0a8284ce9f
* Added missing Move Effect TODO tests - Volume B * Apply suggestions from code review Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Removed unused bulldoze effect file * Removed individual tests for Baton Pass + Status1 in favor of the existing single test --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
31 lines
1.6 KiB
C
31 lines
1.6 KiB
C
#include "global.h"
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#include "test/battle.h"
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// General
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TO_DO_BATTLE_TEST("Beat Up hits the target for each non-fainted, non-statused member in the party");
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TO_DO_BATTLE_TEST("Beat Up's strikes have each an independent chance of a critical hit");
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// B_BEAT_UP Gen2-4
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TO_DO_BATTLE_TEST("Beat Up lists each party member's name");
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TO_DO_BATTLE_TEST("Beat Up's damage is typeless");
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TO_DO_BATTLE_TEST("Beat Up's damage doesn't consider STAB");
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TO_DO_BATTLE_TEST("Beat Up's last strike-only can trigger King's Rock");
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TO_DO_BATTLE_TEST("Beat Up's base power is the same for each strike");
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TO_DO_BATTLE_TEST("Beat Up's damage is determined by each striking Pokémon's base attack and level and the target's defense");
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TO_DO_BATTLE_TEST("Beat Up ignores stat stage changes"); //eg. Swords Dance
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TO_DO_BATTLE_TEST("Beat Up ignores Huge Power");
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TO_DO_BATTLE_TEST("Beat Up ignores Choice Band");
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// B_BEAT_UP Gen5+
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TO_DO_BATTLE_TEST("Beat Up doesn't list party member's name");
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TO_DO_BATTLE_TEST("Beat Up's damage is Dark-typed");
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TO_DO_BATTLE_TEST("Beat Up's damage receives STAB");
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TO_DO_BATTLE_TEST("Beat Up's can trigger King's Rock on all strikes");
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TO_DO_BATTLE_TEST("Beat Up's base power is determined by each striking Pokémon");
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TO_DO_BATTLE_TEST("Beat Up's damage is determined by the user's attack and the target's defense");
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TO_DO_BATTLE_TEST("Beat Up's damage considers stat stage changes"); //eg. Swords Dance
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TO_DO_BATTLE_TEST("Beat Up's damage considers Huge Power");
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TO_DO_BATTLE_TEST("Beat Up's damage considers Choice Band");
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// Unconfirmed by Bulbapedia
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// - Technician interacion
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