#include "global.h" #include "battle_frontier_2.h" #include "event_data.h" #include "battle_setup.h" #include "overworld.h" #include "random.h" #include "battle_tower.h" #include "field_specials.h" #include "battle.h" #include "script_pokemon_util_80F87D8.h" #include "main.h" #include "window.h" #include "menu.h" #include "text.h" #include "battle_records.h" #include "international_string_util.h" #include "string_util.h" #include "new_game.h" #include "link.h" #include "tv.h" #include "apprentice.h" #include "recorded_battle.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" extern u8 gUnknown_0203CEF8[]; extern void (* const gUnknown_08611C18[])(void); extern const u16 gUnknown_08611BFC[][2]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct WindowTemplate gUnknown_08611C74; extern const struct WindowTemplate gUnknown_08611C7C; extern void sub_81B8558(void); // This file's functions. u8 sub_81A3B30(u8 facility); void ShowTowerResultsWindow(u8); void ShowDomeResultsWindow(u8); void ShowPalaceResultsWindow(u8); void ShowPikeResultsWindow(void); void ShowFactoryResultsWindow(u8); void ShowArenaResultsWindow(void); void ShowPyramidResultsWindow(void); void ShowLinkContestResultsWindow(void); u8 sub_81A3610(void); void sub_81A51A8(u8); void sub_81A1780(void) { gUnknown_08611C18[gSpecialVar_0x8004](); } void sub_81A17A0(void) { VarSet(VAR_TEMP_0, 0xFF); switch (gSaveBlock2Ptr->frontier.field_CA8) { case 0: break; case 1: sub_813A878(0); VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); break; case 4: sub_813A878(0); VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); break; case 3: sub_813A878(1); VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); break; case 2: VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); break; } } void sub_81A1830(void) { u8 facility = VarGet(VAR_FRONTIER_FACILITY); u8 currSymbol = sub_81A3B30(facility); if (currSymbol == 2) currSymbol = 1; switch (gSpecialVar_0x8005) { case 0: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8; break; case 1: gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode; break; case 2: gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; break; case 3: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a; break; case 5: gSpecialVar_Result = gBattleOutcome; gBattleOutcome = 0; break; case 6: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b; break; case 7: gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol]; break; } } void sub_81A1968(void) { s32 i; u8 facility = VarGet(VAR_FRONTIER_FACILITY); u8 currSymbol = sub_81A3B30(facility); if (currSymbol == 2) currSymbol = 1; switch (gSpecialVar_0x8005) { case 0: gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006; break; case 1: gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006; break; case 2: gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006; break; case 3: gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006; break; case 4: for (i = 0; i < 4; i++) gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; break; case 6: gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006; break; case 7: gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol]; break; } } void sub_81A1AD4(void) { s32 i; sub_81B8558(); for (i = 0; i < gSpecialVar_0x8005; i++) gUnknown_0203CEF8[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i]; ReducePlayerPartyToThree(); } void sub_81A1B1C(void) { DoSoftReset(); } void sub_81A1B28(void) { gFacilityTrainers = gBattleFrontierTrainers; } void sub_81A1B38(void) { u8 i; for (i = 0; i < 4; i++) { u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; if (monId < PARTY_SIZE) gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i]; } } void sub_81A1B98(void) { if (gSpecialVar_0x8006 > 3) gSpecialVar_0x8006 = 0; switch (gSpecialVar_0x8005) { case FRONTIER_FACILITY_TOWER: ShowTowerResultsWindow(gSpecialVar_0x8006); break; case FRONTIER_FACILITY_DOME: ShowDomeResultsWindow(gSpecialVar_0x8006); break; case FRONTIER_FACILITY_PALACE: ShowPalaceResultsWindow(gSpecialVar_0x8006); break; case FRONTIER_FACILITY_PIKE: ShowPikeResultsWindow(); break; case FRONTIER_FACILITY_FACTORY: ShowFactoryResultsWindow(gSpecialVar_0x8006); break; case FRONTIER_FACILITY_ARENA: ShowArenaResultsWindow(); break; case FRONTIER_FACILITY_PYRAMID: ShowPyramidResultsWindow(); break; case 7: ShowLinkContestResultsWindow(); break; } } bool8 sub_81A1C24(u32 flags) { if (gSaveBlock2Ptr->frontier.field_CDC & flags) return TRUE; else return FALSE; } void sub_81A1C4C(const u8 *str, s32 y) { s32 x = GetStringCenterAlignXOffset(1, str, 0xE0); y = (y * 8) + 1; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); } void PrintHyphens(s32 y) { s32 i; u8 text[37]; for (i = 0; i < 36; i++) text[i] = CHAR_HYPHEN; text[i] = EOS; y = (y * 8) + 1; AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL); } extern const u8 gText_WinStreak[]; extern const u8 gText_Record[]; extern const u8 gText_Current[]; extern const u8 gText_RoomsCleared[]; extern const u8 gText_Prev[]; extern const u8 gText_SingleBattleRoomResults[]; extern const u8 gText_DoubleBattleRoomResults[]; extern const u8 gText_MultiBattleRoomResults[]; extern const u8 gText_LinkMultiBattleRoomResults[]; extern const u8 gText_Lv502[]; extern const u8 gText_OpenLv[]; extern const u8 gText_RentalSwap[]; extern const u8 gText_ClearStreak[]; extern const u8 gText_Total[]; extern const u8 gText_Championships[]; extern const u8 gText_SingleBattleTourneyResults[]; extern const u8 gText_DoubleBattleTourneyResults[]; extern const u8 gText_SingleBattleHallResults[]; extern const u8 gText_DoubleBattleHallResults[]; extern const u8 gText_BattleChoiceResults[]; extern const u8 gText_TimesCleared[]; extern const u8 gText_KOsInARow[]; extern const u8 gText_SetKOTourneyResults[]; extern const u8 gText_TimesVar1[]; extern const u8 gText_BattleSwapSingleResults[]; extern const u8 gText_BattleSwapDoubleResults[]; extern const u8 gText_FloorsCleared[]; extern const u8 gText_BattleQuestResults[]; extern const u8 gText_LinkContestResults[]; extern const u8 gText_4th[]; extern const u8 gText_3rd[]; extern const u8 gText_2nd[]; extern const u8 gText_1st[]; extern const u8 gText_Cool[]; extern const u8 gText_Beauty[]; extern const u8 gText_Cute[]; extern const u8 gText_Smart[]; extern const u8 gText_Tough[]; // Battle Tower. void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) num = 9999; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]; TowerPrintStreak(gText_Record, num, x1, x2, y); } u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = TowerGetWinStreak(battleMode, lvlMode); switch (battleMode) { default: case FRONTIER_MODE_SINGLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(2); else isCurrent = sub_81A1C24(1); break; case FRONTIER_MODE_DOUBLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x8000); else isCurrent = sub_81A1C24(0x4000); break; case FRONTIER_MODE_MULTIS: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x20000); else isCurrent = sub_81A1C24(0x10000); break; case FRONTIER_MODE_LINK_MULTIS: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x80000); else isCurrent = sub_81A1C24(0x40000); break; } if (isCurrent == TRUE) TowerPrintStreak(gText_Current, winStreak, x1, x2, y); else TowerPrintStreak(gText_Prev, winStreak, x1, x2, y); } void ShowTowerResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); if (battleMode == FRONTIER_MODE_SINGLES) StringExpandPlaceholders(gStringVar4, gText_SingleBattleRoomResults); else if (battleMode == FRONTIER_MODE_DOUBLES) StringExpandPlaceholders(gStringVar4, gText_DoubleBattleRoomResults); else if (battleMode == FRONTIER_MODE_MULTIS) StringExpandPlaceholders(gStringVar4, gText_MultiBattleRoomResults); else StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults); sub_81A1C4C(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 132, 49); TowerPrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 132, 65); TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 97); TowerPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 113); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Dome. u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, str2); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = DomeGetWinStreak(battleMode, lvlMode); switch (battleMode) { default: case FRONTIER_MODE_SINGLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(8); else isCurrent = sub_81A1C24(4); break; case FRONTIER_MODE_DOUBLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x200000); else isCurrent = sub_81A1C24(0x100000); break; } if (isCurrent == TRUE) PrintTwoStrings(gText_Current, gText_ClearStreak, winStreak, x1, x2, y); else PrintTwoStrings(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); } void ShowDomeResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); if (battleMode == FRONTIER_MODE_SINGLES) StringExpandPlaceholders(gStringVar4, gText_SingleBattleTourneyResults); else StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults); sub_81A1C4C(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 64, 121, 33); PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_50], 64, 121, 49); PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_50], 64, 112, 65); DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 64, 121, 97); PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_OPEN], 64, 121, 113); PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_OPEN], 64, 112, 129); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Palace. void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) num = 9999; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]; PalacePrintStreak(gText_Record, num, x1, x2, y); } u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PalaceGetWinStreak(battleMode, lvlMode); switch (battleMode) { default: case FRONTIER_MODE_SINGLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x20); else isCurrent = sub_81A1C24(0x10); break; case FRONTIER_MODE_DOUBLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x800000); else isCurrent = sub_81A1C24(0x400000); } if (isCurrent == TRUE) PalacePrintStreak(gText_Current, winStreak, x1, x2, y); else PalacePrintStreak(gText_Prev, winStreak, x1, x2, y); } void ShowPalaceResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); if (battleMode == FRONTIER_MODE_SINGLES) StringExpandPlaceholders(gStringVar4, gText_SingleBattleHallResults); else StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults); sub_81A1C4C(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 131, 49); PalacePrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 131, 65); PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 97); PalacePrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 113); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Pike. u16 PikeGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, str2); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PikeGetWinStreak(lvlMode); if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x800); else isCurrent = sub_81A1C24(0x400); if (isCurrent == TRUE) PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y); else PrintTwoStrings(gText_Prev, gText_RoomsCleared, winStreak, x1, x2, y); } void ShowPikeResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults); sub_81A1C4C(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); PikePrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 114, 33); PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_50], 64, 114, 49); PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_50], 64, 114, 65); PikePrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 114, 97); PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_OPEN], 64, 114, 113); PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_OPEN], 64, 114, 129); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Arena. void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) num = 9999; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_KOsInARow); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]; ArenaPrintStreak(gText_Record, num, x1, x2, y); } u16 ArenaGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = ArenaGetWinStreak(lvlMode); if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x80); else isCurrent = sub_81A1C24(0x40); if (isCurrent == TRUE) ArenaPrintStreak(gText_Current, winStreak, x1, x2, y); else ArenaPrintStreak(gText_Prev, winStreak, x1, x2, y); } void ShowArenaResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); PrintHyphens(10); StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults); sub_81A1C4C(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49); ArenaPrintRecordStreak(FRONTIER_LVL_50, 72, 126, 65); ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 72, 126, 97); ArenaPrintRecordStreak(FRONTIER_LVL_OPEN, 72, 126, 113); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Factory. void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num1 > 9999) num1 = 9999; ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_WinStreak); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num2, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_TimesVar1); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); } void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { u16 num1 = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]; u16 num2 = gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode]; FactoryPrintStreak(gText_Record, num1, num2, x1, x2, x3, y); } u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) { u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; if (rents > 9999) return 9999; else return rents; } void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { bool8 isCurrent; u16 winStreak = FactoryGetWinStreak(battleMode, lvlMode); u16 rents = FactoryGetRentsCount(battleMode, lvlMode); switch (battleMode) { default: case FRONTIER_MODE_SINGLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x200); else isCurrent = sub_81A1C24(0x100); break; case FRONTIER_MODE_DOUBLES: if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x2000000); else isCurrent = sub_81A1C24(0x1000000); break; } if (isCurrent == TRUE) FactoryPrintStreak(gText_Current, winStreak, rents, x1, x2, x3, y); else FactoryPrintStreak(gText_Prev, winStreak, rents, x1, x2, x3, y); } void ShowFactoryResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); if (battleMode == FRONTIER_MODE_SINGLES) StringExpandPlaceholders(gStringVar4, gText_BattleSwapSingleResults); else StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults); sub_81A1C4C(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Battle Pyramid. void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) num = 9999; ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); StringExpandPlaceholders(gStringVar4, gText_FloorsCleared); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]; PyramidPrintStreak(gText_Record, num, x1, x2, y); } u16 PyramidGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PyramidGetWinStreak(lvlMode); if (lvlMode != FRONTIER_LVL_50) isCurrent = sub_81A1C24(0x2000); else isCurrent = sub_81A1C24(0x1000); if (isCurrent == TRUE) PyramidPrintStreak(gText_Current, winStreak, x1, x2, y); else PyramidPrintStreak(gText_Prev, winStreak, x1, x2, y); } void ShowPyramidResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults); sub_81A1C4C(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 111, 49); PyramidPrintRecordStreak(FRONTIER_LVL_50, 64, 111, 65); PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 111, 97); PyramidPrintRecordStreak(FRONTIER_LVL_OPEN, 64, 111, 113); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } // Link contest. Why is it in this file? void ShowLinkContestResultsWindow(void) { const u8 *str; s32 i, j; s32 x; gRecordsWindowId = AddWindow(&gUnknown_08611C7C); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_LinkContestResults); x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL); str = gText_1st; x = GetStringRightAlignXOffset(1, str, 0x26) + 50; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_2nd; x = GetStringRightAlignXOffset(1, str, 0x26) + 88; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_3rd; x = GetStringRightAlignXOffset(1, str, 0x26) + 126; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_4th; x = GetStringRightAlignXOffset(1, str, 0x26) + 164; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); x = 6; AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cool, x, 41, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Beauty, x, 57, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cute, x, 73, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Smart, x, 89, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Tough, x, 105, TEXT_SPEED_FF, NULL); for (i = 0; i < 5; i++) { for (j = 0; j < 4; j++) { ConvertIntToDecimalStringN(gStringVar4, gSaveBlock2Ptr->contestLinkResults[i][j], STR_CONV_MODE_RIGHT_ALIGN, 4); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SPEED_FF, NULL); } } PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } void sub_81A31FC(void) { u8 text[32]; s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); switch (facility) { case FRONTIER_FACILITY_TOWER: if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]) { gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (battleMode == FRONTIER_MODE_LINK_MULTIS) { StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); StripExtCtrlCodes(text); StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text); WriteUnalignedWord(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); } if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1 && sub_80EE818()) { switch (battleMode) { case FRONTIER_MODE_SINGLES: sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1); break; case FRONTIER_MODE_DOUBLES: sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2); break; case FRONTIER_MODE_MULTIS: sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3); break; case FRONTIER_MODE_LINK_MULTIS: sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4); break; } } } break; case FRONTIER_FACILITY_DOME: if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode]) { gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1 && sub_80EE818()) { if (battleMode == FRONTIER_MODE_SINGLES) sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5); else sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6); } } break; case FRONTIER_FACILITY_PALACE: if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) { gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1 && sub_80EE818()) { if (battleMode == FRONTIER_MODE_SINGLES) sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11); else sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12); } } break; case FRONTIER_FACILITY_ARENA: if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]) { gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1 && sub_80EE818()) { sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10); } } break; case FRONTIER_FACILITY_FACTORY: if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]) { gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1 && sub_80EE818()) { if (battleMode == FRONTIER_MODE_SINGLES) sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7); else sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8); } } break; case FRONTIER_FACILITY_PIKE: if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode]) { gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1 && sub_80EE818()) { sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9); } } break; case FRONTIER_FACILITY_PYRAMID: if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]) { gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1 && sub_80EE818()) { sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13); } } break; } } void sub_81A35EC(void) { VarGet(VAR_FRONTIER_FACILITY); // Unused return value. gSpecialVar_Result = sub_81A3610(); } extern const u8 gUnknown_08611550[][4]; u8 sub_81A3610(void) { s32 ret = 0; s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u16 val = GetCurrentFacilityWinStreak(); s32 r5 = val + gUnknown_08611550[facility][3]; s32 symbolsCount; if (battleMode != FRONTIER_MODE_SINGLES) return 0; symbolsCount = sub_81A3B30(facility); switch (symbolsCount) { case 0: case 1: if (r5 == gUnknown_08611550[facility][symbolsCount]) ret = symbolsCount + 1; break; case 2: default: if (r5 == gUnknown_08611550[facility][0]) ret = 3; else if (r5 == gUnknown_08611550[facility][1]) ret = 4; else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0) ret = 4; break; } return ret; } void CopyFrontierTrainerText(u8 whichText, u16 trainerId) { switch (whichText) { case FRONTIER_BEFORE_TEXT: if (trainerId == TRAINER_EREADER) FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); else if (trainerId == TRAINER_FRONTIER_BRAIN) sub_81A51A8(0); else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting); else CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE); break; case FRONTIER_PLAYER_LOST_TEXT: if (trainerId == TRAINER_EREADER) { FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost); } else if (trainerId == TRAINER_FRONTIER_BRAIN) { sub_81A51A8(0); } else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); } else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) FrontierSpeechToString(sub_81864E0()); else FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechWon); } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) FrontierSpeechToString(sub_81864E0()); else FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords); } break; case FRONTIER_PLAYER_WON_TEXT: if (trainerId == TRAINER_EREADER) { FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon); } else if (trainerId == TRAINER_FRONTIER_BRAIN) { sub_81A51A8(1); } else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); } else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) FrontierSpeechToString(sub_81864E0()); else FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechLost); } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { trainerId = sub_81864A8(); FrontierSpeechToString(gApprentices[trainerId].easyChatWords); } else { trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id; FrontierSpeechToString(gApprentices[trainerId].easyChatWords); } } break; } } void sub_81A3908(void) { s32 battleMode, lvlMode; gSaveBlock2Ptr->frontier.field_CDC = 0; for (battleMode = 0; battleMode < 4; battleMode++) { for (lvlMode = 0; lvlMode < 2; lvlMode++) { gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; if (battleMode < FRONTIER_MODE_MULTIS) { gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0; } if (battleMode == FRONTIER_MODE_SINGLES) { gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0; gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; } } } if (gSaveBlock2Ptr->frontier.field_CA8 != 0) gSaveBlock2Ptr->frontier.field_CA8 = 1; } u32 GetCurrentFacilityWinStreak(void) { s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); s32 facility = VarGet(VAR_FRONTIER_FACILITY); switch (facility) { case FRONTIER_FACILITY_TOWER: return gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; case FRONTIER_FACILITY_DOME: return gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; case FRONTIER_FACILITY_PALACE: return gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; case FRONTIER_FACILITY_ARENA: return gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; case FRONTIER_FACILITY_FACTORY: return gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; case FRONTIER_FACILITY_PIKE: return gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; case FRONTIER_FACILITY_PYRAMID: return gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; default: return 0; } }