#include "global.h" #include "test/battle.h" ASSUMPTIONS { ASSUME(gItemsInfo[ITEM_PROTECTIVE_PADS].holdEffect == HOLD_EFFECT_PROTECTIVE_PADS); ASSUME(gMovesInfo[MOVE_TACKLE].makesContact == TRUE); } SINGLE_BATTLE_TEST("Protective Pads protected moves still make direct contact", s16 damage) { u32 ability; PARAMETRIZE { ability = ABILITY_KLUTZ; } PARAMETRIZE { ability = ABILITY_FLUFFY; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_PROTECTIVE_PADS); } OPPONENT(SPECIES_STUFFUL) { Ability(ability); } } WHEN { TURN { MOVE(player, MOVE_TACKLE); } } SCENE { MESSAGE("Wobbuffet used Tackle!"); HP_BAR(opponent, captureDamage: &results[i].damage); } FINALLY { EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage); } } SINGLE_BATTLE_TEST("Protective Pads doesn't reduce tough claws damage", s16 damage) { u32 item; PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_PROTECTIVE_PADS; } GIVEN { PLAYER(SPECIES_BINACLE) { Ability(ABILITY_TOUGH_CLAWS); Item(item); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_TACKLE); } } SCENE { MESSAGE("Binacle used Tackle!"); HP_BAR(opponent, captureDamage: &results[i].damage); } FINALLY { EXPECT_EQ(results[0].damage, results[1].damage); } } SINGLE_BATTLE_TEST("Protective Pads doesn't invalid unseen fist") { GIVEN { PLAYER(SPECIES_URSHIFU_RAPID_STRIKE) { Ability(ABILITY_UNSEEN_FIST); Item(ITEM_PROTECTIVE_PADS); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(opponent, MOVE_PROTECT); MOVE(player, MOVE_TACKLE); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_PROTECT, opponent); ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); HP_BAR(opponent); } } SINGLE_BATTLE_TEST("Protective Pads protects from Rocly Helmet Damage") { GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_PROTECTIVE_PADS); } OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROCKY_HELMET); } } WHEN { TURN { MOVE(player, MOVE_TACKLE); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); HP_BAR(opponent); NONE_OF { HP_BAR(player); MESSAGE("Wobbuffet was hurt by the opposing Wobbuffet's Rocky Helmet!"); } } }