#include "global.h" #include "test/battle.h" TO_DO_BATTLE_TEST("Normalize tuns a move into a Normal-type move"); TO_DO_BATTLE_TEST("Normalize boosts power of both affected and originally Normal-type moves by 20% (Gen7+)"); TO_DO_BATTLE_TEST("Normalize affects status moves"); // Eg. Thunder Wave can affect Ground types TO_DO_BATTLE_TEST("Normalize makes Flying Press do Normal/Flying damage"); TO_DO_BATTLE_TEST("Normalize still makes Freeze-Dry do super effective damage to Water-type Pokémon"); TO_DO_BATTLE_TEST("Normalize-affected moves become Electric-type under Electrify's effect"); TO_DO_BATTLE_TEST("Normalize-affected moves become Electric-type under Ion Deluge's effect"); TO_DO_BATTLE_TEST("Normalize doesn't affect Hidden Power's type"); TO_DO_BATTLE_TEST("Normalize doesn't affect Weather Ball's type"); TO_DO_BATTLE_TEST("Normalize doesn't affect Natural Gift's type"); TO_DO_BATTLE_TEST("Normalize doesn't affect Judgment/Techno Blast/Multi-Attack's type"); TO_DO_BATTLE_TEST("Normalize doesn't affect Terrain Pulse's type"); TO_DO_BATTLE_TEST("Normalize doesn't affect damaging Z-Move types");