#include "global.h" #include "main.h" enum { RFU_RESET = 0x10, RFU_LINK_STATUS, RFU_VERSION_STATUS, RFU_SYSTEM_STATUS, RFU_SLOT_STATUS, RFU_CONFIG_STATUS, RFU_GAME_CONFIG, RFU_SYSTEM_CONFIG, RFU_UNK18, RFU_SC_START, RFU_SC_POLLING, RFU_SC_END, RFU_SP_START, RFU_SP_POLLING, RFU_SP_END, RFU_CP_START, RFU_CP_POLLING, RFU_CP_END }; typedef struct RfuStruct { s32 unk_0; u8 unk_4; u8 unk_5; u8 unk_6; u8 unk_7; u8 unk_8; u8 unk_9; u8 timerSelect; u8 unk_b; u32 unk_c; vu8 unk_10; u8 unk_11; vu16 unk_12; vu8 msMode; u8 unk_15; u8 unk_16; u8 unk_17; void * callbackM; void * callbackS; u32 callbackID; u8 * unk_24; void * unk_28; vu8 unk_2c; u8 padding[3]; } RfuStruct; typedef struct RfuIntrStruct { u8 unk28Data[0x74]; u8 unk24Data[0x74]; u8 block1[0x960]; u8 block2[0x30]; } RfuIntrStruct; typedef struct RfuState { RfuStruct *rfuStruct; } RfuState; extern IntrFunc IntrSIO32(); extern struct RfuState gRfuState; void STWI_init_Callback_M(); void STWI_init_Callback_S(); void STWI_set_Callback_M(void * callback); void STWI_set_Callback_S(void * callback); u16 STWI_init(u8 request); int STWI_start_Command(); extern void STWI_intr_timer(); void STWI_init_all(RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam) { struct RfuStruct *rfuStructTemp; struct RfuStruct **rfuStructPtr; u16 ime_temp; int ret; // If we're copying our interrupt into RAM, DMA it to block1 and use // block2 for our RfuStruct, otherwise block1 holds the RfuStruct. // interrupt usually is a pointer to gIntrTable[1] if (copyInterruptToRam == TRUE) { *interrupt = (IntrFunc)(&interruptStruct->block1); DmaCopy16(3, &IntrSIO32, (void*)(&interruptStruct->block1), 0x960); gRfuState.rfuStruct = (struct RfuStruct*)(&interruptStruct->block2); } else { *interrupt = (IntrFunc)&IntrSIO32; gRfuState.rfuStruct = (struct RfuStruct*)(&interruptStruct->block1); } rfuStructPtr = (struct RfuStruct**)&gRfuState.rfuStruct; (*rfuStructPtr)->unk_28 = (void*)&interruptStruct->unk28Data; (*rfuStructPtr)->unk_24 = (u8*)(&interruptStruct->unk24Data); (*rfuStructPtr)->msMode = 1; (*rfuStructPtr)->unk_0 = 0; (*rfuStructPtr)->unk_4 = 0; (*rfuStructPtr)->unk_5 = 0; (*rfuStructPtr)->unk_7 = 0; (*rfuStructPtr)->unk_8 = 0; (*rfuStructPtr)->unk_9 = 0; (*rfuStructPtr)->unk_c = 0; (*rfuStructPtr)->unk_10 = 0; // Don't @ me rfuStructTemp = *rfuStructPtr; rfuStructTemp->unk_12 = 0; rfuStructTemp->unk_15 = 0; (*rfuStructPtr)->unk_2c = 0; REG_RCNT = 0x100; //TODO: mystery bit? REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; STWI_init_Callback_M(); STWI_init_Callback_S(); IntrEnable(INTR_FLAG_SERIAL); } void STWI_init_timer(IntrFunc *interrupt, int timerSelect) { *interrupt = &STWI_intr_timer; gRfuState.rfuStruct->timerSelect = timerSelect; IntrEnable(INTR_FLAG_TIMER0 << gRfuState.rfuStruct->timerSelect); } void AgbRFU_SoftReset() { struct RfuStruct **rfuStructPtr; struct RfuStruct *rfuStructTemp; REG_RCNT = 0x8000; REG_RCNT = 0x80A0; // all these bits are undocumented { vu16 *timerL = ®_TMCNT_L(gRfuState.rfuStruct->timerSelect); vu16 *timerH = ®_TMCNT_H(gRfuState.rfuStruct->timerSelect); *timerH = 0; *timerL = 0; *timerH = 0x83; while (*timerL <= 0x11) { REG_RCNT = 0x80A2; } *timerH = 3; } REG_RCNT = 0x80A0; REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; rfuStructPtr = (struct RfuStruct**)&gRfuState.rfuStruct; (*rfuStructPtr)->unk_0 = 0; (*rfuStructPtr)->unk_4 = 0; (*rfuStructPtr)->unk_5 = 0; (*rfuStructPtr)->unk_6 = 0; (*rfuStructPtr)->unk_7 = 0; (*rfuStructPtr)->unk_8 = 0; (*rfuStructPtr)->unk_9 = 0; (*rfuStructPtr)->unk_c = 0; (*rfuStructPtr)->unk_10 = 0; // Yeah this is the second time, there's probably something in the struct that I'm missing rfuStructTemp = *rfuStructPtr; rfuStructTemp->unk_12 = 0; rfuStructTemp->msMode = 1; (*rfuStructPtr)->unk_15 = 0; (*rfuStructPtr)->unk_2c = 0; } void STWI_set_MS_mode(u8 mode) { gRfuState.rfuStruct->msMode = mode; } u32 STWI_read_status(u8 index) { int result; switch(index) { case 0: return gRfuState.rfuStruct->unk_12; case 1: return gRfuState.rfuStruct->msMode; case 2: // something got inlined here? //TODO: figure this one out result = (gRfuState.rfuStruct->unk_0); __asm__("lsl r0, r0, #16"); __asm__("lsr r0, r0, #16"); break; case 3: return gRfuState.rfuStruct->unk_6; break; default: return 0xFFFF; break; } return result; } void STWI_init_Callback_M() { STWI_set_Callback_M(0); } void STWI_init_Callback_S() { STWI_set_Callback_S(0); } void STWI_set_Callback_M(void * callback) { gRfuState.rfuStruct->callbackM = callback; } void STWI_set_Callback_S(void * callback) { gRfuState.rfuStruct->callbackS = callback; } void STWI_set_Callback_ID(u32 id) { gRfuState.rfuStruct->callbackID = id; } u16 STWI_poll_CommandEnd() { while ( gRfuState.rfuStruct->unk_2c == TRUE ); return gRfuState.rfuStruct->unk_12; } void STWI_send_ResetREQ() { if (!STWI_init(RFU_RESET)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_LinkStatusREQ() { if (!STWI_init(RFU_LINK_STATUS)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_VersionStatusREQ() { if (!STWI_init(RFU_VERSION_STATUS)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SystemStatusREQ() { if (!STWI_init(RFU_SYSTEM_STATUS)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SlotStatusREQ() { if (!STWI_init(RFU_SLOT_STATUS)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_ConfigStatusREQ() { if (!STWI_init(RFU_CONFIG_STATUS)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_GameConfigREQ(u8 * unk1, u8 *data) { u8 *v5; int i; if (!STWI_init(RFU_GAME_CONFIG)) { gRfuState.rfuStruct->unk_4 = 6; //TODO: what is 6 //TODO: kinda gross but idk what's going on here v5 = (u8*)gRfuState.rfuStruct->unk_24; v5 += 4; *(u16*)v5 = *(u16*)unk1; v5 += 2; unk1 += 2; i = 13; do { *v5 = *unk1; v5++; unk1++; i--; } while(i >= 0); i = 7; do { *v5 = *data; v5++; data++; i--; } while(i >= 0); STWI_start_Command(); } } void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3) { u8 *v5; if (!STWI_init(RFU_SYSTEM_CONFIG)) { gRfuState.rfuStruct->unk_4 = 1; //TODO: what is 1 //TODO: kinda weird but idk what's going on here v5 = (u8*)gRfuState.rfuStruct->unk_24; v5 += 4; *v5++ = unk3; *v5++ = unk2; *(u16*)v5 = unk1; STWI_start_Command(); } } void STWI_send_SC_StartREQ() { if (!STWI_init(RFU_SC_START)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SC_PollingREQ() { if (!STWI_init(RFU_SC_POLLING)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SC_EndREQ() { if (!STWI_init(RFU_SC_END)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SP_StartREQ() { if (!STWI_init(RFU_SP_START)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SP_PollingREQ() { if (!STWI_init(RFU_SP_POLLING)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_SP_EndREQ() { if (!STWI_init(RFU_SP_END)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_CP_StartREQ(u16 unk1) { if (!STWI_init(RFU_CP_START)) { gRfuState.rfuStruct->unk_4 = 1; *(u32*)(gRfuState.rfuStruct->unk_24 + 4) = unk1; STWI_start_Command(); } } void STWI_send_CP_PollingREQ() { if (!STWI_init(RFU_CP_POLLING)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } } void STWI_send_CP_EndREQ() { if (!STWI_init(RFU_CP_END)) { gRfuState.rfuStruct->unk_4 = 0; STWI_start_Command(); } }