32 lines
990 B
C
32 lines
990 B
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Snow Cloak prevents damage from hail")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_GLACEON) { Ability(ABILITY_SNOW_CLOAK); }
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} WHEN {
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TURN { MOVE(player, MOVE_HAIL); MOVE(opponent, MOVE_SKILL_SWAP); }
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} SCENE {
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NONE_OF { HP_BAR(player); }
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}
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}
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SINGLE_BATTLE_TEST("Snow Cloak increases evasion during hail")
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{
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PASSES_RANDOMLY(4, 5, RNG_ACCURACY);
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GIVEN {
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ASSUME(gMovesInfo[MOVE_POUND].accuracy == 100);
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PLAYER(SPECIES_GLACEON) { Ability(ABILITY_SNOW_CLOAK); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_HAIL); }
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TURN { MOVE(opponent, MOVE_POUND); }
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} SCENE {
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HP_BAR(player);
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}
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}
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TO_DO_BATTLE_TEST("Snow Cloak doesn't prevent hail damage if Cloud Nine/Air Lock is on the field");
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TO_DO_BATTLE_TEST("Snow Cloak doesn't increase evasion if Cloud Nine/Air Lock is on the field");
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