#include "global.h" #include "bg.h" #include "window.h" #include "pokenav.h" u32 sub_81CE37C(int); u32 sub_81CE2D0(int); u32 sub_81CE4D8(int); u32 sub_81CE5E4(int); u32 sub_81CE6BC(int); u32 sub_81CE700(int); const u16 gUnknown_086231E8[] = INCBIN_U16("graphics/pokenav/86231E8.gbapal"); const u16 gUnknown_08623208[] = INCBIN_U16("graphics/pokenav/8623208.gbapal"); const u32 gUnknown_08623228[] = INCBIN_U32("graphics/pokenav/8623228.4bpp.lz"); const u32 gUnknown_0862323C[] = INCBIN_U32("graphics/pokenav/862323C.bin.lz"); const u16 gUnknown_08623338[] = INCBIN_U16("graphics/pokenav/8623338.gbapal"); const struct BgTemplate gUnknown_08623358[3] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x1F, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 3, .mapBaseIndex = 0x1D, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 3, .charBaseIndex = 2, .mapBaseIndex = 0x1E, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 } }; const struct WindowTemplate gUnknown_08623364 = { .bg = 1, .tilemapLeft = 13, .tilemapTop = 1, .width = 13, .height = 4, .paletteNum = 15, .baseBlock = 2 }; const struct WindowTemplate gUnknown_0862336C = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 15, .baseBlock = 0x36 }; const struct WindowTemplate gUnknown_08623374 = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 0x1C, .width = 5, .height = 2, .paletteNum = 15, .baseBlock = 0x44 }; const struct WindowTemplate gUnknown_0862337C = { .bg = 1, .tilemapLeft = 13, .tilemapTop = 0x1C, .width = 3, .height = 2, .paletteNum = 15, .baseBlock = 0x44 }; const LoopedTask gUnknown_08623384[] = { NULL, sub_81CE37C, sub_81CE2D0, sub_81CE4D8, sub_81CE5E4, sub_81CE6BC, sub_81CE700 };