#include "global.h" #include "test/test.h" #include "battle.h" #include "battle_main.h" #include "data.h" #include "malloc.h" #include "random.h" #include "string_util.h" #include "constants/item.h" #include "constants/abilities.h" #include "constants/trainers.h" #include "constants/battle.h" static const struct Trainer sTestTrainers[] = { #include "trainer_control.h" }; TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon") { struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon)); u8 nickBuffer[20]; CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainers[0], TRUE, BATTLE_TYPE_TRAINER); EXPECT(IsMonShiny(&testParty[0])); EXPECT(!IsMonShiny(&testParty[1])); EXPECT(GetMonData(&testParty[0], MON_DATA_POKEBALL, 0) == ITEM_MASTER_BALL); EXPECT(GetMonData(&testParty[1], MON_DATA_POKEBALL, 0) == ITEM_POKE_BALL); EXPECT(GetMonData(&testParty[0], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET); EXPECT(GetMonData(&testParty[1], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET); EXPECT(GetMonAbility(&testParty[0]) == ABILITY_TELEPATHY); EXPECT(GetMonAbility(&testParty[1]) == ABILITY_SHADOW_TAG); EXPECT(GetMonAbility(&testParty[2]) == ABILITY_SHADOW_TAG); EXPECT(GetMonData(&testParty[0], MON_DATA_FRIENDSHIP, 0) == 42); EXPECT(GetMonData(&testParty[1], MON_DATA_FRIENDSHIP, 0) == 0); EXPECT(GetMonData(&testParty[0], MON_DATA_HELD_ITEM, 0) == ITEM_ASSAULT_VEST); EXPECT(GetMonData(&testParty[1], MON_DATA_HELD_ITEM, 0) == ITEM_NONE); EXPECT(GetMonData(&testParty[0], MON_DATA_HP_IV, 0) == 25); EXPECT(GetMonData(&testParty[0], MON_DATA_ATK_IV, 0) == 26); EXPECT(GetMonData(&testParty[0], MON_DATA_DEF_IV, 0) == 27); EXPECT(GetMonData(&testParty[0], MON_DATA_SPEED_IV, 0) == 28); EXPECT(GetMonData(&testParty[0], MON_DATA_SPATK_IV, 0) == 29); EXPECT(GetMonData(&testParty[0], MON_DATA_SPDEF_IV, 0) == 30); EXPECT(GetMonData(&testParty[1], MON_DATA_HP_IV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_ATK_IV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_DEF_IV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPEED_IV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPATK_IV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPDEF_IV, 0) == 0); EXPECT(GetMonData(&testParty[0], MON_DATA_HP_EV, 0) == 252); EXPECT(GetMonData(&testParty[0], MON_DATA_ATK_EV, 0) == 0); EXPECT(GetMonData(&testParty[0], MON_DATA_DEF_EV, 0) == 0); EXPECT(GetMonData(&testParty[0], MON_DATA_SPEED_EV, 0) == 252); EXPECT(GetMonData(&testParty[0], MON_DATA_SPATK_EV, 0) == 4); EXPECT(GetMonData(&testParty[0], MON_DATA_SPDEF_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_HP_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_ATK_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_DEF_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPEED_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPATK_EV, 0) == 0); EXPECT(GetMonData(&testParty[1], MON_DATA_SPDEF_EV, 0) == 0); EXPECT(GetMonData(&testParty[0], MON_DATA_LEVEL, 0) == 67); EXPECT(GetMonData(&testParty[1], MON_DATA_LEVEL, 0) == 5); EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE1, 0) == MOVE_AIR_SLASH); EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE2, 0) == MOVE_BARRIER); EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE3, 0) == MOVE_SOLAR_BEAM); EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE4, 0) == MOVE_EXPLOSION); GetMonData(&testParty[0], MON_DATA_NICKNAME, nickBuffer); EXPECT(StringCompare(nickBuffer, COMPOUND_STRING("Bubbles")) == 0); GetMonData(&testParty[1], MON_DATA_NICKNAME, nickBuffer); EXPECT(StringCompare(nickBuffer, COMPOUND_STRING("Wobbuffet")) == 0); EXPECT(GetMonGender(&testParty[0]) == MON_FEMALE); EXPECT(GetNature(&testParty[0]) == NATURE_HASTY); EXPECT(GetNature(&testParty[1]) == NATURE_HARDY); EXPECT_EQ(GetMonData(&testParty[0], MON_DATA_DYNAMAX_LEVEL), 5); EXPECT_EQ(GetMonData(&testParty[1], MON_DATA_DYNAMAX_LEVEL), 10); Free(testParty); } TEST("CreateNPCTrainerPartyForTrainer generates different personalities for different mons") { struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon)); CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainers[0], TRUE, BATTLE_TYPE_TRAINER); EXPECT(testParty[0].box.personality != testParty[1].box.personality); Free(testParty); } TEST("ModifyPersonalityForNature can set any nature") { u32 personality = 0, nature = 0, j = 0, k = 0; for (j = 0; j < 64; j++) { for (k = 0; k < NUM_NATURES; k++) { PARAMETRIZE { personality = Random32(); nature = k; } } } ModifyPersonalityForNature(&personality, nature); EXPECT_EQ(GetNatureFromPersonality(personality), nature); } static const struct TrainerMon sTestParty2[] = { { .species = SPECIES_WYNAUT, .lvl = 5, }, { .species = SPECIES_WYNAUT, .lvl = 5, }, { .species = SPECIES_WYNAUT, .lvl = 5, }, { .species = SPECIES_WYNAUT, .lvl = 5, }, { .species = SPECIES_WYNAUT, .lvl = 5, }, { .species = SPECIES_WYNAUT, .lvl = 5, }, }; static const struct Trainer sTestTrainer2 = { .trainerName = _("Test2"), .trainerClass = TRAINER_CLASS_BLACK_BELT, .party = TRAINER_PARTY(sTestParty2), }; TEST("Trainer Class Balls apply to the entire party") { u32 j; struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon)); CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainer2, TRUE, BATTLE_TYPE_TRAINER); for(j = 0; j < 6; j++) { EXPECT(GetMonData(&testParty[j], MON_DATA_POKEBALL, 0) == gTrainerClasses[sTestTrainer2.trainerClass].ball); } Free(testParty); }