#include "global.h" #include "test_battle.h" ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL); } SINGLE_BATTLE_TEST("Download raises Attack if enemy has greater Atk than Sp.Atk", s16 damage) { u32 ability; PARAMETRIZE { ability = ABILITY_TRACE; } PARAMETRIZE { ability = ABILITY_DOWNLOAD; } GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_PORYGON) { Ability(ability); }; } WHEN { TURN { MOVE(opponent, MOVE_TACKLE); } } SCENE { if (ability == ABILITY_DOWNLOAD) { ABILITY_POPUP(opponent, ABILITY_DOWNLOAD); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); } HP_BAR(opponent, captureDamage: &results[i].damage); } FINALLY { EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage); } }