#include "global.h" #include "alloc.h" #include "bg.h" #include "window.h" #include "pokenav.h" // Match Call struct Pokenav2Struct { bool32 (*callback)(void); u32 loopedTaskId; u8 field_008; u8 field_009; u8 field_00a; u8 field_00b; u8 field_00c; u8 field_00d; u8 filler_00e[0x87E]; }; struct Pokenav2Struct * sub_81C9958(void); bool32 sub_81C99FC(void); u32 sub_81C9A10(int state); u32 sub_81C9C6C(int state); u32 sub_81C9CA8(int state); u32 sub_81C9D44(int state); u32 sub_81C9DD8(int state); u32 sub_81C9E58(int state); u32 sub_81C9EC8(int state); u32 sub_81C9EF8(int state); u32 sub_81C9F28(int state); void sub_81CA7F4(void); void sub_81C9FEC(void); void sub_81CA994(void); const u16 gUnknown_0861FC78[] = INCBIN_U16("graphics/pokenav/bg.gbapal"); const u32 gUnknown_0861FC98[] = INCBIN_U32("graphics/pokenav/bg.4bpp.lz"); const u32 gUnknown_0861FCAC[] = INCBIN_U32("graphics/pokenav/bg.bin.lz"); const u16 gUnknown_0861FD4C[] = INCBIN_U16("graphics/pokenav/outline.gbapal"); const u32 gUnknown_0861FD6C[] = INCBIN_U32("graphics/pokenav/outline.4bpp.lz"); const u32 gUnknown_0861FFF4[] = INCBIN_U32("graphics/pokenav/outline_map.bin.lz"); const u16 gUnknown_08620104[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal"); const u32 gUnknown_08620124[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz"); const struct BgTemplate gUnknown_08620194[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 15, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0x000 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 23, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0x000 }, { .bg = 3, .charBaseIndex = 3, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0x000 } }; const LoopedTask gUnknown_086201A0[] = { NULL, sub_81C9C6C, sub_81C9CA8, sub_81C9D44, sub_81C9DD8, sub_81C9E58, sub_81C9EC8, sub_81C9EF8, sub_81C9F28 }; bool32 sub_81C98D4(void) { s32 i; for (i = 0; i < 78; i++) { if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId && sub_81CAE08(i) && gSaveBlock1Ptr->trainerRematches[i]) return TRUE; } return FALSE; } bool32 sub_81C9924(void) { struct Pokenav2Struct * unk = sub_81C9958(); if (unk == NULL) return FALSE; unk->field_00d = 0; return TRUE; } bool32 sub_81C9940(void) { struct Pokenav2Struct * unk = sub_81C9958(); if (unk == NULL) return FALSE; unk->field_00d = 1; return TRUE; } struct Pokenav2Struct * sub_81C9958(void) { struct Pokenav2Struct * unk = AllocSubstruct(2, sizeof(struct Pokenav2Struct)); if (unk != NULL) { unk->field_00c = 0; unk->loopedTaskId = CreateLoopedTask(sub_81C9A10, 1); unk->callback = sub_81C99FC; } return unk; } void sub_81C9990(s32 ltIdx) { struct Pokenav2Struct * unk = GetSubstructPtr(2); unk->loopedTaskId = CreateLoopedTask(gUnknown_086201A0[ltIdx], 1); unk->callback = sub_81C99FC; } bool32 sub_81C99C0(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); return unk->callback(); } void sub_81C99D4(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); sub_81CA7F4(); RemoveWindow(unk->field_008); sub_81C9FEC(); sub_81CA994(); FreePokenavSubstruct(2); } bool32 sub_81C99FC(void) { struct Pokenav2Struct * unk = GetSubstructPtr(2); return IsLoopedTaskActive(unk->loopedTaskId); }