#ifndef GUARD_CONFIG_DECAP_H #define GUARD_CONFIG_DECAP_H /* Enable automatic decapitalization of *all* text Exceptions: - Several bigrams: TV, TM, HP, HM, PC, PP, PM - Player names, nicknames, box names - Strings beginning with {FIXED_CASE} - C strings that use `_C` or `__C` - ASM strings that use `.fixstr` - If mirroring enabled, string addresses passed through MirrorPtr */ #define DECAP_ENABLED FALSE // Enables signaling that a string's case should be preserved // by *mirroring* its address: i.e 08xxxxxx to 0Axxxxxx // Unless you are targeting a different platform than the GBA, // there aren't many reasons to disable this #define DECAP_MIRRORING TRUE // If TRUE, *all* Pokemon nicknames and player names will be decapitalized. // Otherwise, their case will be preserved. Default FALSE #define DECAP_NICKNAMES FALSE #define DECAP_MAIN_MENU TRUE // Main menu text. #define DECAP_OPTION_MENU TRUE // Option menu text. #define DECAP_START_MENU TRUE // Start menu options & Save menu text. #define DECAP_PARTY_MENU TRUE // Party menu text. #define DECAP_MAP_NAMES TRUE // Map and location names. #define DECAP_EASY_CHAT TRUE // Easy Chat words and interface. #define DECAP_FIELD_MSG TRUE // Field messages (including scripts!). #define DECAP_SUMMARY TRUE // Summary interface text. #define DECAP_ITEM_NAMES TRUE // Item names (obtained via ItemId_GetName). #endif // GUARD_CONFIG_DECAP_H