.macro include_range start, end .incbin "base_emerald.gba", \start, \end - \start .endm .macro arm_func_start name .align 2, 0 .global \name .arm .type \name, %function .endm .macro arm_func_end name .size \name, .-\name .endm .macro thumb_func_start name .align 2, 0 .global \name .thumb .thumb_func .type \name, %function .endm .macro non_word_aligned_thumb_func_start name .global \name .thumb .thumb_func .type \name, %function .endm .macro thumb_func_end name .size \name, .-\name .endm .macro window_template bg_id, x, y, width, height, palette, vram_tile_offset .byte \bg_id .byte \x .byte \y .byte \width .byte \height .byte \palette .2byte \vram_tile_offset .endm .macro glyph_width_func font_id, func .4byte \font_id .4byte \func .endm .macro keypad_icon tile_offset, width, height .2byte \tile_offset .byte \width .byte \height .endm .macro font_info func, max_glyph_width, glyph_height, glyph_spacing, line_spacing, text_color, shadow_color, bg_color .4byte \func .byte \max_glyph_width .byte \glyph_height .byte \glyph_spacing .byte \line_spacing .byte \text_color << 4 ; low nybble seems unused .byte (\shadow_color << 4) | \bg_color .2byte 0 ; padding .endm .macro pokedex_entry category_name, height, width, text_pointer, pokemon_scale, pokemon_offset, trainer_scale, trainer_offset .charmapstr "\category_name", 12 .2byte \height ; in decimeters .2byte \width ; in hectograms .4byte \text_pointer .2byte 0 ; unused .2byte \pokemon_scale .2byte \pokemon_offset .2byte \trainer_scale .2byte \trainer_offset .2byte 0 ; padding .endm .macro base_stats hp, attack, defense, speed, sp_attack, sp_defense .byte \hp .byte \attack .byte \defense .byte \speed .byte \sp_attack .byte \sp_defense .endm .macro ev_yield hp, attack, defense, speed, sp_attack, sp_defense .2byte (\sp_defense << 10) | (\sp_attack << 8) | (\speed << 6) | (\defense << 4) | (\attack << 2) | \hp .endm .macro level_up_move level, move .2byte (\level << 9) | \move .endm