#include "global.h" #include "test/battle.h" // General TO_DO_BATTLE_TEST("Beat Up hits the target for each non-fainted, non-statused member in the party"); TO_DO_BATTLE_TEST("Beat Up's strikes have each an independent chance of a critical hit"); // B_BEAT_UP Gen2-4 TO_DO_BATTLE_TEST("Beat Up lists each party member's name"); TO_DO_BATTLE_TEST("Beat Up's damage is typeless"); TO_DO_BATTLE_TEST("Beat Up's damage doesn't consider STAB"); TO_DO_BATTLE_TEST("Beat Up's last strike-only can trigger King's Rock"); TO_DO_BATTLE_TEST("Beat Up's base power is the same for each strike"); TO_DO_BATTLE_TEST("Beat Up's damage is determined by each striking Pokémon's base attack and level and the target's defense"); TO_DO_BATTLE_TEST("Beat Up ignores stat stage changes"); //eg. Swords Dance TO_DO_BATTLE_TEST("Beat Up ignores Huge Power"); TO_DO_BATTLE_TEST("Beat Up ignores Choice Band"); // B_BEAT_UP Gen5+ TO_DO_BATTLE_TEST("Beat Up doesn't list party member's name"); TO_DO_BATTLE_TEST("Beat Up's damage is Dark-typed"); TO_DO_BATTLE_TEST("Beat Up's damage receives STAB"); TO_DO_BATTLE_TEST("Beat Up's can trigger King's Rock on all strikes"); TO_DO_BATTLE_TEST("Beat Up's base power is determined by each striking Pokémon"); TO_DO_BATTLE_TEST("Beat Up's damage is determined by the user's attack and the target's defense"); TO_DO_BATTLE_TEST("Beat Up's damage considers stat stage changes"); //eg. Swords Dance TO_DO_BATTLE_TEST("Beat Up's damage considers Huge Power"); TO_DO_BATTLE_TEST("Beat Up's damage considers Choice Band"); // Unconfirmed by Bulbapedia // - Technician interacion