Route103_MapScripts:: @ 81EC38E
	map_script 3, Route103_MapScript1_1EC399
	map_script 1, Route103_MapScript1_1EC3A4
	.byte 0

Route103_MapScript1_1EC399: @ 81EC399
	call Route103_EventScript_271ED7
	call Route103_EventScript_2720AD
	end

Route103_MapScript1_1EC3A4: @ 81EC3A4
	checkflag FLAG_SYS_GAME_CLEAR
	call_if 1, Route103_EventScript_1EC3AE
	end

Route103_EventScript_1EC3AE:: @ 81EC3AE
	setmetatile 45, 5, 159, 1
	setmetatile 45, 6, 167, 0
	return

Route103_EventScript_1EC3C1:: @ 81EC3C1
	lockall
	checkplayergender
	compare_var_to_value VAR_RESULT, 0
	goto_eq Route103_EventScript_1EC3DA
	compare_var_to_value VAR_RESULT, 1
	goto_eq Route103_EventScript_1EC434
	end

Route103_EventScript_1EC3DA:: @ 81EC3DA
	msgbox Route103_Text_1EC7A6, 4
	closemessage
	playbgm BGM_GIRL_SUP, 1
	applymovement 2, Route103_Movement_27259E
	waitmovement 0
	applymovement 2, Route103_Movement_272598
	waitmovement 0
	applymovement 2, Route103_Movement_27259A
	waitmovement 0
	msgbox Route103_Text_1EC7DE, 4
	switch VAR_FIRST_POKE
	case 0, Route103_EventScript_1EC48E
	case 1, Route103_EventScript_1EC49E
	case 2, Route103_EventScript_1EC4AE
	end

Route103_EventScript_1EC434:: @ 81EC434
	msgbox Route103_Text_1EC989, 4
	closemessage
	playbgm BGM_BOY_SUP, 1
	applymovement 2, Route103_Movement_27259E
	waitmovement 0
	applymovement 2, Route103_Movement_272598
	waitmovement 0
	applymovement 2, Route103_Movement_27259A
	waitmovement 0
	msgbox Route103_Text_1EC9CE, 4
	switch VAR_FIRST_POKE
	case 0, Route103_EventScript_1EC4BE
	case 1, Route103_EventScript_1EC4CE
	case 2, Route103_EventScript_1EC4DE
	end

Route103_EventScript_1EC48E:: @ 81EC48E
	trainerbattle 3, TRAINER_MAY_4, 0, Route103_Text_1EC881
	goto Route103_EventScript_1EC4EE
	end

Route103_EventScript_1EC49E:: @ 81EC49E
	trainerbattle 3, TRAINER_MAY_7, 0, Route103_Text_1EC881
	goto Route103_EventScript_1EC4EE
	end

Route103_EventScript_1EC4AE:: @ 81EC4AE
	trainerbattle 3, TRAINER_MAY_1, 0, Route103_Text_1EC881
	goto Route103_EventScript_1EC4EE
	end

Route103_EventScript_1EC4BE:: @ 81EC4BE
	trainerbattle 3, TRAINER_BRENDAN_4, 0, Route103_Text_1ECA59
	goto Route103_EventScript_1EC4FC
	end

Route103_EventScript_1EC4CE:: @ 81EC4CE
	trainerbattle 3, TRAINER_BRENDAN_7, 0, Route103_Text_1ECA59
	goto Route103_EventScript_1EC4FC
	end

Route103_EventScript_1EC4DE:: @ 81EC4DE
	trainerbattle 3, TRAINER_BRENDAN_1, 0, Route103_Text_1ECA59
	goto Route103_EventScript_1EC4FC
	end

Route103_EventScript_1EC4EE:: @ 81EC4EE
	msgbox Route103_Text_1EC8AE, 4
	goto Route103_EventScript_1EC50A
	end

Route103_EventScript_1EC4FC:: @ 81EC4FC
	msgbox Route103_Text_1ECA79, 4
	goto Route103_EventScript_1EC50A
	end

Route103_EventScript_1EC50A:: @ 81EC50A
	closemessage
	switch VAR_FACING
	case 1, Route103_EventScript_1EC585
	case 2, Route103_EventScript_1EC53D
	case 3, Route103_EventScript_1EC561
	case 4, Route103_EventScript_1EC561
	end

Route103_EventScript_1EC53D:: @ 81EC53D
	applymovement 255, Route103_Movement_1EC5C8
	applymovement 2, Route103_Movement_1EC5BE
	waitmovement 0
	playse SE_DANSA
	applymovement 2, Route103_Movement_1EC5C1
	waitmovement 0
	goto Route103_EventScript_1EC5A2
	end

Route103_EventScript_1EC561:: @ 81EC561
	applymovement 255, Route103_Movement_1EC5D6
	applymovement 2, Route103_Movement_1EC5CE
	waitmovement 0
	playse SE_DANSA
	applymovement 2, Route103_Movement_1EC5D0
	waitmovement 0
	goto Route103_EventScript_1EC5A2
	end

Route103_EventScript_1EC585:: @ 81EC585
	applymovement 2, Route103_Movement_1EC5CE
	waitmovement 0
	playse SE_DANSA
	applymovement 2, Route103_Movement_1EC5D0
	waitmovement 0
	goto Route103_EventScript_1EC5A2
	end

Route103_EventScript_1EC5A2:: @ 81EC5A2
	removeobject 2
	setvar VAR_0x4084, 4
	clearflag FLAG_0x379
	setflag FLAG_0x082
	setvar VAR_0x40C7, 1
	clearflag FLAG_0x3D3
	savebgm SE_STOP
	fadedefaultbgm
	releaseall
	end

Route103_Movement_1EC5BE: @ 81EC5BE
	step_left
	step_down
	step_end

Route103_Movement_1EC5C1: @ 81EC5C1
	fast_step_down
	step_14
	step_down
	step_down
	step_down
	step_down
	step_end

Route103_Movement_1EC5C8: @ 81EC5C8
	step_14
	step_12
	step_27
	step_14
	step_25
	step_end

Route103_Movement_1EC5CE: @ 81EC5CE
	step_down
	step_end

Route103_Movement_1EC5D0: @ 81EC5D0
	fast_step_down
	step_14
	step_down
	step_down
	step_down
	step_end

Route103_Movement_1EC5D6: @ 81EC5D6
	step_14
	step_25
	step_end

Route103_EventScript_1EC5D9:: @ 81EC5D9
	msgbox Route103_Text_1ECB73, 2
	end

Route103_EventScript_1EC5E2:: @ 81EC5E2
	msgbox Route103_Text_1ECBB5, 2
	end

Route103_EventScript_1EC5EB:: @ 81EC5EB
	msgbox Route103_Text_1ECC1A, 3
	end

Route103_EventScript_1EC5F4:: @ 81EC5F4
	trainerbattle 0, TRAINER_DAISY, 0, Route103_Text_29495A, Route103_Text_29498F
	msgbox Route103_Text_2949B4, 6
	end

Route103_EventScript_1EC60B:: @ 81EC60B
	trainerbattle 6, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_2949F9, Route103_Text_294A3D, Route103_Text_294AAE, Route103_EventScript_1EC63A
	specialvar VAR_RESULT, sub_80B226C
	compare_var_to_value VAR_RESULT, 1
	goto_eq Route103_EventScript_1EC653
	msgbox Route103_Text_294A52, 6
	end

Route103_EventScript_1EC63A:: @ 81EC63A
	msgbox Route103_Text_294B8A, 4
	setvar VAR_0x8004, 481
	special sub_81D1C20
	setorcopyvar VAR_0x8000, 481
	callstd 8
	release
	end

Route103_EventScript_1EC653:: @ 81EC653
	trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294C29, Route103_Text_294C6D, Route103_Text_294CEF
	msgbox Route103_Text_294C93, 6
	end

Route103_EventScript_1EC66E:: @ 81EC66E
	trainerbattle 6, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294AFD, Route103_Text_294B22, Route103_Text_294BD0, Route103_EventScript_1EC69D
	specialvar VAR_RESULT, sub_80B226C
	compare_var_to_value VAR_RESULT, 1
	goto_eq Route103_EventScript_1EC6B6
	msgbox Route103_Text_294B40, 6
	end

Route103_EventScript_1EC69D:: @ 81EC69D
	msgbox Route103_Text_294B8A, 4
	setvar VAR_0x8004, 481
	special sub_81D1C20
	setorcopyvar VAR_0x8000, 481
	callstd 8
	release
	end

Route103_EventScript_1EC6B6:: @ 81EC6B6
	trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294D3E, Route103_Text_294D63, Route103_Text_294DDB
	msgbox Route103_Text_294D89, 6
	end

Route103_EventScript_1EC6D1:: @ 81EC6D1
	trainerbattle 0, TRAINER_ANDREW, 0, Route103_Text_294E34, Route103_Text_294E92
	msgbox Route103_Text_294EBB, 6
	end

Route103_EventScript_1EC6E8:: @ 81EC6E8
	trainerbattle 2, TRAINER_MIGUEL_1, 0, Route103_Text_294EDF, Route103_Text_294F21, Route103_EventScript_1EC714
	specialvar VAR_RESULT, sub_80B226C
	compare_var_to_value VAR_RESULT, 1
	goto_eq Route103_EventScript_1EC733
	msgbox Route103_Text_294F42, 4
	release
	end

Route103_EventScript_1EC714:: @ 81EC714
	special sub_80B4808
	waitmovement 0
	msgbox Route103_Text_294F7E, 4
	setvar VAR_0x8004, 293
	special sub_81D1C20
	setorcopyvar VAR_0x8000, 293
	callstd 8
	release
	end

Route103_EventScript_1EC733:: @ 81EC733
	trainerbattle 5, TRAINER_MIGUEL_1, 0, Route103_Text_294FC3, Route103_Text_295006
	msgbox Route103_Text_29501E, 6
	end

Route103_EventScript_1EC74A:: @ 81EC74A
	trainerbattle 0, TRAINER_MARCOS, 0, Route103_Text_295206, Route103_Text_29522B
	msgbox Route103_Text_295246, 6
	end

Route103_EventScript_1EC761:: @ 81EC761
	trainerbattle 0, TRAINER_RHETT, 0, Route103_Text_295199, Route103_Text_2951C6
	msgbox Route103_Text_2951DE, 6
	end

Route103_EventScript_1EC778:: @ 81EC778
	trainerbattle 0, TRAINER_PETE, 0, Route103_Text_295063, Route103_Text_295093
	msgbox Route103_Text_2950AA, 6
	end

Route103_EventScript_1EC78F:: @ 81EC78F
	trainerbattle 0, TRAINER_ISABELLE, 0, Route103_Text_295116, Route103_Text_295146
	msgbox Route103_Text_29514D, 6
	end

Route103_Text_1EC7A6: @ 81EC7A6
	.string "MAY: Let’s see… The POKéMON found\n"
	.string "on ROUTE 103 include…$"

Route103_Text_1EC7DE: @ 81EC7DE
	.string "Oh, hi, {PLAYER}{KUN}!\p"
	.string "…Oh, I see, my dad gave you\n"
	.string "a POKéMON as a gift.\p"
	.string "Since we’re here, let’s have a quick\n"
	.string "battle!\p"
	.string "I’ll give you a taste of what being\n"
	.string "a TRAINER is like.$"

Route103_Text_1EC881: @ 81EC881
	.string "Wow! That’s great!\n"
	.string "{PLAYER}{KUN}, you’re pretty good!$"

Route103_Text_1EC8AE: @ 81EC8AE
	.string "MAY: I think I know why my dad has\n"
	.string "an eye out for you now.\p"
	.string "I mean, you just got that POKéMON,\n"
	.string "but it already likes you.\p"
	.string "You might be able to befriend any\n"
	.string "kind of POKéMON easily.\p"
	.string "Well, it’s time to head back to\n"
	.string "the LAB.$"

Route103_Text_1EC989: @ 81EC989
	.string "BRENDAN: Okay, so it’s this one and\n"
	.string "that one that live on ROUTE 103…$"

Route103_Text_1EC9CE: @ 81EC9CE
	.string "Hey, it’s {PLAYER}!\p"
	.string "…Oh, yeah, Dad gave you a POKéMON.\p"
	.string "Since we’re here, how about a little\n"
	.string "battle?\p"
	.string "I’ll teach you what being a TRAINER’s\n"
	.string "about!$"

Route103_Text_1ECA59: @ 81ECA59
	.string "Huh, {PLAYER}, you’re not too shabby.$"

Route103_Text_1ECA79: @ 81ECA79
	.string "BRENDAN: I think I get it.\n"
	.string "I think I know why my dad has his eye\l"
	.string "out for you now.\p"
	.string "Look, your POKéMON already likes you,\n"
	.string "even though you just got it.\p"
	.string "{PLAYER}, I get the feeling that you\n"
	.string "could befriend any POKéMON with ease.\p"
	.string "We should head back to the LAB.$"

Route103_Text_1ECB73: @ 81ECB73
	.string "My POKéMON is staggeringly tired…\n"
	.string "I should have brought a POTION…$"

Route103_Text_1ECBB5: @ 81ECBB5
	.string "If you cross the sea from here,\n"
	.string "it’ll be a shortcut to OLDALE TOWN.\p"
	.string "Fufufu, that’s useful, isn’t it?$"

Route103_Text_1ECC1A: @ 81ECC1A
	.string "ROUTE 103\n"
	.string "{0x7A} OLDALE TOWN$"