# Version 1.5.1 ```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.5.1`. ``` ### Changed #### General * Easy Chat always shows words in uppercase by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3050 ### Fixed #### General * Fixed Hisuian mon not evolving by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3047 * Fixed regional forms not breeding correctly by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3047 * Fixed Sylveon's evolution method not requiring Friendship by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3048 * Fixed being able to sell TMs set as reusable by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3049 * Fixed shadows in Pokémon sprite viewer when toggling shininess by @gruxor in https://github.com/rh-hideout/pokeemerald-expansion/pull/3094 #### Softlocks * Added safeguard for move animations to not create new sprites in case the maximum has been reached, which would lock the game by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3084 * Changed Mega indicator sprites from 3 per battler to 1 per battler by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3087 * Fixed the debug menu not removing list menu task, causing eventual softlock if used too many times, like when giving items/Pokémon by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3088 #### Graphics * Fixed Ball shortcut graphics moving offsync by @voloved in https://github.com/rh-hideout/pokeemerald-expansion/pull/3042 #### Battle Mechanics * General * Fixed disobedience not resetting move effects, causing the opponent getting stat changes originally for the player by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3089 * Fix graphical/exp bugs with 2 vs 1 trainer battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3105 * Item effects * Fixed Clear Amulet showing ability popup and message when nullifying stat reducing effects by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074 #### Battle AI * Fixed Baton Pass sending an invalid mon when Ace mon is the last one alive by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3067 * Fixed overflow when AI chooses a new Pokemon to send out by @Pawkkie in https://github.com/rh-hideout/pokeemerald-expansion/pull/3068 ### Battle Tests #### Added * Test Runner support for illegal abilities by @AgustinGDLV in https://github.com/rh-hideout/pokeemerald-expansion/pull/3045 * This should ***NOT*** be used for test PRs unless the ability to test isn't available on any Pokémon. * Added tests for * Items * Air Balloon by @hetoord in https://github.com/rh-hideout/pokeemerald-expansion/pull/3071 * Clear Amulet by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074 * Full ability tests for Scrappy, Own Tempo and Inner Focus by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074 * Intimidate being blocked by Clear Body, Full Metal Body, Hyper Cutter and White Smoke by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074 #### Changed * Minor test changes by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3072 * Regularizes the whitespace. * Removes unnecessary `;`s after `}`s. * Parametrizes `item_effect_restore_hp.c` and uses `I_HEALTH_RECOVERY` everywhere. * Inlines uses of macros where I think it makes the test easier to follow. * Use 3-arg `PASSES_RANDOMLY` in the Snow + Blizzard test (improves performance). * More conservative `unlink` error reporting. Ctrl-C in `make check` should not complain about being unable to unlink ROMs which weren't created yet. * Better names for the ROMs in `/tmp`. * Prints the test runner number in Hydra, making it easier to track down bugs involving state leaking from a test to the following tests. * Simplify `TO_DO_BATTLE_TEST`'s implementation. * Introduce a `TearDownBattle` function which was repeated twice. #### Fixed * Marks test as invalid if there's more than one PASSES_RANDOMLY in a single test by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3065 * Fixed non-battle tests omitting errors when failing by @mrgriffin and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3076 * Fixed non-battle tests showing false positive memory leak errors due to the test failing for a different cause by @mrgriffin and @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3076 * Fixed "Pastel Veil immediately cures Mold Breaker poison" test by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3074 ## Latest pret commit: https://github.com/pret/pokeemerald/commit/9c4a59f865360b7d6e0dede0e52812b897526588 ## New Contributors * @Pawkkie made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3068 * @voloved made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3042 **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.5.0...expansion/1.5.1