sovereignx/test/battle/terrain/psychic.c
Eduardo Quezada D'Ottone 4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00

163 lines
5.2 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Psychic Terrain protects grounded battlers from priority moves")
{
GIVEN {
PLAYER(SPECIES_CLAYDOL) { Ability(ABILITY_LEVITATE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_QUICK_ATTACK); MOVE(opponent, MOVE_QUICK_ATTACK); }
} SCENE {
MESSAGE("Claydol used PsychcTrrain!");
MESSAGE("Claydol cannot use Quick Attack!");
NOT { HP_BAR(opponent); }
MESSAGE("Foe Wobbuffet used Quick Attack!");
HP_BAR(player);
}
}
SINGLE_BATTLE_TEST("Psychic Terrain activates Psychic Seed and Mimicry")
{
GIVEN {
ASSUME(gItems[ITEM_PSYCHIC_SEED].holdEffect == HOLD_EFFECT_SEEDS);
ASSUME(gItems[ITEM_PSYCHIC_SEED].holdEffectParam == HOLD_EFFECT_PARAM_PSYCHIC_TERRAIN);
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_PSYCHIC_SEED); }
OPPONENT(SPECIES_STUNFISK_GALARIAN) { Ability(ABILITY_MIMICRY); }
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Using Psychic Seed, the Sp. Def of Wobbuffet rose!");
ABILITY_POPUP(opponent);
MESSAGE("Foe Stunfisk's type changed to Psychc!");
} THEN {
EXPECT_EQ(gBattleMons[B_POSITION_OPPONENT_LEFT].type1, TYPE_PSYCHIC);
}
}
SINGLE_BATTLE_TEST("Psychic Terrain increases power of Psychic-type moves by 30/50 percent", s16 damage)
{
bool32 terrain;
PARAMETRIZE { terrain = FALSE; }
PARAMETRIZE { terrain = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
if (terrain)
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_CONFUSION); }
} SCENE {
MESSAGE("Wobbuffet used Confusion!");
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
if (B_TERRAIN_TYPE_BOOST >= GEN_8)
EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.3), results[1].damage);
else
EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
}
}
SINGLE_BATTLE_TEST("Psychic Terrain doesn't block priority moves that target the user")
{
GIVEN {
PLAYER(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); HP(1); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_RECOVER); }
} SCENE {
MESSAGE("Sableye used PsychcTrrain!");
MESSAGE("Sableye used Recover!");
HP_BAR(player);
}
}
SINGLE_BATTLE_TEST("Psychic Terrain doesn't block priority moves that target all battlers")
{
GIVEN {
PLAYER(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_HAZE); }
} SCENE {
MESSAGE("Sableye used PsychcTrrain!");
MESSAGE("Sableye used Haze!");
}
}
SINGLE_BATTLE_TEST("Psychic Terrain doesn't block priority moves that target all opponents")
{
GIVEN {
PLAYER(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_SPIKES); }
} SCENE {
MESSAGE("Sableye used PsychcTrrain!");
MESSAGE("Sableye used Spikes!");
}
}
DOUBLE_BATTLE_TEST("Psychic Terrain doesn't block priority moves that target allies")
{
GIVEN {
PLAYER(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); }
PLAYER(SPECIES_WOBBUFFET) { HP(1); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(playerLeft, MOVE_HEAL_PULSE, target: playerRight); }
} SCENE {
MESSAGE("Sableye used PsychcTrrain!");
MESSAGE("Sableye used Heal Pulse!");
}
}
SINGLE_BATTLE_TEST("Psychic Terrain doesn't block priority field moves")
{
GIVEN {
PLAYER(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN { MOVE(player, MOVE_SUNNY_DAY); }
} SCENE {
MESSAGE("Sableye used PsychcTrrain!");
MESSAGE("Sableye used Sunny Day!");
}
}
SINGLE_BATTLE_TEST("Psychic Terrain lasts for 5 turns")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_CELEBRATE); MOVE(player, MOVE_PSYCHIC_TERRAIN); }
TURN {}
TURN {}
TURN {}
TURN {}
} SCENE {
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_PSYCHIC_TERRAIN, player);
MESSAGE("The battlefield got weird!");
MESSAGE("Wobbuffet used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Wobbuffet used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Wobbuffet used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("The weirdness disappeared from the battlefield.");
}
}