thumb_func_start nullsub_8 nullsub_8: ; 80031BC bx lr thumb_func_end nullsub_8 thumb_func_start InitWindows ; BOOL16 InitWindows(struct WindowTemplate *templates) InitWindows: ; 80031C0 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 adds r5, r0, 0 movs r0, 0 mov r8, r0 ldr r4, =0x03002f70 @080031D4: mov r1, r8 lsls r0, r1, 24 lsrs r0, 24 bl GetBgTilemap cmp r0, 0 beq @080031E4 ldr r0, =nullsub_8 @080031E4: str r0, [r4] adds r4, 0x4 movs r2, 0x1 add r8, r2 mov r0, r8 cmp r0, 0x3 ble @080031D4 ldr r0, =gDummyWindowTemplate ldr r2, [r0] ldr r3, [r0, 0x4] ldr r1, =0x02020004 movs r0, 0 movs r4, 0x1F mov r8, r4 @08003200: str r2, [r1] str r3, [r1, 0x4] str r0, [r1, 0x8] adds r1, 0xC movs r4, 0x1 negs r4, r4 add r8, r4 mov r4, r8 cmp r4, 0 bge @08003200 movs r0, 0 mov r8, r0 movs r1, 0 str r1, [sp] ldrb r7, [r5] cmp r7, 0xFF bne @08003224 b @0800335C @08003224: adds r6, r5, 0 movs r2, 0 str r2, [sp, 0x4] @0800322A: ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @08003268 ldrb r1, [r6, 0x3] ldrb r0, [r6, 0x4] adds r2, r1, 0 muls r2, r0 adds r0, r7, 0 movs r1, 0 movs r3, 0 bl DummiedOutFireRedLeafGreenTileAllocFunc str r0, [sp] movs r0, 0x1 negs r0, r0 ldr r4, [sp] cmp r4, r0 bne @08003268 @08003250: movs r0, 0 b @08003364 .pool @08003268: ldr r0, =0x03002f70 mov r9, r0 lsls r0, r7, 2 mov r2, r9 adds r1, r0, r2 ldr r1, [r1] mov r10, r0 cmp r1, 0 bne @080032CA adds r0, r7, 0 movs r1, 0x8 bl GetBgAttribute lsls r0, 16 lsrs r5, r0, 16 ldr r0, =0x0000ffff cmp r5, r0 beq @080032CA adds r0, r5, 0 bl AllocZeroed adds r4, r0, 0 cmp r4, 0 bne @080032A8 bl FreeAllWindowBuffers b @08003250 .pool @080032A8: movs r1, 0 mov r3, r9 cmp r1, r5 bge @080032BC movs r2, 0 @080032B2: adds r0, r4, r1 strb r2, [r0] adds r1, 0x1 cmp r1, r5 blt @080032B2 @080032BC: mov r1, r10 adds r0, r1, r3 str r4, [r0] adds r0, r7, 0 adds r1, r4, 0 bl SetBgTilemap @080032CA: ldrb r1, [r6, 0x3] ldrb r0, [r6, 0x4] muls r0, r1 lsls r0, 21 lsrs r0, 16 bl AllocZeroed adds r4, r0, 0 cmp r4, 0 bne @0800330C adds r0, r7, 0 bl GetNumActiveWindowsOnBg lsls r0, 24 cmp r0, 0 bne @08003250 ldr r0, =0x03002f70 mov r2, r10 adds r5, r2, r0 ldr r1, [r5] ldr r0, =nullsub_8 cmp r1, r0 beq @08003250 adds r0, r1, 0 bl Free str r4, [r5] b @08003250 .pool @0800330C: ldr r1, =0x02020004 adds r0, r1, 0 adds r0, 0x8 ldr r2, [sp, 0x4] adds r0, r2, r0 str r4, [r0] adds r2, r1 ldr r0, [r6] ldr r1, [r6, 0x4] str r0, [r2] str r1, [r2, 0x4] ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @08003342 mov r4, sp ldrh r4, [r4] strh r4, [r2, 0x6] ldrb r0, [r6, 0x3] ldrb r1, [r6, 0x4] adds r2, r0, 0 muls r2, r1 adds r0, r7, 0 ldr r1, [sp] movs r3, 0x1 bl DummiedOutFireRedLeafGreenTileAllocFunc @08003342: adds r6, 0x8 ldr r0, [sp, 0x4] adds r0, 0xC str r0, [sp, 0x4] movs r1, 0x1 add r8, r1 ldrb r7, [r6] cmp r7, 0xFF beq @0800335C mov r2, r8 cmp r2, 0x1F bgt @0800335C b @0800322A @0800335C: ldr r1, =0x03002f60 movs r0, 0 strb r0, [r1] movs r0, 0x1 @08003364: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end InitWindows thumb_func_start AddWindow ; u16 AddWindow(struct WindowTemplate *template) AddWindow: ; 8003380 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 mov r8, r0 movs r6, 0 ldr r1, =0x02020004 ldrb r0, [r1] cmp r0, 0xFF beq @080033B0 @08003398: adds r0, r6, 0x1 lsls r0, 16 lsrs r6, r0, 16 cmp r6, 0x1F bhi @080033B0 lsls r0, r6, 1 adds r0, r6 lsls r0, 2 adds r0, r1 ldrb r0, [r0] cmp r0, 0xFF bne @08003398 @080033B0: cmp r6, 0x20 beq @0800346A mov r0, r8 ldrb r7, [r0] movs r1, 0 mov r9, r1 ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @080033E2 mov r2, r8 ldrb r1, [r2, 0x3] ldrb r0, [r2, 0x4] adds r2, r1, 0 muls r2, r0 adds r0, r7, 0 movs r1, 0 movs r3, 0 bl DummiedOutFireRedLeafGreenTileAllocFunc mov r9, r0 movs r0, 0x1 negs r0, r0 cmp r9, r0 beq @0800346A @080033E2: ldr r3, =0x03002f70 mov r10, r3 lsls r0, r7, 2 adds r1, r0, r3 ldr r1, [r1] str r0, [sp] cmp r1, 0 bne @08003432 adds r0, r7, 0 movs r1, 0x8 bl GetBgAttribute lsls r0, 16 lsrs r5, r0, 16 ldr r0, =0x0000ffff cmp r5, r0 beq @08003432 adds r0, r5, 0 bl AllocZeroed adds r4, r0, 0 cmp r4, 0 beq @0800346A movs r1, 0 mov r3, r10 cmp r1, r5 bge @08003424 movs r2, 0 @0800341A: adds r0, r4, r1 strb r2, [r0] adds r1, 0x1 cmp r1, r5 blt @0800341A @08003424: ldr r1, [sp] adds r0, r1, r3 str r4, [r0] adds r0, r7, 0 adds r1, r4, 0 bl SetBgTilemap @08003432: mov r2, r8 ldrb r1, [r2, 0x3] ldrb r0, [r2, 0x4] muls r0, r1 lsls r0, 21 lsrs r0, 16 bl AllocZeroed adds r4, r0, 0 cmp r4, 0 bne @08003484 adds r0, r7, 0 bl GetNumActiveWindowsOnBg lsls r0, 24 cmp r0, 0 bne @0800346A ldr r0, =0x03002f70 ldr r3, [sp] adds r5, r3, r0 ldr r1, [r5] ldr r0, =nullsub_8 cmp r1, r0 beq @0800346A adds r0, r1, 0 bl Free str r4, [r5] @0800346A: movs r0, 0xFF b @080034C0 .pool @08003484: ldr r2, =0x02020004 lsls r1, r6, 1 adds r1, r6 lsls r1, 2 adds r0, r2, 0 adds r0, 0x8 adds r0, r1, r0 str r4, [r0] adds r2, r1, r2 mov r3, r8 ldr r0, [r3] ldr r1, [r3, 0x4] str r0, [r2] str r1, [r2, 0x4] ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @080034BE mov r0, r9 strh r0, [r2, 0x6] ldrb r0, [r2, 0x3] ldrb r1, [r2, 0x4] adds r2, r0, 0 muls r2, r1 adds r0, r7, 0 mov r1, r9 movs r3, 0x1 bl DummiedOutFireRedLeafGreenTileAllocFunc @080034BE: adds r0, r6, 0 @080034C0: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end AddWindow thumb_func_start AddWindowWithoutTileMap ; int AddWindowWithoutTileMap(struct WindowTemplate *template) AddWindowWithoutTileMap: ; 80034D8 push {r4-r6,lr} adds r5, r0, 0 movs r4, 0 ldr r1, =0x02020004 ldrb r0, [r1] cmp r0, 0xFF beq @080034FE @080034E6: adds r0, r4, 0x1 lsls r0, 16 lsrs r4, r0, 16 cmp r4, 0x1F bhi @080034FE lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r0, r1 ldrb r0, [r0] cmp r0, 0xFF bne @080034E6 @080034FE: cmp r4, 0x20 beq @08003528 ldrb r6, [r5] movs r3, 0 ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @08003534 ldrb r1, [r5, 0x3] ldrb r0, [r5, 0x4] adds r2, r1, 0 muls r2, r0 adds r0, r6, 0 movs r1, 0 bl DummiedOutFireRedLeafGreenTileAllocFunc adds r3, r0, 0 movs r0, 0x1 negs r0, r0 cmp r3, r0 bne @08003534 @08003528: movs r0, 0xFF b @08003564 .pool @08003534: ldr r1, =0x02020004 lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r2, r0, r1 ldr r0, [r5] ldr r1, [r5, 0x4] str r0, [r2] str r1, [r2, 0x4] ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @08003562 strh r3, [r2, 0x6] ldrb r0, [r2, 0x3] ldrb r1, [r2, 0x4] adds r2, r0, 0 muls r2, r1 adds r0, r6, 0 adds r1, r3, 0 movs r3, 0x1 bl DummiedOutFireRedLeafGreenTileAllocFunc @08003562: adds r0, r4, 0 @08003564: pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end AddWindowWithoutTileMap thumb_func_start RemoveWindow ; void RemoveWindow(u8 windowId) RemoveWindow: ; 8003574 push {r4-r7,lr} lsls r0, 24 lsrs r6, r0, 24 ldr r1, =0x02020004 lsls r0, r6, 1 adds r0, r6 lsls r0, 2 adds r4, r0, r1 ldrb r3, [r4] adds r7, r3, 0 ldr r0, =0x03002f54 ldr r0, [r0] cmp r0, 0x1 bne @080035A0 ldrh r1, [r4, 0x6] ldrb r2, [r4, 0x3] ldrb r0, [r4, 0x4] muls r2, r0 adds r0, r3, 0 movs r3, 0x2 bl DummiedOutFireRedLeafGreenTileAllocFunc @080035A0: ldr r0, =gDummyWindowTemplate ldr r1, [r0, 0x4] ldr r0, [r0] str r0, [r4] str r1, [r4, 0x4] adds r0, r7, 0 bl GetNumActiveWindowsOnBg lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0 bne @080035CE ldr r0, =0x03002f70 lsls r1, r7, 2 adds r4, r1, r0 ldr r1, [r4] ldr r0, =nullsub_8 cmp r1, r0 beq @080035CE adds r0, r1, 0 bl Free str r5, [r4] @080035CE: ldr r1, =0x02020004 lsls r0, r6, 1 adds r0, r6 lsls r0, 2 adds r1, 0x8 adds r4, r0, r1 ldr r0, [r4] cmp r0, 0 beq @080035E8 bl Free movs r0, 0 str r0, [r4] @080035E8: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end RemoveWindow thumb_func_start FreeAllWindowBuffers ; void FreeAllWindowBuffers() FreeAllWindowBuffers: ; 8003604 push {r4-r6,lr} ldr r4, =0x03002f70 movs r5, 0x3 @0800360A: ldr r1, [r4] cmp r1, 0 beq @08003620 ldr r0, =nullsub_8 cmp r1, r0 beq @08003620 adds r0, r1, 0 bl Free movs r0, 0 str r0, [r4] @08003620: adds r4, 0x4 subs r5, 0x1 cmp r5, 0 bge @0800360A ldr r0, =0x02020004 adds r4, r0, 0 adds r4, 0x8 movs r6, 0 movs r5, 0x1F @08003632: ldr r0, [r4] cmp r0, 0 beq @0800363E bl Free str r6, [r4] @0800363E: adds r4, 0xC subs r5, 0x1 cmp r5, 0 bge @08003632 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end FreeAllWindowBuffers thumb_func_start CopyWindowToVram ; void CopyWindowToVram(u8 windowId, u8 mode) CopyWindowToVram: ; 8003658 push {r4-r6,lr} sub sp, 0xC lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r3, r1, 24 adds r5, r3, 0 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 mov r0, sp adds r1, r2 ldm r1!, {r2,r4,r6} stm r0!, {r2,r4,r6} mov r0, sp ldrb r1, [r0, 0x3] ldrb r0, [r0, 0x4] muls r0, r1 lsls r0, 21 lsrs r4, r0, 16 cmp r3, 0x2 beq @080036A4 cmp r3, 0x2 bgt @08003694 cmp r3, 0x1 beq @0800369A b @080036CE .pool @08003694: cmp r5, 0x3 beq @080036B6 b @080036CE @0800369A: mov r0, sp ldrb r0, [r0] bl CopyBgTilemapBufferToVram b @080036CE @080036A4: mov r0, sp ldrb r0, [r0] ldr r1, [sp, 0x8] mov r2, sp ldrh r3, [r2, 0x6] adds r2, r4, 0 bl LoadBgTiles b @080036CE @080036B6: mov r0, sp ldrb r0, [r0] ldr r1, [sp, 0x8] mov r2, sp ldrh r3, [r2, 0x6] adds r2, r4, 0 bl LoadBgTiles mov r0, sp ldrb r0, [r0] bl CopyBgTilemapBufferToVram @080036CE: add sp, 0xC pop {r4-r6} pop {r0} bx r0 thumb_func_end CopyWindowToVram thumb_func_start CopyWindowRectToVram ; void CopyWindowRectToVram(int rbox_id, int mode, int x, int y, int w, int h) CopyWindowRectToVram: ; 80036D8 push {r4-r7,lr} sub sp, 0xC adds r6, r0, 0 adds r5, r1, 0 adds r4, r2, 0 mov r12, r3 ldr r3, [sp, 0x24] ldr r0, [sp, 0x20] cmp r0, 0 beq @08003782 cmp r3, 0 beq @08003782 ldr r2, =0x02020004 lsls r0, r6, 1 adds r0, r6 lsls r0, 2 mov r1, sp adds r0, r2 ldm r0!, {r2,r6,r7} stm r1!, {r2,r6,r7} subs r2, r3, 0x1 mov r0, sp ldrb r1, [r0, 0x3] adds r3, r2, 0 muls r3, r1 subs r0, r1, r4 adds r3, r0 ldr r2, [sp, 0x20] adds r0, r4, r2 subs r0, r1, r0 subs r3, r0 lsls r3, 5 mov r0, r12 muls r0, r1 adds r4, r0, r4 cmp r5, 0x2 beq @08003740 cmp r5, 0x2 bhi @08003730 cmp r5, 0x1 beq @08003736 b @08003782 .pool @08003730: cmp r5, 0x3 beq @0800375E b @08003782 @08003736: mov r0, sp ldrb r0, [r0] bl CopyBgTilemapBufferToVram b @08003782 @08003740: mov r0, sp ldrb r0, [r0] lsls r2, r4, 5 ldr r1, [sp, 0x8] adds r1, r2 lsls r2, r3, 16 lsrs r2, 16 mov r3, sp ldrh r3, [r3, 0x6] adds r3, r4 lsls r3, 16 lsrs r3, 16 bl LoadBgTiles b @08003782 @0800375E: mov r0, sp ldrb r0, [r0] lsls r2, r4, 5 ldr r1, [sp, 0x8] adds r1, r2 lsls r2, r3, 16 lsrs r2, 16 mov r3, sp ldrh r3, [r3, 0x6] adds r3, r4 lsls r3, 16 lsrs r3, 16 bl LoadBgTiles mov r0, sp ldrb r0, [r0] bl CopyBgTilemapBufferToVram @08003782: add sp, 0xC pop {r4-r7} pop {r0} bx r0 thumb_func_end CopyWindowRectToVram thumb_func_start PutWindowTilemap ; void PutWindowTilemap(u8 windowId) PutWindowTilemap: ; 800378C push {r4,lr} sub sp, 0x1C lsls r0, 24 lsrs r0, 24 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 add r0, sp, 0x10 adds r1, r2 ldm r1!, {r2-r4} stm r0!, {r2-r4} add r0, sp, 0x10 ldrb r0, [r0] movs r1, 0xA bl GetBgAttribute adds r1, r0, 0 add r0, sp, 0x10 ldrh r0, [r0, 0x6] adds r1, r0 lsls r1, 16 lsrs r1, 16 add r0, sp, 0x10 ldrb r0, [r0] add r2, sp, 0x10 ldrb r2, [r2, 0x1] add r3, sp, 0x10 ldrb r3, [r3, 0x2] add r4, sp, 0x10 ldrb r4, [r4, 0x3] str r4, [sp] add r4, sp, 0x10 ldrb r4, [r4, 0x4] str r4, [sp, 0x4] add r4, sp, 0x10 ldrb r4, [r4, 0x5] str r4, [sp, 0x8] movs r4, 0x1 str r4, [sp, 0xC] bl WriteSequenceToBgTilemapBuffer add sp, 0x1C pop {r4} pop {r0} bx r0 .pool thumb_func_end PutWindowTilemap thumb_func_start PutWindowRectTilemapOverridePalette ; void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette) PutWindowRectTilemapOverridePalette: ; 80037EC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x24 ldr r4, [sp, 0x44] ldr r5, [sp, 0x48] lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 mov r10, r1 lsls r2, 24 lsrs r2, 24 mov r9, r2 lsls r3, 24 lsrs r3, 24 str r3, [sp, 0x1C] lsls r4, 24 lsrs r4, 24 mov r8, r4 lsls r5, 24 lsrs r5, 24 str r5, [sp, 0x20] ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 add r0, sp, 0x10 adds r1, r2 ldm r1!, {r2-r4} stm r0!, {r2-r4} add r0, sp, 0x10 ldrb r0, [r0] movs r1, 0xA bl GetBgAttribute add r2, sp, 0x10 adds r1, r2, 0 ldrb r1, [r1, 0x3] mov r3, r9 muls r3, r1 adds r1, r3, 0 ldrh r2, [r2, 0x6] adds r1, r2 add r1, r10 adds r0, r1 lsls r0, 16 lsrs r6, r0, 16 movs r5, 0 cmp r5, r8 bge @0800388E add r4, sp, 0x10 movs r7, 0x1 @0800385A: ldrb r0, [r4] ldrb r2, [r4, 0x1] add r2, r10 lsls r2, 24 lsrs r2, 24 ldrb r3, [r4, 0x2] add r3, r9 adds r3, r5 lsls r3, 24 lsrs r3, 24 ldr r1, [sp, 0x1C] str r1, [sp] str r7, [sp, 0x4] ldr r1, [sp, 0x20] str r1, [sp, 0x8] str r7, [sp, 0xC] adds r1, r6, 0 bl WriteSequenceToBgTilemapBuffer ldrb r0, [r4, 0x3] adds r0, r6, r0 lsls r0, 16 lsrs r6, r0, 16 adds r5, 0x1 cmp r5, r8 blt @0800385A @0800388E: add sp, 0x24 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end PutWindowRectTilemapOverridePalette thumb_func_start ClearWindowTilemap ; void ClearWindowTilemap(u8 windowId) ClearWindowTilemap: ; 80038A4 push {r4,lr} sub sp, 0x18 lsls r0, 24 lsrs r0, 24 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 add r0, sp, 0xC adds r1, r2 ldm r1!, {r2-r4} stm r0!, {r2-r4} add r0, sp, 0xC ldrb r0, [r0] ldr r1, =0x03002f60 ldrb r1, [r1] add r2, sp, 0xC ldrb r2, [r2, 0x1] add r3, sp, 0xC ldrb r3, [r3, 0x2] add r4, sp, 0xC ldrb r4, [r4, 0x3] str r4, [sp] add r4, sp, 0xC ldrb r4, [r4, 0x4] str r4, [sp, 0x4] add r4, sp, 0xC ldrb r4, [r4, 0x5] str r4, [sp, 0x8] bl FillBgTilemapBufferRect add sp, 0x18 pop {r4} pop {r0} bx r0 .pool thumb_func_end ClearWindowTilemap thumb_func_start PutWindowRectTilemap ; void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height) PutWindowRectTilemap: ; 80038F4 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x20 ldr r4, [sp, 0x40] lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 mov r10, r1 lsls r2, 24 lsrs r2, 24 mov r9, r2 lsls r3, 24 lsrs r3, 24 str r3, [sp, 0x1C] lsls r4, 24 lsrs r4, 24 mov r8, r4 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 add r0, sp, 0x10 adds r1, r2 ldm r1!, {r2-r4} stm r0!, {r2-r4} add r0, sp, 0x10 ldrb r0, [r0] movs r1, 0xA bl GetBgAttribute add r2, sp, 0x10 adds r1, r2, 0 ldrb r1, [r1, 0x3] mov r3, r9 muls r3, r1 adds r1, r3, 0 ldrh r2, [r2, 0x6] adds r1, r2 add r1, r10 adds r0, r1 lsls r0, 16 lsrs r6, r0, 16 movs r5, 0 cmp r5, r8 bge @0800398E add r4, sp, 0x10 movs r7, 0x1 @0800395A: ldrb r0, [r4] ldrb r2, [r4, 0x1] add r2, r10 lsls r2, 24 lsrs r2, 24 ldrb r3, [r4, 0x2] add r3, r9 adds r3, r5 lsls r3, 24 lsrs r3, 24 ldr r1, [sp, 0x1C] str r1, [sp] str r7, [sp, 0x4] ldrb r1, [r4, 0x5] str r1, [sp, 0x8] str r7, [sp, 0xC] adds r1, r6, 0 bl WriteSequenceToBgTilemapBuffer ldrb r0, [r4, 0x3] adds r0, r6, r0 lsls r0, 16 lsrs r6, r0, 16 adds r5, 0x1 cmp r5, r8 blt @0800395A @0800398E: add sp, 0x20 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end PutWindowRectTilemap thumb_func_start BlitBitmapToWindow ; void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height) BlitBitmapToWindow: ; 80039A4 push {r4,r5,lr} sub sp, 0x18 ldr r4, [sp, 0x24] ldr r5, [sp, 0x28] lsls r0, 24 lsrs r0, 24 lsls r2, 16 lsrs r2, 16 lsls r3, 16 lsrs r3, 16 lsls r4, 16 lsrs r4, 16 lsls r5, 16 lsrs r5, 16 str r4, [sp] str r5, [sp, 0x4] str r2, [sp, 0x8] str r3, [sp, 0xC] str r4, [sp, 0x10] str r5, [sp, 0x14] movs r2, 0 movs r3, 0 bl BlitBitmapRectToWindow add sp, 0x18 pop {r4,r5} pop {r0} bx r0 thumb_func_end BlitBitmapToWindow thumb_func_start BlitBitmapRectToWindow ; void BlitBitmapRectToWindow(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight) BlitBitmapRectToWindow: ; 80039DC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x24 ldr r4, [sp, 0x44] ldr r5, [sp, 0x48] ldr r6, [sp, 0x4C] mov r8, r6 ldr r6, [sp, 0x50] mov r9, r6 ldr r6, [sp, 0x54] mov r10, r6 ldr r6, [sp, 0x58] mov r12, r6 lsls r0, 24 lsrs r0, 24 lsls r2, 16 lsrs r2, 16 lsls r3, 16 lsrs r3, 16 lsls r4, 16 mov r6, r8 lsls r6, 16 lsrs r6, 16 mov r8, r6 mov r6, r9 lsls r6, 16 lsrs r6, 16 mov r9, r6 mov r6, r10 lsls r6, 16 lsrs r6, 16 mov r10, r6 mov r6, r12 lsls r6, 16 lsrs r6, 16 mov r12, r6 str r1, [sp, 0x14] ldr r7, =0xffff0000 lsls r5, 16 ldr r6, =0x0000ffff lsrs r4, 16 orrs r4, r5 str r4, [sp, 0x18] ldr r1, =0x02020004 lsls r5, r0, 1 adds r5, r0 lsls r5, 2 adds r0, r1, 0 adds r0, 0x8 adds r0, r5, r0 ldr r0, [r0] str r0, [sp, 0x1C] adds r5, r1 ldrb r0, [r5, 0x3] lsls r0, 3 add r1, sp, 0x1C ldr r4, [r1, 0x4] ands r4, r7 orrs r4, r0 str r4, [r1, 0x4] ldrb r0, [r5, 0x4] lsls r0, 19 ands r6, r4 orrs r6, r0 str r6, [r1, 0x4] mov r0, r8 str r0, [sp] mov r6, r9 str r6, [sp, 0x4] mov r0, r10 str r0, [sp, 0x8] mov r6, r12 str r6, [sp, 0xC] movs r0, 0 str r0, [sp, 0x10] add r0, sp, 0x14 bl BlitBitmapRect4Bit add sp, 0x24 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end BlitBitmapRectToWindow thumb_func_start BlitBitmapRectToWindowWithColorKey ; void BlitBitmapRectToWindowWithColorKey(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 colorKey) BlitBitmapRectToWindowWithColorKey: ; 8003A9C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x28 ldr r4, [sp, 0x48] ldr r5, [sp, 0x4C] ldr r6, [sp, 0x50] mov r8, r6 ldr r7, [sp, 0x54] mov r9, r7 ldr r6, [sp, 0x58] mov r10, r6 ldr r7, [sp, 0x5C] mov r12, r7 ldr r6, [sp, 0x60] lsls r0, 24 lsrs r0, 24 lsls r2, 16 lsrs r2, 16 lsls r3, 16 lsrs r3, 16 lsls r4, 16 mov r7, r8 lsls r7, 16 lsrs r7, 16 mov r8, r7 mov r7, r9 lsls r7, 16 lsrs r7, 16 mov r9, r7 mov r7, r10 lsls r7, 16 lsrs r7, 16 mov r10, r7 mov r7, r12 lsls r7, 16 lsrs r7, 16 mov r12, r7 lsls r6, 24 lsrs r6, 24 str r6, [sp, 0x24] str r1, [sp, 0x14] lsls r5, 16 ldr r6, =0x0000ffff lsrs r4, 16 orrs r4, r5 str r4, [sp, 0x18] ldr r1, =0x02020004 lsls r5, r0, 1 adds r5, r0 lsls r5, 2 adds r0, r1, 0 adds r0, 0x8 adds r0, r5, r0 ldr r0, [r0] str r0, [sp, 0x1C] adds r5, r1 ldrb r0, [r5, 0x3] lsls r0, 3 add r1, sp, 0x1C ldr r4, [r1, 0x4] ldr r7, =0xffff0000 ands r4, r7 orrs r4, r0 str r4, [r1, 0x4] ldrb r0, [r5, 0x4] lsls r0, 19 ands r6, r4 orrs r6, r0 str r6, [r1, 0x4] mov r0, r8 str r0, [sp] mov r6, r9 str r6, [sp, 0x4] mov r7, r10 str r7, [sp, 0x8] mov r0, r12 str r0, [sp, 0xC] ldr r6, [sp, 0x24] str r6, [sp, 0x10] add r0, sp, 0x14 bl BlitBitmapRect4Bit add sp, 0x28 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end BlitBitmapRectToWindowWithColorKey thumb_func_start FillWindowPixelRect ; void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height) FillWindowPixelRect: ; 8003B64 push {r4-r6,lr} mov r6, r9 mov r5, r8 push {r5,r6} sub sp, 0x10 mov r9, r3 ldr r3, [sp, 0x28] ldr r4, [sp, 0x2C] mov r8, r4 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 lsls r2, 16 lsrs r2, 16 mov r4, r9 lsls r4, 16 lsrs r4, 16 mov r9, r4 lsls r3, 16 lsrs r3, 16 mov r4, r8 lsls r4, 16 lsrs r4, 16 mov r8, r4 ldr r5, =0x02020004 lsls r4, r0, 1 adds r4, r0 lsls r4, 2 adds r0, r5, 0 adds r0, 0x8 adds r0, r4, r0 ldr r0, [r0] str r0, [sp, 0x8] adds r4, r5 ldrb r0, [r4, 0x3] lsls r0, 3 ldr r6, =0xffff0000 ldr r5, [sp, 0xC] ands r5, r6 orrs r5, r0 str r5, [sp, 0xC] ldrb r4, [r4, 0x4] lsls r4, 19 ldr r0, =0x0000ffff ands r0, r5 orrs r0, r4 str r0, [sp, 0xC] mov r0, r8 str r0, [sp] str r1, [sp, 0x4] add r0, sp, 0x8 adds r1, r2, 0 mov r2, r9 bl FillBitmapRect4Bit add sp, 0x10 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end FillWindowPixelRect thumb_func_start CopyToWindowPixelBuffer ; void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u32 size, u16 tileOffset) CopyToWindowPixelBuffer: ; 8003BF0 push {r4-r6,lr} adds r6, r1, 0 lsls r0, 24 lsrs r4, r0, 24 lsls r5, r2, 16 lsls r3, 16 lsrs r2, r3, 16 cmp r5, 0 beq @08003C24 ldr r1, =0x02020004 lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r1, 0x8 adds r0, r1 lsls r2, 5 ldr r1, [r0] adds r1, r2 lsrs r2, r5, 17 adds r0, r6, 0 bl CpuSet b @08003C3C .pool @08003C24: ldr r1, =0x02020004 lsls r0, r4, 1 adds r0, r4 lsls r0, 2 adds r1, 0x8 adds r0, r1 lsls r2, 5 ldr r1, [r0] adds r1, r2 adds r0, r6, 0 bl LZ77UnCompWram @08003C3C: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end CopyToWindowPixelBuffer thumb_func_start FillWindowPixelBuffer ; void FillWindowPixelBuffer(u8 rbox_id, u32 fillValue) FillWindowPixelBuffer: ; 8003C48 push {r4,r5,lr} sub sp, 0x4 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 ldr r5, =0x02020004 lsls r4, r0, 1 adds r4, r0 lsls r4, 2 adds r0, r4, r5 ldrb r2, [r0, 0x3] ldrb r0, [r0, 0x4] muls r2, r0 lsls r0, r1, 24 lsls r3, r1, 16 orrs r0, r3 lsls r3, r1, 8 orrs r0, r3 orrs r0, r1 str r0, [sp] adds r5, 0x8 adds r4, r5 ldr r1, [r4] lsls r2, 3 movs r0, 0x80 lsls r0, 17 orrs r2, r0 mov r0, sp bl CpuFastSet add sp, 0x4 pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end FillWindowPixelBuffer thumb_func_start ScrollWindow ; void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue) ScrollWindow: ; 8003C94 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 mov r8, r1 lsls r2, 24 lsrs r2, 24 str r2, [sp] lsls r3, 24 lsrs r3, 24 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 adds r4, r1, r2 adds r2, 0x8 adds r1, r2 ldr r5, [r1] lsls r7, r3, 24 lsls r0, r3, 16 orrs r7, r0 lsls r0, r3, 8 orrs r7, r0 orrs r7, r3 ldr r1, [r4] ldr r2, [r4, 0x4] ldrb r3, [r4, 0x4] lsrs r0, r1, 24 muls r0, r3 lsls r6, r0, 5 lsrs r1, 24 mov r12, r1 mov r0, r8 cmp r0, 0x1 bne @08003CE8 b @08003E9E @08003CE8: cmp r0, 0x1 ble @08003CEE b @08004046 @08003CEE: cmp r0, 0 beq @08003CF4 b @08004046 @08003CF4: movs r4, 0 cmp r4, r6 blt @08003CFC b @08004046 @08003CFC: movs r1, 0x8 negs r1, r1 mov r9, r1 movs r2, 0x7 mov r8, r2 mov r10, r5 @08003D08: ldr r3, [sp] adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 adds r0, r3, 0 mov r2, r8 ands r0, r2 orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003D34 adds r0, r5, r1 ldr r0, [r0] mov r1, r10 str r0, [r1] b @08003D38 .pool @08003D34: mov r2, r10 str r7, [r2] @08003D38: adds r3, 0x1 adds r2, r4, 0x4 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003D64 adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003D68 @08003D64: adds r0, r5, r2 str r7, [r0] @08003D68: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x8 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003D96 adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003D9A @08003D96: adds r0, r5, r2 str r7, [r0] @08003D9A: adds r3, 0x1 adds r2, r4, 0 adds r2, 0xC adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003DC8 adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003DCC @08003DC8: adds r0, r5, r2 str r7, [r0] @08003DCC: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x10 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003DFA adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003DFE @08003DFA: adds r0, r5, r2 str r7, [r0] @08003DFE: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x14 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003E2C adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003E30 @08003E2C: adds r0, r5, r2 str r7, [r0] @08003E30: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x18 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003E5E adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003E62 @08003E5E: adds r0, r5, r2 str r7, [r0] @08003E62: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x1C adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 adds r0, r1, 0 mov r1, r8 ands r3, r1 orrs r0, r3 lsls r0, 2 adds r1, r4, r0 cmp r1, r6 bge @08003E8C adds r0, r5, r2 adds r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003E90 @08003E8C: adds r0, r5, r2 str r7, [r0] @08003E90: movs r2, 0x20 add r10, r2 adds r4, 0x20 cmp r4, r6 bge @08003E9C b @08003D08 @08003E9C: b @08004046 @08003E9E: subs r0, r6, 0x4 adds r5, r0 movs r4, 0 cmp r4, r6 blt @08003EAA b @08004046 @08003EAA: movs r0, 0x8 negs r0, r0 mov r9, r0 movs r1, 0x7 mov r8, r1 mov r10, r5 @08003EB6: ldr r3, [sp] adds r0, r3, 0 mov r2, r9 ands r0, r2 mov r1, r12 muls r1, r0 adds r0, r3, 0 mov r2, r8 ands r0, r2 orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003EDC subs r0, r5, r1 ldr r0, [r0] mov r1, r10 str r0, [r1] b @08003EE0 @08003EDC: mov r2, r10 str r7, [r2] @08003EE0: adds r3, 0x1 adds r2, r4, 0x4 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003F0C subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003F10 @08003F0C: subs r0, r5, r2 str r7, [r0] @08003F10: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x8 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003F3E subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003F42 @08003F3E: subs r0, r5, r2 str r7, [r0] @08003F42: adds r3, 0x1 adds r2, r4, 0 adds r2, 0xC adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003F70 subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003F74 @08003F70: subs r0, r5, r2 str r7, [r0] @08003F74: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x10 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003FA2 subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003FA6 @08003FA2: subs r0, r5, r2 str r7, [r0] @08003FA6: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x14 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08003FD4 subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08003FD8 @08003FD4: subs r0, r5, r2 str r7, [r0] @08003FD8: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x18 adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 str r1, [sp, 0x4] adds r0, r3, 0 mov r1, r8 ands r0, r1 ldr r1, [sp, 0x4] orrs r1, r0 lsls r1, 2 adds r1, r4, r1 cmp r1, r6 bge @08004006 subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @0800400A @08004006: subs r0, r5, r2 str r7, [r0] @0800400A: adds r3, 0x1 adds r2, r4, 0 adds r2, 0x1C adds r0, r3, 0 mov r1, r9 ands r0, r1 mov r1, r12 muls r1, r0 adds r0, r1, 0 mov r1, r8 ands r3, r1 orrs r0, r3 lsls r0, 2 adds r1, r4, r0 cmp r1, r6 bge @08004034 subs r0, r5, r2 subs r1, r5, r1 ldr r1, [r1] str r1, [r0] b @08004038 @08004034: subs r0, r5, r2 str r7, [r0] @08004038: movs r2, 0x20 negs r2, r2 add r10, r2 adds r4, 0x20 cmp r4, r6 bge @08004046 b @08003EB6 @08004046: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 thumb_func_end ScrollWindow thumb_func_start CallWindowFunction ; void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)) CallWindowFunction: ; 8004058 push {r4-r6,lr} mov r6, r8 push {r6} sub sp, 0x8 mov r8, r1 lsls r0, 24 lsrs r0, 24 ldr r2, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 adds r1, r2 ldr r5, [r1] ldr r6, [r1, 0x4] ldrb r0, [r1] lsrs r1, r5, 8 lsls r1, 24 lsrs r1, 24 lsrs r2, r5, 16 lsls r2, 24 lsrs r2, 24 lsrs r3, r5, 24 lsls r4, r6, 24 lsrs r4, 24 str r4, [sp] lsrs r4, r6, 8 lsls r4, 24 lsrs r4, 24 str r4, [sp, 0x4] bl _call_via_r8 add sp, 0x8 pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end CallWindowFunction thumb_func_start SetWindowAttribute ; BOOL SetWindowAttribute(u8 windowId, u8 attributeId, u32 value) SetWindowAttribute: ; 80040A8 push {lr} lsls r0, 24 lsrs r3, r0, 24 lsls r1, 24 lsrs r0, r1, 24 cmp r0, 0x7 bhi @08004142 lsls r0, 2 ldr r1, =@080040C4 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 @080040C4: .4byte @08004142 .4byte @080040E4 .4byte @080040F8 .4byte @08004142 .4byte @08004142 .4byte @0800410C .4byte @08004120 .4byte @08004134 @080040E4: ldr r1, =0x02020004 lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 strb r2, [r0, 0x1] movs r0, 0 b @08004144 .pool @080040F8: ldr r1, =0x02020004 lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 strb r2, [r0, 0x2] movs r0, 0 b @08004144 .pool @0800410C: ldr r1, =0x02020004 lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 strb r2, [r0, 0x5] movs r0, 0 b @08004144 .pool @08004120: ldr r1, =0x02020004 lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 strh r2, [r0, 0x6] movs r0, 0 b @08004144 .pool @08004134: ldr r1, =0x02020004 lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r1, 0x8 adds r0, r1 str r2, [r0] @08004142: movs r0, 0x1 @08004144: pop {r1} bx r1 .pool thumb_func_end SetWindowAttribute thumb_func_start GetWindowAttribute ; u32 GetWindowAttribute(u8 windowId, u8 attributeId) GetWindowAttribute: ; 800414C push {lr} lsls r0, 24 lsrs r2, r0, 24 lsls r1, 24 lsrs r0, r1, 24 cmp r0, 0x7 bhi @08004228 lsls r0, 2 ldr r1, =@08004168 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 @08004168: .4byte @08004188 .4byte @0800419C .4byte @080041B0 .4byte @080041C4 .4byte @080041D8 .4byte @080041EC .4byte @08004200 .4byte @08004214 @08004188: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1] b @0800422A .pool @0800419C: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x1] b @0800422A .pool @080041B0: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x2] b @0800422A .pool @080041C4: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x3] b @0800422A .pool @080041D8: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x4] b @0800422A .pool @080041EC: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r0, [r1, 0x5] b @0800422A .pool @08004200: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrh r0, [r1, 0x6] b @0800422A .pool @08004214: ldr r0, =0x02020004 lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r0, 0x8 adds r1, r0 ldr r0, [r1] b @0800422A .pool @08004228: movs r0, 0 @0800422A: pop {r1} bx r1 thumb_func_end GetWindowAttribute thumb_func_start GetNumActiveWindowsOnBg ; u8 GetNumActiveWindowsOnBg(u8 bgId) GetNumActiveWindowsOnBg: ; 8004230 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 movs r3, 0 ldr r2, =0x02020004 movs r1, 0x1F @0800423C: ldrb r0, [r2] cmp r0, r4 bne @08004248 adds r0, r3, 0x1 lsls r0, 24 lsrs r3, r0, 24 @08004248: adds r2, 0xC subs r1, 0x1 cmp r1, 0 bge @0800423C adds r0, r3, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end GetNumActiveWindowsOnBg thumb_func_start nullsub_9 nullsub_9: ; 800425C bx lr thumb_func_end nullsub_9 thumb_func_start AddWindow8Bit ; u16 AddWindow8Bit(struct WindowTemplate *template) AddWindow8Bit: ; 8004260 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} mov r9, r0 movs r6, 0 ldr r1, =0x02020004 ldrb r0, [r1] cmp r0, 0xFF beq @0800428E @08004276: adds r0, r6, 0x1 lsls r0, 16 lsrs r6, r0, 16 cmp r6, 0x1F bhi @0800428E lsls r0, r6, 1 adds r0, r6 lsls r0, 2 adds r0, r1 ldrb r0, [r0] cmp r0, 0xFF bne @08004276 @0800428E: cmp r6, 0x20 beq @08004322 mov r0, r9 ldrb r7, [r0] ldr r1, =0x03002f70 mov r10, r1 lsls r2, r7, 2 mov r8, r2 mov r0, r8 add r0, r10 ldr r0, [r0] cmp r0, 0 bne @080042EA adds r0, r7, 0 movs r1, 0x8 bl GetBgAttribute lsls r0, 16 lsrs r5, r0, 16 ldr r0, =0x0000ffff cmp r5, r0 beq @080042EA adds r0, r5, 0 bl Alloc adds r4, r0, 0 cmp r4, 0 beq @08004322 movs r1, 0 mov r12, r10 mov r3, r8 cmp r1, r5 bge @080042DC movs r2, 0 @080042D2: adds r0, r4, r1 strb r2, [r0] adds r1, 0x1 cmp r1, r5 blt @080042D2 @080042DC: mov r1, r12 adds r0, r3, r1 str r4, [r0] adds r0, r7, 0 adds r1, r4, 0 bl SetBgTilemap @080042EA: mov r2, r9 ldrb r1, [r2, 0x3] ldrb r0, [r2, 0x4] muls r0, r1 lsls r0, 22 lsrs r0, 16 bl Alloc adds r4, r0, 0 cmp r4, 0 bne @08004338 adds r0, r7, 0 bl GetNumActiveWindowsOnBg8Bit lsls r0, 24 cmp r0, 0 bne @08004322 ldr r0, =0x03002f70 lsls r1, r7, 2 adds r5, r1, r0 ldr r1, [r5] ldr r0, =nullsub_9 cmp r1, r0 beq @08004322 adds r0, r1, 0 bl Free str r4, [r5] @08004322: movs r0, 0xFF b @08004356 .pool @08004338: ldr r1, =0x02020004 lsls r2, r6, 1 adds r2, r6 lsls r2, 2 adds r0, r1, 0 adds r0, 0x8 adds r0, r2, r0 str r4, [r0] adds r2, r1 mov r3, r9 ldr r0, [r3] ldr r1, [r3, 0x4] str r0, [r2] str r1, [r2, 0x4] adds r0, r6, 0 @08004356: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end AddWindow8Bit thumb_func_start FillWindowPixelBuffer8Bit ; void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue) FillWindowPixelBuffer8Bit: ; 8004368 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r5, r1, 24 ldr r6, =0x02020004 lsls r1, r0, 1 adds r1, r0 lsls r4, r1, 2 adds r0, r4, r6 ldrb r1, [r0, 0x3] ldrb r0, [r0, 0x4] muls r0, r1 lsls r0, 22 lsrs r3, r0, 16 movs r2, 0 cmp r2, r3 bge @0800439E adds r0, r6, 0 adds r0, 0x8 adds r1, r4, r0 @08004392: ldr r0, [r1] adds r0, r2 strb r5, [r0] adds r2, 0x1 cmp r2, r3 blt @08004392 @0800439E: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end FillWindowPixelBuffer8Bit thumb_func_start FillWindowPixelRect8Bit ; void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height) FillWindowPixelRect8Bit: ; 80043A8 push {r4-r6,lr} mov r6, r9 mov r5, r8 push {r5,r6} sub sp, 0x10 mov r9, r3 ldr r3, [sp, 0x28] ldr r4, [sp, 0x2C] mov r8, r4 lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r1, 24 lsls r2, 16 lsrs r2, 16 mov r4, r9 lsls r4, 16 lsrs r4, 16 mov r9, r4 lsls r3, 16 lsrs r3, 16 mov r4, r8 lsls r4, 16 lsrs r4, 16 mov r8, r4 ldr r5, =0x02020004 lsls r4, r0, 1 adds r4, r0 lsls r4, 2 adds r0, r5, 0 adds r0, 0x8 adds r0, r4, r0 ldr r0, [r0] str r0, [sp, 0x8] adds r4, r5 ldrb r0, [r4, 0x3] lsls r0, 3 ldr r6, =0xffff0000 ldr r5, [sp, 0xC] ands r5, r6 orrs r5, r0 str r5, [sp, 0xC] ldrb r4, [r4, 0x4] lsls r4, 19 ldr r0, =0x0000ffff ands r0, r5 orrs r0, r4 str r0, [sp, 0xC] mov r0, r8 str r0, [sp] str r1, [sp, 0x4] add r0, sp, 0x8 adds r1, r2, 0 mov r2, r9 bl FillBitmapRect8Bit add sp, 0x10 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end FillWindowPixelRect8Bit thumb_func_start BlitBitmapRectToWindow4BitTo8Bit ; void BlitBitmapRectToWindow4BitTo8Bit(u8 rbox_id, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteOffset) BlitBitmapRectToWindow4BitTo8Bit: ; 8004434 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x2C ldr r4, [sp, 0x4C] ldr r5, [sp, 0x50] ldr r6, [sp, 0x54] mov r8, r6 ldr r7, [sp, 0x58] mov r9, r7 ldr r6, [sp, 0x5C] mov r10, r6 ldr r7, [sp, 0x60] mov r12, r7 ldr r6, [sp, 0x64] lsls r0, 24 lsrs r0, 24 lsls r2, 16 lsrs r2, 16 lsls r3, 16 lsrs r3, 16 lsls r4, 16 mov r7, r8 lsls r7, 16 lsrs r7, 16 mov r8, r7 mov r7, r9 lsls r7, 16 lsrs r7, 16 mov r9, r7 mov r7, r10 lsls r7, 16 lsrs r7, 16 mov r10, r7 mov r7, r12 lsls r7, 16 lsrs r7, 16 mov r12, r7 lsls r6, 24 lsrs r6, 24 str r6, [sp, 0x28] str r1, [sp, 0x18] lsls r5, 16 ldr r6, =0x0000ffff lsrs r4, 16 orrs r4, r5 str r4, [sp, 0x1C] ldr r1, =0x02020004 lsls r5, r0, 1 adds r5, r0 lsls r5, 2 adds r0, r1, 0 adds r0, 0x8 adds r0, r5, r0 ldr r0, [r0] str r0, [sp, 0x20] adds r5, r1 ldrb r0, [r5, 0x3] lsls r0, 3 add r1, sp, 0x20 ldr r4, [r1, 0x4] ldr r7, =0xffff0000 ands r4, r7 orrs r4, r0 str r4, [r1, 0x4] ldrb r0, [r5, 0x4] lsls r0, 19 ands r6, r4 orrs r6, r0 str r6, [r1, 0x4] mov r0, r8 str r0, [sp] mov r6, r9 str r6, [sp, 0x4] mov r7, r10 str r7, [sp, 0x8] mov r0, r12 str r0, [sp, 0xC] movs r0, 0 str r0, [sp, 0x10] ldr r6, [sp, 0x28] str r6, [sp, 0x14] add r0, sp, 0x18 bl BlitBitmapRect4BitTo8Bit add sp, 0x2C pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end BlitBitmapRectToWindow4BitTo8Bit thumb_func_start CopyWindowToVram8Bit ; void CopyWindowToVram8Bit(u8 windowId, u8 mode) CopyWindowToVram8Bit: ; 8004500 push {r4-r6,lr} lsls r0, 24 lsrs r0, 24 lsls r1, 24 lsrs r2, r1, 24 adds r5, r2, 0 ldr r6, =0x02020184 lsls r1, r0, 1 adds r1, r0 lsls r1, 2 ldr r0, =0x02020004 adds r3, r1, r0 str r3, [r6] ldr r4, =0x02020188 ldrb r1, [r3, 0x3] ldrb r0, [r3, 0x4] muls r0, r1 lsls r0, 6 strh r0, [r4] cmp r2, 0x2 beq @0800454E cmp r2, 0x2 bgt @08004540 cmp r2, 0x1 beq @08004546 b @08004570 .pool @08004540: cmp r5, 0x3 beq @0800455C b @08004570 @08004546: ldrb r0, [r3] bl CopyBgTilemapBufferToVram b @08004570 @0800454E: ldrb r0, [r3] ldr r1, [r3, 0x8] ldrh r2, [r4] ldrh r3, [r3, 0x6] bl LoadBgTiles b @08004570 @0800455C: ldrb r0, [r3] ldr r1, [r3, 0x8] ldrh r2, [r4] ldrh r3, [r3, 0x6] bl LoadBgTiles ldr r0, [r6] ldrb r0, [r0] bl CopyBgTilemapBufferToVram @08004570: pop {r4-r6} pop {r0} bx r0 thumb_func_end CopyWindowToVram8Bit thumb_func_start GetNumActiveWindowsOnBg8Bit ; int GetNumActiveWindowsOnBg8Bit(int bg_id) GetNumActiveWindowsOnBg8Bit: ; 8004578 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 movs r3, 0 ldr r2, =0x02020004 movs r1, 0x1F @08004584: ldrb r0, [r2] cmp r0, r4 bne @08004590 adds r0, r3, 0x1 lsls r0, 24 lsrs r3, r0, 24 @08004590: adds r2, 0xC subs r1, 0x1 cmp r1, 0 bge @08004584 adds r0, r3, 0 pop {r4} pop {r1} bx r1 .pool thumb_func_end GetNumActiveWindowsOnBg8Bit