define synonyms (eg. `ITEM_STICK` vs the current `ITEM_LEEK`) by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3580 ### Changed * Removed unused holdEffectParam for items that double the amount of money gained in battle by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3528 * Using the name `Parcel` instead of `Oak's Parcel` by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3580 * Repel/Lure menu improvements @Jaizu and @pkmnsnfrn in https://github.com/rh-hideout/pokeemerald-expansion/pull/3594 * If `VAR_LAST_REPEL_LURE_USED` is enabled and a spray runs out: * It will show the name of the spray that ran out. * If it was the last item of its type and strength, it will ask the player if they want to use a different one of the same type. * B can now be pressed to cancel the menu. ### Fixed * Fixed healing berries activating before Knock Off by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3509 * Fixed crash damage triggering Eject Button by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3669 and https://github.com/rh-hideout/pokeemerald-expansion/pull/3738 * Fixed Quick Claw not reading `holdEffectParam` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3737 * Fixed Life Orb causing recoil when swapped via Magician when it shouldn't by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3753 ## 🤖 Battle AI 🤖 * Added AI Tests * By @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3361 * AI prefers Bubble over Water Gun if it's slower (both are power 40). * AI prefers Water Gun over Bubble if it knows that foe has Contrary. * AI prefers moves with better accuracy, but only if they both require the same number of hits to KO. * AI prefers moves which deal more damage instead of moves which are super-effective but deal less damage. * AI prefers Earthquake over Drill Run if both require the same number of hits to KO. * AI chooses the safest option to faint the target, taking into account accuracy and move effect. * AI won't use ground type attacks against flying type Pokémon unless Gravity is in effect. * AI will not switch in a Pokémon which is slower and gets 1HKOed after fainting. * AI switches if Perish Song is about to kill. * AI won't use a Weather changing move if partner already chose such move. * AI will not use Helping Hand if partner does not have any damage moves. * AI will not use a status move if partner already chose Helping Hand. * AI without any flags chooses moves at random. * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3382 * AI prefers a weaker moves over one with a downside effect if both require the same number of hits to KO. * AI prefers moves with the best possible score, chosen randomly if tied. * AI can choose a status move that boosts the attack by two. * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3515 * AI won't use Solar Beam if there is no Sun up or the user is not holding Power Herb. * By @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3583 * AI chooses moves with secondary effect that have a 100% chance to trigger * Cleanup by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3748 * Smarter SwitchAI Mon Choices + `HasBadOdds` Switch Check by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3253 * Use `AI_FLAG_SMART_MON_CHOICES` to enable smarter decisions when choosing which mon gets sent out * `HasBadOdds` expands `AI_FLAG_SMART_SWITCHING` to switch out in cases where a mon has a bad matchup and lots of HP remaining * Extend `AI_FLAG_SMART_SWITCHING` for Encore / hazards / lowered attacking stats + Tests by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3557 ### Changed * By @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3199 * Using move flags instead of lists for AI calculations by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3389 * Remove redundant AI score increases by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3504 * Remove `GetMoveDamageResult` function by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3536 ### Fixed * Fixed AI randomly choosing moves if they're both super effective by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3361 ## 🧹 Other Cleanup 🧹 * Remove all trailing whitespace (upcoming) by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3473 * Debug menu cleanup and documentation by @AsparagusEduardo and @sphericalice in https://github.com/rh-hideout/pokeemerald-expansion/pull/3390 * Removed `powerfulMoveEffects` array by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3515 * Added `-Woverride-init` Makefile flag that agbcc has by default by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3535 * Fixed static variable names by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3637 * Fixed config descriptions * By @GraionDilach in https://github.com/rh-hideout/pokeemerald-expansion/pull/3717 * Fixed mistmatching `gBattleTextBuff3` definitions by @GraionDilach in https://github.com/rh-hideout/pokeemerald-expansion/pull/3719 ## 🧪 Test Runner 🧪 ### Added * Added support for wild battle tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3342 * Added support for AI battle tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3361 * Experience tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3342 * Catching Pokémon gives experience. * Higher leveled Pokémon give more experience. * Lucky Egg boosts gained exp points by 50%. * Exp is scaled to player and opponent's levels. * Large exp gains are supported * Held Exp. Share gives Experience to mons which did not participate in battle * Added additional damage formula test by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * Added Octolock tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * Added Defiant/Sticky Web interaction test by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3516 * Added Embargo tests by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3555 * Added missing Hyper Cutter tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3437 * Added missing Anger Shell tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3508 * Added missing White Herb tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3611 * Added `SpeciesInfo` integrity tests by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3688 ### Changed * Moved battle tests off the heap by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3413 * Automatic `ASSUMPTION_FAIL` in tests when used species are disabled. * Because of this, instances of `ASSUME(P_GEN_x_POKEMON == TRUE)` have been removed. * Updated Gen 9-mon-exclusive ability tests to use Gen 9 mon by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3733 ### Fixed * Fixed VSCode error shenanigans when viewing tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3383 * Fixed broken move animations in test replays by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3398 * Performance improvement for test name matching by @jiangzhengwenjz in https://github.com/rh-hideout/pokeemerald-expansion/pull/3559 * Fixed Ice Heal test name typo by @AtariDreams in https://github.com/rh-hideout/pokeemerald-expansion/pull/3676 ## 📦 Pret merges 📦 * 2023-10-02 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3372 * Slight RTC documentation + Evolution times constants (https://github.com/pret/pokeemerald/pull/1925) * Add friendship evo threshold constant (https://github.com/pret/pokeemerald/pull/1928) * Solved a bunch of -Wall errors on modern (https://github.com/pret/pokeemerald/pull/1926) * 2023-10-27 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3471 * Add some task/sprite data defines (https://github.com/pret/pokeemerald/pull/1915) * Fix mini_printf encoded string -Werror=pointer-sign warning (https://github.com/pret/pokeemerald/pull/1938) * Remove all trailing whitespace (https://github.com/pret/pokeemerald/pull/1937) * Use BUGFIX in assembly files (https://github.com/pret/pokeemerald/pull/1935) * 2023-12-10 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3675 * Delete the redundant files generated after running build (https://github.com/pret/pokeemerald/pull/1944) * Rename `EGG_GROUP_UNDISCOVERED` egg group to `EGG_GROUP_NO_EGGS_DISCOVERED` (https://github.com/pret/pokeemerald/pull/1939) * Renamed `SendMonToPC` to `CopyMonToPC` (https://github.com/pret/pokeemerald/pull/1940) * Document `datahpupdate` (https://github.com/pret/pokeemerald/pull/1936) * Renamed `HITMARKER_IGNORE_SAFEGUARD` to `HITMARKER_STATUS_ABILITY_EFFECT` (https://github.com/pret/pokeemerald/pull/1959) * Moved files (https://github.com/pret/pokeemerald/pull/1953) * Spinda Spots * JP Fonts * `redyellowgreen_frame.bin` * [Build System Rewrite] Linkerscript now tracks RAM/ROM usage (https://github.com/pret/pokeemerald/pull/1952) * Fixed ld_script.ld artifact from a previous pret version by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3731 * Updated the size of the `struct InGameTrade`'s `otName` variable (https://github.com/pret/pokeemerald/pull/1962) ## New Contributors * @Petuuuhhh made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3387 * @katykat5099 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3426 * @leo60228 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3249 * @hedara90 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3527 * @jiangzhengwenjz made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3559 * @ravepossum made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3561 * @RapidNutcracker made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3379 * @GraionDilach made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3624 * @AtariDreams made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3676 **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.6.2...expansion/1.7.0