BattleFrontier_BattleFactoryPreBattleRoom_MapScripts:: @ 8259ABA map_script 2, BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF map_script 4, BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AC5 .byte 0 BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AC5: @ 8259AC5 map_script_2 VAR_0x4001, 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF .2byte 0 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF:: @ 8259ACF setvar VAR_0x4001, 1 compare_var_to_value VAR_0x8006, 1 goto_if 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA setobjectxy 1, 8, 7 turnobject 1, 1 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA:: @ 8259AEA turnobject 255, 2 end BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF: @ 8259AEF map_script_2 VAR_0x4000, 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9 .2byte 0 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 compare_var_to_value VAR_0x8006, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5 setvar VAR_0x4000, 1 applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A waitmovement 0 compare_var_to_value VAR_0x8006, 2 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69 setvar VAR_0x8004, 13 special sub_81A5E74 setvar VAR_0x8004, 12 special sub_81A5E74 setvar VAR_0x8004, 14 special sub_81A5E74 setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 special sub_81A5E74 setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4 fadescreen 1 setvar VAR_0x8004, 8 special sub_81A5E74 setvar VAR_0x8004, 6 special sub_81A5E74 waitstate BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, 4 closemessage call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7 compare_var_to_value VAR_RESULT, 0 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C compare_var_to_value VAR_RESULT, 1 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B waitmovement 0 warp BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11 waitstate end BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 setvar VAR_0x8004, 9 special sub_81A5E74 setvar VAR_0x8004, 16 special sub_81A5E74 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4 playfanfare BGM_ME_ASA waitfanfare special sp000_heal_pokemon setvar VAR_0x8004, 9 special sub_81A1780 compare_var_to_value VAR_RESULT, 0 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26 playse 263 waitse msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, 4 closemessage applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1BF waitmovement 0 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58, 4 closemessage applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3 waitmovement 0 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89, 4 closemessage delay 16 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 end BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13 setvar VAR_0x8004, 9 special sub_81A1780 compare_var_to_value VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special sub_81A1780 compare_var_to_value VAR_RESULT, 1 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D compare_var_to_value VAR_RESULT, 2 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E24 compare_var_to_value VAR_RESULT, 3 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E2B compare_var_to_value VAR_RESULT, 4 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E32 compare_var_to_value VAR_RESULT, 5 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E39 compare_var_to_value VAR_RESULT, 6 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0 compare_var_to_value VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CC6 multichoice 19, 4, 103, 1 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38 case 3, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CC6:: @ 8259CC6 multichoice 20, 6, 104, 1 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38 case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC:: @ 8259CFC message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABD2 waitmessage multichoicedefault 20, 8, 94, 1, 0 switch VAR_RESULT case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350, 5 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A37A waitmessage multichoicedefault 20, 8, 94, 1, 0 switch VAR_RESULT case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 setvar VAR_0x8004, 12 special sub_81A5E74 setvar VAR_0x8004, 14 special sub_81A5E74 setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 special sub_81A5E74 setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2 fadescreen 1 setvar VAR_0x8004, 7 special sub_81A5E74 waitstate compare_var_to_value VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 setvar VAR_0x8004, 8 special sub_81A5E74 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D:: @ 8259E1D message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A263 waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E24:: @ 8259E24 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A289 waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E2B:: @ 8259E2B message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2AF waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E32:: @ 8259E32 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2D5 waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E39:: @ 8259E39 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2FB waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40:: @ 8259E40 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A321 waitmessage return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABAE waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 special sub_81A5E74 playse SE_SAVE waitse fadescreen 1 setvar VAR_0x8004, 4 special sub_81A1780 end BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 special copy_player_party_to_sav1 setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 special sub_81A5E74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 special sub_81A1780 special CalculatePlayerPartyCount goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, 4 compare_var_to_value VAR_0x8005, 0 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62 compare_var_to_value VAR_0x8005, 1 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B compare_var_to_value VAR_0x8005, 2 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74 compare_var_to_value VAR_0x8005, 3 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D compare_var_to_value VAR_0x8005, 4 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86 compare_var_to_value VAR_0x8005, 5 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F compare_var_to_value VAR_0x8005, 6 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98 compare_var_to_value VAR_0x8005, 7 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1 compare_var_to_value VAR_0x8005, 8 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA compare_var_to_value VAR_0x8005, 10 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3 compare_var_to_value VAR_0x8005, 11 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC compare_var_to_value VAR_0x8005, 12 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5 compare_var_to_value VAR_0x8005, 13 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE compare_var_to_value VAR_0x8005, 14 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7 compare_var_to_value VAR_0x8005, 15 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0 compare_var_to_value VAR_0x8005, 16 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9 compare_var_to_value VAR_0x8005, 17 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2 compare_var_to_value VAR_0x8005, 18 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62:: @ 8259F62 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B:: @ 8259F6B msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A597, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74:: @ 8259F74 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A66B, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D:: @ 8259F7D msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A5DF, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86:: @ 8259F86 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A625, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F:: @ 8259F8F msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A73B, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98:: @ 8259F98 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6F8, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1:: @ 8259FA1 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A77F, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA:: @ 8259FAA msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A84E, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3:: @ 8259FB3 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A43E, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC:: @ 8259FBC msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A482, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5:: @ 8259FC5 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A50F, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE:: @ 8259FCE msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A4C7, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7:: @ 8259FD7 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6B1, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0:: @ 8259FE0 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A554, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9:: @ 8259FE9 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A7C4, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2:: @ 8259FF2 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A80A, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB:: @ 8259FFB msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 compare_var_to_value VAR_0x8006, 0 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068 compare_var_to_value VAR_0x8006, 1 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071 compare_var_to_value VAR_0x8006, 2 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A compare_var_to_value VAR_0x8006, 3 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083 compare_var_to_value VAR_0x8006, 4 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C compare_var_to_value VAR_0x8006, 5 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095 compare_var_to_value VAR_0x8006, 6 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E compare_var_to_value VAR_0x8006, 7 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7 compare_var_to_value VAR_0x8006, 8 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9 message BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20 waitmessage call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0 compare_var_to_value VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A110 multichoice 19, 4, 103, 1 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38 case 3, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A110:: @ 825A110 multichoice 20, 6, 104, 1 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38 case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61, 4 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3 applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B:: @ 825A18B applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9 applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6 return BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A: @ 825A19A step_up step_up step_up step_up step_up step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0: @ 825A1A0 step_up step_left step_left step_up step_up step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6: @ 825A1A6 step_up step_right step_right step_up step_up step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC: @ 825A1AC step_up step_up step_up step_up step_up step_00 step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3: @ 825A1B3 step_left step_left step_up step_up step_54 step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9: @ 825A1B9 step_right step_right step_up step_up step_54 step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1BF: @ 825A1BF step_left step_left step_left step_end BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3: @ 825A1C3 step_right step_right step_right step_00 step_end BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8: @ 825A1C8