BattleFrontier_BattlePyramidEmptySquare_MapScripts:: @ 8252A33 map_script 5, BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2 map_script 2, BattleFrontier_BattlePyramidEmptySquare_MapScript2_252A43 map_script 3, BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA .byte 0 BattleFrontier_BattlePyramidEmptySquare_MapScript2_252A43: @ 8252A43 map_script_2 VAR_0x400D, 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D map_script_2 VAR_0x400E, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98 map_script_2 VAR_0x400F, 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A8F .2byte 0 BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D lockall setvar VAR_0x8004, 13 setvar VAR_0x8005, 4 setvar VAR_0x8006, 1 setvar VAR_0x8007, 55 setvar VAR_RESULT, 0 BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77 special sub_81A8E7C delay 2 compare_var_to_value VAR_RESULT, 2 goto_if 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77 setvar VAR_0x400D, 0 releaseall end BattleFrontier_BattlePyramidEmptySquare_EventScript_252A8F:: @ 8252A8F special AddMapNamePopUpWindowTask setvar VAR_0x400F, 0 end BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98 playbgm BGM_BATTLE_PYRAMID, 0 setvar VAR_0x400E, 1 end BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 setvar VAR_0x8004, 15 special sub_81A8E7C setvar VAR_0x8004, 0 special sub_81A1780 switch VAR_0x4000 case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D case 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66 case 2, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 special sub_81A1780 compare_var_to_value VAR_RESULT, 4 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39 compare_var_to_value VAR_RESULT, 5 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39 compare_var_to_value VAR_RESULT, 0 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39 compare_var_to_value VAR_RESULT, 2 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42 compare_var_to_value VAR_RESULT, 3 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42 compare_var_to_value VAR_RESULT, 9 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42 setvar VAR_0x8004, 14 setvar VAR_0x8005, 8 special sub_81A1780 setvar VAR_0x400D, 1 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39 setvar VAR_0x8004, 17 special sub_81A8E7C end BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42 BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 special sub_81A1780 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 setvar VAR_0x8006, 255 special sub_81A8E7C BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66 BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66 setvar VAR_0x8004, 13 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special sub_81A8E7C setvar VAR_0x8004, 14 special sub_81A8E7C special sp000_heal_pokemon warpsilent BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 waitstate end BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 special sub_81A8E7C special copy_player_party_to_sav1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special sub_81A1780 setvar VAR_0x8004, 9 special sub_81A8E7C setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special sub_81A1780 setvar VAR_0x400F, 1 end BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA: @ 8252BCA call BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5 setvar VAR_0x400F, 1 end BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5 setvar VAR_0x8004, 13 setvar VAR_0x8005, 32 setvar VAR_0x8006, 0 special sub_81A8E7C return BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special sub_81A1780 addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT special sub_81A1780 compare_var_to_value VAR_RESULT, 7 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45 setvar VAR_0x8004, 6 special sub_81A8E7C setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special sub_81A1780 setvar VAR_RESULT, 0 warp BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1 waitstate end BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45 warp BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 255, 17, 17 waitstate end BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D setvar VAR_0x8004, 10 special sub_81A8E7C waitmessage waitbuttonpress closemessage releaseall end BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A setvar VAR_0x8004, 7 special sub_81A8E7C callstd 1 compare_var_to_value VAR_0x8007, 0 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87 setvar VAR_0x8004, 8 special sub_81A8E7C BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87 end BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88:: @ 8252C88 goto BattleFrontier_BattlePyramidTop_EventScript_252B42 BattleFrontier_BattlePyramidEmptySquare_Text_252C8D: @ 8252C8D .string "This is a sample message.$" BattleFrontier_BattlePyramidEmptySquare_Text_252CA7:: @ 8252CA7 .string "Your BATTLE PYRAMID quest will be\n" .string "saved so that you may quit for now.\l" .string "Is that okay?$" gUnknown_08252CFB:: @ 8252CFB .incbin "baserom.gba", 0x252cfb, 0x23a6